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Tackling someone buckled to the m56 always puts them on the tile behind them, even if the tile is unvaultable (example: barbed cades)
What's the difference with what should have happened?
I expected to be let down on the same tile instead of being sent past a tile that I can't climb over
How do we reproduce this bug?
Step 1) Set up the m56
Step 2) Buckle yourself to the m56, with a barbed cade behind you
Step 3) Get tackled off of it
Step 4) See yourself on the other side of unvaultable cades
Attached logs
N/A
Additional details
Author: Joca2511
Admin: Cyberdie
Note: Im dead sure this isnt intended.
The text was updated successfully, but these errors were encountered:
Testmerges
#7850: 'Acid Runner: Acid gen cap' by TheManWithNoHands at commit 8459e1eaef
#7607: 'Warden Praetorian rework (tm)' by Red-byte3D at commit dfe0d3845b
#8061: 'Revives sunset pr (#6400)' by Git-Nivrak at commit 344b82d847
#7614: 'Loadout Customization - Items expanded & more...' by Zenith00000 at commit 7bfc411369
#7650: 'Yet Another Attempt To Fix Vamp' by ihatethisengine at commit 78dfa03bb5
#8079: 'Moves chempoint gain away from biomatter. Second try.' by TheManWithNoHands at commit 2db59fa138
#8007: 'Frozen's Rat Competition Reward' by realforest2001 at commit e85c527528
#8140: 'WY Goon Tweaks' by realforest2001 at commit 85519264d8
Round ID
25997
Description of the bug
Tackling someone buckled to the m56 always puts them on the tile behind them, even if the tile is unvaultable (example: barbed cades)
What's the difference with what should have happened?
I expected to be let down on the same tile instead of being sent past a tile that I can't climb over
How do we reproduce this bug?
Step 1) Set up the m56
Step 2) Buckle yourself to the m56, with a barbed cade behind you
Step 3) Get tackled off of it
Step 4) See yourself on the other side of unvaultable cades
Attached logs
Additional details
The text was updated successfully, but these errors were encountered: