diff --git a/src/spaced/spaced/game/star_field.hpp b/src/spaced/spaced/game/star_field.hpp index dcbb466..9e5e375 100644 --- a/src/spaced/spaced/game/star_field.hpp +++ b/src/spaced/spaced/game/star_field.hpp @@ -53,6 +53,5 @@ class StarField : public bave::IDrawable { bave::NotNull m_layout; std::vector m_fields{}; - bave::Seconds m_next_spawn{}; }; } // namespace spaced diff --git a/src/spaced/spaced/spaced.cpp b/src/spaced/spaced/spaced.cpp index 5011b37..0f983a5 100644 --- a/src/spaced/spaced/spaced.cpp +++ b/src/spaced/spaced/spaced.cpp @@ -117,7 +117,6 @@ void Spaced::set_layout() { static constexpr auto world_space_v = glm::vec2{1920.0f, 1080.0f}; auto layout = std::make_unique(&get_app().get_render_device()); - m_layout = layout.get(); auto& world_space = m_services.get().world; world_space.render_view.viewport = world_space.get_viewport_scaler().match_width(world_space_v); diff --git a/src/spaced/spaced/spaced.hpp b/src/spaced/spaced/spaced.hpp index 827cff8..4c031a0 100644 --- a/src/spaced/spaced/spaced.hpp +++ b/src/spaced/spaced/spaced.hpp @@ -25,7 +25,5 @@ class Spaced : public bave::GameDriver { void set_scene(); bave::Logger m_log{"Spaced"}; - bave::Ptr m_resources{}; - bave::Ptr m_layout{}; }; } // namespace spaced