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Unfortunately it's unlikely that I'll be able to do anything about this - windowed borderless is fundamentally slower since it has to pass through the compositor.
Convincing Windows to enable Fullscreen Optimisations (a middle-ground between exclusive and windowed borderless) might help, and it's possible that the changes in #19 will do that. But I don't really know; fullscreen/borderless window detection is built on a bunch of broken heuristics that vary between graphics drivers, where there's often no way to get it to do what you want.
Big performance hit ~140 fps down to around 60 fps
Using borderless mining 1.1.1-1.18
fabric-api 44.0
sodium 0.4.0 alpha 5
before adding borderless
after adding it
You can see a big increase in the proportion of the updateDisplay (light blue) part of the pie chart
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