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It is possible to draw text on a canvas as shown in the example below. I will make the API simpler for this and add documentation to the website soon. core.NewCanvas(b).SetDraw(func(pc *paint.Context) {
txt := &paint.Text{}
fr := &styles.FontRender{}
fr.Defaults()
stx := &styles.Text{}
stx.Defaults()
txt.SetHTML("Hello, world", fr, stx, &pc.UnitContext, nil)
txt.Layout(stx, fr, &pc.UnitContext, math32.Vec2(50, 50))
txt.Render(pc, math32.Vec2(10, 10))
}) |
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I cant find any function to draw text on a canvas ??
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