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survive-buttons.c
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survive-buttons.c
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#include <survive.h>
static volatile int keepRunning = 1;
#ifdef __linux__
#include <assert.h>
#include <signal.h>
#include <stdlib.h>
#include <sys/ioctl.h>
void intHandler(int dummy) {
if(keepRunning == 0)
exit(-1);
keepRunning = 0;
}
#endif
struct button_state {
bool changed;
bool pressed;
bool touch;
};
struct ObjectButtonInfo {
SurviveObject * so;
struct button_state buttons[32];
struct axis_state {
bool changed;
SurviveAxisVal_t v;
} axes[16];
};
struct ObjectButtonInfo buttonInfos[32];
struct ObjectButtonInfo* ButtonInfoBySO(SurviveObject* so) {
for(int i = 0;i < 32;i++) {
if(buttonInfos[i].so == 0) {
buttonInfos[i].so = so;
}
if(buttonInfos[i].so == so)
return &buttonInfos[i];
}
return 0;
}
FLT last_redraw = 0;
bool needsRedraw = true;
static void button_process(SurviveObject *so, enum SurviveInputEvent eventType, enum SurviveButton buttonId,
const enum SurviveAxis *axisIds, const SurviveAxisVal_t *axisVals) {
struct SurviveContext *ctx = so->ctx;
survive_default_button_process(so, eventType, buttonId, axisIds, axisVals);
struct ObjectButtonInfo* info = ButtonInfoBySO(so);
switch (eventType) {
case SURVIVE_INPUT_EVENT_BUTTON_DOWN: {
info->buttons[buttonId].changed = true;
info->buttons[buttonId].pressed = true;
break;
}
case SURVIVE_INPUT_EVENT_BUTTON_UP: {
info->buttons[buttonId].changed = true;
info->buttons[buttonId].pressed = false;
break;
}
case SURVIVE_INPUT_EVENT_TOUCH_DOWN: {
info->buttons[buttonId].changed = true;
info->buttons[buttonId].touch = true;
break;
}
case SURVIVE_INPUT_EVENT_TOUCH_UP: {
info->buttons[buttonId].changed = true;
info->buttons[buttonId].touch = false;
break;
}
case SURVIVE_INPUT_EVENT_AXIS_CHANGED: {
assert(buttonId == SURVIVE_BUTTON_UNKNOWN);
for (int i = 0; i < 16 && axisIds[i] != 255; i++) {
int axisId = axisIds[i];
info->axes[axisId].changed = true;
info->axes[axisId].v = axisVals[i];
}
break;
}
}
SV_VERBOSE(50, "%s button event type: %02d id: (%12s) %03u axis1id: %2u axis1val %5.3f axis2id: %2u axis2val %5.3f",
so->codename, eventType, SurviveButtonsStr(so->object_subtype, buttonId), buttonId, axisIds[0],
axisVals[0], axisIds[1], axisVals[1]);
needsRedraw = true;
}
char *lines[20] = {0};
size_t lines_idx = 0;
int window_rows = -1, window_cols = -1;
#define gotoxy(x, y) printf("\033[%d;%dH", (y), (x))
static void redraw(SurviveContext *ctx) {
printf("\033[;H");
for (int i = 0; i < 32; i++) {
if(buttonInfos[i].so == 0)
break;
SurviveObject *so = buttonInfos[i].so;
printf("Object %s (%s %s) (pressed: %08x, touched: %08x) \r\n", so->codename,
SurviveObjectTypeStr(so->object_type), SurviveObjectSubtypeStr(so->object_subtype), so->buttonmask,
so->touchmask);
for (int k = 0; k < 16; k++) {
if (!buttonInfos[i].axes[k].changed)
continue;
printf("\33[2KAxis %24s (%2d) %+5.4f\r\n", SurviveAxisStr(so->object_subtype, k), k,
buttonInfos[i].axes[k].v);
}
for(int j = 0;j < 32;j++) {
if(buttonInfos[i].buttons[j].changed == false)
continue;
printf("\33[2KButton %24s (%2d) (%s%s) \r\n", SurviveButtonsStr(so->object_subtype, j), j,
buttonInfos[i].buttons[j].pressed ? "DOWN" : "UP",
buttonInfos[i].buttons[j].touch ? ", CONTACT" : "");
}
printf("\r\n");
}
if (window_cols != -1) {
gotoxy(0, window_rows - 20 - 1);
printf("=== Log ===\n");
for (int i = 0; i < 20; i++) {
char *line = lines[(lines_idx + i) % 20];
if (line != 0)
printf("\33[2K\r %s\n", line);
}
}
needsRedraw = false;
}
char *new_str(const char *s) {
char *rtn = calloc(strlen(s) + 1, sizeof(char));
strcpy(rtn, s);
return rtn;
}
int printf_fn(SurviveContext *ctx, const char *fault, ...) { return 0; }
void info_fn(SurviveContext *ctx, SurviveLogLevel logLevel, const char *fault) {
free(lines[lines_idx % 20]);
lines[lines_idx % 20] = new_str(fault);
lines_idx++;
needsRedraw = true;
}
int main(int argc, char **argv) {
#ifdef __linux__
signal(SIGINT, intHandler);
signal(SIGTERM, intHandler);
signal(SIGKILL, intHandler);
struct winsize w;
ioctl(STDOUT_FILENO, TIOCGWINSZ, &w);
window_cols = w.ws_col;
window_rows = w.ws_row;
#endif
int retcode = system("clear");
(void)retcode;
SurviveContext *ctx = survive_init(argc, argv);
if (ctx == 0) // implies -help or similiar
return 0;
survive_install_button_fn(ctx, &button_process);
survive_install_printf_fn(ctx, printf_fn);
survive_install_log_fn(ctx, info_fn);
survive_startup(ctx);
while (keepRunning && survive_poll(ctx) == 0) {
FLT this_time = OGGetAbsoluteTime();
if (this_time > last_redraw + .03) {
needsRedraw = true;
last_redraw = this_time;
redraw(ctx);
}
}
survive_close(ctx);
return 0;
}