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Want Cocos2d-x v4 Mac to use openGL rendering,what can i do I change CMAKE file But build Error
A developer posted a PR a while back against the Axmol fork of Cocos2d-x v4, which allows you to select OpenGL or Metal at runtime: axmolengine/axmol#287
You may be able to merge the changes back into your own fork of Cocos2d-x v4.
Want Cocos2d-x v4 Mac to use openGL rendering,what can i do
I change CMAKE file But build Error
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