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Sprites flickering #117

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rexim opened this issue Oct 14, 2015 · 9 comments
Open

Sprites flickering #117

rexim opened this issue Oct 14, 2015 · 9 comments
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@rexim
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rexim commented Oct 14, 2015

They do on Windows a lot, and sometimes on Linux too. We have to think how we can solve that.

@rexim rexim added the bug label Oct 14, 2015
@rexim rexim self-assigned this Oct 14, 2015
@ForNeVeR
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Double-buffering?

@rexim
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rexim commented Oct 14, 2015

@ForNeVeR please tell us how to do that on Emacs Lisp. :)

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rexim commented Oct 14, 2015

I think #114 may help, but partially...

@ForNeVeR
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There are no any limitations on doing double-buffering in either elisp or cobol. It's just a common language-agnostic technique.

@rexim
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rexim commented Oct 14, 2015

@ForNeVeR you sure, you're right. I mean we need to do some research on that first. :)

@ForNeVeR
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The real question here is how to properly integrate the double-buffering or any other solution with the way you render the game field. I think it can be done with small additional research. Just keep that in mind.

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rexim commented Oct 14, 2015

@ForNeVeR yep, I'll do. Thank you very much for your wisdom! :)

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rexim commented Oct 14, 2015

Maybe we can find something useful in this chapter https://www.gnu.org/software/emacs/manual/html_node/elisp/Display.html

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rexim commented Nov 25, 2015

Just noticed that my Emacs tend to flicker quite often on Windows. Even when I'm just scrolling a text it flickers sometimes. %)

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