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zone trigger (or proximity) #276

Answered by dlashua
stefanuytterhoeven asked this question in Q&A
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That's exactly how person entities work. They indicate the name of the zone the person is in, or, if they aren't in any particular zone, then they are set to not_home.

There is no event (as best as I can tell from reading the code). Just the state of the person.whatever changing to/from the name of the zone.

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