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Currently we rely on the LANGUAGE environment variable to get the default UI language (if not set by the user). This is standard on Linux, but not on Windows; there, if LANGUAGE is not set, we should fallback to WinAPI. See get_default_languages() in gui_localizer.cpp.
The text was updated successfully, but these errors were encountered:
Currently we rely on the
LANGUAGE
environment variable to get the default UI language (if not set by the user). This is standard on Linux, but not on Windows; there, ifLANGUAGE
is not set, we should fallback to WinAPI. Seeget_default_languages()
ingui_localizer.cpp
.The text was updated successfully, but these errors were encountered: