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chatServer.js
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module.exports = function(server) {
var uuid = require('node-uuid')
_ = require('underscore')._
, Room = require('./utils/room')
, people = {}
, rooms = {}
, chatHistory = {}
, chatHistoryCount = 10
, sockets = []
, io = require('socket.io').listen(server)
, utils = require('./utils/utils')
, purgatory = require('./utils/purge');
io.set('log level', 1);
io.sockets.on('connection', function (socket) {
//on every connection count the number of people already online and broadcast message to all clients
totalPeopleOnline = _.size(people);
utils.sendToAllConnectedClients(io,'updatePeopleCount', {count: totalPeopleOnline});
totalRooms = _.size(rooms);
utils.sendToAllConnectedClients(io, 'updateRoomsCount', {count: totalRooms});
utils.sendToSelf(socket, 'connectingToSocketServer', {
status: 'online',
});
socket.on('checkUniqueUsername', function(username, cb) {
var exists = false;
if (username.length !== 0) {
_.find(people, function(k, v) {
if (k.name.toLowerCase() === username) {
return exists = true;
}
});
cb({result: exists});
}
});
socket.on('checkUniqueRoomName', function(roomname, cb) {
var exists = false;
if (roomname.length !== 0) {
_.find(rooms, function(k, v) {
if (k.name.toLowerCase() === roomname) {
return exists = true;
}
});
cb({result: exists});
}
});
socket.on('suggest', function(username, cb) {
var random = Math.floor(Math.random()*1001);
var suggestedUsername = username + random;
cb({suggestedUsername: suggestedUsername});
});
socket.on('joinSocketServer', function(data) {
var exists = false;
_.find(people, function(k, v) {
if (k.name.toLowerCase() === data.name.toLowerCase())
return exists = true;
});
if (!exists) {
if (data.name.length !== 0) {
people[socket.id] = {name: data.name};
people[socket.id].inroom = null; //setup 'default' room value
people[socket.id].owns = null;
totalPeopleOnline = _.size(people);
totalRooms = _.size(rooms);
utils.sendToAllConnectedClients(io, 'updateRoomsCount', {count: totalRooms});
utils.sendToAllConnectedClients(io, 'updateUserDetail', people);
utils.sendToAllConnectedClients(io, 'updatePeopleCount', {count: totalPeopleOnline});
utils.sendToAllConnectedClients(io,'listAvailableChatRooms', rooms);
utils.sendToSelf(socket, 'joinedSuccessfully'); //useragent and geolocation detection
utils.sendToAllConnectedClients(io, 'updateUserDetail', people);
sockets.push(socket); //keep a collection of all connected clients
}
}
});
socket.on('userDetails', function(data) {
//update the people object with further user details
var countryCode = data.countrycode.toLowerCase();
people[socket.id].countrycode = countryCode;
people[socket.id].device = data.device;
utils.sendToAllConnectedClients(io,'updateUserDetail', people);
utils.sendToSelf(socket, 'sendUserDetail', people[socket.id]);
});
socket.on('typing', function(data) {
if (typeof people[socket.id] !== 'undefined') {
utils.sendToAllClientsInRoom(io, socket.room, 'isTyping', {isTyping: data, person: people[socket.id].name});
}
});
socket.on('send', function(data) {
if (typeof people[socket.id] === 'undefined') {
utils.sendToSelf(socket, 'sendChatMessage', {name: 'ChatBot', message: 'You need a name first, please.'});
} else {
if (io.sockets.manager.roomClients[socket.id]['/'+socket.room]) {
if (_.size(chatHistory[socket.room]) > chatHistoryCount) {
chatHistory[socket.room].splice(0,1);
} else {
chatHistory[socket.room].push(data);
}
utils.sendToAllClientsInRoom(io, socket.room, 'sendChatMessage', data);
} else {
utils.sendToSelf(socket, 'sendChatMessage', {name: 'ChatBot', message: 'Please connect to a room'});
}
}
});
socket.on('createRoom', function(data) {
var flag = false;
if (typeof people[socket.id] === 'undefined') {
utils.sendToSelf(socket, 'sendChatMessage', {name: 'ChatBot', message: 'You need a name first, please.'});
flag = true;
} else {
var exists = false;
_.find(rooms, function(k, v) {
if (k.name.toLowerCase() === data.toLowerCase())
return exists = true;
});
if (!exists) {
if (people[socket.id].owns !== null && !flag) {
utils.sendToSelf(socket, 'sendChatMessage', {name: 'ChatBot', message: 'You are already an owner of a room.'});
flag = true;
}
if (people[socket.id].inroom !== null && !flag) {
utils.sendToSelf(socket, 'sendChatMessage', {name: 'ChatBot', message: 'You are already in a room.'});
flag = true;
}
if (!flag) {
var roomName = data;
if (roomName.length !== 0) {
var uniqueRoomID = uuid.v4() //guarantees uniquness of room
, room = new Room(roomName, uniqueRoomID, socket.id);
people[socket.id].owns = uniqueRoomID; //set ownership of room
people[socket.id].inroom = uniqueRoomID; //assign user to room in people object
people[socket.id].roomname = roomName;
room.addPerson(socket.id);
rooms[uniqueRoomID] = room;
socket.room = roomName;
socket.join(socket.room);
totalRooms = _.size(rooms);
utils.sendToAllConnectedClients(io, 'updateRoomsCount', {count: totalRooms});
utils.sendToAllConnectedClients(io,'listAvailableChatRooms', rooms);
utils.sendToAllConnectedClients(io, 'updateUserDetail', people);
utils.sendToSelf(socket, 'sendUserDetail', people[socket.id]);
chatHistory[socket.room] = []; //initiate chat history
}
}
}
}
});
socket.on('joinRoom', function(id) {
var flag = false;
if (typeof people[socket.id] !== 'undefined') {
var room = rooms[id];
if (socket.id === room.owner && !flag) {
utils.sendToSelf(socket, 'sendChatMessage', {name: 'ChatBot', message: 'You own this room, why join it? ;)'});
flag = true;
}
if (_.contains((room.people), socket.id) && !flag) {
utils.sendToSelf(socket, 'sendChatMessage', {name: 'ChatBot', message: 'You are already in this room.'});
flag = true;
}
if (people[socket.id].inroom !== null && !flag) {
utils.sendToSelf(socket, 'sendChatMessage', {name: 'ChatBot', message: 'You are already in a room ('+rooms[people[socket.id].inroom].name+').'});
flag = true;
}
if (!flag) {
var roomToJoin = rooms[id];
socket.room = roomToJoin.name;
socket.join(socket.room);
roomToJoin.addPerson(socket.id);
people[socket.id].inroom = id;
people[socket.id].roomname = roomToJoin.name;
utils.sendToAllConnectedClients(io, 'updateUserDetail', people);
utils.sendToSelf(socket, 'sendUserDetail', people[socket.id]);
if (chatHistory[socket.room].length === 0) {
utils.sendToSelf(socket, 'sendChatMessage', {name: 'ChatBot', message: 'No chat history.'});
} else {
utils.sendToSelf(socket, 'sendChatMessageHistory', chatHistory[socket.room]);
}
}
}
});
socket.on('deleteRoom', function(id) {
var roomToDelete = rooms[id]; // find the room to remove?
if (typeof roomToDelete !== 'undefined') {
if (socket.id === roomToDelete.owner) { //only allow the owner to delete a room
purgatory.purge(socket, 'deleteRoom');
} else {
utils.sendToSelf(socket, 'sendChatMessage', {name: 'ChatBot', message: 'Don\'t be cheeky - you are not the owner of this room.'});
}
}
});
socket.on('leaveRoom', function(id) {
var roomToLeave = rooms[id];
if (typeof roomToLeave !== 'undefined') {
purgatory.purge(socket, 'leaveRoom');
} else {
utils.sendToSelf(socket, 'sendChatMessage', {name: 'ChatBot', message: 'Don\'t be cheeky - you are not the owner of this room.'});
}
});
socket.on('disconnect', function() {
if (typeof people[socket.id] !== 'undefined') { //this handles the refresh of the name screen
purgatory.purge(socket, 'disconnect');
}
});
});
};