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BYOND 516 - Unusable binocs #8221

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cm13-issue-bot opened this issue Jan 24, 2025 · 1 comment
Open

BYOND 516 - Unusable binocs #8221

cm13-issue-bot opened this issue Jan 24, 2025 · 1 comment
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Bug Admin events aren't bugs BYOND issue I'm limited by the technology of 1997

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@cm13-issue-bot
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Testmerges

#7850: 'Acid Runner: Acid gen cap' by TheManWithNoHands at commit fefc64ac94
#7607: 'Warden Praetorian rework (tm)' by Red-byte3D at commit dfe0d3845b
#8061: 'Revives sunset pr (#6400)' by Git-Nivrak at commit 344b82d847
#7614: 'Loadout Customization - Items expanded & more...' by Zenith00000 at commit 7bfc411369
#7650: 'Yet Another Attempt To Fix Vamp' by ihatethisengine at commit eaf54699e6
#8079: 'Moves chempoint gain away from biomatter. Second try.' by TheManWithNoHands at commit b4b2e681c0
#8197: 'Colors some lights' by nauticall at commit 2dac672d37
#6191: '(WIP) Project ARES: AI Service Technician' by realforest2001 at commit 7218281160
#8194: 'Temperature Standardization and Fixes' by Drulikar at commit eeb95170e2
#8078: 'Stacks inserted into storages will now try to fill other stacks first' by Git-Nivrak at commit c9fae7c4af

Round ID

26063

Description of the bug

using binos show you color gradients instead of things and tank your frame rate
when you reconnect using the relay thingy it crashes the game
this is based off one round I played, and I don't know if it'll be the same next round
https://youtu.be/WlK2MfbcBpc

What's the difference with what should have happened?

visibility

How do we reproduce this bug?

1 - use binos
2 - permanent blindness

Attached logs

N/A

Additional details

  • Author: Dryramen
  • Admin: SmellyHippie
  • Note: None
@cm13-issue-bot cm13-issue-bot added the Bug Admin events aren't bugs label Jan 24, 2025
@harryob
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harryob commented Jan 24, 2025

appears to be an issue with 516.1652, you can downgrade to 516.1651 via https://www.byond.com/download/build/516

@harryob harryob added the BYOND issue I'm limited by the technology of 1997 label Jan 24, 2025
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