You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hello,
I have some old project and I would migrate it from v3 to v4. Looks like now spritesheets don't have Cycles. Is it still possible to load animation from .sf file? And is it possible to set frame time in it?
It's my old one maple (frametime was set in-code): { "textureAtlas": { "texture": "img/blast_big.png", "regionWidth": 32, "regionHeight": 32 }, "cycles": { "blast": { "frames": [0,1,2,3,4,5,6,7], "isLooping": false }, } }
The text was updated successfully, but these errors were encountered:
@isorokuYam The Sprite Factory application needs to be looked up and updated. In the mean time, would you be able to send me the files related for your .sf and I can add a compatibility layer in the meantime. If you can but don't want to post assets publicly, feel free to reach out to me on Discord in DMs
Hello,
I have some old project and I would migrate it from v3 to v4. Looks like now spritesheets don't have Cycles. Is it still possible to load animation from .sf file? And is it possible to set frame time in it?
It's my old one maple (frametime was set in-code):
{ "textureAtlas": { "texture": "img/blast_big.png", "regionWidth": 32, "regionHeight": 32 }, "cycles": { "blast": { "frames": [0,1,2,3,4,5,6,7], "isLooping": false }, } }
The text was updated successfully, but these errors were encountered: