diff --git a/code/__DEFINES/mode.dm b/code/__DEFINES/mode.dm
index e38849ccf2c..e51a1f29492 100644
--- a/code/__DEFINES/mode.dm
+++ b/code/__DEFINES/mode.dm
@@ -292,6 +292,8 @@ DEFINE_BITFIELD(whitelist_status, list(
#define FACTION_LIST_WY list(FACTION_PMC, FACTION_WY_DEATHSQUAD, FACTION_WY)
#define FACTION_LIST_UPP list(FACTION_UPP)
#define FACTION_LIST_UPP_COLONY list(FACTION_COLONIST, FACTION_UPP)
+#define FACTION_LIST_UA_COLONY list(FACTION_COLONIST, FACTION_MARINE)
+#define FACTION_LIST_WY_COLONY list(FACTION_COLONIST, FACTION_WY)
#define FACTION_LIST_CLF list(FACTION_CLF)
#define FACTION_LIST_TWE list(FACTION_TWE)
#define FACTION_LIST_FREELANCER list(FACTION_FREELANCER)
diff --git a/code/__DEFINES/radio.dm b/code/__DEFINES/radio.dm
index 1d543c0e0ec..e26a818347b 100644
--- a/code/__DEFINES/radio.dm
+++ b/code/__DEFINES/radio.dm
@@ -39,7 +39,7 @@
#define RADIO_CHANNEL_SPECIAL "special"
#define RADIO_CHANNEL_USASF "USASF"
#define RADIO_CHANNEL_US_ARMY "US Army"
-
+#define RADIO_CHANNEL_UA_GUARD "UA Colonial Guard"
//CLF Comms
#define RADIO_CHANNEL_CLF_GEN "CLF"
#define RADIO_CHANNEL_CLF_CMD "CLF Command"
diff --git a/code/controllers/subsystem/communications.dm b/code/controllers/subsystem/communications.dm
index b353d71842e..e5490b0d14f 100644
--- a/code/controllers/subsystem/communications.dm
+++ b/code/controllers/subsystem/communications.dm
@@ -78,6 +78,7 @@ Radiochat range: 1441 to 1489 (most devices refuse to be tune to other frequency
#define CMB_FREQ 1220
#define ASF_FREQ 1224
#define ARM_FREQ 1228
+#define GRD_FREQ 1229
//WY Channels (1230-1249)
#define WY_FREQ 1231
@@ -155,6 +156,7 @@ GLOBAL_LIST_INIT(radiochannels, list(
RADIO_CHANNEL_CMB = CMB_FREQ,
RADIO_CHANNEL_USASF = ASF_FREQ,
RADIO_CHANNEL_US_ARMY = ARM_FREQ,
+ RADIO_CHANNEL_UA_GUARD = GRD_FREQ,
RADIO_CHANNEL_DUTCH_DOZEN = DUT_FREQ,
RADIO_CHANNEL_ROYAL_MARINE = RMC_FREQ,
@@ -283,6 +285,7 @@ SUBSYSTEM_DEF(radio)
"[CMB_FREQ]" = "cmbradio",
"[ASF_FREQ]" = "usasfradio",
"[ARM_FREQ]" = "armyradio",
+ "[GRD_FREQ]" = "guardradio",
"[ALPHA_FREQ]" = "alpharadio",
"[BRAVO_FREQ]" = "bravoradio",
"[CHARLIE_FREQ]" = "charlieradio",
diff --git a/code/datums/emergency_calls/cmb.dm b/code/datums/emergency_calls/cmb.dm
index bbe2e161842..e45aea670de 100644
--- a/code/datums/emergency_calls/cmb.dm
+++ b/code/datums/emergency_calls/cmb.dm
@@ -141,22 +141,22 @@
if(!leader && HAS_FLAG(mob?.client.prefs.toggles_ert, PLAY_LEADER) && check_timelock(mob.client, JOB_SQUAD_LEADER, time_required_for_job))
leader = mob
to_chat(mob, SPAN_ROLE_HEADER("You are the Marine Fireteam Leader of Anchorpoint Station!"))
- arm_equipment(mob, /datum/equipment_preset/uscm/cmb/leader, TRUE, TRUE) // placeholder
+ arm_equipment(mob, /datum/equipment_preset/uscm/leader_equipped, TRUE, TRUE) // placeholder
else if(smartgunners < max_smartgunners && HAS_FLAG(mob?.client.prefs.toggles_ert, PLAY_SMARTGUNNER) && check_timelock(mob.client, JOB_SQUAD_SMARTGUN, time_required_for_job))
smartgunners++
to_chat(mob, SPAN_ROLE_HEADER("You are a Smartgunner of Anchorpoint Station!"))
- arm_equipment(mob, /datum/equipment_preset/uscm/cmb/smartgunner, TRUE, TRUE)
+ arm_equipment(mob, /datum/equipment_preset/uscm/smartgunner_equipped, TRUE, TRUE)
else if (medics < max_medics && HAS_FLAG(mob?.client.prefs.toggles_ert, PLAY_MEDIC) && check_timelock(mob.client, JOB_SQUAD_MEDIC, time_required_for_job))
medics++
to_chat(mob, SPAN_ROLE_HEADER("You are a Marine Corpsman of Anchorpoint Station!"))
- arm_equipment(mob, /datum/equipment_preset/uscm/cmb/medic, TRUE, TRUE)
+ arm_equipment(mob, /datum/equipment_preset/uscm/medic_equipped, TRUE, TRUE)
else if(engineers < max_engineers && HAS_FLAG(mob?.client.prefs.toggles_ert, PLAY_ENGINEER) && check_timelock(mob.client, JOB_SQUAD_ENGI, time_required_for_job))
engineers++
to_chat(mob, SPAN_ROLE_HEADER("You are a Technical Specialist of Anchorpoint Station!"))
- arm_equipment(mob, /datum/equipment_preset/uscm/cmb/rto, TRUE, TRUE)
+ arm_equipment(mob, /datum/equipment_preset/uscm/tl_equipped, TRUE, TRUE)
else
to_chat(mob, SPAN_ROLE_HEADER("You are a Marine Rifleman of Anchorpoint Station!"))
- arm_equipment(mob, /datum/equipment_preset/uscm/cmb, TRUE, TRUE)
+ arm_equipment(mob, /datum/equipment_preset/uscm/private_equipped, TRUE, TRUE)
print_backstory(mob)
diff --git a/code/datums/map_config.dm b/code/datums/map_config.dm
index 6170424db33..43b1297886c 100644
--- a/code/datums/map_config.dm
+++ b/code/datums/map_config.dm
@@ -70,15 +70,6 @@
var/override_map
/datum/map_config/New()
- survivor_types = list(
- /datum/equipment_preset/survivor/scientist,
- /datum/equipment_preset/survivor/doctor,
- /datum/equipment_preset/survivor/chef,
- /datum/equipment_preset/survivor/chaplain,
- /datum/equipment_preset/survivor/miner,
- /datum/equipment_preset/survivor/colonial_marshal,
- /datum/equipment_preset/survivor/engineer,
- )
synth_survivor_types = list(
/datum/equipment_preset/synth/survivor/medical_synth,
diff --git a/code/datums/supply_packs/black_market.dm b/code/datums/supply_packs/black_market.dm
index 7bd3c1b212d..316c536dbe9 100644
--- a/code/datums/supply_packs/black_market.dm
+++ b/code/datums/supply_packs/black_market.dm
@@ -1278,7 +1278,7 @@ Things that don't fit anywhere else. If they're meant for shipside use, they pro
var/mob/living/carbon/human/corpse = new (loc)
corpse.create_hud() //Need to generate hud before we can equip anything apparently...
- var/corpse_type = pick(/datum/equipment_preset/corpse/clf/burst, /datum/equipment_preset/corpse/clf)
+ var/corpse_type = pick(/datum/equipment_preset/corpse/bluecollar, /datum/equipment_preset/corpse/whitecollar)
arm_equipment(corpse, corpse_type, TRUE, FALSE) // I didn't choose the shitcode life, the shitcode life chose me
loot_message = SPAN_HIGHDANGER("IT'S A CORPSE!!")
diff --git a/code/game/jobs/job/antag/xeno/xenomorph.dm b/code/game/jobs/job/antag/xeno/xenomorph.dm
index eeca16bc7f9..ea1b6e27bd6 100644
--- a/code/game/jobs/job/antag/xeno/xenomorph.dm
+++ b/code/game/jobs/job/antag/xeno/xenomorph.dm
@@ -34,14 +34,6 @@
human_to_transform.set_stat(UNCONSCIOUS)
human_to_transform.forceMove(get_turf(pick(GLOB.xeno_spawns)))
- var/list/survivor_types = list(
- /datum/equipment_preset/survivor/scientist,
- /datum/equipment_preset/survivor/doctor,
- /datum/equipment_preset/survivor/security,
- /datum/equipment_preset/survivor/engineer
- )
- arm_equipment(human_to_transform, pick(survivor_types), FALSE, FALSE)
-
for(var/obj/item/device/radio/radio in human_to_transform.contents_recursive())
radio.listening = FALSE
diff --git a/code/game/machinery/vending/vendor_types/crew/senior_officers.dm b/code/game/machinery/vending/vendor_types/crew/senior_officers.dm
index 9236411bf63..0a6bf52c3a4 100644
--- a/code/game/machinery/vending/vendor_types/crew/senior_officers.dm
+++ b/code/game/machinery/vending/vendor_types/crew/senior_officers.dm
@@ -179,9 +179,9 @@ GLOBAL_LIST_INIT(cm_vending_clothing_req_officer, list(
list("Quartermaster Jacket", 0, /obj/item/clothing/suit/storage/jacket/marine/RO, MARINE_CAN_BUY_MRE, VENDOR_ITEM_MANDATORY),
list("Headgear (CHOOSE 1)", 0, null, null, null),
- list("Quartermaster Cap", 0, /obj/item/clothing/head/cmcap/req/ro, MARINE_CAN_BUY_MASK, VENDOR_ITEM_RECOMMENDED),
+ list("Quartermaster Cap", 0, /obj/item/clothing/head/cmcap/khaki, MARINE_CAN_BUY_MASK, VENDOR_ITEM_RECOMMENDED),
list("Quartermaster Beret", 0, /obj/item/clothing/head/beret/marine/ro, MARINE_CAN_BUY_MASK, VENDOR_ITEM_RECOMMENDED),
- list("Requisitions Cap", 0, /obj/item/clothing/head/cmcap/req, MARINE_CAN_BUY_MASK, VENDOR_ITEM_REGULAR),
+ list("Requisitions Cap", 0, /obj/item/clothing/head/cmcap/khaki, MARINE_CAN_BUY_MASK, VENDOR_ITEM_REGULAR),
list("PERSONAL SIDEARM (CHOOSE 1)", 0, null, null, null),
list("M4A3 Service Pistol", 0, /obj/item/storage/belt/gun/m4a3/full, MARINE_CAN_BUY_SECONDARY, VENDOR_ITEM_RECOMMENDED),
diff --git a/code/game/machinery/vending/vendor_types/crew/synthetic.dm b/code/game/machinery/vending/vendor_types/crew/synthetic.dm
index 0527efcabbd..43d6caebffc 100644
--- a/code/game/machinery/vending/vendor_types/crew/synthetic.dm
+++ b/code/game/machinery/vending/vendor_types/crew/synthetic.dm
@@ -245,8 +245,7 @@ GLOBAL_LIST_INIT(cm_vending_clothing_synth_snowflake, list(
list("Ushanka", 12, /obj/item/clothing/head/ushanka, null, VENDOR_ITEM_REGULAR),
list("Cap", 12, /obj/item/clothing/head/cmcap, null, VENDOR_ITEM_REGULAR),
list("MP Cap", 12, /obj/item/clothing/head/beret/marine/mp/mpcap, null, VENDOR_ITEM_REGULAR),
- list("QM Cap", 12, /obj/item/clothing/head/cmcap/req/ro, null, VENDOR_ITEM_REGULAR),
- list("Req Cap", 12, /obj/item/clothing/head/cmcap/req, null, VENDOR_ITEM_REGULAR),
+ list("Req Cap", 12, /obj/item/clothing/head/cmcap/khaki, null, VENDOR_ITEM_REGULAR),
list("Officer Cap", 12, /obj/item/clothing/head/cmcap/bridge, null, VENDOR_ITEM_REGULAR),
list("Bio Hood", 12, /obj/item/clothing/head/bio_hood/synth, null, VENDOR_ITEM_REGULAR),
list("Fedora", 12, /obj/item/clothing/head/fedora, null, VENDOR_ITEM_REGULAR),
diff --git a/code/game/objects/effects/landmarks/corpsespawner.dm b/code/game/objects/effects/landmarks/corpsespawner.dm
index cbcd8f906ec..b6dc424e9fe 100644
--- a/code/game/objects/effects/landmarks/corpsespawner.dm
+++ b/code/game/objects/effects/landmarks/corpsespawner.dm
@@ -16,197 +16,39 @@
GLOB.corpse_spawns -= src
return ..()
-///////////Civilians//////////////////////
+/obj/effect/landmark/corpsespawner/bluecollar
+ name = "Corpse - Blue-Collar"
+ equip_path = /datum/equipment_preset/corpse/bluecollar
+
+/obj/effect/landmark/corpsespawner/whitecollar
+ name = "Corpse - White-Collar"
+ equip_path = /datum/equipment_preset/corpse/whitecollar
+
+/obj/effect/landmark/corpsespawner/guard
+ name = "Corpse - Security Guard, Prison"
+ equip_path = /datum/equipment_preset/corpse/guard
/obj/effect/landmark/corpsespawner/prisoner
- name = "Prisoner"
+ name = "Corpse - Prisoner"
equip_path = /datum/equipment_preset/corpse/prisoner
-/obj/effect/landmark/corpsespawner/chef
- name = "Chef"
- equip_path = /datum/equipment_preset/corpse/chef
+/obj/effect/landmark/corpsespawner/riot
+ name = "Corpse - Security Guard, UA Colonial Guard"
+ equip_path = /datum/equipment_preset/corpse/riot
/obj/effect/landmark/corpsespawner/doctor
- name = "Doctor"
+ name = "Corpse - Doctor"
equip_path = /datum/equipment_preset/corpse/doctor
-/obj/effect/landmark/corpsespawner/engineer
- name = "Engineer"
- equip_path = /datum/equipment_preset/corpse/engineer
-
-/obj/effect/landmark/corpsespawner/scientist
- name = "Scientist"
- equip_path = /datum/equipment_preset/corpse/scientist
-
-/obj/effect/landmark/corpsespawner/miner
- name = "Shaft Miner"
- equip_path = /datum/equipment_preset/corpse/miner
+/obj/effect/landmark/corpsespawner/scrubs
+ name = "Corpse - Doctor, Scrubs"
+ equip_path = /datum/equipment_preset/corpse/doctor/scrubs
/obj/effect/landmark/corpsespawner/security
- name = "Security Officer"
- equip_path = /datum/equipment_preset/corpse/security
-
-/obj/effect/landmark/corpsespawner/security/marshal
- name = "Colonial Marshal Deputy"
- equip_path = /datum/equipment_preset/corpse/security/cmb
-
-/obj/effect/landmark/corpsespawner/security/liaison
- name = "Corporate Liaison"
- equip_path = /datum/equipment_preset/corpse/liaison
-
-/obj/effect/landmark/corpsespawner/prison_security
- name = "Prison Guard"
- equip_path = /datum/equipment_preset/corpse/prison_guard
-
-/////////////////Officers//////////////////////
-
-/obj/effect/landmark/corpsespawner/bridgeofficer
- name = "Colony Division Manager"
- equip_path = /datum/equipment_preset/corpse/manager
-
-/obj/effect/landmark/corpsespawner/administrator
- name = "Colony Administrator"
- equip_path = /datum/equipment_preset/corpse/administrator
-
-/obj/effect/landmark/corpsespawner/administrator/burst
- name = "Burst Colony Administrator"
- equip_path = /datum/equipment_preset/corpse/administrator/burst
-
-/obj/effect/landmark/corpsespawner/wysec
- name = "Weyland-Yutani Corporate Security Guard"
- equip_path = /datum/equipment_preset/corpse/wysec
-
-/obj/effect/landmark/corpsespawner/wygoon
- name = "Weyland-Yutani Corporate Security Officer"
- equip_path = /datum/equipment_preset/corpse/pmc/goon
-
-/obj/effect/landmark/corpsespawner/wygoon/lead
- name = "Weyland-Yutani Corporate Security Lead"
- equip_path = /datum/equipment_preset/corpse/pmc/goon/lead
-
-/obj/effect/landmark/corpsespawner/wygoon/lead/burst
- name = "Burst Weyland-Yutani Corporate Security Lead"
- equip_path = /datum/equipment_preset/corpse/pmc/goon/lead/burst
-
-///CM specific jobs///
-
-/obj/effect/landmark/corpsespawner/colonist //default is a colonist
- name = "Colonist"
- equip_path = /datum/equipment_preset/corpse/colonist
-
-/obj/effect/landmark/corpsespawner/colonist/burst
- name = "Burst Colonist"
- equip_path = /datum/equipment_preset/corpse/colonist/burst
-
-/obj/effect/landmark/corpsespawner/colonist/kutjevo
- name = "Colonist Kutjevo"
- equip_path = /datum/equipment_preset/corpse/colonist/kutjevo
-
-/obj/effect/landmark/corpsespawner/colonist/kutjevo/burst
- name = "Burst Colonist Kutjevo"
- equip_path = /datum/equipment_preset/corpse/colonist/kutjevo/burst
-
-/obj/effect/landmark/corpsespawner/colonist/random
- name = "Colonist Random"
- equip_path = /datum/equipment_preset/corpse/colonist/random
-
-/obj/effect/landmark/corpsespawner/colonist/random/burst
- name = "Burst Colonist Random"
- equip_path = /datum/equipment_preset/corpse/colonist/random/burst
-
-/obj/effect/landmark/corpsespawner/ua_riot
- name = "UA Officer"
- equip_path = /datum/equipment_preset/corpse/ua_riot
-
-/obj/effect/landmark/corpsespawner/ua_riot/burst
- name = "Burst UA Officer"
- equip_path = /datum/equipment_preset/corpse/ua_riot/burst
-
-/obj/effect/landmark/corpsespawner/wy/manager
- name = "Corporate Supervisor"
- equip_path = /datum/equipment_preset/corpse/wy/manager
-
-/obj/effect/landmark/corpsespawner/wy/manager/burst
- name = "Burst Corporate Supervisor"
- equip_path = /datum/equipment_preset/corpse/wy/manager/burst
-
-
-///////////Faction Specific Corpses//////////////////////
-
-/obj/effect/landmark/corpsespawner/clf
- name = "Colonial Liberation Front Soldier"
- equip_path = /datum/equipment_preset/corpse/clf
-
-/obj/effect/landmark/corpsespawner/clf/burst
- name = "Burst Colonial Liberation Front Soldier"
- equip_path = /datum/equipment_preset/corpse/clf/burst
-
-/obj/effect/landmark/corpsespawner/upp
- name = "Union of Progressive Peoples Soldier"
- equip_path = /datum/equipment_preset/corpse/upp
-
-/obj/effect/landmark/corpsespawner/upp/burst
- name = "Burst Union of Progressive Peoples Soldier"
- equip_path = /datum/equipment_preset/corpse/upp/burst
-
-/obj/effect/landmark/corpsespawner/pmc
- name = "Weyland-Yutani PMC (Standard)"
- equip_path = /datum/equipment_preset/corpse/pmc
-
-/obj/effect/landmark/corpsespawner/pmc/burst
- name = "Burst Weyland-Yutani PMC (Standard)"
- equip_path = /datum/equipment_preset/corpse/pmc/burst
-
-/obj/effect/landmark/corpsespawner/freelancer
- name = "Freelancer"
- equip_path = /datum/equipment_preset/corpse/freelancer
-
-/obj/effect/landmark/corpsespawner/freelancer/burst
- name = "Burst Freelancer"
- equip_path = /datum/equipment_preset/corpse/freelancer/burst
-
-// Fun Faction Corpse
-
-/obj/effect/landmark/corpsespawner/realpirate
- name = "Pirate"
- equip_path = /datum/equipment_preset/corpse/realpirate
-
-/obj/effect/landmark/corpsespawner/realpirate/ranged
- name = "Pirate Gunner"
- equip_path = /datum/equipment_preset/corpse/realpirate/ranged
-
-/obj/effect/landmark/corpsespawner/russian
- name = "Russian"
- equip_path = /datum/equipment_preset/corpse/russian
-
-/obj/effect/landmark/corpsespawner/russian/ranged
-
-/obj/effect/landmark/corpsespawner/dutchrifle
- name = "Dutch Dozen Rifleman"
- equip_path = /datum/equipment_preset/corpse/dutchrifle
-
-/obj/effect/landmark/corpsespawner/dutchrifle/burst
- name = "Burst Dutch Dozen Rifleman"
- equip_path = /datum/equipment_preset/corpse/dutchrifle/burst
-
-/obj/effect/landmark/corpsespawner/pizza
- name = "Pizza Deliverer"
- equip_path = /datum/equipment_preset/corpse/pizza
-
-/obj/effect/landmark/corpsespawner/pizza/burst
- name = "Burst Pizza Deliverer"
- equip_path = /datum/equipment_preset/corpse/pizza/burst
-
-/obj/effect/landmark/corpsespawner/gladiator
- name = "Gladiator"
- equip_path = /datum/equipment_preset/corpse/gladiator
-
-/obj/effect/landmark/corpsespawner/gladiator/burst
- name = "Burst Gladiator"
- equip_path = /datum/equipment_preset/corpse/gladiator/burst
+ name = "Corpse - Security Guard, Wey-Yu"
+ equip_path = /datum/equipment_preset/colonist/corpse/security
//FORECON
-
/obj/effect/landmark/corpsespawner/forecon_spotter
name = "USCM Reconnaissance Spotter"
equip_path = /datum/equipment_preset/corpse/forecon_spotter
diff --git a/code/game/objects/effects/landmarks/survivor_spawner.dm b/code/game/objects/effects/landmarks/survivor_spawner.dm
index 6176b8324c0..a6e377c0e7f 100644
--- a/code/game/objects/effects/landmarks/survivor_spawner.dm
+++ b/code/game/objects/effects/landmarks/survivor_spawner.dm
@@ -87,7 +87,7 @@
//Weyland-Yutani Survivors//
/obj/effect/landmark/survivor_spawner/lv624_corporate_dome_cl
- equipment = /datum/equipment_preset/survivor/wy/executive
+ equipment = /datum/equipment_preset/colonist/whitecollar
synth_equipment = /datum/equipment_preset/synth/survivor/wy/security_synth
intro_text = list("
You are the last alive Executive of Lazarus Landing!
",\
"You are aware of the xenomorph threat.",\
@@ -97,7 +97,7 @@
spawn_priority = SPAWN_PRIORITY_VERY_HIGH
/obj/effect/landmark/survivor_spawner/lv624_corporate_dome_goon
- equipment = /datum/equipment_preset/survivor/goon
+ equipment = /datum/equipment_preset/colonist/security/weyland
synth_equipment = /datum/equipment_preset/synth/survivor/wy/security_synth
intro_text = list("You are a Corporate Security Officer!
",\
"You are aware of the xenomorph threat.",\
@@ -120,7 +120,7 @@
spawn_priority = SPAWN_PRIORITY_HIGH
/obj/effect/landmark/survivor_spawner/bigred_crashed_pmc_medic
- equipment = /datum/equipment_preset/survivor/pmc/medic
+ equipment = /datum/equipment_preset/pmc/pmc_medic
synth_equipment = /datum/equipment_preset/synth/survivor/pmc
intro_text = list("You are a survivor of a crash landing!
",\
"You are NOT aware of the xenomorph threat.",\
@@ -133,7 +133,7 @@
spawn_priority = SPAWN_PRIORITY_VERY_HIGH
/obj/effect/landmark/survivor_spawner/bigred_crashed_pmc_engineer
- equipment = /datum/equipment_preset/survivor/pmc/engineer
+ equipment = /datum/equipment_preset/pmc/pmc_standard
synth_equipment = /datum/equipment_preset/synth/survivor/pmc
intro_text = list("You are a survivor of a crash landing!
",\
"You are NOT aware of the xenomorph threat.",\
@@ -146,7 +146,7 @@
spawn_priority = SPAWN_PRIORITY_VERY_HIGH
/obj/effect/landmark/survivor_spawner/bigred_crashed_cl
- equipment = /datum/equipment_preset/survivor/wy/manager
+ equipment = /datum/equipment_preset/colonist/whitecollar
synth_equipment = /datum/equipment_preset/synth/survivor/pmc
intro_text = list("You are a survivor of a crash landing!
",\
"You are NOT aware of the xenomorph threat.",\
@@ -159,7 +159,7 @@
spawn_priority = SPAWN_PRIORITY_VERY_HIGH
/obj/effect/landmark/survivor_spawner/shivas_panic_room_cl
- equipment = /datum/equipment_preset/survivor/wy/asstmanager
+ equipment = /datum/equipment_preset/colonist/whitecollar
synth_equipment = /datum/equipment_preset/synth/survivor/wy/corporate_synth
intro_text = list("You are the last alive Senior Administrator on the Colony!
",\
"You are aware of the xenomorph threat.",\
@@ -169,7 +169,7 @@
spawn_priority = SPAWN_PRIORITY_VERY_HIGH
/obj/effect/landmark/survivor_spawner/shivas_panic_room_doc
- equipment = /datum/equipment_preset/survivor/doctor
+ equipment = /datum/equipment_preset/colonist/doctor
synth_equipment = /datum/equipment_preset/synth/survivor/emt_synth
intro_text = list("You are a Medical Doctor on the Colony!
",\
"You are aware of the xenomorph threat.",\
@@ -179,7 +179,7 @@
spawn_priority = SPAWN_PRIORITY_HIGH
/obj/effect/landmark/survivor_spawner/shivas_panic_room_sci
- equipment = /datum/equipment_preset/survivor/scientist
+ equipment = /datum/equipment_preset/colonist/researcher
synth_equipment = /datum/equipment_preset/synth/survivor/scientist_synth
intro_text = list("You are a Weyland-Yutani Scientist on the Colony!
",\
"You are aware of the xenomorph threat.",\
@@ -189,7 +189,7 @@
spawn_priority = SPAWN_PRIORITY_HIGH
/obj/effect/landmark/survivor_spawner/shivas_panic_room_civ
- equipment = /datum/equipment_preset/survivor/civilian
+ equipment = /datum/equipment_preset/colonist
synth_equipment = /datum/equipment_preset/synth/survivor/chef_synth
intro_text = list("You are a worker on the Colony!
",\
"You are aware of the xenomorph threat.",\
@@ -201,8 +201,8 @@
//CMB Survivors//
/obj/effect/landmark/survivor_spawner/fiorina_armory_cmb
- equipment = /datum/equipment_preset/survivor/cmb/standard
- synth_equipment = /datum/equipment_preset/synth/survivor/cmb/synth
+ equipment = /datum/equipment_preset/cmb/standard
+ synth_equipment = /datum/equipment_preset/cmb/synth
intro_text = list("You are a CMB Deputy!
",\
"You are aware of the 'alien' threat.",\
"Your primary objective is to survive the infestation.")
@@ -211,8 +211,8 @@
spawn_priority = SPAWN_PRIORITY_VERY_HIGH
/obj/effect/landmark/survivor_spawner/fiorina_armory_riot_control
- equipment = /datum/equipment_preset/survivor/cmb/ua
- synth_equipment = /datum/equipment_preset/synth/survivor/cmb/ua_synth
+ equipment = /datum/equipment_preset/colonist/security/prison
+ synth_equipment = /datum/equipment_preset/cmb/synth
intro_text = list("You are a United Americas Riot Control Officer!
",\
"You are aware of the 'alien' threat.",\
"Your primary objective is to survive the infestation.")
diff --git a/code/game/objects/items/devices/radio/encryptionkey.dm b/code/game/objects/items/devices/radio/encryptionkey.dm
index ca9cf573897..f85a6e6cb50 100644
--- a/code/game/objects/items/devices/radio/encryptionkey.dm
+++ b/code/game/objects/items/devices/radio/encryptionkey.dm
@@ -412,3 +412,8 @@
name = "\improper US Army Command Radio Encryption Key"
icon_state = "sec_key"
channels = list(RADIO_CHANNEL_US_ARMY = TRUE, RADIO_CHANNEL_COMMAND = TRUE, RADIO_CHANNEL_COLONY = TRUE, RADIO_CHANNEL_JTAC = TRUE, SQUAD_MARINE_1 = TRUE)
+
+/obj/item/device/encryptionkey/guard
+ name = "\improper UA Colonial Guard Radio Encryption Key"
+ icon_state = "stripped_key"
+ channels = list(RADIO_CHANNEL_UA_GUARD = TRUE, RADIO_CHANNEL_COLONY = TRUE)
diff --git a/code/game/objects/items/devices/radio/headset.dm b/code/game/objects/items/devices/radio/headset.dm
index f43b012b37d..ffc247ad260 100644
--- a/code/game/objects/items/devices/radio/headset.dm
+++ b/code/game/objects/items/devices/radio/headset.dm
@@ -1244,3 +1244,12 @@
icon_state = "armcom_headset"
initial_keys = list(/obj/item/device/encryptionkey/army/command/attache)
volume = RADIO_VOLUME_CRITICAL
+
+/obj/item/device/radio/headset/distress/guard
+ name = "\improper Colonial Guard radio headset"
+ desc = "A robust headset used by members of the UA's Colonial Guard. Built to outlast those it's issued to. Featured channels include: ; - Colonial Guard, :o - Colony."
+ frequency = GRD_FREQ
+ icon_state = "generic_headset"
+ initial_keys = list(/obj/item/device/encryptionkey/guard)
+ has_hud = TRUE
+ hud_type = MOB_HUD_FACTION_MARINE
diff --git a/code/game/objects/items/props/helmetgarb.dm b/code/game/objects/items/props/helmetgarb.dm
index ebfc4893cf5..1053965a7b8 100644
--- a/code/game/objects/items/props/helmetgarb.dm
+++ b/code/game/objects/items/props/helmetgarb.dm
@@ -501,6 +501,7 @@
name = "\improper RC6 riot shield"
desc = "The complimentary, but sold separate face shield associated with the RC6 riot helmet."
icon_state = "helmet_riot_shield"
+ flags_obj = OBJ_NO_HELMET_BAND
/obj/item/prop/helmetgarb/trimmed_wire
name = "trimmed barbed wire"
diff --git a/code/game/objects/items/storage/belt.dm b/code/game/objects/items/storage/belt.dm
index 1d96f960ac9..afdb765d3cf 100644
--- a/code/game/objects/items/storage/belt.dm
+++ b/code/game/objects/items/storage/belt.dm
@@ -533,39 +533,45 @@
/obj/item/storage/belt/security/MP/CMB
name = "\improper CMB duty belt"
desc = "The black duty belt used to carry the instruments of a Colonial Marshal. It is a heavy police belt with several pouches to contain various law enforcement items."
- storage_slots = 8
+ storage_slots = 6
max_w_class = SIZE_MEDIUM
max_storage_space = 30
/obj/item/storage/belt/security/MP/CMB/full/revolver/fill_preset_inventory()
- new /obj/item/weapon/gun/energy/taser(src)
new /obj/item/weapon/baton(src)
new /obj/item/reagent_container/spray/pepper(src)
new /obj/item/restraint/handcuffs(src)
new /obj/item/restraint/handcuffs(src)
- new /obj/item/restraint/handcuffs(src)
new /obj/item/ammo_magazine/revolver/spearhead(src)
new /obj/item/ammo_magazine/revolver/spearhead(src)
/obj/item/storage/belt/security/MP/CMB/full/highpower/fill_preset_inventory()
- new /obj/item/weapon/gun/energy/taser(src)
new /obj/item/weapon/baton(src)
new /obj/item/reagent_container/spray/pepper(src)
new /obj/item/restraint/handcuffs(src)
new /obj/item/restraint/handcuffs(src)
- new /obj/item/restraint/handcuffs(src)
new /obj/item/ammo_magazine/pistol/highpower(src)
new /obj/item/ammo_magazine/pistol/highpower(src)
/obj/item/storage/belt/security/MP/CMB/synth/fill_preset_inventory()
- new /obj/item/explosive/grenade/flashbang(src)
new /obj/item/device/flash(src)
new /obj/item/weapon/baton(src)
new /obj/item/reagent_container/spray/pepper(src)
new /obj/item/device/clue_scanner(src)
new /obj/item/restraint/handcuffs(src)
new /obj/item/restraint/handcuffs(src)
- new /obj/item/explosive/grenade/flashbang(src)
+
+/obj/item/storage/belt/security/MP/colonist
+ name = "duty belt"
+ desc = "The black security duty belt. It is a heavy police belt with several pouches to contain various law enforcement items."
+ storage_slots = 5
+ max_w_class = SIZE_MEDIUM
+ max_storage_space = 30
+
+/obj/item/storage/belt/security/MP/colonist/fill_preset_inventory()
+ new /obj/item/weapon/baton(src)
+ new /obj/item/reagent_container/spray/pepper(src)
+ new /obj/item/restraint/handcuffs(src)
/obj/item/storage/belt/marine
name = "\improper M276 pattern ammo load rig"
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm b/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm
index 31b142a924e..c70fca9b5bf 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/cargo.dm
@@ -33,7 +33,7 @@
/obj/structure/closet/secure_closet/quartermaster_uscm/Initialize()
. = ..()
new /obj/item/clothing/under/rank/qm_suit(src)
- new /obj/item/clothing/head/cmcap/req/ro(src)
+ new /obj/item/clothing/head/cmcap/khaki(src)
new /obj/item/clothing/shoes/marine(src)
new /obj/item/clothing/gloves/yellow(src)
new /obj/item/device/flashlight(src)
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/cm_closets.dm b/code/game/objects/structures/crates_lockers/closets/secure/cm_closets.dm
index 2b803f7f0af..17be52a92b6 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/cm_closets.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/cm_closets.dm
@@ -309,7 +309,7 @@ GLOBAL_LIST_EMPTY(co_secure_boxes)
new /obj/item/clothing/under/rank/qm_suit(src)
new /obj/item/clothing/shoes/marine(src)
new /obj/item/storage/belt/marine(src)
- new /obj/item/clothing/head/cmcap/req(src)
+ new /obj/item/clothing/head/cmcap/khaki(src)
new /obj/item/device/flashlight(src)
new /obj/item/storage/backpack/marine/satchel(src)
diff --git a/code/modules/client/preferences_gear.dm b/code/modules/client/preferences_gear.dm
index 759d1b0c7d4..8440737d3cd 100644
--- a/code/modules/client/preferences_gear.dm
+++ b/code/modules/client/preferences_gear.dm
@@ -288,13 +288,17 @@ GLOBAL_LIST_EMPTY(gear_datums_by_name)
path = /obj/item/clothing/head/cmcap/boonie
/datum/gear/headwear/uscm/boonie_tan
- display_name = "USCM boonie hat, tan"
+ display_name = "USCM boonie hat, khaki"
path = /obj/item/clothing/head/cmcap/boonie/tan
/datum/gear/headwear/uscm/cap
display_name = "USCM cap"
path = /obj/item/clothing/head/cmcap
+/datum/gear/headwear/uscm/cap_khaki
+ display_name = "USCM cap, khaki"
+ path = /obj/item/clothing/head/cmcap/khaki
+
/datum/gear/headwear/uscm/cap/sulaco
display_name = "USS Golden Arrow cap"
path = /obj/item/clothing/head/sulacocap
diff --git a/code/modules/clothing/head/head.dm b/code/modules/clothing/head/head.dm
index c957b4a0844..2eba8dd9041 100644
--- a/code/modules/clothing/head/head.dm
+++ b/code/modules/clothing/head/head.dm
@@ -380,22 +380,16 @@
name = "\improper USCM formal Commanding Officer's black cap"
icon_state = "co_formalhat_black"
-/obj/item/clothing/head/cmcap/req/ro
- name = "\improper USCM quartermaster cap"
- desc = "It's a fancy hat for a not-so-fancy military supply clerk."
- icon_state = "rocap"
- flags_atom = NO_SNOW_TYPE
-
-/obj/item/clothing/head/cmcap/req
- name = "\improper USCM requisition cap"
- desc = "It's a not-so-fancy hat for a not-so-fancy military supply clerk."
- icon_state = "cargocap"
+/obj/item/clothing/head/cmcap/khaki
+ name = "\improper khaki patrol cap"
+ desc = "A khaki patrol cap."
+ icon_state = "cap_khaki"
flags_atom = FPRINT|NO_SNOW_TYPE
/obj/item/clothing/head/cmcap/bridge
name = "\improper USCM operations cap"
desc = "A hat usually worn by officers in the USCM. While it provides no protection, some officers wear it in the field to make themselves more recognisable."
- icon_state = "command_cap"
+ icon_state = "cap_operations"
flags_atom = FPRINT|NO_SNOW_TYPE
/obj/item/clothing/head/cmcap/flap
@@ -422,6 +416,14 @@
WEAR_HEAD = 'icons/mob/humans/onmob/head_1.dmi'
)
+/obj/item/clothing/head/cmcap/corrections
+ name = "dark blue patrol cap"
+ desc = "A dark blue patrol cap."
+ icon_state = "corrections"
+ item_state = "corrections"
+ flags_marine_hat = HAT_GARB_OVERLAY
+ flags_atom = FPRINT|NO_SNOW_TYPE
+
//============================//BERETS\\=================================\\
//=======================================================================\\
//Berets DO NOT have armor, so they have their own category. PMC caps are helmets, so they're in helmets.dm.
diff --git a/code/modules/clothing/head/helmet.dm b/code/modules/clothing/head/helmet.dm
index e8da44e7de4..b4670b8d9d6 100644
--- a/code/modules/clothing/head/helmet.dm
+++ b/code/modules/clothing/head/helmet.dm
@@ -975,7 +975,8 @@ GLOBAL_LIST_INIT(allowed_helmet_items, list(
item_state = "mp_helmet"
armor_energy = CLOTHING_ARMOR_MEDIUMLOW
specialty = "M10 pattern military police"
- built_in_visors = list(new /obj/item/device/helmet_visor/security)
+ built_in_visors = list(new /obj/item/device/helmet_visor)
+ flags_atom = NO_SNOW_TYPE
/obj/item/clothing/head/helmet/marine/MP/WO
name = "\improper M3 pattern chief MP helmet"
@@ -1097,11 +1098,9 @@ GLOBAL_LIST_INIT(allowed_helmet_items, list(
//FIORINA / UA RIOT CONTROL HELMET//
/obj/item/clothing/head/helmet/marine/veteran/ua_riot
- name = "\improper RC6 helmet"
- desc = "The standard UA Riot Control 6 helmet is of odd design, lacking a face shield by default (mounting points are available). The distinct white pattern and red emblem are synonymous with oppression throughout the rim."
+ name = "\improper M10 pattern ballistic helmet"
+ desc = "Standard issue high molecular density polymer combat helmet. Resistant to glancing hits from small arms and shrapnel. This version is stripped down, missing the typically incorporated tactical camera, IFF signal transponder, and heads up display eyepiece."
icon_state = "ua_riot"
- armor_energy = CLOTHING_ARMOR_MEDIUMLOW
- specialty = "RC6"
flags_atom = NO_SNOW_TYPE
// KUTJEVO HELMET
diff --git a/code/modules/clothing/suits/armor.dm b/code/modules/clothing/suits/armor.dm
index ba57cc0f43f..6aaa8fc1e0a 100644
--- a/code/modules/clothing/suits/armor.dm
+++ b/code/modules/clothing/suits/armor.dm
@@ -10,7 +10,7 @@
w_class = SIZE_HUGE
allowed = list(/obj/item/weapon/gun, /obj/item/storage/backpack/general_belt)//Guns only.
uniform_restricted = list(/obj/item/clothing/under)
- valid_accessory_slots = list(ACCESSORY_SLOT_MEDAL, ACCESSORY_SLOT_ARMOR_A, ACCESSORY_SLOT_ARMOR_L, ACCESSORY_SLOT_ARMOR_S, ACCESSORY_SLOT_ARMOR_M)
+ valid_accessory_slots = list(ACCESSORY_SLOT_MEDAL, ACCESSORY_SLOT_ARMOR_A, ACCESSORY_SLOT_ARMOR_L, ACCESSORY_SLOT_ARMOR_S, ACCESSORY_SLOT_ARMOR_M, ACCESSORY_SLOT_PONCHO)
restricted_accessory_slots = list(ACCESSORY_SLOT_ARMOR_A, ACCESSORY_SLOT_ARMOR_L, ACCESSORY_SLOT_ARMOR_S)
slowdown = SLOWDOWN_ARMOR_LIGHT
@@ -27,14 +27,16 @@
//armored vest
/obj/item/clothing/suit/armor/vest
- name = "armored vest"
- desc = "Generic venlar bulletproof vest found in the hands of various private sector security types."
+ name = "stab-proof vest"
+ desc = "Generic protective vest found in the hands of various private sector security types designed to protect against stabs."
icon_state = "armor"
item_state = "armor"
blood_overlay_type = "armor"
+ time_to_unequip = 10
+ time_to_equip = 10
flags_armor_protection = BODY_FLAG_CHEST|BODY_FLAG_GROIN
- armor_melee = CLOTHING_ARMOR_MEDIUMLOW
- armor_bullet = CLOTHING_ARMOR_MEDIUM
+ armor_melee = CLOTHING_ARMOR_MEDIUM
+ armor_bullet = CLOTHING_ARMOR_MEDIUMLOW
armor_laser = CLOTHING_ARMOR_LOW
armor_energy = CLOTHING_ARMOR_LOW
armor_bomb = CLOTHING_ARMOR_LOW
@@ -54,12 +56,25 @@
/obj/item/storage/belt/gun/m44,
)
-
+/obj/item/clothing/suit/armor/vest/ballistic
+ name = "ballistic vest"
+ desc = "Generic venlar vest found in the hands of various private sector security types designed to protect against low caliber pistol rounds."
+ icon = 'icons/obj/items/clothing/cm_suits.dmi'
+ item_icons = list(
+ WEAR_JACKET = 'icons/mob/humans/onmob/suit_1.dmi'
+ )
+ icon_state = "ballistic_vest"
+ item_state = "ballistic_vest"
+ armor_melee = CLOTHING_ARMOR_MEDIUMLOW
+ armor_bullet = CLOTHING_ARMOR_MEDIUM
/obj/item/clothing/suit/armor/vest/pilot
name = "\improper M70 flak jacket"
desc = "Venlar flak jacket worn by combat support personnel such as dropship crew, or occasionally by smartgunners. Despite the name it's actually better at stopping ballistics..."
icon = 'icons/obj/items/clothing/cm_suits.dmi'
+ item_icons = list(
+ WEAR_JACKET = 'icons/mob/humans/onmob/suit_1.dmi'
+ )
icon_state = "pilot"
blood_overlay_type = "armor"
flags_armor_protection = BODY_FLAG_CHEST|BODY_FLAG_GROIN
diff --git a/code/modules/clothing/suits/jobs.dm b/code/modules/clothing/suits/jobs.dm
index ba43917a4c3..d65456bb944 100644
--- a/code/modules/clothing/suits/jobs.dm
+++ b/code/modules/clothing/suits/jobs.dm
@@ -95,8 +95,8 @@
//Chef
/obj/item/clothing/suit/chef
- name = "Chef's apron"
- desc = "An apron used by a high-class chef."
+ name = "Chef's coat"
+ desc = "A coat used by a high-class chef."
icon_state = "chef"
item_state = "chef"
gas_transfer_coefficient = 0.90
@@ -116,7 +116,7 @@
//Chef
/obj/item/clothing/suit/chef/classic
- name = "A classic chef's apron."
+ name = "white apron"
desc = "A basic, dull, white chef's apron."
icon_state = "apronchef"
item_state = "apronchef"
diff --git a/code/modules/clothing/suits/marine_coat.dm b/code/modules/clothing/suits/marine_coat.dm
index 070a7009378..51dcf3ae213 100644
--- a/code/modules/clothing/suits/marine_coat.dm
+++ b/code/modules/clothing/suits/marine_coat.dm
@@ -377,6 +377,13 @@
item_state = "corporate_blue"
has_buttons = FALSE
+/obj/item/clothing/suit/storage/jacket/marine/corporate/grey
+ name = "grey suit jacket"
+ desc = "A grey suit jacket."
+ icon_state = "corporate_grey"
+ item_state = "corporate_grey"
+ has_buttons = FALSE
+
/obj/item/clothing/suit/storage/jacket/marine/bomber
name = "khaki bomber jacket"
desc = "A khaki bomber jacket popular among stationeers and blue-collar workers everywhere."
@@ -405,6 +412,7 @@
name = "\improper UPP service uniform jacket"
desc = "A UPP service uniform jacket featuring small dispersed para-aramid inserts providing the barest of defensive functionality."
icon_state = "upp_coat_service"
+ flags_atom = NO_SNOW_TYPE
/obj/item/clothing/suit/storage/jacket/marine/upp/mss
name = "\improper MSS uniform jacket"
diff --git a/code/modules/clothing/under/jobs/medsci.dm b/code/modules/clothing/under/jobs/medsci.dm
index 74507c2e559..6914964eafc 100644
--- a/code/modules/clothing/under/jobs/medsci.dm
+++ b/code/modules/clothing/under/jobs/medsci.dm
@@ -112,54 +112,6 @@
armor_internaldamage = CLOTHING_ARMOR_LOW
flags_jumpsuit = FALSE
-/obj/item/clothing/under/rank/nursesuit
- desc = "It's a jumpsuit commonly worn by nursing staff in the medical department."
- name = "nurse's suit"
- icon_state = "nursesuit"
- permeability_coefficient = 0.50
- armor_melee = CLOTHING_ARMOR_NONE
- armor_bullet = CLOTHING_ARMOR_NONE
- armor_laser = CLOTHING_ARMOR_NONE
- armor_energy = CLOTHING_ARMOR_NONE
- armor_bomb = CLOTHING_ARMOR_NONE
- armor_bio = CLOTHING_ARMOR_LOW
- armor_rad = CLOTHING_ARMOR_LOW
- armor_internaldamage = CLOTHING_ARMOR_LOW
- flags_armor_protection = BODY_FLAG_CHEST|BODY_FLAG_GROIN
- flags_jumpsuit = FALSE
-
-/obj/item/clothing/under/rank/nurse
- desc = "A dress commonly worn by the nursing staff in the medical department."
- name = "nurse's dress"
- icon_state = "nurse"
- permeability_coefficient = 0.50
- armor_melee = CLOTHING_ARMOR_NONE
- armor_bullet = CLOTHING_ARMOR_NONE
- armor_laser = CLOTHING_ARMOR_NONE
- armor_energy = CLOTHING_ARMOR_NONE
- armor_bomb = CLOTHING_ARMOR_NONE
- armor_bio = CLOTHING_ARMOR_LOW
- armor_rad = CLOTHING_ARMOR_LOW
- armor_internaldamage = CLOTHING_ARMOR_LOW
- flags_armor_protection = BODY_FLAG_CHEST|BODY_FLAG_GROIN
- flags_jumpsuit = FALSE
-
-/obj/item/clothing/under/rank/orderly
- desc = "A white suit to be worn by orderly people who love orderly things."
- name = "orderly's uniform"
- icon_state = "orderly"
- permeability_coefficient = 0.50
- armor_melee = CLOTHING_ARMOR_NONE
- armor_bullet = CLOTHING_ARMOR_NONE
- armor_laser = CLOTHING_ARMOR_NONE
- armor_energy = CLOTHING_ARMOR_NONE
- armor_bomb = CLOTHING_ARMOR_NONE
- armor_bio = CLOTHING_ARMOR_LOW
- armor_rad = CLOTHING_ARMOR_LOW
- armor_internaldamage = CLOTHING_ARMOR_LOW
- flags_jumpsuit = FALSE
- item_state_slots = list(WEAR_BODY = "orderly")
-
/obj/item/clothing/under/rank/medical
desc = "They're made of a special fiber that provides minor protection against biohazards. They have a cross on the chest denoting that the wearer is trained medical personnel."
name = "medical doctor's uniform"
diff --git a/code/modules/clothing/under/marine_uniform.dm b/code/modules/clothing/under/marine_uniform.dm
index 728641492c0..2c703eee03d 100644
--- a/code/modules/clothing/under/marine_uniform.dm
+++ b/code/modules/clothing/under/marine_uniform.dm
@@ -655,10 +655,8 @@
has_sensor = UNIFORM_NO_SENSORS
/obj/item/clothing/under/colonist
- name = "colonist uniform"
- desc = "A stylish gray-green jumpsuit - standard issue for colonists."
- icon_state = "colonist"
- worn_state = "colonist"
+ name = "abstract colonist"
+ desc = "Don't spawn this!"
has_sensor = UNIFORM_HAS_SENSORS
sensor_faction = FACTION_COLONIST
@@ -701,6 +699,7 @@
desc = "A light-blue boilersuit."
icon_state = "boilersuit_lightblue"
worn_state = "boilersuit_lightblue"
+ flags_jumpsuit = UNIFORM_JACKET_REMOVABLE
/obj/item/clothing/under/colonist/boilersuit/darkblue
name = "dark-blue boilersuit"
@@ -746,15 +745,6 @@
worn_state = "prison_boiler"
flags_jumpsuit = UNIFORM_SLEEVE_ROLLABLE|UNIFORM_JACKET_REMOVABLE
-/obj/item/clothing/under/colonist/ua_boiler
- name = "\improper UA blue operations uniform"
- desc = "A stylish blue jumpsuit - standard issue for UA civilian support personnel."
- icon_state = "ua_boiler"
- worn_state = "ua_boiler"
- flags_jumpsuit = UNIFORM_SLEEVE_ROLLABLE|UNIFORM_JACKET_REMOVABLE
- has_sensor = UNIFORM_HAS_SENSORS
- sensor_faction = FACTION_MARINE
-
/obj/item/clothing/under/colonist/ua_civvies
name = "\improper UA gray utility uniform"
desc = "A stylish gray jumpsuit - standard issue for UA civilian support personnel."
@@ -915,6 +905,18 @@
icon_state = "corporate_blue"
worn_state = "corporate_blue"
+/obj/item/clothing/under/liaison_suit/grey
+ name = "grey suit pants"
+ desc = "A pair of grey slacks paired with a white shirt. A common pairing among corporate workers."
+ icon_state = "corporate_grey"
+ worn_state = "corporate_grey"
+
+/obj/item/clothing/under/liaison_suit/khaki
+ name = "khaki suit pants"
+ desc = "A pair of khaki slacks paired with a white shirt. A common pairing among corporate workers."
+ icon_state = "corporate_khaki"
+ worn_state = "corporate_khaki"
+
/obj/item/clothing/under/marine/reporter
name = "combat correspondent uniform"
desc = "A relaxed and robust uniform fit for any potential reporting needs."
@@ -1286,9 +1288,26 @@
desc = "The uniform of an engineering technician. Specially treated for hazardous materials handing and hostile conditions, with reinforced material around the elbows and knees."
armor_bio = CLOTHING_ARMOR_LOW
armor_rad = CLOTHING_ARMOR_LOW
- icon_state = "ua_boiler"
- worn_state = "ua_boiler"
- suit_restricted = null //so most officers can wear whatever suit they want
+ armor_bomb = CLOTHING_ARMOR_MEDIUM
+ icon_state = "mt_jumpsuit"
+ worn_state = "mt_jumpsuit"
+ flags_jumpsuit = UNIFORM_SLEEVE_ROLLABLE
+ flags_atom = NO_SNOW_TYPE|NO_NAME_OVERRIDE
+ item_state_slots = list(WEAR_BODY = "mt_jumpsuit")
+
+/obj/item/clothing/under/marine/officer/engi/OT/navy
+ name = "\improper damage-control crew uniform"
+ desc = "The uniform of an aerospace force crewman. Specially treated for hazardous materials handing and hostile conditions. This one has the color-flashes of a member of the ship damage-control teams on it."
+ icon_state = "ot_jumpsuit"
+ worn_state = "ot_jumpsuit"
+ item_state_slots = list(WEAR_BODY = "ot_jumpsuit")
+ flags_atom = NO_SNOW_TYPE|NO_NAME_OVERRIDE
+
+/obj/item/clothing/under/marine/officer/engi/navy/tech
+ name = "\improper engineering technician uniform"
+ desc = "The uniform of an aerospace force engineering technician. Specially treated for hazardous materials handing and hostile conditions, with reinforced material around the elbows and knees."
+ icon_state = "boilersuit_darkblue"
+ worn_state = "boilersuit_darkblue"
flags_atom = NO_SNOW_TYPE|NO_NAME_OVERRIDE
/obj/item/clothing/under/marine/officer/pilot/flight/para
diff --git a/code/modules/gear_presets/_select_equipment.dm b/code/modules/gear_presets/_select_equipment.dm
index dcba2de7504..cf34ced0793 100644
--- a/code/modules/gear_presets/_select_equipment.dm
+++ b/code/modules/gear_presets/_select_equipment.dm
@@ -139,12 +139,12 @@
mob_client = new_human.client
var/obj/item/card/id/ID = new idtype()
ID.name = "[new_human.real_name]'s [ID.card_name]"
- if(assignment)
- ID.name += " ([assignment])"
+ if(get_assignment(new_human))
+ ID.name += " ([get_assignment(new_human)])"
ID.access = access.Copy(1, 0)
ID.faction = faction
ID.faction_group = faction_group.Copy()
- ID.assignment = assignment
+ ID.assignment = get_assignment(new_human)
ID.rank = rank
ID.registered_name = new_human.real_name
ID.registered_ref = WEAKREF(new_human)
@@ -161,6 +161,9 @@
new_human.job = rank
new_human.comm_title = role_comm_title
+/datum/equipment_preset/proc/get_assignment(mob/living/carbon/human/new_human)
+ return assignment
+
/datum/equipment_preset/proc/load_languages(mob/living/carbon/human/new_human, client/mob_client)
new_human.set_languages(languages)
@@ -831,7 +834,7 @@ GLOBAL_LIST_INIT(rebel_rifles, list(
new_human.equip_to_slot_or_del(new /obj/item/clothing/under/suit_jacket/trainee(new_human), WEAR_BODY)
new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
if(4)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/boilersuit/cyan(new_human), WEAR_BODY)
new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET)
/datum/equipment_preset/proc/add_random_survivor_medical_gear(mob/living/carbon/human/new_human) // Randomized medical gear. Survivors wont have their gear all kitted out once the outbreak began much like a doctor on a coffee break wont carry their instruments around. This is a generation of items they may or maynot get when the outbreak happens
@@ -967,24 +970,6 @@ GLOBAL_LIST_INIT(rebel_rifles, list(
* Some weapons may not appear at all in a colony so they will need the extra ammo.
* MERC, and DB needed a handfull of shells to compete with the normal CMB.
*/
-/datum/equipment_preset/proc/add_survivor_weapon_civilian(mob/living/carbon/human/new_human)
- // a high chance to just not have a primary weapon
- if(prob(60))
- return
- var/random_weapon = rand(0,3)
- switch(random_weapon)
- if(0)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/boltaction(new_human), WEAR_L_HAND)
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/marine/boltaction(new_human), WEAR_WAIST)
- if(1)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/smg/uzi(new_human), WEAR_L_HAND)
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/marine/uzi(new_human), WEAR_WAIST)
- if(2)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/shotgun/pump/dual_tube/cmb(new_human), WEAR_L_HAND)
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/marine/shotgun_ammo, WEAR_WAIST)
- if(3)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/rifle/ar10(new_human), WEAR_L_HAND)
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/marine/ar10(new_human), WEAR_WAIST)
/datum/equipment_preset/proc/add_survivor_weapon_security(mob/living/carbon/human/new_human) // Randomizes the primary weapon a survivor might find at the start of the outbreak in a gun cabinet.
@@ -1074,71 +1059,240 @@ GLOBAL_LIST_INIT(rebel_rifles, list(
list("Shoulder Holster", 10, /obj/item/clothing/accessory/storage/holster, null, VENDOR_ITEM_REGULAR),
list("Webbing", 10, /obj/item/clothing/accessory/storage/webbing, null, VENDOR_ITEM_REGULAR)
)
+/datum/equipment_preset/proc/add_random_satchel(mob/living/carbon/human/new_human)
+ var/random_satchel = rand(1,3)
+ switch(random_satchel)
+ if(1)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK)
+ if(2)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/black(new_human), WEAR_BACK)
+ if(3)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/blue(new_human), WEAR_BACK)
+
+ //Civilian
+
+/datum/equipment_preset/proc/add_civilian_shoe(mob/living/carbon/human/new_human)
+ var/random_civilian_shoe = rand(1,10)
+ switch(random_civilian_shoe)
+ if(1 to 2)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/white(new_human), WEAR_FEET)
+ if(3 to 4)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
+ if(5 to 7)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/civilian/brown(new_human), WEAR_FEET)
+ if(8)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/civilian(new_human), WEAR_FEET)
+ if(9)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup/brown(new_human), WEAR_FEET)
+ if(10)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/stompers(new_human), WEAR_FEET)
+
+/datum/equipment_preset/proc/add_civilian_uniform(mob/living/carbon/human/new_human)
+ var/random_civilian = rand(1,9)
+ switch(random_civilian)
+ if(1)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/boilersuit/khaki(new_human), WEAR_BODY)
+ if(2)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/boilersuit/cyan(new_human), WEAR_BODY)
+ if(3)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/boilersuit/grey(new_human), WEAR_BODY)
+ if(4)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/blue(new_human), WEAR_BODY)
+ if(5)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/khaki(new_human), WEAR_BODY)
+ if(6)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/pink(new_human), WEAR_BODY)
+ if(7)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/green(new_human), WEAR_BODY)
+ if(8)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/brown(new_human), WEAR_BODY)
+ if(9)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/blue(new_human), WEAR_BODY)
+
+/datum/equipment_preset/proc/add_civilian_jacket(mob/living/carbon/human/new_human)
+ var/random_civilian_jacket = rand(1,12)
+ switch(random_civilian_jacket)
+ if(1)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/corporate/brown(new_human), WEAR_JACKET)
+ if(2)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/corporate/blue(new_human), WEAR_JACKET)
+ if(3)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/corporate(new_human), WEAR_JACKET)
+ if(4)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/windbreaker/windbreaker_yellow(new_human), WEAR_JACKET)
+ if(5)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/windbreaker/windbreaker_brown(new_human), WEAR_JACKET)
+ if(6)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/windbreaker/windbreaker_blue(new_human), WEAR_JACKET)
+ if(7)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/windbreaker/windbreaker_green(new_human), WEAR_JACKET)
+ if(8)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/vest(new_human), WEAR_JACKET)
+ if(9)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/vest/tan(new_human), WEAR_JACKET)
+ if(10)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/vest/grey(new_human), WEAR_JACKET)
+ if(11)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/apron/overalls(new_human), WEAR_JACKET)
+ if(12)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/apron/overalls/tan(new_human), WEAR_JACKET)
+
+//Workers
+
+/datum/equipment_preset/proc/add_worker_uniform(mob/living/carbon/human/new_human)
+ var/random_worker = rand(1,7)
+ switch(random_worker)
+ if(1)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/boilersuit/khaki(new_human), WEAR_BODY)
+ if(2)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/boilersuit/cyan(new_human), WEAR_BODY)
+ if(3)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/boilersuit/grey(new_human), WEAR_BODY)
+ if(4)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/blue(new_human), WEAR_BODY)
+ if(5)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/khaki(new_human), WEAR_BODY)
+ if(6)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/pink(new_human), WEAR_BODY)
+ if(7)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/green(new_human), WEAR_BODY)
-/datum/equipment_preset/proc/load_upp_shotgun(mob/living/carbon/human/new_human)
+/datum/equipment_preset/proc/add_worker_jacket(mob/living/carbon/human/new_human)
+ var/random_worker_jacket = rand(1,4)
+ switch(random_worker_jacket)
+ if(1)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/apron/overalls(new_human), WEAR_JACKET)
+ if(2)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/apron/overalls/tan(new_human), WEAR_JACKET)
+ if(3)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/windbreaker/windbreaker_yellow(new_human), WEAR_JACKET)
+ if(4)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/shotgun/type23, WEAR_J_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/shotgun/heavybuck, WEAR_L_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/shotgun/heavybuck, WEAR_R_STORE)
+/datum/equipment_preset/proc/add_worker_shoe(mob/living/carbon/human/new_human)
+ var/random_worker_shoe = rand(1,2)
+ switch(random_worker_shoe)
+ if(1)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/civilian/brown(new_human), WEAR_FEET)
+ if(2)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/civilian(new_human), WEAR_FEET)
-/datum/equipment_preset/proc/add_upp_weapon(mob/living/carbon/human/new_human)
- var/random_gun = rand(1,5)
- switch(random_gun)
- if(1, 2)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/rifle/type71(new_human), WEAR_L_HAND)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/type71(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/type71(new_human), WEAR_IN_BACK)
+/datum/equipment_preset/proc/add_worker_gloves(mob/living/carbon/human/new_human)
+ var/random_workgloves = rand(1,3)
+ switch(random_workgloves)
+ if(1)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/yellow(new_human), WEAR_HANDS)
+ if(2)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/light_brown(new_human), WEAR_HANDS)
if(3)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/rifle/type71/carbine(new_human), WEAR_L_HAND)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/type71(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/type71(new_human), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/brown(new_human), WEAR_HANDS)
+
+/datum/equipment_preset/proc/add_business_outfit(mob/living/carbon/human/new_human)
+
+ var/random_business_outfit = rand(1,4)
+ switch(random_business_outfit)
+ if(1)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/brown(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/corporate/brown(new_human), WEAR_JACKET)
+ if(2)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/blue(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/corporate/blue(new_human), WEAR_JACKET)
+ if(3)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/black(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/corporate/black(new_human), WEAR_JACKET)
if(4)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/shotgun/type23(new_human), WEAR_L_HAND)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/heavy/buckshot(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/heavy/buckshot(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/heavy/buckshot(new_human), WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/grey(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/corporate/grey(new_human), WEAR_JACKET)
+
+/datum/equipment_preset/proc/add_professionalwear(mob/living/carbon/human/new_human)
+ var/random_professionalwear = rand(1,4)
+ switch(random_professionalwear)
+ if(1)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/brown(new_human), WEAR_BODY)
+ if(2)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/blue(new_human), WEAR_BODY)
+ if(3)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/black(new_human), WEAR_BODY)
+ if(4)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/grey(new_human), WEAR_BODY)
+
+/datum/equipment_preset/proc/add_dress_shoes(mob/living/carbon/human/new_human)
+ var/random_professional_shoe = rand(1,2)
+ switch(random_professional_shoe)
+ if(1)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup/brown(new_human), WEAR_FEET)
+ if(2)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
+
+/datum/equipment_preset/proc/add_tie(mob/living/carbon/human/new_human)
+ var/random_tie = rand(1,5)
+ switch(random_tie)
+ if(1)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/black(new_human), WEAR_ACCESSORY)
+ if(2)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/blue(new_human), WEAR_ACCESSORY)
+ if(3)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/green(new_human), WEAR_ACCESSORY)
+ if(4)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/purple(new_human), WEAR_ACCESSORY)
if(5)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/smg/bizon(new_human), WEAR_L_HAND)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/bizon(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/bizon(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/bizon(new_human), WEAR_IN_BACK)
-
-/datum/equipment_preset/proc/spawn_random_upp_headgear(mob/living/carbon/human/new_human)
- var/random_hat = rand(1,10)
- switch(random_hat)
- if (1, 2)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/UPP(new_human), WEAR_HEAD)
- if (3, 4, 5)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/uppcap(new_human), WEAR_HEAD)
- if (6, 7)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/uppcap/beret(new_human), WEAR_HEAD)
- if (8, 9)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/uppcap/ushanka(new_human), WEAR_HEAD)
-
-/datum/equipment_preset/proc/spawn_random_upp_armor(mob/living/carbon/human/new_human)
- var/random_gear = rand(1, 5)
- switch(random_gear)
- if (1, 2, 3)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/UPP (new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/webbing(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar(new_human), WEAR_IN_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/device/flashlight(new_human), WEAR_J_STORE)
- if (4)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/UPP (new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/faction/UPP(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar(new_human), WEAR_IN_JACKET)
- if (5)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/UPP (new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/faction/UPP/light(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar(new_human), WEAR_IN_JACKET)
-
-/datum/equipment_preset/proc/spawn_random_upp_belt(mob/living/carbon/human/new_human)
- var/random_gun = rand(1, 4)
- switch(random_gun)
- if (1 to 2)
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/type47/np92(new_human), WEAR_WAIST)
- if (3)
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/type47/t73(new_human), WEAR_WAIST)
- if (4)
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/marine/upp(new_human), WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/red(new_human), WEAR_ACCESSORY)
+
+/datum/equipment_preset/proc/add_boilersuit(mob/living/carbon/human/new_human)
+ var/random_boilersuit = rand(1,4)
+ switch(random_boilersuit)
+ if(1)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/boilersuit/khaki(new_human), WEAR_BODY)
+ if(2)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/boilersuit/cyan(new_human), WEAR_BODY)
+ if(3)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/boilersuit/grey(new_human), WEAR_BODY)
+ if(4)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/boilersuit(new_human), WEAR_BODY)
+
+/datum/equipment_preset/proc/add_facewrap(mob/living/carbon/human/new_human)
+ var/random_face_wrap = rand(1,6)
+ switch(random_face_wrap)
+ if(1)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf/tacticalmask/tan(new_human), WEAR_FACE)
+ if(2)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf/tacticalmask/red(new_human), WEAR_FACE)
+ if(3)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf/tacticalmask(new_human), WEAR_FACE)
+ if(4)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf/tacticalmask/green(new_human), WEAR_FACE)
+ if(5)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf/tacticalmask/black(new_human), WEAR_FACE)
+ if(6)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf/tacticalmask/delta(new_human), WEAR_FACE)
+
+ //UPP
+/datum/equipment_preset/proc/add_upp_head(mob/living/carbon/human/new_human)
+ var/maybeberet = rand(1,3)
+ switch(maybeberet)
+ if(1)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/upp, WEAR_HEAD)
+ if(2)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/upp/alt, WEAR_HEAD)
+ if(3)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/uppcap/beret/naval, WEAR_HEAD)
+
+/datum/equipment_preset/proc/add_upp_uniform(mob/living/carbon/human/new_human)
+ var/obj/item/clothing/under/marine/veteran/UPP/uniform = new()
+ var/random_uniform = rand(1,2)
+ switch(random_uniform)
+ if(1)
+ uniform.roll_suit_jacket(new_human)
+ if(2)
+ uniform.roll_suit_sleeves(new_human)
+ new_human.equip_to_slot_or_del(uniform, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/patch/upp, WEAR_ACCESSORY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/patch/upp/naval, WEAR_ACCESSORY)
+
+/datum/equipment_preset/proc/add_money_poor(mob/living/carbon/human/new_human)
+ var/obj/item/spacecash/bundle/money = new /obj/item/spacecash/bundle
+ money.worth = 50
+ money.update_icon()
+ new_human.equip_to_slot_or_del(money, WEAR_IN_BACK)
+
diff --git a/code/modules/gear_presets/cmb.dm b/code/modules/gear_presets/cmb.dm
index f144cc708b0..15567262b11 100644
--- a/code/modules/gear_presets/cmb.dm
+++ b/code/modules/gear_presets/cmb.dm
@@ -47,68 +47,55 @@
return ..()
//*****************************************************************************************************/
-
/datum/equipment_preset/cmb/standard
- name = "CMB - Colonial Marshal Deputy"
+ name = "CMB - Colonial Marshals Deputy"
paygrades = list(PAY_SHORT_CMBD = JOB_PLAYTIME_TIER_0)
role_comm_title = "CMB DEP"
flags = EQUIPMENT_PRESET_EXTRA
- assignment = "CMB Deputy"
+ assignment = "Office of Colonial Marshals Deputy"
rank = JOB_CMB
skills = /datum/skills/cmb
/datum/equipment_preset/cmb/standard/load_gear(mob/living/carbon/human/new_human)
var/choice = rand(1,10)
+ var/rig_or_jacket = rand(1,4)
+ new_human.undershirt = "undershirt"
new_human.equip_to_slot_or_del(new headset_type, WEAR_L_EAR)
new_human.equip_to_slot_or_del(new /obj/item/clothing/under/CM_uniform, WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/CMB, WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/telebaton, WEAR_IN_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran, WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/CMB, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/holster, WEAR_ACCESSORY)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/revolver/spearhead, WEAR_IN_ACCESSORY)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/spearhead, WEAR_IN_ACCESSORY)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/spearhead, WEAR_IN_ACCESSORY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/CMB/full/revolver, WEAR_WAIST)
new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup, WEAR_FEET)
new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full/alternate, WEAR_L_STORE)
new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/black, WEAR_BACK)
new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar/tactical, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/attachable/bayonet, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/storage/box/m94, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/storage/box/m94, WEAR_IN_BACK)
+
+ switch(rig_or_jacket)
+ if(1 to 3)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/CMB, WEAR_JACKET)
+ if(4)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/veteran/lamp, WEAR_JACKET)
switch(choice)
if(1 to 6)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/holster, WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/revolver/spearhead, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/spearhead, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/spearhead, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/CMB/full/revolver, WEAR_WAIST)
new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/shotgun/pump/dual_tube/cmb, WEAR_J_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/restraint/handcuffs/zip, WEAR_IN_BACK)
new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/shotgun/large, WEAR_R_STORE)
new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/buckshot, WEAR_IN_R_STORE)
new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/buckshot, WEAR_IN_R_STORE)
new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/buckshot, WEAR_IN_R_STORE)
new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/buckshot, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun, WEAR_IN_R_STORE)
- if(7 to 9)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/holster, WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/highpower, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/highpower, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/highpower, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/CMB/full/highpower, WEAR_WAIST)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/shotgun/pump/dual_tube/cmb, WEAR_J_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/restraint/handcuffs/zip, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/explosive/plastic/breaching_charge, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/explosive/plastic/breaching_charge/rubber, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/shotgun/large, WEAR_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/buckshot, WEAR_IN_R_STORE)
new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/buckshot, WEAR_IN_R_STORE)
new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/buckshot, WEAR_IN_R_STORE)
new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/buckshot, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun, WEAR_IN_R_STORE)
+ if(7 to 9)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/rifle/m20a, WEAR_J_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/magazine, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/m20a, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/m20a, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/m20a, WEAR_IN_R_STORE)
if(10)
new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/holster, WEAR_ACCESSORY)
new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/revolver/spearhead, WEAR_IN_ACCESSORY)
@@ -116,27 +103,22 @@
new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/spearhead, WEAR_IN_ACCESSORY)
new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/CMB/full/revolver, WEAR_WAIST)
new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/rifle/m41aMK1, WEAR_J_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/restraint/handcuffs/zip, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/explosive/plastic/breaching_charge, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/explosive/plastic/breaching_charge, WEAR_IN_BACK)
new_human.equip_to_slot_or_del(new /obj/item/device/motiondetector, WEAR_L_HAND)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/magazine/large, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/magazine, WEAR_R_STORE)
new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/m41aMK1, WEAR_IN_R_STORE)
new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/m41aMK1, WEAR_IN_R_STORE)
new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/m41aMK1, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/m41aMK1, WEAR_IN_R_STORE)
-
//*****************************************************************************************************/
/datum/equipment_preset/cmb/leader
- name = "CMB - The Colonial Marshal"
+ name = "CMB - Colonial Marshal"
paygrades = list(PAY_SHORT_CMBM = JOB_PLAYTIME_TIER_0)
idtype = /obj/item/card/id/marshal
role_comm_title = "CMB MAR"
flags = EQUIPMENT_PRESET_EXTRA
- assignment = "CMB Marshal"
+ assignment = "Marshal"
rank = JOB_CMB_TL
skills = /datum/skills/cmb/leader
minimum_age = 30
@@ -144,6 +126,7 @@
/datum/equipment_preset/cmb/leader/load_gear(mob/living/carbon/human/new_human)
//clothes
+ new_human.undershirt = "undershirt"
new_human.equip_to_slot_or_del(new headset_type, WEAR_L_EAR)
new_human.equip_to_slot_or_del(new /obj/item/clothing/under/CM_uniform, WEAR_BODY)
new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/holster, WEAR_ACCESSORY)
@@ -151,25 +134,25 @@
new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/spearhead, WEAR_IN_ACCESSORY)
new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/spearhead, WEAR_IN_ACCESSORY)
new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/CMB/marshal, WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/telebaton, WEAR_IN_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/shotgun/pump/dual_tube/cmb/m3717, WEAR_J_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/shotgun/pump/dual_tube/cmb, WEAR_J_STORE)
new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/CMB/full/revolver, WEAR_WAIST)
new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran, WEAR_HANDS)
new_human.equip_to_slot_or_del(new /obj/item/clothing/head/CMB, WEAR_HEAD)
new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup, WEAR_FEET)
//pouches
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/ert, WEAR_L_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full/alternate, WEAR_L_STORE)
new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/shotgun/large, WEAR_R_STORE)
new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/buckshot, WEAR_IN_R_STORE)
new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/buckshot, WEAR_IN_R_STORE)
new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/buckshot, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/buckshot/incendiary, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/incendiary, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/beanbag, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/buckshot, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/buckshot, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/buckshot, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/buckshot, WEAR_IN_R_STORE)
+
//backpack
new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/black, WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/flashlight, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/device/flashlight/tnr, WEAR_IN_BACK)
new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar/tactical, WEAR_IN_BACK)
new_human.equip_to_slot_or_del(new /obj/item/attachable/bayonet, WEAR_IN_BACK)
new_human.equip_to_slot_or_del(new /obj/item/storage/box/m94, WEAR_IN_BACK)
@@ -382,226 +365,3 @@
new_human.equip_to_slot_or_del(new /obj/item/clipboard, WEAR_IN_BACK)
new_human.equip_to_slot_or_del(new /obj/item/device/taperecorder, WEAR_IN_BACK)
new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar, WEAR_IN_BACK)
-
-
-//############ Anchorpoint Station Colonial Marines - They serve as reinforcements for the Colonial Marshals of Anchorpoint Station. #############
-//Anchorpoint Station Squad Marine - Similar to the Movie squad but nerfed a bit.
-
-/datum/equipment_preset/uscm/cmb
- name = "USCM Anchorpoint Station Squad Marine"
- flags = EQUIPMENT_PRESET_EXTRA|EQUIPMENT_PRESET_MARINE
-
-/datum/equipment_preset/uscm/cmb/New()
- . = ..()
- access = get_access(ACCESS_LIST_UA)
-
- assignment = "Anchorpoint Station Marine Rifleman"
- rank = JOB_SQUAD_MARINE
- paygrades = list(PAY_SHORT_ME2 = JOB_PLAYTIME_TIER_0)
- role_comm_title = "A-RFN"
- skills = /datum/skills/pfc
- faction = FACTION_MARSHAL
- faction_group = list(FACTION_MARSHAL, FACTION_MARINE)
-
-/datum/equipment_preset/uscm/cmb/load_status(mob/living/carbon/human/new_human)
- . = ..()
- new_human.nutrition = rand(NUTRITION_MAX, NUTRITION_NORMAL)
-
-/datum/equipment_preset/uscm/cmb/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine, WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/holster, WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/m4a3, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/hp, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/rubber, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/patch, WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine, WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/military, WEAR_IN_HELMET)
- new_human.equip_to_slot_or_del(new /obj/item/reagent_container/hypospray/autoinjector/emergency, WEAR_IN_HELMET)
- new_human.equip_to_slot_or_del(new /obj/item/stack/medical/bruise_pack, WEAR_IN_HELMET)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/almayer/marine/cryo, WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/light, WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/high_explosive, WEAR_IN_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/box/MRE, WEAR_IN_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/marine/satchel, WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/baton/cattleprod, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine, WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife, WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_box/rounds, WEAR_L_HAND)
- new_human.equip_to_slot_or_del(new /obj/item/storage/box/m94, WEAR_R_HAND)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/rifle/m41aMK1/anchorpoint/gl, WEAR_J_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/marine/m41amk1, WEAR_WAIST)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/m41aMK1/ap, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/m41aMK1/ap, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/storage/box/packet/high_explosive, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/storage/box/packet/high_explosive, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/flare/full, WEAR_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/ert, WEAR_L_STORE)
-
-//Anchorpoint Station Marine Squad Leader
-
-/datum/equipment_preset/uscm/cmb/leader
- name = "USCM Anchorpoint Station Team Leader"
- flags = EQUIPMENT_PRESET_EXTRA|EQUIPMENT_PRESET_MARINE
- assignment = "Anchorpoint Station Marine Team Leader"
- rank = JOB_SQUAD_LEADER
- paygrades = list(PAY_SHORT_ME6 = JOB_PLAYTIME_TIER_0)
- role_comm_title = "A-TL"
- minimum_age = 25
- skills = /datum/skills/SL
-
-/datum/equipment_preset/uscm/cmb/leader/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine, WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/holster, WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/m4a3/custom, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/hp, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/rubber, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/patch, WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/large_holster/m37, WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/shotgun/pump, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/hud/sensor, WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/leader, WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/military, WEAR_IN_HELMET)
- new_human.equip_to_slot_or_del(new /obj/item/reagent_container/hypospray/autoinjector/emergency, WEAR_IN_HELMET)
- new_human.equip_to_slot_or_del(new /obj/item/stack/medical/bruise_pack, WEAR_IN_HELMET)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/almayer/marine/cryo/lead, WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/medium/leader, WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/device/binoculars/range/designator, WEAR_IN_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/explosive/plastic/breaching_charge, WEAR_IN_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/high_explosive/m15, WEAR_IN_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine, WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife, WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/rifle/m41aMK1/anchorpoint, WEAR_J_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/device/motiondetector, WEAR_WAIST)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/ert, WEAR_L_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/magazine/large, WEAR_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/m41aMK1/ap, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/m41aMK1/ap, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/m41aMK1/ap, WEAR_IN_R_STORE) // he's collected the squad's supply of these magazines on request of OW
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/m41aMK1/ap, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/shotgun/buckshot, WEAR_L_HAND)
-
-//Anchorpoint Station Marine RTO - technical specialist, has the responsibility of engineering as well
-/datum/equipment_preset/uscm/cmb/rto
- name = "USCM Anchorpoint Station Technical Specialist"
- flags = EQUIPMENT_PRESET_EXTRA|EQUIPMENT_PRESET_MARINE
- assignment = "Anchorpoint Station Marine Technical Specialist"
- rank = JOB_SQUAD_TEAM_LEADER
- paygrades = list(PAY_SHORT_ME4 = JOB_PLAYTIME_TIER_0)
- role_comm_title = "A-TS"
- skills = /datum/skills/tl
-
-/datum/equipment_preset/uscm/cmb/rto/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/rto, WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/holster, WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/m4a3, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/hp, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/rubber, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/patch, WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife, WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/rto, WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/military, WEAR_IN_HELMET)
- new_human.equip_to_slot_or_del(new /obj/item/reagent_container/hypospray/autoinjector/emergency, WEAR_IN_HELMET)
- new_human.equip_to_slot_or_del(new /obj/item/stack/medical/bruise_pack, WEAR_IN_HELMET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/welding/superior, WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/almayer/marine/cryo/tl, WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/medium/rto, WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/m41aMK1/ap, WEAR_IN_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/m41aMK1/ap, WEAR_IN_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/device/binoculars/range/designator, WEAR_IN_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/high_explosive, WEAR_IN_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/yellow, WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/marine/satchel/rto, WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/motiondetector, WEAR_L_HAND)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/rifle/m41aMK1/anchorpoint, WEAR_J_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/utility/full, WEAR_WAIST)
- new_human.equip_to_slot_or_del(new /obj/item/defenses/handheld/sentry/mini, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/explosive/plastic/breaching_charge, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/explosive/plastic/breaching_charge, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/m41aMK1, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/m41aMK1, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/construction/full, WEAR_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/ert, WEAR_L_STORE)
-
-//Anchorpoint Station Corpsman
-/datum/equipment_preset/uscm/cmb/medic
- name = "USCM Anchorpoint Station Corpsman"
- flags = EQUIPMENT_PRESET_EXTRA|EQUIPMENT_PRESET_MARINE
- assignment = "Anchorpoint Station Hospital Corpsman"
- rank = JOB_SQUAD_MEDIC
- paygrades = list(PAY_SHORT_ME3 = JOB_PLAYTIME_TIER_0)
- role_comm_title = "A-HM"
- skills = /datum/skills/combat_medic
-
- utility_under = list(/obj/item/clothing/under/marine/medic)
-
-/datum/equipment_preset/uscm/cmb/medic/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/medic, WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/holster, WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/m4a3, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/hp, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/rubber, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/patch, WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/medic, WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/military, WEAR_IN_HELMET)
- new_human.equip_to_slot_or_del(new /obj/item/reagent_container/hypospray/autoinjector/emergency, WEAR_IN_HELMET)
- new_human.equip_to_slot_or_del(new /obj/item/stack/medical/bruise_pack, WEAR_IN_HELMET)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/almayer/marine/cryo/med, WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/light, WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/m41aMK1/ap, WEAR_IN_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/high_explosive, WEAR_IN_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/marine/medic, WEAR_BACK)
- if(prob(50))
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/surgical, WEAR_FACE)
- new_human.equip_to_slot_or_del(new /obj/item/roller, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/roller, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/storage/firstaid/adv, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/defibrillator, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/medical/lifesaver/full, WEAR_WAIST)
- new_human.equip_to_slot_or_del(new /obj/item/reagent_container/hypospray/autoinjector/adrenaline, WEAR_IN_BELT)
- new_human.equip_to_slot_or_del(new /obj/item/reagent_container/hypospray/autoinjector/adrenaline, WEAR_IN_BELT)
- new_human.equip_to_slot_or_del(new /obj/item/reagent_container/hypospray/autoinjector/emergency, WEAR_IN_BELT)
- new_human.equip_to_slot_or_del(new /obj/item/reagent_container/hypospray/autoinjector/emergency, WEAR_IN_BELT)
- new_human.equip_to_slot_or_del(new /obj/item/bodybag/cryobag, WEAR_IN_BELT)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine, WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife, WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/box/MRE, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/storage/box/MRE, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/rifle/m41aMK1/anchorpoint, WEAR_J_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/m41aMK1/ap, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/m41aMK1, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/medical, WEAR_L_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/tool/surgery/surgical_line, WEAR_IN_L_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/tool/surgery/synthgraft, WEAR_IN_L_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/device/healthanalyzer, WEAR_IN_L_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pill_bottle/imidazoline, WEAR_IN_L_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/flare/full, WEAR_R_STORE)
-
-//Anchorpoint Station Marine Smartgunnner
-/datum/equipment_preset/uscm/cmb/smartgunner
- name = "USCM Anchorpoint Station Smartgunner"
- flags = EQUIPMENT_PRESET_EXTRA|EQUIPMENT_PRESET_MARINE
- assignment = "Anchorpoint Station Marine Smartgunner"
- rank = JOB_SQUAD_SMARTGUN
- paygrades = list(PAY_SHORT_ME3 = JOB_PLAYTIME_TIER_0)
- role_comm_title = "A-SG"
- skills = /datum/skills/smartgunner
-
-/datum/equipment_preset/uscm/cmb/smartgunner/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine, WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/holster, WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/m4a3/custom, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/hp, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/rubber, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/patch, WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/smartgunner, WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/high_explosive, WEAR_IN_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/stack/medical/bruise_pack, WEAR_IN_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/smartgun, WEAR_J_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/flare/full, WEAR_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/ert, WEAR_L_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine, WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife, WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/marine/smartgunner/full/, WEAR_WAIST)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/headband/red, WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/almayer/marine/cryo, WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/night/m56_goggles/no_nightvision, WEAR_EYES)
diff --git a/code/modules/gear_presets/colonist.dm b/code/modules/gear_presets/colonist.dm
index a5b33c428f2..89c56c13d9d 100644
--- a/code/modules/gear_presets/colonist.dm
+++ b/code/modules/gear_presets/colonist.dm
@@ -1,94 +1,751 @@
/datum/equipment_preset/colonist
- name = JOB_COLONIST
+ name = FACTION_COLONIST
+ languages = list(LANGUAGE_ENGLISH)
+ faction = FACTION_COLONIST
+ skills = /datum/skills/civilian
+ idtype = /obj/item/card/id/lanyard
+ origin_override = ORIGIN_CIVILIAN
+
+/datum/equipment_preset/colonist/load_name(mob/living/carbon/human/new_human, randomise)
+ new_human.gender = pick(50;MALE,50;FEMALE)
+ var/datum/preferences/A = new
+ A.randomize_appearance(new_human)
+ var/random_name = capitalize(pick(new_human.gender == MALE ? GLOB.first_names_male : GLOB.first_names_female)) + " " + capitalize(pick(GLOB.last_names))
+ var/static/list/colors = list("BLACK" = list(15, 15, 10), "BROWN" = list(48, 38, 18), "BROWN" = list(48, 38, 18),"BLUE" = list(29, 51, 65), "GREEN" = list(40, 61, 39), "STEEL" = list(46, 59, 54))
+ var/static/list/hair_colors = list("BLACK" = list(15, 15, 10), "BROWN" = list(48, 38, 18), "AUBURN" = list(77, 48, 36), "BLONDE" = list(95, 76, 44))
+ var/hair_color = pick(hair_colors)
+ new_human.r_hair = hair_colors[hair_color][1]
+ new_human.g_hair = hair_colors[hair_color][2]
+ new_human.b_hair = hair_colors[hair_color][3]
+ new_human.r_facial = hair_colors[hair_color][1]
+ new_human.g_facial = hair_colors[hair_color][2]
+ new_human.b_facial = hair_colors[hair_color][3]
+ var/eye_color = pick(colors)
+ new_human.r_eyes = colors[eye_color][1]
+ new_human.g_eyes = colors[eye_color][2]
+ new_human.b_eyes = colors[eye_color][3]
+ if(new_human.gender == MALE)
+ new_human.h_style = pick("Undercut, Top", "Partly Shaved", "CIA", "Mulder", "Medium Fade", "High Fade", "Pixie Cut Left", "Pixie Cut Right", "Coffee House Cut")
+ new_human.f_style = pick("Shaved", "Shaved", "Shaved", "Shaved", "Shaved", "Shaved", "3 O'clock Shadow", "3 O'clock Shadow", "3 O'clock Shadow", "3 O'clock Moustache", "5 O'clock Shadow", "5 O'clock Moustache", "7 O'clock Shadow", "7 O'clock Moustache",)
+ else
+ new_human.h_style = pick("Undercut, Top", "CIA", "Mulder", "Pixie Cut Left", "Pixie Cut Right", "Scully", "Pvt. Redding", "Bun", "Short Bangs")
+ new_human.change_real_name(new_human, random_name)
+ new_human.age = rand(20,40)
+
+/datum/equipment_preset/colonist/bluecollar
+
+ name = "Civilian Colonist, Blue-Collar"
+ flags = EQUIPMENT_PRESET_EXTRA
+ faction = FACTION_COLONIST
+ paygrades = list(PAY_SHORT_CIV = JOB_PLAYTIME_TIER_0)
+ skills = /datum/skills/civilian
+ access = list(ACCESS_CIVILIAN_PUBLIC)
+
+/datum/equipment_preset/colonist/bluecollar/get_assignment(mob/living/carbon/human/new_human)
+ if(prob(50))
+ return "Class D Inhabitant"
+
+ return "Class C Inhabitant"
+
+/datum/equipment_preset/colonist/bluecollar/load_gear(mob/living/carbon/human/new_human)
+
+ new_human.undershirt = "undershirt"
+ //back
+ add_random_satchel(new_human)
+ //face
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress, WEAR_L_EAR)
+ //uniform
+ add_civilian_uniform(new_human)
+ //jacket
+ add_civilian_jacket(new_human)
+ //limbs
+ add_civilian_shoe(new_human)
+
+/datum/equipment_preset/colonist/miner
+
+ name = "Civilian Colonist, Blue-Collar (Miner)"
+ assignment = "Miner"
flags = EQUIPMENT_PRESET_EXTRA
- assignment = JOB_COLONIST
- rank = JOB_COLONIST
faction = FACTION_COLONIST
+ paygrades = list(PAY_SHORT_CIV = JOB_PLAYTIME_TIER_0)
+ skills = /datum/skills/civilian
+ access = list(ACCESS_CIVILIAN_PUBLIC)
+/datum/equipment_preset/colonist/miner/load_gear(mob/living/carbon/human/new_human)
+ new_human.undershirt = "undershirt"
+
+ //back
+ add_random_satchel(new_human)
+ //face
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress, WEAR_L_EAR)
+ //head
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat(new_human), WEAR_HEAD)
+ //uniform
+ add_worker_uniform(new_human)
+ //jacket
+ add_worker_jacket(new_human)
+ //limbs
+ add_worker_shoe(new_human)
+
+/datum/equipment_preset/colonist/bluecollar/spanish
+ name = "Civilian Colonist, Blue-Collar (Spanish)"
+ languages = list(LANGUAGE_SPANISH)
+
+/datum/equipment_preset/colonist/construction
+ name = "Civilian Colonist, Blue-Collar (Construction)"
+ assignment = "Construction Worker"
+ flags = EQUIPMENT_PRESET_EXTRA
+ faction = FACTION_COLONIST
+ paygrades = list(PAY_SHORT_CIV = JOB_PLAYTIME_TIER_0)
+ skills = /datum/skills/civilian
access = list(ACCESS_CIVILIAN_PUBLIC)
+
+/datum/equipment_preset/colonist/construction/load_gear(mob/living/carbon/human/new_human)
+
+ new_human.undershirt = "undershirt"
+ //back
+ add_random_satchel(new_human)
+ //face
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress, WEAR_L_EAR)
+ //head
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat(new_human), WEAR_HEAD)
+ //uniform
+ add_worker_uniform(new_human)
+ //jacket
+ add_worker_jacket(new_human)
+ //limbs
+ add_worker_shoe(new_human)
+
+/datum/equipment_preset/colonist/roughneck
+ name = "Civilian Colonist, Blue-Collar (Roughneck)"
+ flags = EQUIPMENT_PRESET_EXTRA
+ faction = FACTION_COLONIST
+ paygrades = list(PAY_SHORT_CIV = JOB_PLAYTIME_TIER_0)
skills = /datum/skills/civilian
- idtype = /obj/item/card/id/lanyard
+ access = list(ACCESS_CIVILIAN_PUBLIC)
- minimap_icon = "surv"
- minimap_background = MINIMAP_ICON_BACKGROUND_CIVILIAN
+/datum/equipment_preset/colonist/roughneck/get_assignment(mob/living/carbon/human/new_human)
+ if(prob(50))
+ return "Driller"
+ if(prob(50))
+ return "Derrickhand"
+ if(prob(50))
+ return "Chainhand"
+ return "Floorhand"
-/datum/equipment_preset/colonist/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine(new_human), WEAR_FEET)
- new_human.equip_to_slot(new /obj/item/attachable/bayonet(new_human), WEAR_L_STORE)
- new_human.equip_to_slot(new /obj/item/device/flashlight(new_human), WEAR_R_STORE)
+/datum/equipment_preset/colonist/roughneck/load_gear(mob/living/carbon/human/new_human)
-/datum/equipment_preset/survivor/load_id(mob/living/carbon/human/new_human, client/mob_client)
- var/obj/item/clothing/under/uniform = new_human.w_uniform
- if(istype(uniform))
- uniform.has_sensor = UNIFORM_HAS_SENSORS
- uniform.sensor_faction = FACTION_COLONIST
- return ..()
+ new_human.undershirt = "undershirt"
+ //back
+ add_random_satchel(new_human)
+ //face
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress, WEAR_L_EAR)
+ add_facewrap(new_human)
+ //head
+ var/random_roughneck_hardhat = rand(1,2)
+ switch(random_roughneck_hardhat)
+ if(1)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/white(new_human), WEAR_HEAD)
+ if(2)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/dblue(new_human), WEAR_HEAD)
+ //uniform
+ add_worker_uniform(new_human)
+ //jacket
+ add_worker_jacket(new_human)
+ //limbs
+ add_worker_gloves(new_human)
+ add_worker_shoe(new_human)
-//*****************************************************************************************************/
+/datum/equipment_preset/colonist/roughneck/spanish
+ name = "Civilian Colonist, Blue-Collar (Roughneck, Spanish)"
+ languages = list(LANGUAGE_SPANISH)
-/datum/equipment_preset/colonist/engineer
- name = "Colonist - Engineer"
+/datum/equipment_preset/colonist/cook
+ name = "Civilian Colonist, Blue-Collar (Cook)"
+ assignment = "Cook"
flags = EQUIPMENT_PRESET_EXTRA
- assignment = "Colonial Engineer"
+ faction = FACTION_COLONIST
+ paygrades = list(PAY_SHORT_CIV = JOB_PLAYTIME_TIER_0)
+ skills = /datum/skills/civilian
+ access = list(ACCESS_CIVILIAN_PUBLIC)
- access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_ENGINEERING)
- skills = /datum/skills/OT
+/datum/equipment_preset/colonist/cook/load_gear(mob/living/carbon/human/new_human)
-/datum/equipment_preset/colonist/engineer/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/engineer(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/beret/eng(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/yellow(new_human), WEAR_HANDS)
+ new_human.undershirt = "undershirt"
+ //back
+ add_random_satchel(new_human)
+ //face
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress, WEAR_L_EAR)
+ //uniform
+ var/obj/item/clothing/under/colonist/workwear/khaki/uniform = new()
+ uniform.roll_suit_jacket(new_human)
+ new_human.equip_to_slot_or_del(uniform, WEAR_BODY)
+ //jacket
+ new_human.equip_to_slot_or_del(new/obj/item/clothing/suit/chef/classic, WEAR_JACKET)
+ //limbs
+ add_worker_shoe(new_human)
- new_human.equip_to_slot(new /obj/item/attachable/bayonet(new_human), WEAR_L_STORE)
- new_human.equip_to_slot(new /obj/item/device/flashlight(new_human), WEAR_R_STORE)
+/datum/equipment_preset/colonist/cook/spanish
+ name = "Civilian Colonist, Blue-Collar (Cook, Spanish)"
+ languages = list(LANGUAGE_SPANISH)
-//*****************************************************************************************************/
+/datum/equipment_preset/colonist/chef
+ name = "Civilian Colonist, Blue-Collar (Chef)"
+ assignment = "Chef"
+ flags = EQUIPMENT_PRESET_EXTRA
+ faction = FACTION_COLONIST
+ paygrades = list(PAY_SHORT_CIV = JOB_PLAYTIME_TIER_0)
+ skills = /datum/skills/civilian
+ access = list(ACCESS_CIVILIAN_PUBLIC)
-/datum/equipment_preset/colonist/security
- name = "Colonist - Security"
+/datum/equipment_preset/colonist/chef/load_gear(mob/living/carbon/human/new_human)
+
+ new_human.undershirt = "undershirt"
+ //back
+ add_random_satchel(new_human)
+ //face
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress, WEAR_L_EAR)
+ //uniform
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/black(new_human), WEAR_BODY)
+ //jacket
+ new_human.equip_to_slot_or_del(new/obj/item/clothing/suit/chef, WEAR_JACKET)
+ //limbs
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
+
+/datum/equipment_preset/colonist/priest
+ name = "Civilian Colonist, Priest"
+ assignment = "Spiritual Guidance Counselor"
flags = EQUIPMENT_PRESET_EXTRA
- assignment = "Colonial Security"
+ faction = FACTION_COLONIST
+ paygrades = list(PAY_SHORT_CIV = JOB_PLAYTIME_TIER_0)
+ skills = /datum/skills/civilian
+ access = list(ACCESS_CIVILIAN_PUBLIC)
- access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_ENGINEERING, ACCESS_CIVILIAN_LOGISTICS, ACCESS_CIVILIAN_RESEARCH)
- skills = /datum/skills/MP
+/datum/equipment_preset/colonist/priest/load_gear(mob/living/carbon/human/new_human)
-/datum/equipment_preset/colonist/security/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/security(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/beret/sec(new_human), WEAR_HEAD)
+ new_human.undershirt = "undershirt"
+ //back
+ add_random_satchel(new_human)
+ //face
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress, WEAR_L_EAR)
+ //uniform
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/chaplain(new_human), WEAR_BODY)
+ //jacket
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/corporate/black(new_human), WEAR_JACKET)
+ //limbs
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
+
+/datum/equipment_preset/colonist/whitecollar
+ name = "Civilian Colonist, White-Collar"
+ flags = EQUIPMENT_PRESET_EXTRA
+ faction = FACTION_COLONIST
+ paygrades = list(PAY_SHORT_CIV = JOB_PLAYTIME_TIER_0)
+ skills = /datum/skills/civilian
+ access = list(ACCESS_CIVILIAN_PUBLIC)
+
+/datum/equipment_preset/colonist/whitecollar/get_assignment(mob/living/carbon/human/new_human)
+ if(prob(50))
+ return "Class B Inhabitant"
- new_human.equip_to_slot(new /obj/item/attachable/bayonet(new_human), WEAR_L_STORE)
- new_human.equip_to_slot(new /obj/item/device/flashlight(new_human), WEAR_R_STORE)
+ return "Class A Inhabitant"
-//*****************************************************************************************************/
+/datum/equipment_preset/colonist/whitecollar/load_gear(mob/living/carbon/human/new_human)
+
+ new_human.undershirt = "undershirt"
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress, WEAR_L_EAR)
+ //back
+ add_random_satchel(new_human)
+ //outfit
+ add_business_outfit(new_human)
+ var/random_tie = rand(1,2)
+ switch(random_tie)
+ if(1)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/black(new_human), WEAR_ACCESSORY)
+ if(2)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/blue(new_human), WEAR_ACCESSORY)
+ //limb
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
+
+/datum/equipment_preset/colonist/whitecollar/exec
+ name = "Civilian Colonist, White-Collar (Corporate Exec)"
+ flags = EQUIPMENT_PRESET_EXTRA
+ faction = FACTION_COLONIST
+ paygrades = list(PAY_SHORT_CIV = JOB_PLAYTIME_TIER_0)
+ skills = /datum/skills/civilian
+ access = list(ACCESS_CIVILIAN_PUBLIC)
+ idtype = /obj/item/card/id/silver
+
+/datum/equipment_preset/colonist/whitecollar/exec/get_assignment(mob/living/carbon/human/new_human)
+ if(prob(25))
+ return "Senior Executive"
+
+ return "Executive"
+
+/datum/equipment_preset/colonist/whitecollar/exec/load_gear(mob/living/carbon/human/new_human)
+
+ new_human.undershirt = "undershirt"
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress, WEAR_L_EAR)
+ //back
+ add_random_satchel(new_human)
+ //outfit
+ add_business_outfit(new_human)
+ var/random_tie = rand(1,2)
+ switch(random_tie)
+ if(1)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/black(new_human), WEAR_ACCESSORY)
+ if(2)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/blue(new_human), WEAR_ACCESSORY)
+ //limb
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/briefcase(new_human), WEAR_L_HAND)
+
+/datum/equipment_preset/colonist/researcher
+ name = "Civilian Researcher"
+ flags = EQUIPMENT_PRESET_EXTRA
+ faction = FACTION_COLONIST
+ assignment = "Research Associate"
+ paygrades = list(PAY_SHORT_CCMO = JOB_PLAYTIME_TIER_0)
+ skills = /datum/skills/researcher
+ access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_RESEARCH, ACCESS_WY_GENERAL, ACCESS_WY_COLONIAL, ACCESS_WY_RESEARCH)
+ idtype = /obj/item/card/id/silver
+
+/datum/equipment_preset/colonist/researcher/load_gear(mob/living/carbon/human/new_human)
+
+ new_human.undershirt = "undershirt"
+ //back
+ add_random_satchel(new_human)
+ //face
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress, WEAR_L_EAR)
+ //uniform
+ add_professionalwear(new_human)
+ var/random_tie= rand(1,5)
+ switch(random_tie)
+ if(1)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/black(new_human), WEAR_ACCESSORY)
+ if(2)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/blue(new_human), WEAR_ACCESSORY)
+ if(3)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/green(new_human), WEAR_ACCESSORY)
+ if(4)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/purple(new_human), WEAR_ACCESSORY)
+ if(5)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/red(new_human), WEAR_ACCESSORY)
+ //jacket
+ var/random_researcher_suit = rand(1,5)
+ switch(random_researcher_suit)
+ if(1 to 2)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat(new_human), WEAR_JACKET)
+ if(3)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/vest/tan(new_human), WEAR_JACKET)
+ if(4)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/vest(new_human), WEAR_JACKET)
+ if(5)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/vest/grey(new_human), WEAR_JACKET)
+ //limb
+ add_dress_shoes(new_human)
/datum/equipment_preset/colonist/doctor
- name = "Colonist - Doctor"
+ name = "Civilian Doctor"
flags = EQUIPMENT_PRESET_EXTRA
- assignment = "Colonial Doctor"
+ faction = FACTION_COLONIST
+ assignment = "Medical Doctor"
paygrades = list(PAY_SHORT_CDOC = JOB_PLAYTIME_TIER_0)
-
- //Marine access is required to use chem dispensers...
- access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_RESEARCH, ACCESS_MARINE_MEDBAY, ACCESS_MARINE_CHEMISTRY, ACCESS_MARINE_MORGUE)
- skills = /datum/skills/doctor
+ skills = /datum/skills/civilian/survivor/doctor
+ access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_MEDBAY)
+ idtype = /obj/item/card/id/silver
/datum/equipment_preset/colonist/doctor/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/med(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical(new_human), WEAR_BODY)
+
+ new_human.undershirt = "undershirt"
+ //back
+ add_random_satchel(new_human)
+ //face
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress, WEAR_L_EAR)
+ //uniform
+ add_professionalwear(new_human)
+ add_tie(new_human)
+ //jacket
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat(new_human), WEAR_JACKET)
+ //limb
+ add_dress_shoes(new_human)
+
+/datum/equipment_preset/colonist/doctor/scrubs
+ name = "Civilian Doctor, Scrubs"
+
+/datum/equipment_preset/colonist/doctor/scrubs/load_gear(mob/living/carbon/human/new_human)
+
+ new_human.undershirt = "undershirt"
+ //back
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/blue(new_human), WEAR_BACK)
+ //face
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress, WEAR_L_EAR)
+ //uniform
+ var/random_scrubs= rand(1,4)
+ switch(random_scrubs)
+ if(1)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/green(new_human), WEAR_BODY)
+ if(2)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/blue(new_human), WEAR_BODY)
+ if(3)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/purple(new_human), WEAR_BODY)
+ if(4)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/lightblue(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/stethoscope(new_human), WEAR_ACCESSORY)
+ //limb
new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/white(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/surgery(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/surgical(new_human), WEAR_FACE)
- new_human.equip_to_slot(new /obj/item/attachable/bayonet(new_human), WEAR_L_STORE)
- new_human.equip_to_slot(new /obj/item/device/flashlight(new_human), WEAR_R_STORE)
+/datum/equipment_preset/colonist/admin
+ name = "Civilian Administrator"
+ flags = EQUIPMENT_PRESET_EXTRA
+ faction = FACTION_COLONIST
+ assignment = "Administrator"
+ role_comm_title = "ADMIN"
+ paygrades = list(PAY_SHORT_CIV = JOB_PLAYTIME_TIER_0)
+ skills = /datum/skills/civilian
+ access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_LOGISTICS, ACCESS_CIVILIAN_ENGINEERING, ACCESS_CIVILIAN_BRIG, ACCESS_CIVILIAN_MEDBAY, ACCESS_CIVILIAN_COMMAND)
+ idtype = /obj/item/card/id/silver
+
+/datum/equipment_preset/colonist/admin/load_gear(mob/living/carbon/human/new_human)
+
+ new_human.undershirt = "undershirt"
+ //back
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/black(new_human), WEAR_BACK)
+ //face
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress, WEAR_L_EAR)
+ //outfit
+ add_business_outfit(new_human)
+ //limbs
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
+
+/datum/equipment_preset/colonist/cargo
+ name = "Civilian Logistics Worker"
+ flags = EQUIPMENT_PRESET_EXTRA
+ faction = FACTION_COLONIST
+ assignment = "Logistical Technician"
+ paygrades = list(PAY_SHORT_CIV = JOB_PLAYTIME_TIER_0)
+ skills = /datum/skills/civilian
+ access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_LOGISTICS)
+
+/datum/equipment_preset/colonist/cargo/load_gear(mob/living/carbon/human/new_human)
+
+ new_human.undershirt = "undershirt"
+ //back
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/marine/satchel(new_human), WEAR_BACK)
+ //face
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress, WEAR_L_EAR)
+ //uniform
+ add_boilersuit(new_human)
+ //jacket
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest(new_human), WEAR_JACKET)
+ //limb
+ var/random_cargo_shoe = rand(1,5)
+ switch(random_cargo_shoe)
+ if(1 to 2)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/civilian(new_human), WEAR_FEET)
+ if(3 to 4)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/civilian/brown(new_human), WEAR_FEET)
+ if(5)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/white(new_human), WEAR_FEET)
+ add_worker_gloves(new_human)
+
+/datum/equipment_preset/colonist/technician
+ name = "Civilian Maintenance Technician"
+ flags = EQUIPMENT_PRESET_EXTRA
+ faction = FACTION_COLONIST
+ assignment = "Maintenance Technician"
+ paygrades = list(PAY_SHORT_CIV = JOB_PLAYTIME_TIER_0)
+ skills = /datum/skills/MT
+ access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_ENGINEERING)
+
+/datum/equipment_preset/colonist/technician/load_gear(mob/living/carbon/human/new_human)
+
+ new_human.undershirt = "undershirt"
+ //back
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/marine/satchel(new_human), WEAR_BACK)
+ //face
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress, WEAR_L_EAR)
+ //head
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/dblue(new_human), WEAR_HEAD)
+ //uniform
+ add_worker_uniform(new_human)
+ //jacket
+ add_worker_jacket(new_human)
+ //waist
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/utility/full, WEAR_WAIST)
+ //limb
+ add_worker_shoe(new_human)
+ add_worker_gloves(new_human)
+
+/datum/equipment_preset/colonist/engineer
+ name = "Civilian Engineer"
+ flags = EQUIPMENT_PRESET_EXTRA
+ faction = FACTION_COLONIST
+ paygrades = list(PAY_SHORT_CIV = JOB_PLAYTIME_TIER_0)
+ skills = /datum/skills/MT
+ access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_ENGINEERING)
+
+/datum/equipment_preset/colonist/engineer/get_assignment(mob/living/carbon/human/new_human)
+ if(prob(85))
+ return "Engineer"
+ return "Foreman"
+
+/datum/equipment_preset/colonist/engineer/load_gear(mob/living/carbon/human/new_human)
+ new_human.undershirt = "undershirt"
+ //back
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/marine/satchel(new_human), WEAR_BACK)
+ //face
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress, WEAR_L_EAR)
+ //head
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/white(new_human), WEAR_HEAD)
+ //uniform
+ add_civilian_uniform(new_human)
+ //jacket
+ var/random_foreman_jacket= rand(1,4)
+ switch(random_foreman_jacket)
+ if(1)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/apron/overalls(new_human), WEAR_JACKET)
+ if(2)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/apron/overalls/tan(new_human), WEAR_JACKET)
+ if(3)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/windbreaker/windbreaker_yellow(new_human), WEAR_JACKET)
+ if(4)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/blue(new_human), WEAR_JACKET)
+ //waist
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/utility/full, WEAR_WAIST)
+ //limb
+ add_worker_shoe(new_human)
+ add_worker_gloves(new_human)
+
+/datum/equipment_preset/colonist/operations
+ name = "Civilian Operations Technician"
+ flags = EQUIPMENT_PRESET_EXTRA
+ faction = FACTION_COLONIST
+ assignment = "Operations Technician"
+ paygrades = list(PAY_SHORT_CIV = JOB_PLAYTIME_TIER_0)
+ skills = /datum/skills/civilian
+ access = list(ACCESS_UPP_GENERAL, ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_COMMAND)
+
+/datum/equipment_preset/colonist/operations/load_gear(mob/living/carbon/human/new_human)
+
+ new_human.undershirt = "undershirt"
+ //back
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/black(new_human), WEAR_BACK)
+ //face
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress, WEAR_L_EAR)
+ //uniform
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear(new_human), WEAR_BODY)
+ //limb
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
+
+/datum/equipment_preset/colonist/prisoner
+ name = "Prisoner"
+ flags = EQUIPMENT_PRESET_EXTRA
+ faction = FACTION_COLONIST
+ assignment = "Inmate"
+ paygrades = list(PAY_SHORT_CIV = JOB_PLAYTIME_TIER_0)
+ skills = /datum/skills/civilian
+ access = list(null)
+ idtype = /obj/item/card/id
+
+/datum/equipment_preset/colonist/prisoner/load_gear(mob/living/carbon/human/new_human)
+
+ new_human.undershirt = "undershirt"
+ //uniform
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/prison_boiler(new_human), WEAR_BODY)
+ //limb
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/white(new_human), WEAR_FEET)
+
+/datum/equipment_preset/colonist/security
+ name = "Civilian Security Guard, Generic"
+ flags = EQUIPMENT_PRESET_EXTRA
+ faction = FACTION_COLONIST
+ assignment = "Security Officer"
+ paygrades = list(PAY_SHORT_CPO = JOB_PLAYTIME_TIER_0)
+ skills = /datum/skills/civilian/survivor/marshal
+ access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_BRIG, ACCESS_CIVILIAN_COMMAND)
+
+/datum/equipment_preset/colonist/security/load_gear(mob/living/carbon/human/new_human)
+
+ new_human.undershirt = "undershirt"
+ //back
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/black, WEAR_BACK)
+ //face
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress, WEAR_L_EAR)
+ //uniform
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/grey(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/black(new_human), WEAR_ACCESSORY)
+ //jacket
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/ballistic, WEAR_JACKET)
+ //waist
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/colonist, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol, WEAR_IN_BELT)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol, WEAR_IN_BELT)
+ //limbs
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup, WEAR_FEET)
+ //pockets
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full/alternate, WEAR_L_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/pistol/alt, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/m4a3, WEAR_IN_R_STORE)
+
+/datum/equipment_preset/colonist/security/weyland
+ name = "Civilian Security Guard, Wey-Yu"
+ flags = EQUIPMENT_PRESET_EXTRA
+ faction = FACTION_COLONIST
+ faction_group = FACTION_LIST_WY_COLONY
+ assignment = "Weyland-Yutani Corporate Security Officer"
+ paygrades = list(PAY_SHORT_CPO = JOB_PLAYTIME_TIER_0)
+ skills = /datum/skills/civilian/survivor/marshal
+ access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_BRIG, ACCESS_CIVILIAN_COMMAND, ACCESS_WY_SECURITY)
+
+/datum/equipment_preset/colonist/security/weyland/load_gear(mob/living/carbon/human/new_human)
+
+ new_human.undershirt = "undershirt"
+ //back
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/black, WEAR_BACK)
+ //face
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress, WEAR_L_EAR)
+ //uniform
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/black(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/blue(new_human), WEAR_ACCESSORY)
+ //jacket
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest, WEAR_JACKET)
+ //waist
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/colonist, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/vp70, WEAR_IN_BELT)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/vp70, WEAR_IN_BELT)
+ //limbs
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup, WEAR_FEET)
+ //pockets
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full/alternate, WEAR_L_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/pistol/alt, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/vp70, WEAR_IN_R_STORE)
+
+/datum/equipment_preset/colonist/security/trijent
+ name = "Civilian Security Guard, Trijent Corp"
+ languages = list(LANGUAGE_JAPANESE, LANGUAGE_ENGLISH)
+ flags = EQUIPMENT_PRESET_EXTRA
+ faction = FACTION_COLONIST
+ assignment = "Trijent Corporate Security Officer"
+ paygrades = list(PAY_SHORT_CPO = JOB_PLAYTIME_TIER_0)
+ skills = /datum/skills/civilian/survivor/marshal
+ access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_BRIG, ACCESS_CIVILIAN_COMMAND, ACCESS_WY_SECURITY)
+
+/datum/equipment_preset/colonist/security/trijent/load_gear(mob/living/carbon/human/new_human)
+
+ new_human.undershirt = "undershirt"
+ //back
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/black, WEAR_BACK)
+ //face
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress, WEAR_L_EAR)
+ //uniform
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/blue(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/blue(new_human), WEAR_ACCESSORY)
+ //jacket
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest, WEAR_JACKET)
+ //waist
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/colonist, WEAR_WAIST)
+ //limbs
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup, WEAR_FEET)
+ //pockets
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full/alternate, WEAR_L_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/pistol/alt, WEAR_R_STORE)
+
+/datum/equipment_preset/colonist/security/prison
+ name = "Civilian Security Guard, Prison"
+ flags = EQUIPMENT_PRESET_EXTRA
+ faction = FACTION_COLONIST
+ faction_group = FACTION_LIST_UA_COLONY
+ assignment = "Corrections Officer"
+ paygrades = list(PAY_SHORT_CPO = JOB_PLAYTIME_TIER_0)
+ skills = /datum/skills/civilian/survivor/marshal
+ access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_BRIG, ACCESS_CIVILIAN_COMMAND)
+ idtype = /obj/item/card/id/silver
+
+/datum/equipment_preset/colonist/security/prison/load_gear(mob/living/carbon/human/new_human)
+
+ new_human.undershirt = "undershirt"
+ //back
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/black, WEAR_BACK)
+ //face
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress, WEAR_L_EAR)
+ //head
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/corrections, WEAR_HEAD)
+ //uniform
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/boilersuit/darkblue, WEAR_BODY)
+ //jacket
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/ballistic, WEAR_JACKET)
+ //waist
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/colonist, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol, WEAR_IN_BELT)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol, WEAR_IN_BELT)
+ //limbs
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup, WEAR_FEET)
+ //pockets
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full/alternate, WEAR_L_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/pistol/alt, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/m4a3, WEAR_IN_R_STORE)
+
+/datum/equipment_preset/colonist/security/guard
+ name = "Civilian Security Guard, UA Colonial Guard"
+ flags = EQUIPMENT_PRESET_EXTRA
+ faction_group = FACTION_LIST_UA_COLONY
+ assignment = "Colonial Militiaman"
+ paygrades = list(PAY_SHORT_ME2 = JOB_PLAYTIME_TIER_0)
+ skills = /datum/skills/civilian/survivor/marshal
+ access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_BRIG, ACCESS_CIVILIAN_COMMAND, ACCESS_MARINE_PREP)
+ idtype = /obj/item/card/id/dogtag
+
+/datum/equipment_preset/colonist/security/guard/load_gear(mob/living/carbon/human/new_human)
+
+ new_human.undershirt = "undershirt"
+ //back
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/marine/satchel, WEAR_BACK)
+ //face
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/guard, WEAR_L_EAR)
+ //head
+ var/maybecap = rand(1,3)
+ switch(maybecap)
+ if(1)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/ua_riot, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/prop/helmetgarb/riot_shield, WEAR_IN_HELMET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/khaki, WEAR_IN_BACK)
+ if(2)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/khaki, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/ua_riot, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/prop/helmetgarb/riot_shield, WEAR_IN_BACK)
+ if(3)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/ua_riot, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/prop/helmetgarb/riot_shield, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/khaki, WEAR_IN_BACK)
+ //uniform
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/boilersuit/khaki, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/ranks/marine/e2, WEAR_ACCESSORY)
+ //jacket
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/ballistic, WEAR_JACKET)
+ //waist
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/colonist, WEAR_WAIST)
+ //limbs
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup, WEAR_FEET)
+ add_worker_gloves(new_human)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/rifle/m20a, WEAR_J_STORE)
+
+ //pockets
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full/alternate, WEAR_L_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/magazine, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/m20a, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/m20a, WEAR_IN_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/m20a, WEAR_IN_R_STORE)
+
+/datum/equipment_preset/colonist/security/guard/spanish
+ name = "Civilian Security Guard, UA Colonial Guard (Spanish)"
+ languages = list(LANGUAGE_SPANISH)
+
+ //back
+ //face
+ //head
+ //uniform
+ //jacket
+ //waist
+ //limbs
+ //pockets
diff --git a/code/modules/gear_presets/corpses.dm b/code/modules/gear_presets/corpses.dm
index 0653fc45ff3..2df5f5cbd5c 100644
--- a/code/modules/gear_presets/corpses.dm
+++ b/code/modules/gear_presets/corpses.dm
@@ -45,568 +45,373 @@
new_human.updatehealth()
new_human.pulse = PULSE_NONE
-/datum/equipment_preset/corpse/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress(new_human), WEAR_L_EAR)
- add_random_survivor_equipment(new_human)
- add_survivor_weapon_pistol(new_human)
-
-//*****************************************************************************************************/
-
+/datum/equipment_preset/corpse/load_name(mob/living/carbon/human/new_human, randomise)
+ new_human.gender = pick(50;MALE,50;FEMALE)
+ var/datum/preferences/A = new
+ A.randomize_appearance(new_human)
+ var/random_name = capitalize(pick(new_human.gender == MALE ? GLOB.first_names_male : GLOB.first_names_female)) + " " + capitalize(pick(GLOB.last_names))
+ var/static/list/colors = list("BLACK" = list(15, 15, 10), "BROWN" = list(48, 38, 18), "BROWN" = list(48, 38, 18),"BLUE" = list(29, 51, 65), "GREEN" = list(40, 61, 39), "STEEL" = list(46, 59, 54))
+ var/static/list/hair_colors = list("BLACK" = list(15, 15, 10), "BROWN" = list(48, 38, 18), "AUBURN" = list(77, 48, 36), "BLONDE" = list(95, 76, 44))
+ var/hair_color = pick(hair_colors)
+ new_human.r_hair = hair_colors[hair_color][1]
+ new_human.g_hair = hair_colors[hair_color][2]
+ new_human.b_hair = hair_colors[hair_color][3]
+ new_human.r_facial = hair_colors[hair_color][1]
+ new_human.g_facial = hair_colors[hair_color][2]
+ new_human.b_facial = hair_colors[hair_color][3]
+ var/eye_color = pick(colors)
+ new_human.r_eyes = colors[eye_color][1]
+ new_human.g_eyes = colors[eye_color][2]
+ new_human.b_eyes = colors[eye_color][3]
+ if(new_human.gender == MALE)
+ new_human.h_style = pick("Undercut, Top", "Partly Shaved", "CIA", "Mulder", "Medium Fade", "High Fade", "Pixie Cut Left", "Pixie Cut Right", "Coffee House Cut")
+ new_human.f_style = pick("Shaved", "Shaved", "Shaved", "Shaved", "Shaved", "Shaved", "3 O'clock Shadow", "3 O'clock Shadow", "3 O'clock Shadow", "3 O'clock Moustache", "5 O'clock Shadow", "5 O'clock Moustache", "7 O'clock Shadow", "7 O'clock Moustache",)
+ else
+ new_human.h_style = pick("Undercut, Top", "CIA", "Mulder", "Pixie Cut Left", "Pixie Cut Right", "Scully", "Pvt. Redding", "Bun", "Short Bangs")
+ new_human.change_real_name(new_human, random_name)
+ new_human.age = rand(20,40)
//*****************************************************************************************************/
// Civilians
-
-/datum/equipment_preset/corpse/prisoner
- name = "Corpse - Prisoner"
- assignment = "Prisoner"
-
-/datum/equipment_preset/corpse/prisoner/load_gear(mob/living/carbon/human/new_human)
- add_ice_colony_survivor_equipment(new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/color/orange(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/attachable/bayonet(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(new_human), WEAR_FEET)
-
-//*****************************************************************************************************/
-
-/datum/equipment_preset/corpse/chef
- name = "Corpse - Chef"
- assignment = "Chef"
+/datum/equipment_preset/corpse/bluecollar
+ name = "Corpse - Blue-Collar"
+ flags = EQUIPMENT_PRESET_EXTRA
+ faction = FACTION_COLONIST
+ paygrades = list(PAY_SHORT_CIV = JOB_PLAYTIME_TIER_0)
+ skills = /datum/skills/civilian
access = list(ACCESS_CIVILIAN_PUBLIC)
-/datum/equipment_preset/corpse/chef/load_gear(mob/living/carbon/human/new_human)
- add_ice_colony_survivor_equipment(new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/chef(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/chef/classic(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/chefhat(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio(new_human), WEAR_IN_BACK)
-
-//*****************************************************************************************************/
-
-/datum/equipment_preset/corpse/doctor
- name = "Corpse - Doctor"
- assignment = "Doctor"
- idtype = /obj/item/card/id/silver/clearance_badge
- xenovictim = TRUE
- access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_RESEARCH, ACCESS_CIVILIAN_MEDBAY)
-
-/datum/equipment_preset/corpse/doctor/load_gear(mob/living/carbon/human/new_human)
- add_ice_colony_survivor_equipment(new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/hud/health(new_human), WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/surgical(new_human), WEAR_FACE)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/med(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/chef/classic/medical(new_human), WEAR_JACKET)
- add_random_survivor_medical_gear(new_human)
-
-//*****************************************************************************************************/
+/datum/equipment_preset/corpse/bluecollar/get_assignment(mob/living/carbon/human/new_human)
+ if(prob(50))
+ return "Class D Inhabitant"
-/datum/equipment_preset/corpse/engineer
- name = "Corpse - Engineer"
- assignment = "Engineer"
- xenovictim = TRUE
- access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_LOGISTICS, ACCESS_CIVILIAN_ENGINEERING)
-
-/datum/equipment_preset/corpse/engineer/load_gear(mob/living/carbon/human/new_human)
- add_ice_colony_survivor_equipment(new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/engineer(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/utility/full(new_human), WEAR_WAIST)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/welding(new_human), WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET)
+ return "Class C Inhabitant"
-//*****************************************************************************************************/
+/datum/equipment_preset/corpse/bluecollar/load_gear(mob/living/carbon/human/new_human)
+ new_human.undershirt = "undershirt"
+ //back
+ add_random_satchel(new_human)
+ //face
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress, WEAR_L_EAR)
+ //uniform
+ add_civilian_uniform(new_human)
+ //jacket
+ add_civilian_jacket(new_human)
+ //limbs
+ add_civilian_shoe(new_human)
-/datum/equipment_preset/corpse/scientist
- name = "Corpse - Scientist"
- assignment = "Scientist"
- idtype = /obj/item/card/id/silver/clearance_badge/scientist
+/datum/equipment_preset/corpse/bluecollar/burst
+ name = "Corpse - Blue-Collar (Burst)"
xenovictim = TRUE
- access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_LOGISTICS, ACCESS_CIVILIAN_RESEARCH, ACCESS_CIVILIAN_MEDBAY)
-
-/datum/equipment_preset/corpse/scientist/load_gear(mob/living/carbon/human/new_human)
- add_ice_colony_survivor_equipment(new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/virologist(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/chem(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/surgery/green(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/paper/research_notes/good(new_human), WEAR_IN_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/reagent_container/glass/beaker/vial/random/good(new_human), WEAR_IN_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/surgical(new_human), WEAR_FACE)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/science(new_human), WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/motiondetector(new_human), WEAR_IN_BACK)
-//*****************************************************************************************************/
+/datum/equipment_preset/corpse/whitecollar
+ name = "Corpse - White-Collar"
+ flags = EQUIPMENT_PRESET_EXTRA
+ faction = FACTION_COLONIST
+ paygrades = list(PAY_SHORT_CIV = JOB_PLAYTIME_TIER_0)
+ skills = /datum/skills/civilian
+ access = list(ACCESS_CIVILIAN_PUBLIC)
-/datum/equipment_preset/corpse/miner
- name = "Corpse - Shaft Miner"
- assignment = "Shaft Miner"
- xenovictim = TRUE
- access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_LOGISTICS, ACCESS_CIVILIAN_ENGINEERING)
+/datum/equipment_preset/corpse/whitecollar/get_assignment(mob/living/carbon/human/new_human)
+ if(prob(50))
+ return "Class B Inhabitant"
-/datum/equipment_preset/corpse/miner/load_gear(mob/living/carbon/human/new_human)
- add_ice_colony_survivor_equipment(new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/miner(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/industrial(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/flashlight/lantern(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/yellow(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full(new_human), WEAR_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/orange(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET)
+ return "Class A Inhabitant"
-//*****************************************************************************************************/
+/datum/equipment_preset/corpse/whitecollar/load_gear(mob/living/carbon/human/new_human)
-/datum/equipment_preset/corpse/security
- name = "Corpse - Security"
- assignment = "Security Officer"
- xenovictim = TRUE
- access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_BRIG, ACCESS_CIVILIAN_MEDBAY, ACCESS_CIVILIAN_COMMAND)
-
-/datum/equipment_preset/corpse/security/load_gear(mob/living/carbon/human/new_human)
- add_ice_colony_survivor_equipment(new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/security(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/security(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/full(new_human), WEAR_WAIST)
- new_human.equip_to_slot_or_del(new /obj/item/attachable/bayonet(new_human.back), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio(new_human), WEAR_IN_BACK)
- if(new_human.disabilities & NEARSIGHTED)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud/prescription(new_human), WEAR_EYES)
- else
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud(new_human), WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET)
-
-//*****************************************************************************************************/
+ new_human.undershirt = "undershirt"
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress, WEAR_L_EAR)
+ //back
+ add_random_satchel(new_human)
+ //outfit
+ add_business_outfit(new_human)
+ var/random_tie = rand(1,2)
+ switch(random_tie)
+ if(1)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/black(new_human), WEAR_ACCESSORY)
+ if(2)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/blue(new_human), WEAR_ACCESSORY)
+ //limb
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
-/datum/equipment_preset/corpse/security/cmb
- name = "Corpse - Colonial Marshal Deputy"
- rank = JOB_CMB
- paygrades = list(PAY_SHORT_CMBD = JOB_PLAYTIME_TIER_0)
- idtype = /obj/item/card/id/deputy
+/datum/equipment_preset/corpse/whitecollar/burst
+ name = "Corpse - White-Collar (Burst)"
xenovictim = TRUE
- access = list(
- ACCESS_CIVILIAN_PUBLIC,
- ACCESS_CIVILIAN_LOGISTICS,
- ACCESS_CIVILIAN_ENGINEERING,
- ACCESS_CIVILIAN_RESEARCH,
- ACCESS_CIVILIAN_BRIG,
- ACCESS_CIVILIAN_MEDBAY,
- ACCESS_CIVILIAN_COMMAND,
- )
-/datum/equipment_preset/corpse/security/cmb/load_gear(mob/living/carbon/human/new_human)
- add_ice_colony_survivor_equipment(new_human)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CMB/limited(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/CM_uniform(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/CMB(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/heavy(new_human), WEAR_WAIST)
- if(new_human.disabilities & NEARSIGHTED)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud/prescription(new_human), WEAR_EYES)
- else
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud(new_human), WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/CMB(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET)
- . = ..()
-
-//*****************************************************************************************************/
-
-/datum/equipment_preset/corpse/liaison
- name = "Corpse - Corporate Liaison"
- assignment = JOB_EXECUTIVE
- rank = JOB_EXECUTIVE
- faction_group = FACTION_LIST_WY
- paygrades = list(PAY_SHORT_WYC3 = JOB_PLAYTIME_TIER_0)
- idtype = /obj/item/card/id/silver/clearance_badge/cl
- xenovictim = TRUE
- access = list(
- ACCESS_WY_COLONIAL,
- ACCESS_WY_EXEC,
- ACCESS_CIVILIAN_PUBLIC,
- ACCESS_CIVILIAN_LOGISTICS,
- ACCESS_CIVILIAN_ENGINEERING,
- ACCESS_CIVILIAN_RESEARCH,
- ACCESS_CIVILIAN_BRIG,
- ACCESS_CIVILIAN_MEDBAY,
- ACCESS_CIVILIAN_COMMAND,
- )
+/datum/equipment_preset/corpse/researcher
+ name = "Corpse - Researcher"
+ flags = EQUIPMENT_PRESET_EXTRA
+ faction = FACTION_COLONIST
+ assignment = "Research Associate"
+ paygrades = list(PAY_SHORT_CCMO = JOB_PLAYTIME_TIER_0)
+ skills = /datum/skills/researcher
+ access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_RESEARCH, ACCESS_WY_GENERAL, ACCESS_WY_COLONIAL, ACCESS_WY_RESEARCH)
-/datum/equipment_preset/corpse/liaison/load_gear(mob/living/carbon/human/new_human)
- var/random = rand(1,4)
- add_ice_colony_survivor_equipment(new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/aviator(new_human), WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/vp70(new_human), WEAR_WAIST)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/lockable(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio(new_human), WEAR_IN_BACK)
- add_random_cl_survivor_loot(new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
+/datum/equipment_preset/corpse/researcher/load_gear(mob/living/carbon/human/new_human)
- switch(random)
+ new_human.undershirt = "undershirt"
+ //back
+ add_random_satchel(new_human)
+ //face
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress, WEAR_L_EAR)
+ //uniform
+ add_professionalwear(new_human)
+ var/random_tie= rand(1,5)
+ switch(random_tie)
if(1)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/blue(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/black(new_human), WEAR_ACCESSORY)
if(2)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/brown(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/blue(new_human), WEAR_ACCESSORY)
if(3)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/corporate_formal(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/green(new_human), WEAR_ACCESSORY)
if(4)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/black(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest(new_human), WEAR_JACKET)
-
- . = ..()
-
-//*****************************************************************************************************/
-
-/datum/equipment_preset/corpse/prison_guard
- name = "Corpse - Prison Guard"
- assignment = "Prison Guard"
- access = list(
- ACCESS_CIVILIAN_PUBLIC,
- ACCESS_CIVILIAN_LOGISTICS,
- ACCESS_CIVILIAN_ENGINEERING,
- ACCESS_CIVILIAN_RESEARCH,
- ACCESS_CIVILIAN_BRIG,
- ACCESS_CIVILIAN_MEDBAY,
- ACCESS_CIVILIAN_COMMAND,
- )
-
-/datum/equipment_preset/corpse/prison_guard/load_gear(mob/living/carbon/human/new_human)
- add_ice_colony_survivor_equipment(new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/security(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/security(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET)
-
-//*****************************************************************************************************/
- /////////////////Officers//////////////////////
-
-/datum/equipment_preset/corpse/manager
- name = "Corpse - Colony Division Manager"
- assignment = "Colonial Division Manager"
- rank = JOB_DIVISION_MANAGER
- faction_group = FACTION_LIST_WY
- paygrades = list(PAY_SHORT_WYC8 = JOB_PLAYTIME_TIER_0)
- access = list(
- ACCESS_WY_GENERAL,
- ACCESS_WY_COLONIAL,
- ACCESS_WY_MEDICAL,
- ACCESS_WY_SECURITY,
- ACCESS_WY_ENGINEERING,
- ACCESS_WY_FLIGHT,
- ACCESS_WY_RESEARCH,
- ACCESS_WY_EXEC,
- ACCESS_CIVILIAN_PUBLIC,
- ACCESS_CIVILIAN_LOGISTICS,
- ACCESS_CIVILIAN_ENGINEERING,
- ACCESS_CIVILIAN_RESEARCH,
- ACCESS_CIVILIAN_BRIG,
- ACCESS_CIVILIAN_MEDBAY,
- ACCESS_CIVILIAN_COMMAND,
- )
-
-/datum/equipment_preset/corpse/manager/load_gear(mob/living/carbon/human/new_human)
- add_ice_colony_survivor_equipment(new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/ivy(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/lockable(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/bulletproof(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses(new_human), WEAR_EYES)
-
-//*****************************************************************************************************/
-
-/datum/equipment_preset/corpse/administrator
- name = "Corpse - Colony Administrator"
- assignment = "Colonial Administrator"
- rank = JOB_DIRECTOR
- faction_group = FACTION_LIST_WY
- paygrades = list(PAY_SHORT_WYC10 = JOB_PLAYTIME_TIER_0)
- idtype = /obj/item/card/id/silver/cl
- access = list(
- ACCESS_CIVILIAN_PUBLIC,
- ACCESS_CIVILIAN_LOGISTICS,
- ACCESS_CIVILIAN_ENGINEERING,
- ACCESS_CIVILIAN_RESEARCH,
- ACCESS_CIVILIAN_BRIG,
- ACCESS_CIVILIAN_MEDBAY,
- ACCESS_CIVILIAN_COMMAND,
- ACCESS_WY_GENERAL,
- ACCESS_WY_COLONIAL,
- ACCESS_WY_MEDICAL,
- ACCESS_WY_SECURITY,
- ACCESS_WY_ENGINEERING,
- ACCESS_WY_FLIGHT,
- ACCESS_WY_RESEARCH,
- ACCESS_WY_EXEC,
- ACCESS_WY_PMC,
- ACCESS_WY_PMC_TL,
- ACCESS_WY_ARMORY,
- ACCESS_WY_SECRETS,
- ACCESS_WY_LEADERSHIP,
- ACCESS_WY_SENIOR_LEAD,
- )
-
-/datum/equipment_preset/corpse/administrator/load_gear(mob/living/carbon/human/new_human)
- add_ice_colony_survivor_equipment(new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/ivy(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/lockable(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/bulletproof(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/vp78(new_human), WEAR_WAIST)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses(new_human), WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/cigarette/cigar/cohiba(new_human), WEAR_FACE)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/tool/lighter/zippo/executive(new_human), WEAR_R_STORE)
- add_random_cl_survivor_loot(new_human)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/purple(new_human), WEAR_ACCESSORY)
+ if(5)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/red(new_human), WEAR_ACCESSORY)
+ //jacket
+ var/random_researcher_suit = rand(1,5)
+ switch(random_researcher_suit)
+ if(1 to 2)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat(new_human), WEAR_JACKET)
+ if(3)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/vest/tan(new_human), WEAR_JACKET)
+ if(4)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/vest(new_human), WEAR_JACKET)
+ if(5)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/vest/grey(new_human), WEAR_JACKET)
+ //limb
+ add_dress_shoes(new_human)
-/datum/equipment_preset/corpse/administrator/burst
- name = "Corpse - Burst Colony Administrator"
+/datum/equipment_preset/corpse/researcher/burst
+ name = "Corpse - Researcher (Burst)"
xenovictim = TRUE
-//*****************************************************************************************************/
+/datum/equipment_preset/corpse/doctor
+ name = "Corpse - Doctor"
+ flags = EQUIPMENT_PRESET_EXTRA
+ faction = FACTION_COLONIST
+ assignment = "Medical Doctor"
+ paygrades = list(PAY_SHORT_CDOC = JOB_PLAYTIME_TIER_0)
+ skills = /datum/skills/civilian/survivor/doctor
+ access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_MEDBAY)
-/datum/equipment_preset/corpse/wysec
- name = "Corpse - Weyland-Yutani Corporate Security Guard"
- idtype = /obj/item/card/id/pmc
- assignment = "Weyland-Yutani Corporate Security Guard"
- access = list(
- ACCESS_CIVILIAN_PUBLIC,
- ACCESS_CIVILIAN_LOGISTICS,
- ACCESS_CIVILIAN_ENGINEERING,
- ACCESS_CIVILIAN_RESEARCH,
- ACCESS_CIVILIAN_BRIG,
- ACCESS_CIVILIAN_MEDBAY,
- ACCESS_CIVILIAN_COMMAND,
- ACCESS_WY_SECURITY,
- ACCESS_WY_COLONIAL,
- ACCESS_WY_GENERAL,
- )
+/datum/equipment_preset/corpse/doctor/load_gear(mob/living/carbon/human/new_human)
-/datum/equipment_preset/corpse/wysec/load_gear(mob/living/carbon/human/new_human)
- add_ice_colony_survivor_equipment(new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/white_service(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/security(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET)
+ new_human.undershirt = "undershirt"
+ //back
+ add_random_satchel(new_human)
+ //face
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress, WEAR_L_EAR)
+ //uniform
+ add_professionalwear(new_human)
+ add_tie(new_human)
+ //jacket
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat(new_human), WEAR_JACKET)
+ //limb
+ add_dress_shoes(new_human)
-//*****************************************************************************************************/
+/datum/equipment_preset/corpse/doctor/burst
+ name = "Corpse - Doctor (Burst)"
+ xenovictim = TRUE
-//Colonists
+/datum/equipment_preset/corpse/doctor/scrubs
+ name = "Corpse - Doctor, Scrubs"
-/datum/equipment_preset/corpse/colonist
- name = "Corpse - Colonist"
+/datum/equipment_preset/corpse/doctor/scrubs/load_gear(mob/living/carbon/human/new_human)
-/datum/equipment_preset/colonist/load_gear(mob/living/carbon/human/new_human)
- add_ice_colony_survivor_equipment(new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/norm(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine(new_human), WEAR_FEET)
+ new_human.undershirt = "undershirt"
+ //back
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/blue(new_human), WEAR_BACK)
+ //uniform
+ var/random_scrubs= rand(1,4)
+ switch(random_scrubs)
+ if(1)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/green(new_human), WEAR_BODY)
+ if(2)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/blue(new_human), WEAR_BODY)
+ if(3)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/purple(new_human), WEAR_BODY)
+ if(4)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/lightblue(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/stethoscope(new_human), WEAR_ACCESSORY)
+ //limb
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/white(new_human), WEAR_FEET)
-/datum/equipment_preset/corpse/colonist/burst
- name = "Corpse - Burst Colonist"
+/datum/equipment_preset/corpse/doctor/scrubs/burst
+ name = "Corpse - Doctor, Scrubs (Burst)"
xenovictim = TRUE
-//*****************************************************************************************************/
-
-/datum/equipment_preset/corpse/colonist/random
- name = "Corpse - Colonist Random"
+/datum/equipment_preset/corpse/prisoner
+ name = "Corpse - Prisoner"
+ faction = FACTION_COLONIST
+ assignment = "Inmate"
+ access = list(null)
+ idtype = /obj/item/card/id
-/datum/equipment_preset/corpse/colonist/random/load_gear(mob/living/carbon/human/new_human)
- var/random_surv_type = pick(SSmapping.configs[GROUND_MAP].survivor_types)
- var/datum/equipment_preset/survivor/surv_equipment = new random_surv_type
- surv_equipment.load_gear(new_human)
+/datum/equipment_preset/corpse/prisoner/load_gear(mob/living/carbon/human/new_human)
+ new_human.undershirt = "undershirt"
+ //uniform
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/prison_boiler(new_human), WEAR_BODY)
+ //limb
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/white(new_human), WEAR_FEET)
-/datum/equipment_preset/corpse/colonist/random/burst
- name = "Corpse - Burst Colonist Random"
+/datum/equipment_preset/corpse/prisoner/burst
+ name = "Corpse - Prisoner (Burst)"
xenovictim = TRUE
-//*****************************************************************************************************/
-
-/datum/equipment_preset/corpse/colonist/kutjevo
- name = "Corpse - Colonist Kutjevo"
+/datum/equipment_preset/corpse/guard
+ name = "Corpse - Security Guard, Prison"
+ flags = EQUIPMENT_PRESET_EXTRA
+ faction = FACTION_COLONIST
+ assignment = "Corrections Officer"
+ paygrades = list(PAY_SHORT_CPO = JOB_PLAYTIME_TIER_0)
+ skills = /datum/skills/civilian/survivor/marshal
+ access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_BRIG, ACCESS_CIVILIAN_COMMAND)
-/datum/equipment_preset/corpse/colonist/kutjevo/load_gear(mob/living/carbon/human/new_human)
+/datum/equipment_preset/corpse/guard/load_gear(mob/living/carbon/human/new_human)
- add_random_kutjevo_survivor_uniform(new_human)
- add_random_kutjevo_survivor_equipment(new_human)
- add_random_survivor_equipment(new_human)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/norm(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine(new_human), WEAR_FEET)
+ new_human.undershirt = "undershirt"
+ //back
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/black, WEAR_BACK)
+ //face
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress, WEAR_L_EAR)
+ //head
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/corrections, WEAR_HEAD)
+ //uniform
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/boilersuit/darkblue, WEAR_BODY)
+ //jacket
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/ballistic, WEAR_JACKET)
+ //waist
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/colonist, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol, WEAR_IN_BELT)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol, WEAR_IN_BELT)
+ //limbs
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup, WEAR_FEET)
+ //pockets
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full/alternate, WEAR_L_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/pistol/alt, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/m4a3, WEAR_IN_R_STORE)
-/datum/equipment_preset/corpse/colonist/kutjevo/burst
- name = "Corpse - Burst Colonist Kutjevo"
+/datum/equipment_preset/corpse/guard/burst
+ name = "Corpse - Security Guard, Prison (Burst)"
xenovictim = TRUE
-//*****************************************************************************************************/
-
-//UA Riot Control Officer
-
-/datum/equipment_preset/corpse/ua_riot
- name = "Corpse - UA Officer"
- assignment = "United Americas Riot Officer"
- idtype = /obj/item/card/id/silver
- access = list(
- ACCESS_CIVILIAN_PUBLIC,
- ACCESS_CIVILIAN_LOGISTICS,
- ACCESS_CIVILIAN_ENGINEERING,
- ACCESS_CIVILIAN_RESEARCH,
- ACCESS_CIVILIAN_BRIG,
- ACCESS_CIVILIAN_MEDBAY,
- ACCESS_CIVILIAN_COMMAND,
- )
+/datum/equipment_preset/corpse/riot
+ name = "Corpse - Security Guard, UA Colonial Guard"
+ flags = EQUIPMENT_PRESET_EXTRA
+ faction = FACTION_COLONIST
+ assignment = "Colonial Militiaman"
+ paygrades = list(PAY_SHORT_ME2 = JOB_PLAYTIME_TIER_0)
+ skills = /datum/skills/civilian/survivor/marshal
+ access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_BRIG, ACCESS_CIVILIAN_COMMAND)
+ idtype = /obj/item/card/id/dogtag
-/datum/equipment_preset/corpse/ua_riot/load_gear(mob/living/carbon/human/new_human)
- var/random = rand(1,5)
- add_ice_colony_survivor_equipment(new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/ua_riot(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/veteran/ua_riot(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/ua_riot(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/prop/helmetgarb/riot_shield(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/classic_baton(new_human), WEAR_WAIST)
+/datum/equipment_preset/corpse/riot/load_gear(mob/living/carbon/human/new_human)
- switch(random)
+ new_human.undershirt = "undershirt"
+ //back
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/marine/satchel, WEAR_BACK)
+ //face
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress, WEAR_L_EAR)
+ //head
+ var/maybecap = rand(1,3)
+ switch(maybecap)
if(1)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses(new_human), WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/ua_riot, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/prop/helmetgarb/riot_shield, WEAR_IN_HELMET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/khaki, WEAR_IN_BACK)
if(2)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/big(new_human), WEAR_EYES)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/khaki, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/ua_riot, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/prop/helmetgarb/riot_shield, WEAR_IN_BACK)
if(3)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/aviator(new_human), WEAR_EYES)
- if(4)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud(new_human), WEAR_EYES)
- if(5)
- new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/high_explosive/frag(new_human), WEAR_IN_BACK)
-
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/ua_riot, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/prop/helmetgarb/riot_shield, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/khaki, WEAR_IN_BACK)
+ //uniform
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/boilersuit/khaki, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/ranks/marine/e2, WEAR_ACCESSORY)
+ //jacket
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/ballistic, WEAR_JACKET)
+ //waist
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/colonist, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol, WEAR_IN_BELT)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol, WEAR_IN_BELT)
+ //limbs
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup, WEAR_FEET)
+ add_worker_gloves(new_human)
+ //pockets
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full/alternate, WEAR_L_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/pistol/alt, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/m4a3, WEAR_IN_R_STORE)
-/datum/equipment_preset/corpse/ua_riot/burst
- name = "Corpse - Burst UA Officer"
+/datum/equipment_preset/corpse/riot/burst
+ name = "Corpse - Security Guard, UA Colonial Guard (Burst)"
xenovictim = TRUE
-//*****************************************************************************************************/
-
-//Colonial Supervisor
-
-/datum/equipment_preset/corpse/wy
- flags = EQUIPMENT_PRESET_STUB
-
-/datum/equipment_preset/corpse/wy/manager
- name = "Corpse - Corporate Supervisor"
- assignment = "Colony Supervisor"
+/datum/equipment_preset/corpse/security
+ name = "Corpse - Security Guard, Wey-Yu"
flags = EQUIPMENT_PRESET_EXTRA
- paygrades = list(PAY_SHORT_WYC6 = JOB_PLAYTIME_TIER_0)
- rank = FACTION_WY
- idtype = /obj/item/card/id/silver/clearance_badge/manager
- faction_group = FACTION_LIST_WY
- access = list(
- ACCESS_WY_GENERAL,
- ACCESS_WY_COLONIAL,
- ACCESS_WY_LEADERSHIP,
- ACCESS_WY_SECURITY,
- ACCESS_WY_EXEC,
- ACCESS_WY_RESEARCH,
- ACCESS_WY_ENGINEERING,
- ACCESS_WY_MEDICAL,
- ACCESS_ILLEGAL_PIRATE,
- )
-
-/datum/equipment_preset/corpse/wy/manager/load_gear(mob/living/carbon/human/new_human)
- add_ice_colony_survivor_equipment(new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/suit_jacket/manager(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/lockable/liaison(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/manager(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/manager(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/vp78(new_human), WEAR_WAIST)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full(new_human), WEAR_R_STORE)
- add_random_cl_survivor_loot(new_human)
-
-/datum/equipment_preset/corpse/wy/manager/burst
- name = "Corpse - Burst Corporate Supervisor"
- xenovictim = TRUE
-
-//*****************************************************************************************************/
-
-//Faction Specific Corpses
-
-//CLF
-
-/datum/equipment_preset/corpse/clf
- name = "Corpse - Colonial Liberation Front Soldier"
- assignment = JOB_CLF
- idtype = /obj/item/card/id/data
- rank = JOB_CLF
- faction = FACTION_CLF
-
-/datum/equipment_preset/corpse/clf/New()
- . = ..()
- access = get_access(ACCESS_LIST_EMERGENCY_RESPONSE) + get_access(ACCESS_LIST_COLONIAL_ALL)
+ faction = FACTION_COLONIST
+ assignment = "Weyland-Yutani Corporate Security Officer"
+ paygrades = list(PAY_SHORT_CPO = JOB_PLAYTIME_TIER_0)
+ skills = /datum/skills/civilian/survivor/marshal
+ access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_BRIG, ACCESS_CIVILIAN_COMMAND, ACCESS_WY_SECURITY)
-/datum/equipment_preset/corpse/clf/load_gear(mob/living/carbon/human/new_human)
+/datum/equipment_preset/colonist/corpse/security/load_gear(mob/living/carbon/human/new_human)
- spawn_rebel_uniform(new_human)
- spawn_rebel_suit(new_human)
- spawn_rebel_helmet(new_human)
- spawn_rebel_shoes(new_human)
- spawn_rebel_gloves(new_human)
- spawn_rebel_belt(new_human)
+ new_human.undershirt = "undershirt"
+ //back
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/black, WEAR_BACK)
+ //face
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress, WEAR_L_EAR)
+ //uniform
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/black(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/blue(new_human), WEAR_ACCESSORY)
+ //jacket
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest, WEAR_JACKET)
+ //waist
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/colonist, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/vp70, WEAR_IN_BELT)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/vp70, WEAR_IN_BELT)
+ //limbs
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup, WEAR_FEET)
+ //pockets
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full/alternate, WEAR_L_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/pistol/alt, WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/vp70, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CLF(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack/five_slot(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/flashlight(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full(new_human), WEAR_R_STORE)
- add_random_survivor_equipment(new_human)
- add_pmc_survivor_weapon(new_human)
- add_survivor_weapon_pistol(new_human)
+/datum/equipment_preset/corpse/security/burst
+ name = "Corpse - Security Guard, Wey-Yu (Burst)"
+ xenovictim = TRUE
-/datum/equipment_preset/corpse/clf/burst
- name = "Corpse - Burst Colonial Liberation Front Soldier"
+/datum/equipment_preset/corpse/cmb
+ name = "Corpse - Colonial Marshals Deputy"
+ paygrades = list(PAY_SHORT_CMBD = JOB_PLAYTIME_TIER_0)
+ role_comm_title = "CMB DEP"
+ flags = EQUIPMENT_PRESET_EXTRA
+ assignment = "Office of Colonial Marshals Deputy"
+ rank = JOB_CMB
+ skills = /datum/skills/cmb
+
+/datum/equipment_preset/corpse/cmb/load_gear(mob/living/carbon/human/new_human)
+
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CMB/limited, WEAR_L_EAR)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/CM_uniform, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/CMB, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full/alternate, WEAR_L_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/black, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar/tactical, WEAR_IN_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/holster, WEAR_ACCESSORY)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/revolver/spearhead, WEAR_IN_ACCESSORY)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/spearhead, WEAR_IN_ACCESSORY)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/spearhead, WEAR_IN_ACCESSORY)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/CMB/full/revolver, WEAR_WAIST)
+
+/datum/equipment_preset/corpse/cmb/burst
+ name = "Corpse - Colonial Marshals Deputy (Burst)"
xenovictim = TRUE
//*****************************************************************************************************/
@@ -703,7 +508,7 @@
new_human.equip_to_slot_or_del(new /obj/item/reagent_container/food/snacks/upp, WEAR_IN_JACKET)
new_human.equip_to_slot_or_del(new /obj/item/reagent_container/food/snacks/upp, WEAR_IN_JACKET)
//limbs
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp_knife, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp, WEAR_FEET)
new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine, WEAR_HANDS)
//pockets
new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/magazine, WEAR_R_STORE)
@@ -711,107 +516,68 @@
new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid, WEAR_L_STORE)
/datum/equipment_preset/corpse/upp/burst
- name = "Corpse - Burst UPP Squad Rifleman"
+ name = "Corpse - UPP Squad Rifleman (Burst)"
xenovictim = TRUE
-//*****************************************************************************************************/
-
-//PMC
-
-/datum/equipment_preset/corpse/pmc
- name = "Corpse - Weyland-Yutani PMC (Standard)"
- flags = EQUIPMENT_PRESET_START_OF_ROUND
- assignment = JOB_PMC_STANDARD
- faction = FACTION_PMC
- faction_group = FACTION_LIST_WY
- rank = JOB_PMC_STANDARD
- paygrades = list(PAY_SHORT_PMC_OP = JOB_PLAYTIME_TIER_0)
- idtype = /obj/item/card/id/pmc
- access = list(
- ACCESS_CIVILIAN_PUBLIC,
- ACCESS_CIVILIAN_LOGISTICS,
- ACCESS_CIVILIAN_ENGINEERING,
- ACCESS_CIVILIAN_RESEARCH,
- ACCESS_CIVILIAN_BRIG,
- ACCESS_CIVILIAN_MEDBAY,
- ACCESS_CIVILIAN_COMMAND,
- ACCESS_WY_GENERAL,
- ACCESS_WY_COLONIAL,
- ACCESS_WY_SECURITY,
- ACCESS_WY_PMC,
- )
-
-/datum/equipment_preset/corpse/pmc/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/pmc/hvh, WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/pmc, WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/veteran/pmc, WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/pmc, WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc, WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/civilian, WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf, WEAR_FACE)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel, WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/vp70, WEAR_WAIST)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full(new_human), WEAR_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/ert(new_human), WEAR_L_STORE)
- add_random_survivor_equipment(new_human)
-
-/datum/equipment_preset/corpse/pmc/burst
- name = "Corpse - Burst Weyland-Yutani PMC (Standard)"
+/datum/equipment_preset/corpse/royal_marine
+ name = "Corpse - TWE Squad Rifleman"
+ paygrades = list(PAY_SHORT_RMC1 = JOB_PLAYTIME_TIER_0)
+ role_comm_title = "RMC"
+ flags = EQUIPMENT_PRESET_EXTRA
+ assignment = "Royal Marines Rifleman"
+ rank = JOB_TWE_RMC_RIFLEMAN
+ skills = /datum/skills/rmc
+
+/datum/equipment_preset/corpse/royal_marine/load_gear(mob/living/carbon/human/new_human)
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/royal_marine, WEAR_L_EAR)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/royal_marine, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/royal_marine, WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine, WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/rmc, WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/patch/royal_marines, WEAR_ACCESSORY)
+
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/droppouch, WEAR_ACCESSORY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/pmc/royal_marine, WEAR_IN_ACCESSORY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/beret/royal_marine, WEAR_IN_ACCESSORY)
+
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/veteran/royal_marine/light, WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar/tactical, WEAR_IN_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/rifle/rmc_f90, WEAR_J_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/marine/rmc/rmc_f90_ammo, WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/rmc/light, WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full/alternate, WEAR_L_STORE)
+
+/datum/equipment_preset/corpse/royal_marine/burst
+ name = "Corpse - TWE Squad Rifleman (Burst)"
xenovictim = TRUE
-//*****************************************************************************************************/
-
-//Goon
-
-/datum/equipment_preset/corpse/pmc/goon
- name = "Corpse - Weyland-Yutani Corporate (Goon)"
- languages = list(LANGUAGE_ENGLISH)
- assignment = JOB_WY_GOON
- rank = JOB_WY_GOON
- paygrades = list(PAY_SHORT_CPO = JOB_PLAYTIME_TIER_0)
-
-/datum/equipment_preset/corpse/pmc/goon/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY, WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/pmc/corporate, WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/veteran/pmc/light/corporate, WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran, WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc/corporate, WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/civilian, WEAR_FEET)
-
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack/five_slot, WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/baton, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/vp70_near_empty, WEAR_WAIST)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full, WEAR_R_STORE)
-
-//*****************************************************************************************************/
-
-//Lead Goon
-
-/datum/equipment_preset/corpse/pmc/goon/lead
- name = "Corpse - Weyland-Yutani Corporate Security Lead (Goon Lead)"
+/datum/equipment_preset/corpse/uscm
+ name = "Corpse - USCM Squad Rifleman"
flags = EQUIPMENT_PRESET_EXTRA
- assignment = JOB_WY_GOON_LEAD
- rank = JOB_WY_GOON_LEAD
- paygrades = list(PAY_SHORT_CSPO = JOB_PLAYTIME_TIER_0)
-
-/datum/equipment_preset/corpse/pmc/goon/lead/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY, WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/pmc/corporate/lead, WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/veteran/pmc/light/corporate/lead, WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran, WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc/corporate/lead, WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/civilian, WEAR_FEET)
+ access = list(ACCESS_MARINE_PREP)
+ assignment = JOB_SQUAD_MARINE
+ rank = JOB_SQUAD_MARINE
+ paygrades = list(PAY_SHORT_ME1 = JOB_PLAYTIME_TIER_0, PAY_SHORT_ME2 = JOB_PLAYTIME_TIER_1, PAY_SHORT_ME3 = JOB_PLAYTIME_TIER_3)
+ role_comm_title = "RFN"
+ skills = /datum/skills/pfc
+ minimap_icon = "private"
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack/five_slot, WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/baton, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/vp70_near_empty, WEAR_WAIST)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full, WEAR_R_STORE)
+/datum/equipment_preset/corpse/uscm/load_gear(mob/living/carbon/human/new_human)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine(new_human), WEAR_BODY)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/almayer/marine/cryo(new_human), WEAR_L_EAR)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/medium(new_human), WEAR_JACKET)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/marine/satchel(new_human), WEAR_BACK)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/flare(new_human), WEAR_R_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid(new_human), WEAR_L_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine(new_human), WEAR_HANDS)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET)
+ new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/rifle/m41aMK1(new_human), WEAR_J_STORE)
+ new_human.equip_to_slot_or_del(new /obj/item/storage/belt/marine/m41amk1(new_human), WEAR_WAIST)
+ new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/m41aMK1(new_human.back), WEAR_IN_BACK)
-/datum/equipment_preset/corpse/pmc/goon/lead/burst
- name = "Corpse - Burst Weyland-Yutani Corporate Security Lead (Goon Lead)"
+/datum/equipment_preset/corpse/uscm/burst
+ name = "Corpse - USCM Squad Rifleman (Burst)"
xenovictim = TRUE
//*****************************************************************************************************/
@@ -843,189 +609,7 @@
spawn_merc_helmet(new_human)
/datum/equipment_preset/corpse/freelancer/burst
- name = "Corpse - Burst Freelancer"
- xenovictim = TRUE
-
-//*****************************************************************************************************/
-
-//Fun Faction Corpses
-
-//Pirates
-
-/datum/equipment_preset/corpse/realpirate
- name = "Corpse - Pirate"
- access = list(
- ACCESS_CIVILIAN_PUBLIC,
- ACCESS_CIVILIAN_LOGISTICS,
- ACCESS_CIVILIAN_ENGINEERING,
- ACCESS_CIVILIAN_RESEARCH,
- ACCESS_CIVILIAN_BRIG,
- ACCESS_CIVILIAN_MEDBAY,
- ACCESS_CIVILIAN_COMMAND,
- ACCESS_ILLEGAL_PIRATE,
- )
-
-/datum/equipment_preset/corpse/realpirate/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/pirate(new_human), WEAR_BODY)
- if(SSmapping.configs[GROUND_MAP].environment_traits[MAP_COLD])
- add_ice_colony_survivor_equipment(new_human)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/eyepatch(new_human), WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/bandana(new_human), WEAR_HEAD)
-
-//*****************************************************************************************************/
-
-/datum/equipment_preset/corpse/realpirate/ranged
- name = "Corpse - Pirate Gunner"
-
-/datum/equipment_preset/corpse/realpirate/ranged/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/pirate(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/pirate(new_human), WEAR_HEAD)
- . = ..()
-
-//*****************************************************************************************************/
-
-//Russian(?)
-
-/datum/equipment_preset/corpse/russian
- name = "Corpse - Russian"
- access = list(
- ACCESS_CIVILIAN_PUBLIC,
- ACCESS_CIVILIAN_LOGISTICS,
- ACCESS_CIVILIAN_ENGINEERING,
- ACCESS_CIVILIAN_RESEARCH,
- ACCESS_CIVILIAN_BRIG,
- ACCESS_CIVILIAN_MEDBAY,
- ACCESS_CIVILIAN_COMMAND,
- )
-
-/datum/equipment_preset/corpse/russian
-
-/datum/equipment_preset/corpse/russian/load_gear(mob/living/carbon/human/new_human)
-
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/veteran/soviet_uniform_01(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/soviet(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/marine(new_human), WEAR_WAIST)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf(new_human), WEAR_FACE)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine(new_human), WEAR_HANDS)
- if(prob(25))
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/bearpelt(new_human), WEAR_HEAD)
- else
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD)
-
-//*****************************************************************************************************/
-
-//Dutch Dozen
-
-/datum/equipment_preset/corpse/dutchrifle
- name = "Corpse - Dutch Dozen Rifleman"
- assignment = "Dutch Dozen Rifleman"
- idtype = /obj/item/card/id/silver
- faction = FACTION_DUTCH
- xenovictim = FALSE
-
-/datum/equipment_preset/corpse/dutchrifle/New()
- . = ..()
- access = get_access(ACCESS_LIST_EMERGENCY_RESPONSE) + get_access(ACCESS_LIST_COLONIAL_ALL)
-
-/datum/equipment_preset/corpse/dutchrifle/load_gear(mob/living/carbon/human/new_human)
-
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/dutch(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/dutch(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/dutch(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/veteran/dutch(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack/five_slot(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/storage/firstaid/regular/response(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full(new_human), WEAR_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/ert(new_human), WEAR_L_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/jungle/knife(new_human), WEAR_FEET)
- spawn_merc_helmet(new_human)
-
-/datum/equipment_preset/corpse/dutchrifle/burst
- name = "Corpse - Burst Dutch Dozen Rifleman"
- xenovictim = TRUE
-
-//*****************************************************************************************************/
-
-//Pizza Planet
-
-/datum/equipment_preset/corpse/pizza
- name = "Corpse - Pizza Deliverer"
- assignment = "Pizza Deliverer"
- idtype = /obj/item/card/id/silver
- faction = FACTION_PIZZA
- xenovictim = FALSE
-
-/datum/equipment_preset/corpse/pizza/New()
- . = ..()
- access = get_access(ACCESS_LIST_DELIVERY)
-
-/datum/equipment_preset/corpse/pizza/load_gear(mob/living/carbon/human/new_human)
- add_ice_colony_survivor_equipment(new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/pizza, WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/soft/red, WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/red, WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel, WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/pizzabox/margherita, WEAR_L_HAND)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio, WEAR_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/reagent_container/food/drinks/cans/dr_gibb, WEAR_L_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/holdout, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/flashlight, WEAR_WAIST)
- new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/pizzabox/vegetable, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/pizzabox/mushroom, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/pizzabox/meat, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/reagent_container/food/drinks/cans/dr_gibb, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/reagent_container/food/drinks/cans/thirteenloko, WEAR_IN_BACK)
-
-/datum/equipment_preset/corpse/pizza/burst
- name = "Corpse - Burst Pizza Deliverer"
- xenovictim = TRUE
-
-//*****************************************************************************************************/
-
-//Gladiator
-
-/datum/equipment_preset/corpse/gladiator
- name = "Corpse - Gladiator"
- assignment = "Gladiator"
- idtype = /obj/item/card/id/dogtag
- faction = FACTION_GLADIATOR
- xenovictim = FALSE
- access = list(
- ACCESS_CIVILIAN_PUBLIC,
- ACCESS_CIVILIAN_LOGISTICS,
- ACCESS_CIVILIAN_ENGINEERING,
- ACCESS_CIVILIAN_RESEARCH,
- ACCESS_CIVILIAN_BRIG,
- ACCESS_CIVILIAN_MEDBAY,
- ACCESS_CIVILIAN_COMMAND,
- ACCESS_MARINE_MAINT,
- )
-
-/datum/equipment_preset/corpse/gladiator/load_gear(mob/living/carbon/human/new_human)
-
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/UPP, WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/gladiator, WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/chainshirt/hunter, WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/gladiator, WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar, WEAR_WAIST)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/combat, WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/combat, WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/shield/riot, WEAR_R_HAND)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/sword, WEAR_L_HAND)
-
- var/obj/item/lantern = new /obj/item/device/flashlight/lantern(new_human)
- lantern.name = "Beacon of Holy Light"
-
-/datum/equipment_preset/corpse/gladiator/burst
- name = "Corpse - Burst Gladiator"
+ name = "Corpse - Freelancer (Burst)"
xenovictim = TRUE
//*****************************************************************************************************/
diff --git a/code/modules/gear_presets/survivors/corsat/preset_corsat.dm b/code/modules/gear_presets/survivors/corsat/preset_corsat.dm
deleted file mode 100644
index 9583c73a92e..00000000000
--- a/code/modules/gear_presets/survivors/corsat/preset_corsat.dm
+++ /dev/null
@@ -1,58 +0,0 @@
-/datum/equipment_preset/survivor/security/corsat
- name = "Survivor - CORSAT Security Guard"
- assignment = "Weyland-Yutani Security Guard"
- languages = list(LANGUAGE_ENGLISH, LANGUAGE_JAPANESE)
-
-/datum/equipment_preset/survivor/security/corsat/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/white_service(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/security(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc(new_human), WEAR_HEAD)
- if(new_human.disabilities & NEARSIGHTED)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud/prescription(new_human), WEAR_EYES)
- else
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud(new_human), WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET)
- ..()
-
-/datum/equipment_preset/survivor/doctor/corsat
- name = "Survivor - CORSAT Doctor"
- assignment = "CORSAT Doctor"
-
-/datum/equipment_preset/survivor/doctor/corsat/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/green(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/surgery/green(new_human), WEAR_HEAD)
- ..()
-
-/datum/equipment_preset/survivor/scientist/corsat
- name = "Survivor - CORSAT Researcher"
- assignment = "CORSAT Researcher"
-
-/datum/equipment_preset/survivor/scientist/corsat/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/officer/researcher(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/white(new_human), WEAR_FEET)
- ..()
-
-/datum/equipment_preset/survivor/interstellar_commerce_commission_liaison/corsat
- name = "Survivor - Interstellar Commerce Commission Liaison CORSAT"
- assignment = "Interstellar Commerce Commission Corporate Liaison"
-
-/datum/equipment_preset/survivor/interstellar_commerce_commission_liaison/corsat/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/corporate_formal(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CMB/limited(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/white(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest(new_human), WEAR_JACKET)
- ..()
-
-/datum/equipment_preset/survivor/engineer/corsat
- name = "Survivor - Corsat Station Engineer"
- assignment = "Corsat Station Engineer"
-
-/datum/equipment_preset/survivor/engineer/corsat/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/officer/engi(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/beret/marine/techofficer(new_human), WEAR_HEAD)
- ..()
diff --git a/code/modules/gear_presets/survivors/fiorina_sciannex/preset_fiorina_sciannex.dm b/code/modules/gear_presets/survivors/fiorina_sciannex/preset_fiorina_sciannex.dm
deleted file mode 100644
index 873ade0aefc..00000000000
--- a/code/modules/gear_presets/survivors/fiorina_sciannex/preset_fiorina_sciannex.dm
+++ /dev/null
@@ -1,66 +0,0 @@
-
-/datum/equipment_preset/survivor/scientist/fiorina
- name = "Survivor - Fiorina Researcher"
- assignment = "Fiorina Researcher"
-
-/datum/equipment_preset/survivor/scientist/fiorina/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/pink(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc/leader(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat/researcher(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/surgical(new_human), WEAR_FACE)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/science(new_human), WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/tox(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
- ..()
-
-
-/datum/equipment_preset/survivor/doctor/fiorina
- name = "Survivor - Fiorina Doctor"
- assignment = "Fiorina Doctor"
-
-/datum/equipment_preset/survivor/doctor/fiorina/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/lightblue(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc(new_human), WEAR_HEAD)
- ..()
-
-/datum/equipment_preset/survivor/security/fiorina
- name = "Survivor - Fiorina Prison Guard"
- assignment = "Fiorina Prison Guard"
-
-/datum/equipment_preset/survivor/security/fiorina/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/black(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/holobadge(new_human), WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/security(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/soft/sec/corp(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET)
- ..()
-
-/datum/equipment_preset/survivor/colonial_marshal/fiorina
- name = "Survivor - United Americas Riot Officer"
- assignment = "United Americas Riot Officer"
-
-/datum/equipment_preset/survivor/colonial_marshal/fiorina/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/ua_riot(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/veteran/ua_riot(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/ua_riot(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/prop/helmetgarb/riot_shield(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET)
-
- ..()
-
-/datum/equipment_preset/survivor/engineer/fiorina
- name = "Survivor - Fiorina Engineer"
- assignment = "Fiorina Engineer"
-
-/datum/equipment_preset/survivor/engineer/fiorina/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/khaki(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/apron/overalls(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/orange(new_human), WEAR_HEAD)
- ..()
diff --git a/code/modules/gear_presets/survivors/fiorina_sciannex/riot_in_progress_insert_fiorina_nightmare.dm b/code/modules/gear_presets/survivors/fiorina_sciannex/riot_in_progress_insert_fiorina_nightmare.dm
deleted file mode 100644
index 17f996e8e3d..00000000000
--- a/code/modules/gear_presets/survivors/fiorina_sciannex/riot_in_progress_insert_fiorina_nightmare.dm
+++ /dev/null
@@ -1,279 +0,0 @@
-// loadouts for riot_in_progress.dmm nightmare, thematic survivor preset.
-
-/datum/equipment_preset/survivor/cmb
- name = "Survivor - Colonial Marshal"
- faction = FACTION_MARSHAL
- faction_group = list(FACTION_MARSHAL, FACTION_MARINE, FACTION_SURVIVOR)
- languages = list(LANGUAGE_ENGLISH, LANGUAGE_JAPANESE)
- var/human_versus_human = FALSE
- access = list(
- ACCESS_LIST_UA,
- )
-
-//*************************************************CMB****************************************************/
-
-/datum/equipment_preset/survivor/cmb/standard
- name = "Survivor - Colonial Marshal Deputy(Riot Response)"
- paygrades = list(PAY_SHORT_CMBD = JOB_PLAYTIME_TIER_0)
- role_comm_title = "CMB DEP"
- flags = EQUIPMENT_PRESET_EXTRA
- assignment = "CMB Deputy"
- rank = JOB_CMB
- skills = /datum/skills/cmb
-
-/datum/equipment_preset/survivor/cmb/standard/load_gear(mob/living/carbon/human/new_human)
-
- var/choice = rand(1,10)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CMB/limited, WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/CM_uniform, WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/holobadge/cord, WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/cigarette, WEAR_FACE)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/CMB, WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/holdout, WEAR_IN_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/high_explosive/m15/rubber, WEAR_IN_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/CMB/full, WEAR_WAIST)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran, WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/CMB, WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/civilian, WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud, WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/survival/full, WEAR_L_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec, WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/holdout, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/flashlight, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/camera, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/taperecorder, WEAR_IN_BACK)
-
- switch(choice)
- if(1 to 6)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/holster, WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/revolver/spearhead, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/spearhead, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/spearhead, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/shotgun/pump/dual_tube/cmb, WEAR_J_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/restraint/handcuffs, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/custom/teargas, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/shotgun, WEAR_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/buckshot, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/beanbag, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/beanbag, WEAR_IN_R_STORE)
- if(7 to 8)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/holster, WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/highpower, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/highpower, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/highpower, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/shotgun/pump/dual_tube/cmb, WEAR_J_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/restraint/handcuffs, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/explosive/plastic/breaching_charge/rubber, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/shotgun, WEAR_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/buckshot, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/beanbag, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/beanbag, WEAR_IN_R_STORE)
- if(9 to 10)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/holster, WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/revolver/spearhead, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/spearhead, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/spearhead, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/smg/mp5, WEAR_J_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/restraint/handcuffs, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/motiondetector, WEAR_L_HAND)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/magazine, WEAR_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/mp5, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/mp5, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/mp5, WEAR_IN_R_STORE)
-
-// cmb synth (of note /datum/equipment_preset/synth/survivor/cmb_synth also exists)
-/datum/equipment_preset/synth/survivor/cmb
- flags = EQUIPMENT_PRESET_STUB
-
-/datum/equipment_preset/synth/survivor/cmb/synth
- name = "Survivor - Synthetic - CMB Investigative Synthetic(Riot Response)"
- paygrades = list(PAY_SHORT_CMBS = JOB_PLAYTIME_TIER_0)
- idtype = /obj/item/card/id/deputy
- role_comm_title = "CMB Syn"
- flags = EQUIPMENT_PRESET_EXTRA
- assignment = "CMB Investigative Synthetic"
- rank = JOB_CMB_SYN
- languages = ALL_SYNTH_LANGUAGES
- skills = /datum/skills/synthetic/cmb
-
-/datum/equipment_preset/synth/survivor/cmb/synth/load_race(mob/living/carbon/human/new_human)
- new_human.set_species(SYNTH_COLONY)
-
-/datum/equipment_preset/synth/survivor/cmb/synth/load_gear(mob/living/carbon/human/new_human)
- //backpack
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/security, WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/spearhead, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/spearhead, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/revolver/spearhead, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/autopsy_scanner, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/explosive/plastic/breaching_charge/rubber, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/custom/teargas, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/custom/teargas, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/camera, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/taperecorder, WEAR_IN_BACK)
- //face
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CMB/limited, WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/device/flashlight/pen, WEAR_R_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud, WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/CMB, WEAR_HEAD)
- //uniform
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/CM_uniform, WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/holobadge/cord, WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/droppouch, WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/device/defibrillator/upgraded, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/restraint/handcuffs, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/restraint/handcuffs, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/reagent_container/food/snacks/candy, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pill_bottle/imidazoline, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/CMB, WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/device/binoculars/range/designator, WEAR_IN_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/telebaton, WEAR_IN_JACKET)
- //belt
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/CMB/synth, WEAR_WAIST)
- //holding
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/civilian, WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran, WEAR_HANDS)
- //pouches
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/survival/synth/full, WEAR_L_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/tactical, WEAR_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/tool/screwdriver/tactical, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar/tactical, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/tool/wirecutters/tactical, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/tool/wrench, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/device/multitool, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/stack/cable_coil, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/tool/weldingtool/hugetank, WEAR_IN_R_STORE)
-
-//************************************************UA RIOT POLICE****************************************************/
-
-/datum/equipment_preset/survivor/cmb/ua
- name = "Survivor - United Americas Riot Officer(Riot Response)"
- paygrades = list(PAY_SHORT_CPO = JOB_PLAYTIME_TIER_0)
- role_comm_title = "UA RCP"
- flags = EQUIPMENT_PRESET_EXTRA
- assignment = "United Americas Police Officer"
- skills = /datum/skills/civilian/survivor/marshal
- idtype = /obj/item/card/id/silver
-
-/datum/equipment_preset/survivor/cmb/ua/load_gear(mob/living/carbon/human/new_human)
-
- var/choice = rand(1,10)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CMB/limited, WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/ua_riot, WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/veteran/ua_riot, WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/ua_riot, WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/prop/helmetgarb/riot_shield, WEAR_IN_HELMET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec, WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/restraint/handcuffs, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/restraint/handcuffs, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/custom/teargas, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/custom/teargas, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/flashlight, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/full, WEAR_WAIST)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine, WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots, WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud, WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/survival/full, WEAR_L_STORE)
-
- switch(choice)
- if(1 to 6)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/holster, WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/b92fs, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/b92fs, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/b92fs, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/rifle/m16, WEAR_J_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/magazine, WEAR_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/m16, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/m16, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/classic_baton, WEAR_R_HAND)
- if(7)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/holster, WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/highpower, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/highpower, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/highpower, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/shotgun/combat/riot, WEAR_J_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/shotgun, WEAR_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/beanbag, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/beanbag, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/beanbag, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/handful/shotgun/beanbag, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/classic_baton, WEAR_R_HAND)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/shield/riot, WEAR_L_HAND)
- if(8)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/holster, WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/m4a3, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/rubber, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/launcher/grenade/m81/riot, WEAR_J_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/explosive, WEAR_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/slug/baton, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/slug/baton, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/slug/baton, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/slug/baton, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/custom/teargas, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/custom/teargas, WEAR_IN_R_STORE)
- if(9 to 10)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/holster, WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pistol/highpower/black, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/highpower, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/pistol/highpower, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/explosive/plastic/breaching_charge/rubber, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/smg/mp5, WEAR_J_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/device/motiondetector, WEAR_L_HAND)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/magazine, WEAR_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/mp5, WEAR_IN_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/mp5, WEAR_IN_R_STORE)
-
-// ua synth
-/datum/equipment_preset/synth/survivor/cmb/ua_synth
- name = "Survivor - Synthetic - UA Police Synthetic(Riot Response)"
- paygrades = list(PAY_SHORT_CMBS = JOB_PLAYTIME_TIER_0)
- role_comm_title = "UA Syn"
- flags = EQUIPMENT_PRESET_EXTRA
- assignment = "UA Police Synthetic"
- languages = ALL_SYNTH_LANGUAGES
- skills = /datum/skills/colonial_synthetic
- idtype = /obj/item/card/id/silver
-
-/datum/equipment_preset/synth/survivor/cmb/ua_synth/load_race(mob/living/carbon/human/new_human)
- new_human.set_species(SYNTH_COLONY)
-
-/datum/equipment_preset/synth/survivor/cmb/ua_synth/load_gear(mob/living/carbon/human/new_human)
- //backpack
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec, WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/restraint/handcuffs, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/restraint/handcuffs, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/custom/teargas, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/custom/teargas, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/storage/box/packet/baton_slug, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle/m16, WEAR_IN_BACK)
- //face
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CMB/limited, WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/device/flashlight/pen, WEAR_R_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud, WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/ua_riot, WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/prop/helmetgarb/riot_shield, WEAR_IN_HELMET)
- //uniform
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/ua_riot, WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/holobadge/cord, WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/droppouch, WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/restraint/handcuffs, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/restraint/handcuffs, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/restraint/handcuffs, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/box/flashbangs, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/custom/teargas, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/veteran/ua_riot/synth, WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/telebaton, WEAR_IN_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/explosive/grenade/flashbang, WEAR_IN_JACKET)
- //belt
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/security/MP/full/synth, WEAR_WAIST)
- //holding
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine, WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots, WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/classic_baton, WEAR_R_HAND)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/shield/riot, WEAR_L_HAND)
- //pouches
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/survival/synth/full, WEAR_L_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full, WEAR_R_STORE)
diff --git a/code/modules/gear_presets/survivors/kutjevo/preset_kutjevo.dm b/code/modules/gear_presets/survivors/kutjevo/preset_kutjevo.dm
deleted file mode 100644
index 1800e131c53..00000000000
--- a/code/modules/gear_presets/survivors/kutjevo/preset_kutjevo.dm
+++ /dev/null
@@ -1,75 +0,0 @@
-/datum/equipment_preset/survivor/engineer/kutjevo
- name = "Survivor - Kutjevo Engineer"
- assignment = "Kutjevo Engineer"
-
-/datum/equipment_preset/survivor/engineer/kutjevo/load_gear(mob/living/carbon/human/new_human)
- add_random_kutjevo_survivor_uniform(new_human)
- add_random_kutjevo_survivor_equipment(new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/yellow(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/black(new_human), WEAR_JACKET)
- ..()
-
-/datum/equipment_preset/survivor/chaplain/kutjevo
- name = "Survivor - Kutjevo Chaplain"
- assignment = "Kutjevo Chaplain"
-
-/datum/equipment_preset/survivor/chaplain/kutjevo/load_gear(mob/living/carbon/human/new_human)
- add_random_kutjevo_survivor_uniform(new_human)
- add_random_kutjevo_survivor_equipment(new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/black(new_human), WEAR_HANDS)
-
- ..()
-
-/datum/equipment_preset/survivor/security/kutjevo
- name = "Survivor - Kutjevo Security Guard"
- assignment = "Kutjevo Security Guard"
-
-
-/datum/equipment_preset/survivor/security/kutjevo/load_gear(mob/living/carbon/human/new_human)
- add_random_kutjevo_survivor_uniform(new_human)
- add_random_kutjevo_survivor_equipment(new_human)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/civilian(new_human), WEAR_FEET)
- ..()
-
-/datum/equipment_preset/survivor/doctor/kutjevo
- name = "Survivor - Kutjevo Doctor"
- assignment = "Kutjevo Doctor"
-
-/datum/equipment_preset/survivor/doctor/kutjevo/load_gear(mob/living/carbon/human/new_human)
- if(new_human.disabilities & NEARSIGHTED)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/hud/health/prescription(new_human), WEAR_EYES)
- else
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/hud/health(new_human), WEAR_EYES)
- add_random_kutjevo_survivor_uniform(new_human)
- add_random_kutjevo_survivor_equipment(new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex(new_human), WEAR_HANDS)
- ..()
-
-/datum/equipment_preset/survivor/colonial_marshal/kutjevo
- name = "Survivor - Kutjevo Colonial Marshal Deputy"
- assignment = "CMB Deputy"
-
-/datum/equipment_preset/survivor/colonial_marshal/kutjevo/load_gear(mob/living/carbon/human/new_human)
- add_random_kutjevo_survivor_uniform(new_human)
- add_random_kutjevo_survivor_equipment(new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/civilian(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CMB/limited(new_human), WEAR_L_EAR)
- ..()
-
-/datum/equipment_preset/survivor/trucker/kutjevo
- name = "Survivor - Kutjevo Heavy Vehicle Operator"
- assignment = "Kutjevo Heavy Vehicle Operator"
-
-/datum/equipment_preset/survivor/trucker/kutjevo/load_gear(mob/living/carbon/human/new_human)
- add_random_kutjevo_survivor_uniform(new_human)
- add_random_kutjevo_survivor_equipment(new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/yellow(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK)
- ..()
diff --git a/code/modules/gear_presets/survivors/lv_522/forcon_survivors.dm b/code/modules/gear_presets/survivors/lv_522/forcon_survivors.dm
index edcd602cd16..2a7c328106e 100644
--- a/code/modules/gear_presets/survivors/lv_522/forcon_survivors.dm
+++ b/code/modules/gear_presets/survivors/lv_522/forcon_survivors.dm
@@ -44,9 +44,6 @@
new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/almayer/sof/survivor_forecon(new_human), WEAR_L_EAR)
GLOB.character_traits[/datum/character_trait/skills/spotter].apply_trait(new_human)
-/datum/equipment_preset/survivor/forecon/add_survivor_weapon_security(mob/living/carbon/human/new_human)
- return
-
/datum/equipment_preset/survivor/forecon/proc/add_forecon_weapon(mob/living/carbon/human/new_human)
var/random_gun = rand(1,3)
switch(random_gun)
diff --git a/code/modules/gear_presets/survivors/lv_624/clfship_insert_lv624.dm b/code/modules/gear_presets/survivors/lv_624/clfship_insert_lv624.dm
deleted file mode 100644
index 1bfeaaad9c4..00000000000
--- a/code/modules/gear_presets/survivors/lv_624/clfship_insert_lv624.dm
+++ /dev/null
@@ -1,30 +0,0 @@
-// /obj/effect/landmark/survivor_spawner/lv624_crashed_clf
-// clfship.dmm
-/datum/equipment_preset/survivor/clf
- name = "CLF Survivor"
- flags = EQUIPMENT_PRESET_EXTRA
- skills = /datum/skills/civilian/survivor/clf
- languages = list(LANGUAGE_ENGLISH, LANGUAGE_JAPANESE)
- faction = FACTION_CLF
- faction_group = list(FACTION_CLF, FACTION_SURVIVOR)
- access = list(ACCESS_CIVILIAN_PUBLIC)
- survivor_variant = HOSTILE_SURVIVOR
-
-/datum/equipment_preset/survivor/clf/load_gear(mob/living/carbon/human/new_human)
-
- spawn_rebel_uniform(new_human)
- spawn_rebel_suit(new_human)
- spawn_rebel_helmet(new_human)
- spawn_rebel_shoes(new_human)
- spawn_rebel_gloves(new_human)
- spawn_rebel_belt(new_human)
-
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CLF(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack/five_slot(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/flashlight(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/ert(new_human), WEAR_R_STORE)
- add_survivor_weapon_security(new_human)
- add_survivor_weapon_pistol(new_human)
-
- ..()
diff --git a/code/modules/gear_presets/survivors/lv_624/corporate_dome_insert_lv624.dm b/code/modules/gear_presets/survivors/lv_624/corporate_dome_insert_lv624.dm
deleted file mode 100644
index af00c81443d..00000000000
--- a/code/modules/gear_presets/survivors/lv_624/corporate_dome_insert_lv624.dm
+++ /dev/null
@@ -1,50 +0,0 @@
-// /obj/effect/landmark/survivor_spawner/lv624_corporate_dome/cl
-// corporatedomehold.dmm
-
-/datum/equipment_preset/survivor/wy/executive
- name = "Survivor - LV-624 Paranoid Corporate Liaison"
- flags = EQUIPMENT_PRESET_START_OF_ROUND
- paygrades = list(PAY_SHORT_WYC5 = JOB_PLAYTIME_TIER_0)
- skills = /datum/skills/civilian/survivor/manager
- assignment = "LV-624 Corporate Liaison"
- idtype = /obj/item/card/id/silver/clearance_badge/cl
- faction_group = list(FACTION_WY, FACTION_SURVIVOR)
- access = list(
- ACCESS_WY_GENERAL,
- ACCESS_WY_COLONIAL,
- ACCESS_WY_MEDICAL,
- ACCESS_WY_SECURITY,
- ACCESS_WY_RESEARCH,
- ACCESS_WY_ARMORY,
- ACCESS_CIVILIAN_PUBLIC,
- ACCESS_CIVILIAN_RESEARCH,
- ACCESS_CIVILIAN_ENGINEERING,
- ACCESS_CIVILIAN_LOGISTICS,
- ACCESS_CIVILIAN_BRIG,
- ACCESS_CIVILIAN_MEDBAY,
- ACCESS_CIVILIAN_COMMAND,
- )
- languages = list(LANGUAGE_ENGLISH, LANGUAGE_JAPANESE, LANGUAGE_RUSSIAN)
-
- survivor_variant = CORPORATE_SURVIVOR
-
-/datum/equipment_preset/survivor/wy/executive/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/field(new_human), WEAR_BODY)
- if(SSmapping.configs[GROUND_MAP].environment_traits[MAP_COLD])
- add_ice_colony_survivor_equipment(new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc(new_human), WEAR_HEAD)
- if(new_human.disabilities & NEARSIGHTED)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/prescription(new_human), WEAR_EYES)
- else
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses(new_human), WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/vp78(new_human), WEAR_WAIST)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/storage/secure/briefcase(new_human), WEAR_L_HAND)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/lockable/liaison(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/reagent_container/glass/beaker/vial/random/good(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/stack/sheet/metal/med_small_stack(new_human), WEAR_IN_BACK)
- add_random_cl_survivor_loot(new_human)
- add_random_cl_survivor_loot(new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/survival/full(new_human), WEAR_L_STORE)
diff --git a/code/modules/gear_presets/survivors/lv_624/preset_lv.dm b/code/modules/gear_presets/survivors/lv_624/preset_lv.dm
deleted file mode 100644
index 58c756cbd02..00000000000
--- a/code/modules/gear_presets/survivors/lv_624/preset_lv.dm
+++ /dev/null
@@ -1,104 +0,0 @@
-/datum/equipment_preset/survivor/scientist/lv
- name = "Survivor - LV-624 Archeologist"
- assignment = "LV-624 Archeologist"
-
-/datum/equipment_preset/survivor/scientist/lv/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/blue(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/utility_vest(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/boonie/tan(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/tool/shovel/spade(new_human), WEAR_L_HAND)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/aviator(new_human), WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup/brown(new_human), WEAR_FEET)
- ..()
-
-/datum/equipment_preset/survivor/colonial_marshal/lv
- name = "Survivor - LV-624 Colonial Marshal Deputy"
- assignment = "CMB Deputy"
-
-/datum/equipment_preset/survivor/colonial_marshal/lv/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/CM_uniform(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/CMB(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/civilian(new_human), WEAR_FEET)
- ..()
-
-/datum/equipment_preset/survivor/trucker/lv
- name = "Survivor - LV-624 Cargo Technician"
- assignment = "LV-624 Cargo Technician"
-
-/datum/equipment_preset/survivor/trucker/lv/load_gear(mob/living/carbon/human/new_human)
- var/obj/item/clothing/under/colonist/workwear/khaki/uniform = new()
- uniform.roll_suit_jacket(new_human)
- new_human.equip_to_slot_or_del(uniform, WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/meson(new_human), WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/soft/yellow(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK)
- ..()
-
-/datum/equipment_preset/survivor/engineer/lv
- name = "Survivor - LV-624 Engineer"
- assignment = "LV-624 Engineer"
-
-/datum/equipment_preset/survivor/engineer/lv/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/dispatch(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/orange(new_human), WEAR_HEAD)
- ..()
-
-/datum/equipment_preset/survivor/chaplain/lv
- name = "Survivor - LV-624 Priest"
- assignment = "LV-624 Priest"
-
-/datum/equipment_preset/survivor/chaplain/lv/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/chaplain(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/norm(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/priest_robe(new_human), WEAR_JACKET)
- ..()
-
-/datum/equipment_preset/survivor/doctor/lv
- name = "Survivor - LV-624 Emergency Medical Technician"
- assignment = "LV-624 Emergency Medical Technician"
-
-/datum/equipment_preset/survivor/doctor/lv/load_gear(mob/living/carbon/human/new_human)
- var/obj/item/clothing/under/colonist/workwear/blue/uniform = new()
- uniform.roll_suit_jacket(new_human)
- new_human.equip_to_slot_or_del(uniform, WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/stethoscope(new_human), WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/windbreaker/windbreaker_fr(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/soft/blue(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/roller(new_human), WEAR_L_HAND)
- new_human.equip_to_slot_or_del(new /obj/item/storage/firstaid/adv(new_human.back), WEAR_IN_BACK)
- ..()
-
-/datum/equipment_preset/survivor/security/lv
- name = "Survivor - LV-624 Security Guard"
- assignment = "Weyland-Yutani Security Guard"
- languages = list(LANGUAGE_ENGLISH, LANGUAGE_JAPANESE)
-
-/datum/equipment_preset/survivor/security/lv/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/white_service(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/security(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/civilian(new_human), WEAR_FEET)
- ..()
-
-/datum/equipment_preset/survivor/corporate/lv
- name = "Survivor - LV-624 Corporate Liaison"
- assignment = "LV-624 Corporate Liaison"
-
-/datum/equipment_preset/survivor/corporate/lv/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/field(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/lockable/liaison(new_human), WEAR_BACK)
- if(new_human.disabilities & NEARSIGHTED)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/prescription(new_human), WEAR_EYES)
- else
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses(new_human), WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
- ..()
diff --git a/code/modules/gear_presets/survivors/misc.dm b/code/modules/gear_presets/survivors/misc.dm
index 76c632b44c7..3225f20f599 100644
--- a/code/modules/gear_presets/survivors/misc.dm
+++ b/code/modules/gear_presets/survivors/misc.dm
@@ -1,211 +1,3 @@
-
-
-/*
-Everything below isn't used or out of place.
-
-*/
-
-
-// ----- Prisoner Survivors
-// Used in Fiorina Science Annex.
-/datum/equipment_preset/survivor/prisoner
- name = "Survivor - Prisoner"
- assignment = "Prisoner"
- skills = /datum/skills/civilian/survivor/prisoner
- flags = EQUIPMENT_PRESET_START_OF_ROUND
- access = list(ACCESS_CIVILIAN_PUBLIC)
-
- survivor_variant = SECURITY_SURVIVOR
-
-/datum/equipment_preset/survivor/prisoner/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/color/orange(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK)
- if(prob(50)) new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/riot(new_human), WEAR_HEAD)
- if(prob(50)) new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest(new_human.back), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/general/medium(new_human), WEAR_R_STORE)
- add_survivor_weapon_civilian(new_human)
- add_ice_colony_survivor_equipment(new_human)
- ..()
-
-// Used in Fiorina Science Annex.
-/datum/equipment_preset/survivor/gangleader
- name = "Survivor - Gang Leader"
- assignment = "Gang Leader"
- skills = /datum/skills/civilian/survivor/gangleader
- flags = EQUIPMENT_PRESET_START_OF_ROUND
- access = list(ACCESS_CIVILIAN_PUBLIC)
-
-/datum/equipment_preset/survivor/gangleader/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/color/orange(new_human), WEAR_BODY)
- if(prob(50)) new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/riot(new_human), WEAR_HEAD)
- if(prob(50)) new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest(new_human.back), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/general/large(new_human), WEAR_R_STORE)
- add_survivor_weapon_civilian(new_human)
- add_ice_colony_survivor_equipment(new_human)
- ..()
-
-// ----- Civilian Survivor
-
-// Used in LV-624, Solaris Ridge, Trijent Dam, Fiorina Science Annex and Kutjevo Refinery.
-/datum/equipment_preset/survivor/civilian
- name = "Survivor - Civilian"
- assignment = "Civilian"
- skills = /datum/skills/civilian/survivor
- flags = EQUIPMENT_PRESET_START_OF_ROUND
- access = list(ACCESS_CIVILIAN_PUBLIC)
-
-/datum/equipment_preset/survivor/civilian/load_gear(mob/living/carbon/human/new_human)
- if(SSmapping.configs[GROUND_MAP].environment_traits[MAP_COLD])
- add_ice_colony_survivor_equipment(new_human)
- var/random_gear = rand(0, 4)
- switch(random_gear)
- if(0) // Normal Colonist
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/norm(new_human), WEAR_BACK)
- if(1) // Janitor
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/janitor(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/vir(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/soft/purple(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/regular/hipster(new_human), WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/purple(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/galoshes(new_human), WEAR_FEET)
- if(2) // Bar Tender
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/waiter(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/lawyer/bluejacket(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/bowlerhat(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/fake_mustache(new_human), WEAR_FACE)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/beer_pack(new_human.back), WEAR_IN_BACK)
- if(3) // Botanist
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/green(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/hyd(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/apron(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup/brown(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/tool/hatchet(new_human.back), WEAR_IN_BACK)
- if(4) // Ripley outfit from Aliens
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/tshirt/gray_blu(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/black(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/webbing(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/stompers(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/norm(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/general(new_human), WEAR_R_STORE)
- add_survivor_weapon_civilian(new_human)
-
- ..()
-
-// --- Salesman Survivor
-
-// after double check salesman isn't being used anywhere.
-/datum/equipment_preset/survivor/salesman
- name = "Survivor - Salesman"
- assignment = "Salesman"
- skills = /datum/skills/civilian/survivor
- flags = EQUIPMENT_PRESET_START_OF_ROUND
- idtype = /obj/item/card/id/data
- access = list(ACCESS_CIVILIAN_PUBLIC)
-
-/datum/equipment_preset/survivor/salesman/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/brown(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/wcoat(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK)
- add_random_cl_survivor_loot(new_human)
- add_survivor_weapon_civilian(new_human)
- add_ice_colony_survivor_equipment(new_human)
- ..()
-
-
-// ----- Roughneck Survivor
-
-// Used in Trijent Dam.
-/datum/equipment_preset/survivor/roughneck
- name = "Survivor - Roughneck"
- assignment = "Roughneck"
- skills = /datum/skills/civilian/survivor/pmc
- flags = EQUIPMENT_PRESET_START_OF_ROUND
- access = list(ACCESS_CIVILIAN_PUBLIC)
-
-/datum/equipment_preset/survivor/roughneck/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/blue(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/apron/overalls(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf/tacticalmask/black(new_human), WEAR_FACE)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/beret/centcom(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/magazine/large(new_human), WEAR_R_STORE)
- add_pmc_survivor_weapon(new_human)
- add_ice_colony_survivor_equipment(new_human)
- ..()
-
-// ----- Bum Survivor
-
-// Used in New Varadero.
-/datum/equipment_preset/survivor/beachbum
- name = "Survivor - Beach Bum"
- assignment = "Beach Bum"
- skills = /datum/skills/civilian/survivor/prisoner
- flags = EQUIPMENT_PRESET_START_OF_ROUND
- access = list(ACCESS_CIVILIAN_PUBLIC)
-
-/datum/equipment_preset/survivor/beachbum/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/shorts/red(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/cigarette/weed(new_human), WEAR_FACE)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/boonie(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/brown(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/sandal(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/beer_pack(new_human.back), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/tool/kitchen/knife/butcher(new_human.back), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/storage/fancy/cigarettes/wypacket(new_human.back), WEAR_IN_BACK)
- add_survivor_weapon_civilian(new_human)
- add_ice_colony_survivor_equipment(new_human)
- ..()
-
-// ----- WY Survivors
-
-// Used in LV-624.
-/datum/equipment_preset/survivor/goon
- name = "Survivor - Corporate Security Goon"
- flags = EQUIPMENT_PRESET_START_OF_ROUND
- assignment = JOB_WY_GOON
- paygrades = list(PAY_SHORT_CPO = JOB_PLAYTIME_TIER_0)
- idtype = /obj/item/card/id/silver/cl
- skills = /datum/skills/civilian/survivor/goon
- languages = list(LANGUAGE_ENGLISH, LANGUAGE_JAPANESE)
- access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_COMMAND, ACCESS_CIVILIAN_BRIG, ACCESS_WY_COLONIAL)
-
- survivor_variant = SECURITY_SURVIVOR
-
-/datum/equipment_preset/survivor/goon/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY, WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/pmc/corporate, WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/veteran/pmc/light/corporate, WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran, WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc/corporate, WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/civilian, WEAR_FEET)
-
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack/five_slot, WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/baton, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/stack/sheet/metal/large_stack(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/rifle(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/vp70_near_empty, WEAR_WAIST)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full, WEAR_R_STORE)
-
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/rifle/m41a/corporate/no_lock, WEAR_J_STORE)
-
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full(new_human), WEAR_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/survival/full(new_human), WEAR_L_STORE)
-
-
// ----- Mercenary Survivors
// after double check pmc/miner isn't being used anywhere.
diff --git a/code/modules/gear_presets/survivors/new_varadero/preset_new_varadero.dm b/code/modules/gear_presets/survivors/new_varadero/preset_new_varadero.dm
deleted file mode 100644
index 7f0ef0072dd..00000000000
--- a/code/modules/gear_presets/survivors/new_varadero/preset_new_varadero.dm
+++ /dev/null
@@ -1,87 +0,0 @@
-/datum/equipment_preset/survivor/security/nv
- name = "Survivor - New Varadero Security Guard"
- assignment = "United Americas Peacekeeper"
-
-/datum/equipment_preset/survivor/security/nv/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/ua_riot(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/prop/helmetgarb/riot_shield(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/veteran/ua_riot(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/ua_riot(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET)
- ..()
-
-/datum/equipment_preset/survivor/doctor/nv
- name = "Survivor - New Varadero Medical Technician"
- assignment = "New Varadero Medical Technician"
-
-/datum/equipment_preset/survivor/doctor/nv/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/synthetic/utility(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/surgical(new_human), WEAR_FACE)
- new_human.equip_to_slot_or_del(new /obj/item/storage/firstaid/adv(new_human.back), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap(new_human), WEAR_HEAD)
- ..()
-
-/datum/equipment_preset/survivor/scientist/nv
- name = "Survivor - New Varadero Researcher"
- assignment = "New Varadero Researcher"
-
-/datum/equipment_preset/survivor/scientist/nv/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/officer/researcher(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat/researcher(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/beret/cm/tan(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/surgical(new_human), WEAR_FACE)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/science(new_human), WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/chem(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
- ..()
-
-/datum/equipment_preset/survivor/interstellar_commerce_commission_liaison/nv
- name = "Survivor - Interstellar Commerce Commission Liaison New Varadero"
- assignment = "Interstellar Commerce Commission Corporate Liaison"
-
-/datum/equipment_preset/survivor/interstellar_commerce_commission_liaison/nv/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/corporate_formal(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/white(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/black(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/device/flashlight, WEAR_J_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/clipboard, WEAR_L_HAND)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses, WEAR_EYES)
- ..()
-
-/datum/equipment_preset/survivor/trucker/nv
- name = "Survivor - New Varadero Cargo Technician"
- assignment = "New Varadero Cargo Technician"
-
-/datum/equipment_preset/survivor/trucker/nv/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/wy_davisone(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/meson(new_human), WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/beanie/tan(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/marine/satchel/tech(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/brown(new_human), WEAR_HANDS)
- ..()
-
-/datum/equipment_preset/survivor/engineer/nv
- name = "Survivor - New Varadero Technician"
- assignment = "New Varadero Engineer"
-
-/datum/equipment_preset/survivor/engineer/nv/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/ua_civvies(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/blue(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/dblue(new_human), WEAR_HEAD)
- ..()
-
-/datum/equipment_preset/survivor/chaplain/nv
- name = "Survivor - New Varadero Priest"
- assignment = "New Varadero Priest"
-
-/datum/equipment_preset/survivor/chaplain/nv/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/chaplain(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/norm(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/priest_robe(new_human), WEAR_JACKET)
- ..()
diff --git a/code/modules/gear_presets/survivors/shivas_snowball/panic_room_insert_shivas.dm b/code/modules/gear_presets/survivors/shivas_snowball/panic_room_insert_shivas.dm
deleted file mode 100644
index 16092ad5113..00000000000
--- a/code/modules/gear_presets/survivors/shivas_snowball/panic_room_insert_shivas.dm
+++ /dev/null
@@ -1,43 +0,0 @@
-// /obj/effect/landmark/survivor_spawner/shivas_assistant_manager
-// panic_room_insert_shivas.dmm
-
-/datum/equipment_preset/survivor/wy/asstmanager
- name = "Survivor - Corporate Assistant Manager"
- flags = EQUIPMENT_PRESET_EXTRA
- paygrades = list(PAY_SHORT_WYC7 = JOB_PLAYTIME_TIER_0)
- skills = /datum/skills/civilian/survivor/manager
- assignment = "Assistant Operations Manager"
- idtype = /obj/item/card/id/silver/clearance_badge/manager
- faction_group = list(FACTION_WY, FACTION_SURVIVOR)
- access = list(
- ACCESS_WY_GENERAL,
- ACCESS_WY_COLONIAL,
- ACCESS_WY_MEDICAL,
- ACCESS_WY_SECURITY,
- ACCESS_WY_RESEARCH,
- ACCESS_WY_ARMORY,
- ACCESS_CIVILIAN_PUBLIC,
- ACCESS_CIVILIAN_RESEARCH,
- ACCESS_CIVILIAN_ENGINEERING,
- ACCESS_CIVILIAN_LOGISTICS,
- ACCESS_CIVILIAN_BRIG,
- ACCESS_CIVILIAN_MEDBAY,
- ACCESS_CIVILIAN_COMMAND,
- )
- languages = list(LANGUAGE_ENGLISH, LANGUAGE_JAPANESE)
-
- survivor_variant = CORPORATE_SURVIVOR
-
-/datum/equipment_preset/survivor/wy/asstmanager/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/suit_jacket/manager(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/lockable/liaison, WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/reagent_container/glass/beaker/vial/random/good(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/paper/research_notes/grant, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/survivor/parka/navy(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY, WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf(new_human), WEAR_FACE)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife, WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full(new_human), WEAR_R_STORE)
- add_survivor_weapon_civilian(new_human)
- ..()
diff --git a/code/modules/gear_presets/survivors/shivas_snowball/preset_shivas_snowball.dm b/code/modules/gear_presets/survivors/shivas_snowball/preset_shivas_snowball.dm
deleted file mode 100644
index c13b2098218..00000000000
--- a/code/modules/gear_presets/survivors/shivas_snowball/preset_shivas_snowball.dm
+++ /dev/null
@@ -1,82 +0,0 @@
-/datum/equipment_preset/survivor/corporate/shiva
- name = "Survivor - Shivas Corporate Liaison"
- assignment = "Shivas Corporate Liaison"
-
-/datum/equipment_preset/survivor/corporate/shiva/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/corporate_formal(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf(new_human), WEAR_FACE)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/snow(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/white(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/survivor/parka/navy(new_human), WEAR_JACKET)
- ..()
-
-/datum/equipment_preset/survivor/doctor/shiva
- name = "Survivor - Shivas Doctor"
- assignment = "Shivas Doctor"
-
-/datum/equipment_preset/survivor/doctor/shiva/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/green(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/survivor/parka/green(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/snow(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/white(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf(new_human), WEAR_FACE)
- ..()
-
-/datum/equipment_preset/survivor/scientist/shiva
- name = "Survivor - Shivas Researcher"
- assignment = "Shivas Researcher"
-
-/datum/equipment_preset/survivor/scientist/shiva/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/blue(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/tox(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf(new_human), WEAR_FACE)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/snow(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/survivor/parka/purple(new_human), WEAR_JACKET)
- ..()
-
-/datum/equipment_preset/survivor/colonial_marshal/shiva
- name = "Survivor - Shivas Colonial Marshal Deputy"
- assignment = "CMB Deputy"
-
-/datum/equipment_preset/survivor/colonial_marshal/shiva/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/CM_uniform(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CMB/limited(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/survivor/parka/red(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf(new_human), WEAR_FACE)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/civilian(new_human), WEAR_FEET)
- ..()
-
-/datum/equipment_preset/survivor/engineer/shiva
- name = "Survivor - Shivas Engineer"
- assignment = "Shivas Engineer"
-
-/datum/equipment_preset/survivor/engineer/shiva/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/black(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/survivor/parka/yellow(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/snow(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf(new_human), WEAR_FACE)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD)
- ..()
-
-/datum/equipment_preset/survivor/security/shiva
- name = "Survivor - Shivas Security Guard"
- assignment = "United Americas Peacekeeper"
-
-/datum/equipment_preset/survivor/security/shiva/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/ua_riot(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf(new_human), WEAR_FACE)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/survivor(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/ua_riot(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET)
- ..()
diff --git a/code/modules/gear_presets/survivors/solaris/crashlanding-offices_insert_bigred.dm b/code/modules/gear_presets/survivors/solaris/crashlanding-offices_insert_bigred.dm
deleted file mode 100644
index 93c0f9b2ac6..00000000000
--- a/code/modules/gear_presets/survivors/solaris/crashlanding-offices_insert_bigred.dm
+++ /dev/null
@@ -1,191 +0,0 @@
-//those preset are only used on this insert.
-// /obj/effect/landmark/survivor_spawner/bigred_crashed_pmc
-
-/datum/equipment_preset/survivor/pmc
- name = "Survivor - PMC"
- flags = EQUIPMENT_PRESET_START_OF_ROUND
- assignment = "Weyland-Yutani PMC"
- faction = FACTION_SURVIVOR
- faction_group = list(FACTION_WY, FACTION_SURVIVOR)
- paygrades = list(PAY_SHORT_PMC_OP = JOB_PLAYTIME_TIER_0)
- idtype = /obj/item/card/id/pmc
- skills = /datum/skills/civilian/survivor/pmc
- languages = list(LANGUAGE_ENGLISH, LANGUAGE_JAPANESE)
- access = list(
- ACCESS_WY_GENERAL,
- ACCESS_WY_COLONIAL,
- ACCESS_WY_MEDICAL,
- ACCESS_WY_SECURITY,
- ACCESS_WY_RESEARCH,
- ACCESS_WY_ARMORY,
- ACCESS_CIVILIAN_PUBLIC,
- ACCESS_CIVILIAN_RESEARCH,
- ACCESS_CIVILIAN_ENGINEERING,
- ACCESS_CIVILIAN_LOGISTICS,
- ACCESS_CIVILIAN_BRIG,
- ACCESS_CIVILIAN_MEDBAY,
- ACCESS_CIVILIAN_COMMAND,
- )
-
-/datum/equipment_preset/survivor/pmc/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/pmc/hvh, WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/pmc, WEAR_BODY)
- add_pmc_survivor_weapon(new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/veteran/pmc, WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/pmc, WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc, WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/rmc, WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf, WEAR_FACE)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack/five_slot, WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/ert(new_human), WEAR_R_STORE)
-
- ..()
-// /obj/effect/landmark/survivor_spawner/bigred_crashed_pmc_medic
-
-/datum/equipment_preset/survivor/pmc/medic
- name = "Survivor - PMC Medic"
- assignment = JOB_PMC_MEDIC
- paygrades = list(PAY_SHORT_PMC_MS = JOB_PLAYTIME_TIER_0)
- skills = /datum/skills/civilian/survivor/pmc/medic
-
-/datum/equipment_preset/survivor/pmc/medic/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack/five_slot, WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/defibrillator(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/storage/firstaid/adv(new_human), WEAR_IN_BACK)
- if(new_human.disabilities & NEARSIGHTED)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/hud/health/prescription(new_human), WEAR_EYES)
- else
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/hud/health(new_human), WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/device/healthanalyzer, WEAR_R_HAND)
-
- ..()
-// /obj/effect/landmark/survivor_spawner/bigred_crashed_pmc_engineer
-
-/datum/equipment_preset/survivor/pmc/engineer
- name = "Survivor - PMC Engineer"
- assignment = JOB_PMC_ENGINEER
- paygrades = list(PAY_SHORT_PMC_TEC = JOB_PLAYTIME_TIER_0)
- skills = /datum/skills/civilian/survivor/pmc/engineer
-
-/datum/equipment_preset/survivor/pmc/engineer/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/lightpack/five_slot, WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/welding/superior, WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/stack/sheet/plasteel/med_small_stack(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/utility/full(new_human), WEAR_R_HAND)
-
- ..()
-
-// /obj/effect/landmark/survivor_spawner/bigred_crashed_cl
-
-/datum/equipment_preset/survivor/wy/manager
- name = "Survivor - Corporate Supervisor"
- flags = EQUIPMENT_PRESET_EXTRA
- paygrades = list(PAY_SHORT_WYC6 = JOB_PLAYTIME_TIER_0)
- skills = /datum/skills/civilian/survivor/manager
- assignment = "Colony Supervisor"
- role_comm_title = "Supervisor"
- idtype = /obj/item/card/id/silver/clearance_badge/manager
- faction_group = list(FACTION_WY, FACTION_SURVIVOR)
- access = list(
- ACCESS_WY_GENERAL,
- ACCESS_WY_COLONIAL,
- ACCESS_WY_MEDICAL,
- ACCESS_WY_SECURITY,
- ACCESS_WY_RESEARCH,
- ACCESS_WY_ARMORY,
- ACCESS_CIVILIAN_PUBLIC,
- ACCESS_CIVILIAN_RESEARCH,
- ACCESS_CIVILIAN_ENGINEERING,
- ACCESS_CIVILIAN_LOGISTICS,
- ACCESS_CIVILIAN_BRIG,
- ACCESS_CIVILIAN_MEDBAY,
- ACCESS_CIVILIAN_COMMAND,
- ACCESS_ILLEGAL_PIRATE,
- )
- languages = list(LANGUAGE_ENGLISH, LANGUAGE_JAPANESE)
-
- survivor_variant = CORPORATE_SURVIVOR
-
-/datum/equipment_preset/survivor/wy/manager/load_gear(mob/living/carbon/human/new_human)
-
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/suit_jacket/manager(new_human), WEAR_BODY)
- if(SSmapping.configs[GROUND_MAP].environment_traits[MAP_COLD])
- add_ice_colony_survivor_equipment(new_human)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/lockable/liaison, WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/reagent_container/glass/beaker/vial/random/good(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/paper/research_notes/grant, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/manager(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY, WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup, WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/manager(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/reagent_container/glass/beaker/vial/random/good(new_human), WEAR_IN_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/ert(new_human), WEAR_R_STORE)
- add_pmc_survivor_weapon(new_human)
- add_random_cl_survivor_loot(new_human)
-
- ..()
-// only used on the spawner of all of those above...
-/datum/equipment_preset/synth/survivor/pmc
- name = "Survivor - Synthetic - PMC Support Synth"
- faction = FACTION_SURVIVOR
- faction_group = list(FACTION_WY, FACTION_SURVIVOR)
- access = list(
- ACCESS_WY_GENERAL,
- ACCESS_WY_COLONIAL,
- ACCESS_WY_MEDICAL,
- ACCESS_WY_SECURITY,
- ACCESS_WY_RESEARCH,
- ACCESS_WY_ARMORY,
- ACCESS_CIVILIAN_PUBLIC,
- ACCESS_CIVILIAN_RESEARCH,
- ACCESS_CIVILIAN_ENGINEERING,
- ACCESS_CIVILIAN_LOGISTICS,
- ACCESS_CIVILIAN_BRIG,
- ACCESS_CIVILIAN_MEDBAY,
- ACCESS_CIVILIAN_COMMAND,
- )
- idtype = /obj/item/card/id/pmc
- assignment = JOB_PMC_SYNTH
- rank = JOB_PMC_SYNTH
- role_comm_title = "WY Syn"
-
-/datum/equipment_preset/synth/survivor/pmc/load_race(mob/living/carbon/human/new_human)
- new_human.set_species(SYNTH_GEN_THREE)
-
-/datum/equipment_preset/synth/survivor/pmc/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/pmc, WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/droppouch, WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/tool/surgery/scalpel/manager, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/reagent_container/food/drinks/flask/weylandyutani, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/restraint/handcuffs/zip, WEAR_IN_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/veteran/pmc/light/synth, WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/telebaton, WEAR_IN_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/ammo_magazine/smg/nailgun, WEAR_IN_JACKET)
-
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc, WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/pmc/command/hvh, WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/pmc, WEAR_FACE)
-
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran/pmc, WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/rmc, WEAR_FEET)
-
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/marine/smartpack/white, WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/roller, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/roller/surgical, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/tool/extinguisher/mini, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/defibrillator/upgraded, WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/tool/crew_monitor, WEAR_IN_BACK)
-
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/medical/lifesaver/full/dutch, WEAR_WAIST)
- new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/smg/nailgun/compact, WEAR_J_STORE)
-
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/tactical, WEAR_L_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/tool/screwdriver/tactical, WEAR_IN_L_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/tool/crowbar/tactical, WEAR_IN_L_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/tool/wirecutters/tactical, WEAR_IN_L_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/tool/wrench, WEAR_IN_L_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/stack/cable_coil, WEAR_IN_L_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/stack/cable_coil, WEAR_IN_L_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/device/multitool, WEAR_IN_L_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/tool/weldingtool/hugetank, WEAR_IN_L_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/construction/full_barbed_wire, WEAR_R_STORE)
diff --git a/code/modules/gear_presets/survivors/solaris/preset_solaris.dm b/code/modules/gear_presets/survivors/solaris/preset_solaris.dm
deleted file mode 100644
index c5ac3c41e1e..00000000000
--- a/code/modules/gear_presets/survivors/solaris/preset_solaris.dm
+++ /dev/null
@@ -1,109 +0,0 @@
-/datum/equipment_preset/survivor/trucker/solaris
- name = "Survivor - Solaris Heavy Vehicle Operator"
- assignment = "Solaris Heavy Vehicle Operator"
- skills = /datum/skills/civilian/survivor/trucker
-
-/datum/equipment_preset/survivor/trucker/solaris/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/black(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/apron/overalls/red(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/soft/trucker/red(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/big(new_human), WEAR_EYES)
- ..()
-
-/datum/equipment_preset/survivor/colonial_marshal/solaris
- name = "Survivor - Solaris Colonial Marshal Deputy"
- assignment = "CMB Deputy"
-
-/datum/equipment_preset/survivor/colonial_marshal/solaris/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/CM_uniform(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CMB/limited(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/CMB(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/civilian(new_human), WEAR_FEET)
- ..()
-
-/datum/equipment_preset/survivor/engineer/solaris
- name = "Survivor - Solaris Engineer"
- assignment = "Solaris Engineer"
-
-/datum/equipment_preset/survivor/engineer/solaris/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/pink(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/yellow(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/white(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/welding(new_human), WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
- ..()
-
-/datum/equipment_preset/survivor/scientist/solaris
- name = "Survivor - Solaris Scientist"
- assignment = "Solaris Scientist"
-
-/datum/equipment_preset/survivor/scientist/solaris/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/corporate_formal(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/surgical(new_human), WEAR_FACE)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/science(new_human), WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
- ..()
-
-/datum/equipment_preset/survivor/doctor/solaris
- name = "Survivor - Solaris Doctor"
- assignment = "Solaris Doctor"
-
-/datum/equipment_preset/survivor/doctor/solaris/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/lightblue(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmo(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
- ..()
-
-/datum/equipment_preset/survivor/chaplain/solaris
- name = "Survivor - Solaris Chaplain"
- assignment = "Solaris Chaplain"
-
-/datum/equipment_preset/survivor/chaplain/solaris/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/holidaypriest(new_human), WEAR_JACKET)
- ..()
-
-/datum/equipment_preset/survivor/security/solaris
- name = "Survivor - Solaris United Americas Peacekeepers"
- assignment = "United Americas Peacekeeper"
-
-/datum/equipment_preset/survivor/security/solaris/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/ua_riot(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/beret/sec/hos(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET)
- ..()
-
-/datum/equipment_preset/survivor/uscm/solaris
- name = "Survivor - Solaris United States Colonial Marine Corps Recruiter"
- assignment = "USCM Recruiter"
- paygrades = list(PAY_SHORT_ME5 = JOB_PLAYTIME_TIER_0)
-
-/datum/equipment_preset/survivor/uscm/solaris/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/officer/bridge(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/ranks/marine/e5(new_human), WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/marine/satchel(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/service(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/full(new_human), WEAR_WAIST)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/general/medium(new_human), WEAR_R_STORE)
- ..()
-
-/datum/equipment_preset/survivor/corporate/solaris
- name = "Survivor - Solaris Corporate Liaison"
- assignment = "Solaris Corporate Liaison"
-
-/datum/equipment_preset/survivor/corporate/solaris/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/ivy(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY(new_human), WEAR_L_EAR)
- if(new_human.disabilities & NEARSIGHTED)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/prescription(new_human), WEAR_EYES)
- else
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses(new_human), WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup/brown(new_human), WEAR_FEET)
- ..()
diff --git a/code/modules/gear_presets/survivors/sorokyne_strata/preset_sorokyne_strata.dm b/code/modules/gear_presets/survivors/sorokyne_strata/preset_sorokyne_strata.dm
deleted file mode 100644
index 8bed16b00b7..00000000000
--- a/code/modules/gear_presets/survivors/sorokyne_strata/preset_sorokyne_strata.dm
+++ /dev/null
@@ -1,73 +0,0 @@
-/datum/equipment_preset/survivor/engineer/soro
- name = "Survivor - Sorokyne Strata State Contractor"
- assignment = "Sorokyne Strata State Contractor"
-
-/datum/equipment_preset/survivor/engineer/soro/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/UPP(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/soviet(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf(new_human), WEAR_FACE)
- ..()
-
-/datum/equipment_preset/survivor/security/soro
- name = "Survivor - Sorokyne Strata Security"
- assignment = "Sorokyne Strata Security"
-
-/datum/equipment_preset/survivor/security/soro/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/veteran/soviet_uniform_01(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/soviet(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/upp(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf(new_human), WEAR_FACE)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine(new_human), WEAR_HANDS)
- ..()
-
-/datum/equipment_preset/survivor/doctor/soro
- name = "Survivor - Sorokyne Strata Doctor"
- assignment = "Sorokyne Strata Doctor"
-
-/datum/equipment_preset/survivor/doctor/soro/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/veteran/soviet_uniform_01(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/survivor(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD)
- ..()
-
-/datum/equipment_preset/survivor/scientist/soro
- name = "Survivor - Sorokyne Strata Researcher"
- assignment = "Sorokyne Strata Researcher"
-
-/datum/equipment_preset/survivor/scientist/soro/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/blue(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/regular(new_human), WEAR_FACE)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/tox(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/black(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/survivor(new_human), WEAR_JACKET)
- ..()
-
-/datum/equipment_preset/survivor/interstellar_human_rights_observer/soro
- name = "Survivor - Sorokyne Interstellar Human Rights Observer"
- assignment = "Interstellar Human Rights Observer(Sorokyne)"
-
-
-/datum/equipment_preset/survivor/interstellar_human_rights_observer/soro/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/survivor(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD)
- ..()
-
-/datum/equipment_preset/survivor/corporate/soro
- name = "Survivor - Sorokyne Strata Corporate Liaison"
- assignment = "Sorokyne Strata Corporate Liaison"
-
-/datum/equipment_preset/survivor/corporate/soro/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/charcoal(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/ushanka(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/rebreather/scarf(new_human), WEAR_FACE)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/snow_suit/liaison/modified(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/lockable/liaison, WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET)
- ..()
diff --git a/code/modules/gear_presets/survivors/survivors.dm b/code/modules/gear_presets/survivors/survivors.dm
index 45bf51dcb83..1a51e5bd92e 100644
--- a/code/modules/gear_presets/survivors/survivors.dm
+++ b/code/modules/gear_presets/survivors/survivors.dm
@@ -111,7 +111,7 @@
/*
From map_config.dm
-Standart Survivors : /datum/equipment_preset/survivor/scientist,
+Standard Survivors : /datum/equipment_preset/survivor/scientist,
/datum/equipment_preset/survivor/doctor,
/datum/equipment_preset/survivor/chef,
/datum/equipment_preset/survivor/chaplain,
@@ -121,394 +121,3 @@ Standart Survivors : /datum/equipment_preset/survivor/scientist,
/datum/equipment_preset/survivor/security
*/
-
-
-// 1 ----- Scientist Survivor
-
-/datum/equipment_preset/survivor/scientist
- name = "Survivor - Scientist"
- assignment = "Scientist"
- skills = /datum/skills/civilian/survivor/scientist
- flags = EQUIPMENT_PRESET_START_OF_ROUND
- idtype = /obj/item/card/id/silver/clearance_badge/scientist
- access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_RESEARCH, ACCESS_CIVILIAN_MEDBAY)
- paygrades = list(PAY_SHORT_CDOC = JOB_PLAYTIME_TIER_0)
-
- survivor_variant = SCIENTIST_SURVIVOR
-
-/datum/equipment_preset/survivor/scientist/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/virologist(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat/virologist(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/green(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/surgical(new_human), WEAR_FACE)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/science(new_human), WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/tox(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/green(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/paper/research_notes/good(new_human), WEAR_IN_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/reagent_container/glass/beaker/vial/random/good(new_human), WEAR_IN_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/medical/full(new_human), WEAR_R_STORE)
- add_survivor_weapon_civilian(new_human)
- add_random_survivor_research_gear(new_human)
- add_ice_colony_survivor_equipment(new_human)
- ..()
-
-// 2 ----- Doctor Survivor
-
-/datum/equipment_preset/survivor/doctor
- name = "Survivor - Doctor"
- assignment = "Doctor"
- skills = /datum/skills/civilian/survivor/doctor
- flags = EQUIPMENT_PRESET_START_OF_ROUND
- idtype = /obj/item/card/id/silver/clearance_badge
- access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_RESEARCH, ACCESS_CIVILIAN_MEDBAY, ACCESS_CIVILIAN_COMMAND)
- paygrades = list(PAY_SHORT_CDOC = JOB_PLAYTIME_TIER_0)
-
- survivor_variant = MEDICAL_SURVIVOR
-
-/datum/equipment_preset/survivor/doctor/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/blue(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/med(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/surgical(new_human), WEAR_FACE)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat(new_human), WEAR_JACKET)
- var/random_gear = rand(0,4)
- switch(random_gear)
- if(0)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full/alternate(new_human), WEAR_R_STORE)
- if(1)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/medical/full(new_human), WEAR_R_STORE)
- if(2)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/firstaid/full(new_human), WEAR_R_STORE)
- if(3)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/first_responder/full(new_human), WEAR_R_STORE)
- if(4)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/medkit/full_advanced(new_human), WEAR_R_STORE)
- add_random_survivor_medical_gear(new_human)
- add_survivor_weapon_civilian(new_human)
- add_ice_colony_survivor_equipment(new_human)
- ..()
-
-// 3 ----- Chef Survivor
-
-/datum/equipment_preset/survivor/chef
- name = "Survivor - Chef"
- assignment = "Chef"
- skills = /datum/skills/civilian/survivor/chef
- flags = EQUIPMENT_PRESET_START_OF_ROUND
- access = list(ACCESS_CIVILIAN_PUBLIC)
-
-/datum/equipment_preset/survivor/chef/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/chef(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/norm(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/chef(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/chefhat(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/tool/kitchen/rollingpin(new_human.back), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/general(new_human), WEAR_R_STORE)
- add_survivor_weapon_civilian(new_human)
- add_ice_colony_survivor_equipment(new_human)
- ..()
-
-// 4 ----- Chaplain Survivor
-
-/datum/equipment_preset/survivor/chaplain
- name = "Survivor - Chaplain"
- assignment = "Chaplain"
- skills = /datum/skills/civilian/survivor/chaplain
- flags = EQUIPMENT_PRESET_START_OF_ROUND
- access = list(ACCESS_CIVILIAN_PUBLIC)
-
-/datum/equipment_preset/survivor/chaplain/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/chaplain(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/norm(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/holidaypriest(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/bible/booze(new_human.back), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/general(new_human), WEAR_R_STORE)
- add_survivor_weapon_civilian(new_human)
- add_ice_colony_survivor_equipment(new_human)
- ..()
-
-// 5 ----- Miner Survivor
-
-/datum/equipment_preset/survivor/miner
- name = "Survivor - Miner"
- assignment = "Miner"
- skills = /datum/skills/civilian/survivor/miner
- flags = EQUIPMENT_PRESET_START_OF_ROUND
- access = list(ACCESS_CIVILIAN_PUBLIC, ACCESS_CIVILIAN_ENGINEERING, ACCESS_CIVILIAN_LOGISTICS)
-
-/datum/equipment_preset/survivor/miner/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/blue(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/yellow(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/tool/pickaxe(new_human), WEAR_R_HAND)
- new_human.equip_to_slot_or_del(new /obj/item/device/flashlight/lantern(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full(new_human), WEAR_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/orange(new_human), WEAR_HEAD)
- add_survivor_weapon_civilian(new_human)
- add_ice_colony_survivor_equipment(new_human)
- ..()
-
-// 6 ---- Colonial Marshal Survivor
-
-/datum/equipment_preset/survivor/colonial_marshal
- name = "Survivor - Colonial Marshal Deputy"
- assignment = "CMB Deputy"
- paygrades = list(PAY_SHORT_CMBD = JOB_PLAYTIME_TIER_0)
- skills = /datum/skills/civilian/survivor/marshal
- flags = EQUIPMENT_PRESET_START_OF_ROUND
- idtype = /obj/item/card/id/deputy
- role_comm_title = "CMB DEP"
- access = list(
- ACCESS_CIVILIAN_PUBLIC,
- ACCESS_CIVILIAN_RESEARCH,
- ACCESS_CIVILIAN_ENGINEERING,
- ACCESS_CIVILIAN_LOGISTICS,
- ACCESS_CIVILIAN_BRIG,
- ACCESS_CIVILIAN_MEDBAY,
- ACCESS_CIVILIAN_COMMAND,
- )
-
- survivor_variant = SECURITY_SURVIVOR
-
-/datum/equipment_preset/survivor/colonial_marshal/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/CM_uniform(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CMB/limited(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/holobadge/cord(new_human), WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/CMB(new_human), WEAR_HEAD)
- if(new_human.disabilities & NEARSIGHTED)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud/prescription(new_human), WEAR_EYES)
- else
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud(new_human), WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/CMB(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/civilian(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/magazine/large(new_human), WEAR_R_STORE)
- add_survivor_weapon_security(new_human)
- add_ice_colony_survivor_equipment(new_human)
- ..()
-
-// 7 ----- Engineering Survivor
-
-/datum/equipment_preset/survivor/engineer
- name = "Survivor - Engineer"
- assignment = "Engineer"
- skills = /datum/skills/civilian/survivor/engineer
- flags = EQUIPMENT_PRESET_START_OF_ROUND
- access = list(ACCESS_CIVILIAN_PUBLIC,ACCESS_CIVILIAN_ENGINEERING,ACCESS_CIVILIAN_LOGISTICS)
-
- survivor_variant = ENGINEERING_SURVIVOR
-
-/datum/equipment_preset/survivor/engineer/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/brown(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/yellow(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/white(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/tool/weldingtool/largetank(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/stack/sheet/plasteel/med_small_stack(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/welding(new_human), WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/yellow(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/belt/utility/full(new_human), WEAR_WAIST)
- add_survivor_weapon_civilian(new_human)
- add_ice_colony_survivor_equipment(new_human)
- ..()
-
-// 8 -- Security Survivor
-
-/datum/equipment_preset/survivor/security
- name = "Survivor - Security"
- assignment = "Security"
- skills = /datum/skills/civilian/survivor/marshal
- flags = EQUIPMENT_PRESET_START_OF_ROUND
- idtype = /obj/item/card/id/data
- access = list(ACCESS_CIVILIAN_PUBLIC,ACCESS_CIVILIAN_BRIG,ACCESS_CIVILIAN_COMMAND)
- paygrades = list(PAY_SHORT_CPO = JOB_PLAYTIME_TIER_0)
-
- survivor_variant = SECURITY_SURVIVOR
-
-/datum/equipment_preset/survivor/security/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/security(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/security(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet(new_human), WEAR_HEAD)
- if(new_human.disabilities & NEARSIGHTED)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud/prescription(new_human), WEAR_EYES)
- else
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/sechud(new_human), WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine/veteran(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/magazine(new_human), WEAR_R_STORE)
- add_survivor_weapon_security(new_human)
- add_ice_colony_survivor_equipment(new_human)
- ..()
-
-/*
-Everything bellow is a parent used as a base for one or multiple maps.
-*/
-
-// ----- CL Survivor
-
-// Used in Solaris Ridge and LV-624.
-
-/datum/equipment_preset/survivor/corporate
- name = "Survivor - Corporate Liaison"
- assignment = "Corporate Liaison"
- skills = /datum/skills/civilian/survivor
- flags = EQUIPMENT_PRESET_START_OF_ROUND
- paygrades = list(PAY_SHORT_WYC2 = JOB_PLAYTIME_TIER_0, PAY_SHORT_WYC3 = JOB_PLAYTIME_TIER_2, PAY_SHORT_WYC4 = JOB_PLAYTIME_TIER_3, PAY_SHORT_WYC5 = JOB_PLAYTIME_TIER_4)
- faction_group = FACTION_LIST_SURVIVOR_WY
- idtype = /obj/item/card/id/silver/clearance_badge/cl
- access = list(
- ACCESS_CIVILIAN_PUBLIC,
- ACCESS_CIVILIAN_COMMAND,
- ACCESS_WY_GENERAL,
- ACCESS_WY_COLONIAL,
- ACCESS_WY_EXEC,
- )
- languages = list(LANGUAGE_ENGLISH, LANGUAGE_JAPANESE)
-
- survivor_variant = CORPORATE_SURVIVOR
-
-/datum/equipment_preset/survivor/corporate/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/field(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/WY(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/lockable/liaison(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
- add_survivor_weapon_civilian(new_human)
- add_random_cl_survivor_loot(new_human)
- add_ice_colony_survivor_equipment(new_human)
- ..()
-
-// ---- Trucker Survivor
-
-// Used in Kutjevo Refinery, LV-624, New Varadero, Solaris Ridge and Trijent Dam.
-
-/datum/equipment_preset/survivor/trucker
- name = "Survivor - Trucker"
- assignment = "Trucker"
- skills = /datum/skills/civilian/survivor/trucker
- flags = EQUIPMENT_PRESET_START_OF_ROUND
- access = list(ACCESS_CIVILIAN_PUBLIC,ACCESS_CIVILIAN_ENGINEERING,ACCESS_CIVILIAN_LOGISTICS)
-
- survivor_variant = ENGINEERING_SURVIVOR
-
-/datum/equipment_preset/survivor/trucker/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/overalls(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/soft/yellow(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/flashlight/lantern(new_human.back), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/tools/full(new_human), WEAR_R_STORE)
- new_human.equip_to_slot_or_del(new /obj/item/hardpoint/locomotion/van_wheels(new_human), WEAR_R_HAND)
- add_survivor_weapon_civilian(new_human)
- add_ice_colony_survivor_equipment(new_human)
- ..()
-
-// -- Flight Control Operator
-
-// Used in Solaris Ridge.
-
-/datum/equipment_preset/survivor/flight_control_operator
- name = "Survivor - Flight Control Operator"
- assignment = "Flight Control Operator"
- skills = /datum/skills/civilian/survivor/trucker
- idtype = /obj/item/card/id/data
- flags = EQUIPMENT_PRESET_START_OF_ROUND
- access = list(ACCESS_CIVILIAN_PUBLIC,ACCESS_CIVILIAN_LOGISTICS,ACCESS_WY_FLIGHT)
-
-/datum/equipment_preset/survivor/flight_control_operator/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/khaki(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/windbreaker/windbreaker_brown(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/aviator(new_human), WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/device/binoculars(new_human), WEAR_IN_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/headset(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
- add_survivor_weapon_civilian(new_human)
- add_ice_colony_survivor_equipment(new_human)
- ..()
-
-// ----- Interstellar Human Rights Survivor
-
-// Used in Sorokyne Strata and Fiorina Science Annex.
-/datum/equipment_preset/survivor/interstellar_human_rights_observer
- name = "Survivor - Interstellar Human Rights Observer"
- assignment = "Interstellar Human Rights Observer(Colony)"
- skills = /datum/skills/civilian/survivor
- flags = EQUIPMENT_PRESET_START_OF_ROUND
- access = list(ACCESS_CIVILIAN_PUBLIC,ACCESS_CIVILIAN_COMMAND)
-
-/datum/equipment_preset/survivor/interstellar_human_rights_observer/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/brown(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup/brown(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine(new_human), WEAR_HEAD)
- add_survivor_weapon_civilian(new_human)
- add_random_cl_survivor_loot(new_human)
- add_ice_colony_survivor_equipment(new_human)
- ..()
-
-
-// ----- Interstellar Commerce Commission Survivor
-
-// Used in Trijent Dam and New Varadero.
-/datum/equipment_preset/survivor/interstellar_commerce_commission_liaison
- name = "Survivor - Interstellar Commerce Commission Liaison"
- assignment = "Interstellar Commerce Commission Corporate Liaison"
- skills = /datum/skills/civilian/survivor
- flags = EQUIPMENT_PRESET_START_OF_ROUND
- paygrades = list(PAY_SHORT_ICCL = JOB_PLAYTIME_TIER_0)
- faction_group = FACTION_LIST_SURVIVOR_WY
- idtype = /obj/item/card/id/silver/cl
- role_comm_title = "ICC Rep."
-
- survivor_variant = CORPORATE_SURVIVOR
-
-/datum/equipment_preset/survivor/interstellar_commerce_commission_liaison/New()
- . = ..()
- access = get_access(ACCESS_LIST_CIVIL_LIAISON)
-
-/datum/equipment_preset/survivor/interstellar_commerce_commission_liaison/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CMB/limited(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/aviator(new_human), WEAR_EYES)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/black(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/white(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/yellow(new_human), WEAR_HANDS)
- add_survivor_weapon_civilian(new_human)
- add_random_cl_survivor_loot(new_human)
- add_ice_colony_survivor_equipment(new_human)
- ..()
-
-// ----- USCM Survivor
-
-// Used for Solaris Ridge.
-/datum/equipment_preset/survivor/uscm
- name = "Survivor - USCM Remnant"
- assignment = "USCM Survivor"
- skills = /datum/skills/civilian/survivor/marshal
- idtype = /obj/item/card/id/dogtag
- paygrades = list(PAY_SHORT_ME2 = JOB_PLAYTIME_TIER_0)
- flags = EQUIPMENT_PRESET_START_OF_ROUND
- access = list(ACCESS_CIVILIAN_PUBLIC)
-
-/datum/equipment_preset/survivor/uscm/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/ranks/marine/e2(new_human), WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/light(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/marine/satchel(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/knife(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/flare(new_human), WEAR_R_STORE)
- add_survivor_weapon_security(new_human)
- add_ice_colony_survivor_equipment(new_human)
- ..()
diff --git a/code/modules/gear_presets/survivors/trijent/preset_trijent.dm b/code/modules/gear_presets/survivors/trijent/preset_trijent.dm
deleted file mode 100644
index 4550a98a590..00000000000
--- a/code/modules/gear_presets/survivors/trijent/preset_trijent.dm
+++ /dev/null
@@ -1,105 +0,0 @@
-/datum/equipment_preset/survivor/chaplain/trijent
- name = "Survivor - Trijent Chaplain"
- assignment = "Trijent Dam Chaplain"
-
-/datum/equipment_preset/survivor/chaplain/trijent/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/nun(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/nun_hood(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/holidaypriest(new_human), WEAR_JACKET)
- ..()
-
-/datum/equipment_preset/survivor/security/trijent
- name = "Survivor - Trijent Security Guard"
- assignment = "Trijent Dam Security Guard"
-
-/datum/equipment_preset/survivor/security/trijent/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/blue(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/marine/veteran/pmc(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest/security(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/civilian(new_human), WEAR_FEET)
- ..()
-
-/datum/equipment_preset/survivor/colonial_marshal/trijent
- name = "Survivor - Trijent Colonial Marshal Deputy"
- assignment = "CMB Deputy"
-
-/datum/equipment_preset/survivor/colonial_marshal/trijent/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/CM_uniform(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/CMB/limited(new_human), WEAR_L_EAR)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/sec(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/CMB(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/CMB(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine/civilian(new_human), WEAR_FEET)
- ..()
-
-/datum/equipment_preset/survivor/doctor/trijent
- name = "Survivor - Trijent Doctor"
- assignment = "Trijent Dam Doctor"
-
-/datum/equipment_preset/survivor/doctor/trijent/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/surgery/blue(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/medical/blue(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/white(new_human), WEAR_FEET)
- ..()
-
-/datum/equipment_preset/survivor/scientist/trijent
- name = "Survivor - Trijent Researcher"
- assignment = "Trijent Dam Researcher"
-
-/datum/equipment_preset/survivor/scientist/trijent/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/rd(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/beret/jan(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat/researcher(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/latex(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup/brown(new_human), WEAR_FEET)
- ..()
-
-/datum/equipment_preset/survivor/trucker/trijent
- name = "Survivor - Trijent Heavy Vehicle Operator"
- assignment = "Trijent Dam Heavy Vehicle Operator"
- skills = /datum/skills/civilian/survivor/trucker
-
-/datum/equipment_preset/survivor/trucker/trijent/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/green(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/bomber/grey(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/soft/trucker(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/tool/weldingtool/hugetank(new_human), WEAR_IN_BACK)
- ..()
-
-/datum/equipment_preset/survivor/engineer/trijent/hydro
- name = "Survivor - Hydro Electric Engineer"
- assignment = "Hydro Electric Engineer"
-
-/datum/equipment_preset/survivor/engineer/trijent/hydro/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/khaki(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest/black(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat(new_human), WEAR_HEAD)
- ..()
-
-/datum/equipment_preset/survivor/engineer/trijent
- name = "Survivor - Dam Maintenance Technician"
- assignment = "Dam Maintenance Technician"
-
-/datum/equipment_preset/survivor/engineer/trijent/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/officer/engi(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/hazardvest(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/eng(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat/orange(new_human), WEAR_HEAD)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/jackboots(new_human), WEAR_FEET)
- ..()
-
-/datum/equipment_preset/survivor/corporate/trijent
- name = "Survivor - Trijent Corporate Liaison"
- assignment = "Trijent Dam Corporate Liaison"
-
-/datum/equipment_preset/survivor/corporate/trijent/load_gear(mob/living/carbon/human/new_human)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/ivy(new_human), WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/armor/vest(new_human), WEAR_JACKET)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/lockable(new_human), WEAR_BACK)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
- ..()
diff --git a/code/modules/gear_presets/synths.dm b/code/modules/gear_presets/synths.dm
index 7bb5a705334..5ed2902743f 100644
--- a/code/modules/gear_presets/synths.dm
+++ b/code/modules/gear_presets/synths.dm
@@ -168,6 +168,7 @@
/datum/equipment_preset/synth/survivor/pmc/New()
. = ..()
+ name = "Survivor - Synthetic - PMC JOE ABSTRACT"
access = get_access(ACCESS_LIST_WY_PMC)
/datum/equipment_preset/synth/survivor/wy
diff --git a/code/modules/gear_presets/upp.dm b/code/modules/gear_presets/upp.dm
index 2d29f949ac2..9641f6dfcad 100644
--- a/code/modules/gear_presets/upp.dm
+++ b/code/modules/gear_presets/upp.dm
@@ -169,25 +169,9 @@
//face
new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/almayer/marine/solardevils/upp, WEAR_L_EAR)
//head
- var/maybeberet = rand(1,3)
- switch(maybeberet)
- if(1)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/upp, WEAR_HEAD)
- if(2)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/upp/alt, WEAR_HEAD)
- if(3)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/uppcap/beret/naval, WEAR_HEAD)
+ add_upp_head(new_human)
//uniform
- var/obj/item/clothing/under/marine/veteran/UPP/uniform = new()
- var/random_uniform = rand(1,2)
- switch(random_uniform)
- if(1)
- uniform.roll_suit_jacket(new_human)
- if(2)
- uniform.roll_suit_sleeves(new_human)
- new_human.equip_to_slot_or_del(uniform, WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/patch/upp, WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/patch/upp/naval, WEAR_ACCESSORY)
+ add_upp_uniform(new_human)
//jacket
new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/faction/UPP, WEAR_JACKET)
new_human.equip_to_slot_or_del(new /obj/item/reagent_container/food/snacks/upp, WEAR_IN_JACKET)
@@ -237,23 +221,9 @@
else
new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/hud/health, WEAR_EYES)
//head
- var/maybeberet = rand(1,3)
- switch(maybeberet)
- if(1 to 2)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/upp, WEAR_HEAD)
- if(3)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/uppcap/beret/naval, WEAR_HEAD)
+ add_upp_head(new_human)
//uniform
- var/obj/item/clothing/under/marine/veteran/UPP/uniform = new()
- var/random_uniform = rand(1,2)
- switch(random_uniform)
- if(1)
- uniform.roll_suit_jacket(new_human)
- if(2)
- uniform.roll_suit_sleeves(new_human)
- new_human.equip_to_slot_or_del(uniform, WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/patch/upp, WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/patch/upp/naval, WEAR_ACCESSORY)
+ add_upp_uniform(new_human)
new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/faction/UPP/light, WEAR_JACKET)
new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/rifle/type71/carbine, WEAR_J_STORE)
//waist
@@ -292,25 +262,9 @@
//face
new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/almayer/marine/solardevils/upp, WEAR_L_EAR)
//head
- var/maybeberet = rand(1,3)
- switch(maybeberet)
- if(1)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/upp, WEAR_HEAD)
- if(2)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/upp/alt, WEAR_HEAD)
- if(3)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/uppcap/beret/naval, WEAR_HEAD)
+ add_upp_head(new_human)
//uniform
- var/obj/item/clothing/under/marine/veteran/UPP/uniform = new()
- var/random_uniform = rand(1,2)
- switch(random_uniform)
- if(1)
- uniform.roll_suit_jacket(new_human)
- if(2)
- uniform.roll_suit_sleeves(new_human)
- new_human.equip_to_slot_or_del(uniform, WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/patch/upp, WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/patch/upp/naval, WEAR_ACCESSORY)
+ add_upp_uniform(new_human)
//jacket
new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/smartgunner/upp, WEAR_JACKET)
new_human.equip_to_slot_or_del(new /obj/item/weapon/gun/pkp/iff, WEAR_J_STORE)
@@ -351,25 +305,9 @@
//face
new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/almayer/marine/solardevils/upp, WEAR_L_EAR)
//head
- var/maybeberet = rand(1,3)
- switch(maybeberet)
- if(1)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/upp, WEAR_HEAD)
- if(2)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/upp/alt, WEAR_HEAD)
- if(3)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/uppcap/beret/naval, WEAR_HEAD)
+ add_upp_head(new_human)
//uniform
- var/obj/item/clothing/under/marine/veteran/UPP/uniform = new()
- var/random_uniform = rand(1,2)
- switch(random_uniform)
- if(1)
- uniform.roll_suit_jacket(new_human)
- if(2)
- uniform.roll_suit_sleeves(new_human)
- new_human.equip_to_slot_or_del(uniform, WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/patch/upp, WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/patch/upp/naval, WEAR_ACCESSORY)
+ add_upp_uniform(new_human)
//jacket
new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/faction/UPP, WEAR_JACKET)
new_human.equip_to_slot_or_del(new /obj/item/reagent_container/food/snacks/upp, WEAR_IN_JACKET)
@@ -410,25 +348,9 @@
//face
new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/almayer/marine/solardevils/upp, WEAR_L_EAR)
//head
- var/maybeberet = rand(1,3)
- switch(maybeberet)
- if(1)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/upp, WEAR_HEAD)
- if(2)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/upp/alt, WEAR_HEAD)
- if(3)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/uppcap/beret/naval, WEAR_HEAD)
+ add_upp_head(new_human)
//uniform
- var/obj/item/clothing/under/marine/veteran/UPP/uniform = new()
- var/random_uniform = rand(1,2)
- switch(random_uniform)
- if(1)
- uniform.roll_suit_jacket(new_human)
- if(2)
- uniform.roll_suit_sleeves(new_human)
- new_human.equip_to_slot_or_del(uniform, WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/patch/upp, WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/patch/upp/naval, WEAR_ACCESSORY)
+ add_upp_uniform(new_human)
//jacket
new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/faction/UPP, WEAR_JACKET)
new_human.equip_to_slot_or_del(new /obj/item/reagent_container/food/snacks/upp, WEAR_IN_JACKET)
@@ -465,9 +387,7 @@
new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/UPP, WEAR_L_EAR)
new_human.equip_to_slot_or_del(new /obj/item/clothing/head/uppcap/beret/naval, WEAR_HEAD)
//uniform
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/UPP, WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/patch/upp, WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/patch/upp/naval, WEAR_ACCESSORY)
+ add_upp_uniform(new_human)
//jacket
new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/faction/UPP/light/pap, WEAR_JACKET)
//waist
@@ -573,12 +493,7 @@
new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/almayer/marine/solardevils/upp, WEAR_L_EAR)
new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/hud/health, WEAR_EYES)
//head
- var/helmetvariety = rand(1,2)
- switch(helmetvariety)
- if(1)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/upp, WEAR_HEAD)
- if(2)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/upp/alt, WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/uppcap/beret/naval, WEAR_HEAD)
//uniform
new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/boilersuit/khaki, WEAR_BODY)
new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/surg_vest/drop_black/equipped, WEAR_ACCESSORY)
@@ -695,7 +610,6 @@
new_human.equip_to_slot_or_del(new /obj/item/reagent_container/food/snacks/upp, WEAR_IN_BACK)
new_human.equip_to_slot_or_del(new /obj/item/reagent_container/food/snacks/upp, WEAR_IN_BACK)
new_human.equip_to_slot_or_del(new /obj/item/reagent_container/food/snacks/upp, WEAR_IN_BACK)
-
//face
new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/UPP/kdo, WEAR_L_EAR)
new_human.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/pmc/upp, WEAR_FACE)
@@ -753,12 +667,10 @@
//face
new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/UPP, WEAR_L_EAR)
//head
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/upp, WEAR_HEAD)
+ add_upp_head(new_human)
new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/welding, WEAR_EYES)
//uniform
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/marine/veteran/UPP, WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/patch/upp, WEAR_ACCESSORY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/patch/upp/naval, WEAR_ACCESSORY)
+ add_upp_uniform(new_human)
new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/storage/tool_webbing/equipped, WEAR_R_STORE)
//jacket
new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/faction/UPP/light/pap, WEAR_JACKET)
@@ -788,18 +700,10 @@
//face
new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress/UPP, WEAR_L_EAR)
//head
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/helmet/upp, WEAR_HEAD)
+ add_upp_head(new_human)
new_human.equip_to_slot_or_del(new /obj/item/clothing/glasses/sunglasses/aviator, WEAR_EYES)
//uniform
- var/obj/item/clothing/under/marine/veteran/UPP/uniform = new()
- var/random_uniform = rand(1,2)
- switch(random_uniform)
- if(1)
- uniform.roll_suit_jacket(new_human)
- if(2)
- uniform.roll_suit_sleeves(new_human)
- new_human.equip_to_slot_or_del(uniform, WEAR_BODY)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/patch/upp, WEAR_ACCESSORY)
+ add_upp_uniform(new_human)
//jacket
new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/marine/faction/UPP/light/pap, WEAR_JACKET)
new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/type47/revolver, WEAR_J_STORE)
@@ -868,63 +772,15 @@
/datum/equipment_preset/upp/colonist/load_gear(mob/living/carbon/human/new_human)
new_human.undershirt = "undershirt"
+ //back
+ add_random_satchel(new_human)
+ //face
new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress, WEAR_L_EAR)
- var/random_civilian_satchel= rand(1,3)
- switch(random_civilian_satchel)
- if(1)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BACK)
- if(2)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/black(new_human), WEAR_BACK)
- if(3)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/blue(new_human), WEAR_BACK)
-
- var/random_civilian_uniform= rand(1,9)
- switch(random_civilian_uniform)
- if(1)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/boilersuit/khaki(new_human), WEAR_BODY)
- if(2)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/boilersuit/cyan(new_human), WEAR_BODY)
- if(3)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/boilersuit/grey(new_human), WEAR_BODY)
- if(4)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/blue(new_human), WEAR_BODY)
- if(5)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/khaki(new_human), WEAR_BODY)
- if(6)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/pink(new_human), WEAR_BODY)
- if(7)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/colonist/workwear/green(new_human), WEAR_BODY)
- if(8)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/brown(new_human), WEAR_BODY)
- if(9)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/blue(new_human), WEAR_BODY)
-
- var/random_civilian_jacket= rand(1,12)
- switch(random_civilian_jacket)
- if(1)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/corporate/brown(new_human), WEAR_JACKET)
- if(2)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/corporate/blue(new_human), WEAR_JACKET)
- if(3)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/corporate(new_human), WEAR_JACKET)
- if(4)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/windbreaker/windbreaker_yellow(new_human), WEAR_JACKET)
- if(5)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/windbreaker/windbreaker_brown(new_human), WEAR_JACKET)
- if(6)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/windbreaker/windbreaker_blue(new_human), WEAR_JACKET)
- if(7)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/windbreaker/windbreaker_green(new_human), WEAR_JACKET)
- if(8)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/vest(new_human), WEAR_JACKET)
- if(9)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/vest/tan(new_human), WEAR_JACKET)
- if(10)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/vest/grey(new_human), WEAR_JACKET)
- if(11)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/apron/overalls(new_human), WEAR_JACKET)
- if(12)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/apron/overalls/tan(new_human), WEAR_JACKET)
+ //uniform
+ add_civilian_uniform(new_human)
+ //jacket
+ add_civilian_jacket(new_human)
+ //limbs
var/random_civilian_shoe = rand(1,7)
switch(random_civilian_shoe)
if(1 to 2)
@@ -951,53 +807,26 @@
/datum/equipment_preset/upp/researcher/load_gear(mob/living/carbon/human/new_human)
new_human.undershirt = "undershirt"
+ //back
+ add_random_satchel(new_human)
+ //face
new_human.equip_to_slot_or_del(new /obj/item/device/radio/headset/distress, WEAR_L_EAR)
- var/random_civilian_satchel= rand(1,3)
- switch(random_civilian_satchel)
- if(1)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel(new_human), WEAR_BODY)
- if(2)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/black(new_human), WEAR_BODY)
- if(3)
- new_human.equip_to_slot_or_del(new /obj/item/storage/backpack/satchel/blue(new_human), WEAR_BODY)
-
- var/random_professional_uniform= rand(1,3)
- switch(random_professional_uniform)
- if(1)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/brown(new_human), WEAR_BODY)
- if(2)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/blue(new_human), WEAR_BODY)
- if(3)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/under/liaison_suit/black(new_human), WEAR_BODY)
-
- var/random_tie= rand(1,6)
- switch(random_tie)
- if(1)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/black(new_human), WEAR_ACCESSORY)
- if(2)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/blue(new_human), WEAR_ACCESSORY)
- if(3)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/green(new_human), WEAR_ACCESSORY)
- if(4)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/purple(new_human), WEAR_ACCESSORY)
- if(6)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/accessory/red(new_human), WEAR_ACCESSORY)
-
- var/random_archeologist_suit = rand(1,4)
- switch(random_archeologist_suit)
+ //uniform
+ add_professionalwear(new_human)
+ add_tie(new_human)
+ //jacket
+ var/random_researcher_suit = rand(1,5)
+ switch(random_researcher_suit)
if(1 to 2)
new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/labcoat(new_human), WEAR_JACKET)
if(3)
new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/vest/tan(new_human), WEAR_JACKET)
if(4)
new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/vest(new_human), WEAR_JACKET)
-
- var/random_professional_shoe = rand(1,2)
- switch(random_professional_shoe)
- if(1)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup/brown(new_human), WEAR_FEET)
- if(2)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/laceup(new_human), WEAR_FEET)
+ if(5)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/suit/storage/jacket/marine/vest/grey(new_human), WEAR_JACKET)
+ //limb
+ add_dress_shoes(new_human)
/datum/equipment_preset/upp/doctor
diff --git a/code/modules/gear_presets/uscm_ship.dm b/code/modules/gear_presets/uscm_ship.dm
index 7872256ba9e..a13328c2b3e 100644
--- a/code/modules/gear_presets/uscm_ship.dm
+++ b/code/modules/gear_presets/uscm_ship.dm
@@ -405,7 +405,7 @@
new_human.equip_to_slot_or_del(new /obj/item/clothing/under/rank/qm_suit(new_human), WEAR_BODY)
new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine(new_human), WEAR_FEET)
new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/yellow(new_human), WEAR_HANDS)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/req/ro(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/khaki(new_human), WEAR_HEAD)
new_human.equip_to_slot_or_del(new back_item(new_human), WEAR_BACK)
new_human.equip_to_slot_or_del(new /obj/item/device/flash(new_human), WEAR_L_STORE)
new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/general/large(new_human), WEAR_R_STORE)
@@ -440,7 +440,7 @@
new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine(new_human), WEAR_FEET)
new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/yellow(new_human), WEAR_HANDS)
new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m4a3/full(new_human), WEAR_WAIST)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/req(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/khaki(new_human), WEAR_HEAD)
new_human.equip_to_slot_or_del(new back_item(new_human), WEAR_BACK)
new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/general/medium(new_human), WEAR_R_STORE)
diff --git a/code/modules/gear_presets/wo.dm b/code/modules/gear_presets/wo.dm
index 3ad7ad36290..28ad3fbd8ac 100644
--- a/code/modules/gear_presets/wo.dm
+++ b/code/modules/gear_presets/wo.dm
@@ -345,7 +345,7 @@
new_human.equip_to_slot_or_del(new /obj/item/clothing/shoes/marine(new_human), WEAR_FEET)
new_human.equip_to_slot_or_del(new /obj/item/clothing/gloves/marine(new_human), WEAR_HANDS)
new_human.equip_to_slot_or_del(new /obj/item/storage/belt/gun/m44/custom(new_human), WEAR_WAIST)
- new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/req(new_human), WEAR_HEAD)
+ new_human.equip_to_slot_or_del(new /obj/item/clothing/head/cmcap/khaki(new_human), WEAR_HEAD)
new_human.equip_to_slot_or_del(new back_item(new_human), WEAR_BACK)
new_human.equip_to_slot_or_del(new /obj/item/storage/pouch/general/large(new_human), WEAR_R_STORE)
diff --git a/code/modules/mob/living/simple_animal/hostile/pirate.dm b/code/modules/mob/living/simple_animal/hostile/pirate.dm
index e54c3a5cf5d..011c7062479 100644
--- a/code/modules/mob/living/simple_animal/hostile/pirate.dm
+++ b/code/modules/mob/living/simple_animal/hostile/pirate.dm
@@ -29,16 +29,7 @@
min_n2 = 0
max_n2 = 0
unsuitable_atoms_damage = 15
- var/corpse = /obj/effect/landmark/corpsespawner/realpirate
- var/weapon1 = /obj/item/weapon/energy/sword/pirate
faction = FACTION_PIRATE
-/mob/living/simple_animal/hostile/pirate/death()
- ..()
- if(corpse)
- new corpse (src.loc)
- if(weapon1)
- new weapon1 (src.loc)
- qdel(src)
- return
+
diff --git a/code/modules/mob/living/simple_animal/hostile/russian.dm b/code/modules/mob/living/simple_animal/hostile/russian.dm
index 1394ec113e6..650c665066d 100644
--- a/code/modules/mob/living/simple_animal/hostile/russian.dm
+++ b/code/modules/mob/living/simple_animal/hostile/russian.dm
@@ -19,8 +19,6 @@
melee_damage_upper = 15
attacktext = "punches"
a_intent = INTENT_HARM
- var/corpse = /obj/effect/landmark/corpsespawner/russian
- var/weapon1 = /obj/item/tool/kitchen/knife
min_oxy = 5
max_oxy = 0
min_tox = 0
@@ -37,8 +35,6 @@
/mob/living/simple_animal/hostile/russian/ranged
icon_state = "russianranged"
icon_living = "russianranged"
- corpse = /obj/effect/landmark/corpsespawner/russian/ranged
- weapon1 = /obj/item/weapon/gun/pistol
ranged = 1
projectiletype = /obj/projectile
projectilesound = 'sound/weapons/Gunshot.ogg'
@@ -66,8 +62,6 @@
melee_damage_upper = 15
attacktext = "punches"
a_intent = INTENT_HARM
- //var/corpse = /obj/effect/landmark/corpsespawner/russian
- //var/weapon1 = /obj/item/tool/kitchen/knife
min_oxy = 5
max_oxy = 0
min_tox = 0
@@ -82,25 +76,8 @@
/mob/living/simple_animal/hostile/UPP/ranged
- //weapon1 = /obj/item/weapon/gun/projectile/mateba
ranged = 1
projectiletype = /obj/projectile
projectilesound = 'sound/weapons/Gunshot.ogg'
casingtype = null
-
-/mob/living/simple_animal/hostile/russian/death()
- ..()
- if(corpse)
- new corpse (src.loc)
- if(weapon1)
- new weapon1 (src.loc)
- qdel(src)
- return
-/*
-/mob/living/simple_animal/hostile/russian/UPP
- name = "UPP Soldier"
- icon_state = "uppmarine"
- icon_living = "uppmarine"
- icon_dead = "uppmarinedead"
-*/
diff --git a/code/modules/mob/new_player/preferences_setup.dm b/code/modules/mob/new_player/preferences_setup.dm
index f0dfdc8925d..501b66f133c 100644
--- a/code/modules/mob/new_player/preferences_setup.dm
+++ b/code/modules/mob/new_player/preferences_setup.dm
@@ -321,7 +321,7 @@
var/list/survivor_types = pref_special_job_options[JOB_SURVIVOR] != ANY_SURVIVOR && length(SSmapping.configs[GROUND_MAP].survivor_types_by_variant[pref_special_job_options[JOB_SURVIVOR]]) ? SSmapping.configs[GROUND_MAP].survivor_types_by_variant[pref_special_job_options[JOB_SURVIVOR]] : SSmapping.configs[GROUND_MAP].survivor_types
if(length(survivor_types))
return pick(survivor_types)
- return /datum/equipment_preset/survivor
+ return /datum/equipment_preset/colonist
if(JOB_SYNTH_SURVIVOR)
var/list/survivor_types = pref_special_job_options[JOB_SURVIVOR] != ANY_SURVIVOR && length(SSmapping.configs[GROUND_MAP].synth_survivor_types_by_variant[pref_special_job_options[JOB_SURVIVOR]]) ? SSmapping.configs[GROUND_MAP].synth_survivor_types_by_variant[pref_special_job_options[JOB_SURVIVOR]] : SSmapping.configs[GROUND_MAP].synth_survivor_types
if(length(survivor_types))
diff --git a/code/modules/projectiles/ammo_boxes/magazine_boxes.dm b/code/modules/projectiles/ammo_boxes/magazine_boxes.dm
index 9cc5ef95450..affc07d8f96 100644
--- a/code/modules/projectiles/ammo_boxes/magazine_boxes.dm
+++ b/code/modules/projectiles/ammo_boxes/magazine_boxes.dm
@@ -60,6 +60,21 @@
/obj/item/ammo_box/magazine/heap/empty
empty = TRUE
+//-----------------------M20A Rifle Mag Boxes-----------------------
+
+/obj/item/ammo_box/magazine/m20a
+ name = "magazine box (M20A x 10)"
+ icon_state = "base_m41"
+ flags_equip_slot = SLOT_BACK
+ overlay_ammo_type = "_reg"
+ overlay_content = "_reg"
+ overlay_gun_type = "_m20a"
+ magazine_type = /obj/item/ammo_magazine/rifle/m20a
+
+/obj/item/ammo_box/magazine/m20a/empty
+
+ empty = TRUE
+
//-----------------------M39 Rifle Mag Boxes-----------------------
/obj/item/ammo_box/magazine/m39
diff --git a/code/modules/projectiles/gun_attachables.dm b/code/modules/projectiles/gun_attachables.dm
index 4a79b1904b8..2eee7810bb3 100644
--- a/code/modules/projectiles/gun_attachables.dm
+++ b/code/modules/projectiles/gun_attachables.dm
@@ -2101,6 +2101,21 @@ Defined in conflicts.dm of the #defines folder.
gun.recalculate_attachment_bonuses()
gun.update_overlays(src, "stock")
+/obj/item/attachable/stock/m20a
+ name = "\improper M20A stock"
+ desc = "The M20A's standard polymer collapsible stock. When extended, it improves scatter, accuracy, and recoil, but slightly hinders agility."
+ slot = "stock"
+ melee_mod = 5
+ size_mod = 1
+ icon_state = "m20astock"
+ attach_icon = "m20astock_a"
+ pixel_shift_x = 40
+ pixel_shift_y = 14
+ hud_offset_mod = 3
+
+/obj/item/attachable/stock/m20a/New()
+ ..()
+
/obj/item/attachable/stock/m16
name = "\improper M16 bump stock"
desc = "Technically illegal in the state of California."
@@ -3215,6 +3230,17 @@ Defined in conflicts.dm of the #defines folder.
return
to_chat(user, SPAN_WARNING("[src] only accepts shotgun buckshot."))
+/obj/item/attachable/attached_gun/shotgun/m20a
+ name = "\improper U3 underbarrel shotgun"
+ desc = "An ARMAT U3 tactical shotgun. Integrated into the M20A Harrington rifle. Only capable of loading up to five buckshot shells."
+ icon_state = "masterkey"
+ attach_icon = "masterkey_a"
+ flags_attach_features = ATTACH_ACTIVATION|ATTACH_PROJECTILE|ATTACH_RELOADABLE|ATTACH_WEAPON
+ hidden = TRUE
+
+/obj/item/attachable/attached_gun/shotgun/m20a/set_bullet_traits()
+ return
+
/obj/item/attachable/attached_gun/extinguisher
name = "HME-12 underbarrel extinguisher"
icon_state = "extinguisher"
diff --git a/code/modules/projectiles/guns/rifles.dm b/code/modules/projectiles/guns/rifles.dm
index 7986a271dd7..f33e7600037 100644
--- a/code/modules/projectiles/guns/rifles.dm
+++ b/code/modules/projectiles/guns/rifles.dm
@@ -444,6 +444,56 @@
desc = "Pulse action 10x24mm caseless assault rifle of the US Army, personal friend of any Trooper. This one has a U7 underbarrel shotgun strapped to it."
starting_attachment_types = list(/obj/item/attachable/stock/rifle/collapsible, /obj/item/attachable/reddot, /obj/item/attachable/attached_gun/shotgun)
+//M20A Harrington rifle
+//=================================================
+//=================================================
+
+/obj/item/weapon/gun/rifle/m20a
+ name = "\improper M20A pulse rifle"
+ desc = "A predecessor to the M41A pulse rifle still utilized by the UA's Colonial Guard and various other organizations. Aside from its 10x24mm chambering, the 'Harrington' rifle is largely considered to be in every metric the polar opposite of the M41A; featuring an obsolete three-round burst mode, lower magazine size, and it uses an integrated shotgun attachment."
+ icon = 'icons/obj/items/weapons/guns/guns_by_faction/uscm.dmi'
+ icon_state = "m20a"
+ item_state = "m20a"
+ reload_sound = 'sound/weapons/handling/l42_reload.ogg'
+ unload_sound = 'sound/weapons/handling/l42_unload.ogg'
+ fire_sound = "gun_pulse"
+ current_mag = /obj/item/ammo_magazine/rifle/m20a
+ attachable_allowed = list(
+ /obj/item/attachable/suppressor,
+ /obj/item/attachable/bayonet,
+ /obj/item/attachable/bayonet/upp,
+ /obj/item/attachable/bayonet/co2,
+ /obj/item/attachable/reddot,
+ /obj/item/attachable/reflex,
+ /obj/item/attachable/flashlight,
+ /obj/item/attachable/lasersight,
+ /obj/item/attachable/flashlight/grip,
+ /obj/item/attachable/stock/m20a,
+ /obj/item/attachable/attached_gun/shotgun,
+ )
+
+ flags_gun_features = GUN_AUTO_EJECTOR|GUN_CAN_POINTBLANK|GUN_AMMO_COUNTER
+ wield_delay = WIELD_DELAY_NORMAL
+ aim_slowdown = SLOWDOWN_ADS_RIFLE
+ starting_attachment_types = list(/obj/item/attachable/stock/m20a,/obj/item/attachable/attached_gun/shotgun/m20a)
+ map_specific_decoration = FALSE
+
+/obj/item/weapon/gun/rifle/m20a/set_gun_attachment_offsets()
+ attachable_offset = list("muzzle_x" = 32, "muzzle_y" = 19,"rail_x" = 12, "rail_y" = 20, "under_x" = 18, "under_y" = 15, "stock_x" = 22, "stock_y" = 15)
+
+/obj/item/weapon/gun/rifle/m20a/set_gun_config_values()
+ ..()
+ set_fire_delay(FIRE_DELAY_TIER_9)
+ set_burst_amount(BURST_AMOUNT_TIER_3)
+ set_burst_delay(FIRE_DELAY_TIER_10)
+ accuracy_mult = BASE_ACCURACY_MULT + HIT_ACCURACY_MULT_TIER_5
+ accuracy_mult_unwielded = BASE_ACCURACY_MULT - HIT_ACCURACY_MULT_TIER_4
+ damage_mult = BASE_BULLET_DAMAGE_MULT
+ recoil_unwielded = RECOIL_AMOUNT_TIER_4
+ damage_falloff_mult = 0
+ scatter = SCATTER_AMOUNT_TIER_8
+ burst_scatter_mult = SCATTER_AMOUNT_TIER_8
+
//----------------------------------------------
//Special gun for the CO to replace the smartgun
diff --git a/code/modules/projectiles/magazines/rifles.dm b/code/modules/projectiles/magazines/rifles.dm
index 2fe671d04c2..928355f0145 100644
--- a/code/modules/projectiles/magazines/rifles.dm
+++ b/code/modules/projectiles/magazines/rifles.dm
@@ -438,6 +438,19 @@
default_ammo = /datum/ammo/bullet/rifle/holo_target/hunting
ammo_band_color = AMMO_BAND_COLOR_HOLOTARGETING
+//M20A
+
+/obj/item/ammo_magazine/rifle/m20a
+ name = "\improper M20A magazine (10x24mm)"
+ desc = "A 10mm assault rifle magazine."
+ caliber = "10x24mm"
+ icon_state = "m20a"
+ default_ammo = /datum/ammo/bullet/rifle
+ max_rounds = 40
+ gun_type = /obj/item/weapon/gun/rifle/m20a
+ w_class = SIZE_MEDIUM
+ ammo_band_icon = "+m20a_band"
+ ammo_band_icon_empty = "+m20a_band_e"
//-------------------------------------------------------
// NSG 23 ASSAULT RIFLE - PMC PRIMARY RIFLE
diff --git a/colonialmarines.dme b/colonialmarines.dme
index 141b5ac8395..8711804923f 100644
--- a/colonialmarines.dme
+++ b/colonialmarines.dme
@@ -1830,21 +1830,7 @@
#include "code\modules\gear_presets\yautja.dm"
#include "code\modules\gear_presets\survivors\misc.dm"
#include "code\modules\gear_presets\survivors\survivors.dm"
-#include "code\modules\gear_presets\survivors\corsat\preset_corsat.dm"
-#include "code\modules\gear_presets\survivors\fiorina_sciannex\preset_fiorina_sciannex.dm"
-#include "code\modules\gear_presets\survivors\fiorina_sciannex\riot_in_progress_insert_fiorina_nightmare.dm"
-#include "code\modules\gear_presets\survivors\kutjevo\preset_kutjevo.dm"
#include "code\modules\gear_presets\survivors\lv_522\forcon_survivors.dm"
-#include "code\modules\gear_presets\survivors\lv_624\clfship_insert_lv624.dm"
-#include "code\modules\gear_presets\survivors\lv_624\corporate_dome_insert_lv624.dm"
-#include "code\modules\gear_presets\survivors\lv_624\preset_lv.dm"
-#include "code\modules\gear_presets\survivors\new_varadero\preset_new_varadero.dm"
-#include "code\modules\gear_presets\survivors\shivas_snowball\panic_room_insert_shivas.dm"
-#include "code\modules\gear_presets\survivors\shivas_snowball\preset_shivas_snowball.dm"
-#include "code\modules\gear_presets\survivors\solaris\crashlanding-offices_insert_bigred.dm"
-#include "code\modules\gear_presets\survivors\solaris\preset_solaris.dm"
-#include "code\modules\gear_presets\survivors\sorokyne_strata\preset_sorokyne_strata.dm"
-#include "code\modules\gear_presets\survivors\trijent\preset_trijent.dm"
#include "code\modules\holidays\halloween\decorators.dm"
#include "code\modules\holidays\halloween\pumpkins\patches.dm"
#include "code\modules\holidays\halloween\pumpkins\wearable.dm"
diff --git a/icons/mob/humans/onmob/back.dmi b/icons/mob/humans/onmob/back.dmi
index fd80df68302..3cfb10fc4c6 100644
Binary files a/icons/mob/humans/onmob/back.dmi and b/icons/mob/humans/onmob/back.dmi differ
diff --git a/icons/mob/humans/onmob/feet.dmi b/icons/mob/humans/onmob/feet.dmi
index afaa1ffdfc3..eb48792884e 100644
Binary files a/icons/mob/humans/onmob/feet.dmi and b/icons/mob/humans/onmob/feet.dmi differ
diff --git a/icons/mob/humans/onmob/hands.dmi b/icons/mob/humans/onmob/hands.dmi
index 163ad426ccf..09ca7b86943 100644
Binary files a/icons/mob/humans/onmob/hands.dmi and b/icons/mob/humans/onmob/hands.dmi differ
diff --git a/icons/mob/humans/onmob/head_0.dmi b/icons/mob/humans/onmob/head_0.dmi
index 1cac357cb25..251c7c508ad 100644
Binary files a/icons/mob/humans/onmob/head_0.dmi and b/icons/mob/humans/onmob/head_0.dmi differ
diff --git a/icons/mob/humans/onmob/head_1.dmi b/icons/mob/humans/onmob/head_1.dmi
index ba2c73ea3b6..76e4f7e0d24 100644
Binary files a/icons/mob/humans/onmob/head_1.dmi and b/icons/mob/humans/onmob/head_1.dmi differ
diff --git a/icons/mob/humans/onmob/items_lefthand_0.dmi b/icons/mob/humans/onmob/items_lefthand_0.dmi
index f88ec3a0f08..f7c5fa3bfb7 100644
Binary files a/icons/mob/humans/onmob/items_lefthand_0.dmi and b/icons/mob/humans/onmob/items_lefthand_0.dmi differ
diff --git a/icons/mob/humans/onmob/items_lefthand_1.dmi b/icons/mob/humans/onmob/items_lefthand_1.dmi
index e67702c26fa..abd652d1736 100644
Binary files a/icons/mob/humans/onmob/items_lefthand_1.dmi and b/icons/mob/humans/onmob/items_lefthand_1.dmi differ
diff --git a/icons/mob/humans/onmob/items_righthand_0.dmi b/icons/mob/humans/onmob/items_righthand_0.dmi
index 660dd5dc116..073270667cd 100644
Binary files a/icons/mob/humans/onmob/items_righthand_0.dmi and b/icons/mob/humans/onmob/items_righthand_0.dmi differ
diff --git a/icons/mob/humans/onmob/items_righthand_1.dmi b/icons/mob/humans/onmob/items_righthand_1.dmi
index 7514f553373..b46557425e8 100644
Binary files a/icons/mob/humans/onmob/items_righthand_1.dmi and b/icons/mob/humans/onmob/items_righthand_1.dmi differ
diff --git a/icons/mob/humans/onmob/suit_0.dmi b/icons/mob/humans/onmob/suit_0.dmi
index 4898bd6840d..70558a40a5b 100644
Binary files a/icons/mob/humans/onmob/suit_0.dmi and b/icons/mob/humans/onmob/suit_0.dmi differ
diff --git a/icons/mob/humans/onmob/suit_1.dmi b/icons/mob/humans/onmob/suit_1.dmi
index 7acc0600646..8688e825414 100644
Binary files a/icons/mob/humans/onmob/suit_1.dmi and b/icons/mob/humans/onmob/suit_1.dmi differ
diff --git a/icons/mob/humans/onmob/suit_slot.dmi b/icons/mob/humans/onmob/suit_slot.dmi
index 4b6f87c8d34..f625dfcf8de 100644
Binary files a/icons/mob/humans/onmob/suit_slot.dmi and b/icons/mob/humans/onmob/suit_slot.dmi differ
diff --git a/icons/mob/humans/onmob/ties.dmi b/icons/mob/humans/onmob/ties.dmi
index 556cde33158..fd6a3c47650 100644
Binary files a/icons/mob/humans/onmob/ties.dmi and b/icons/mob/humans/onmob/ties.dmi differ
diff --git a/icons/mob/humans/onmob/uniform_0.dmi b/icons/mob/humans/onmob/uniform_0.dmi
index 7adcff866d1..1fa418da6ab 100644
Binary files a/icons/mob/humans/onmob/uniform_0.dmi and b/icons/mob/humans/onmob/uniform_0.dmi differ
diff --git a/icons/mob/humans/onmob/uniform_1.dmi b/icons/mob/humans/onmob/uniform_1.dmi
index 84acb5799ba..1969a1f8c61 100644
Binary files a/icons/mob/humans/onmob/uniform_1.dmi and b/icons/mob/humans/onmob/uniform_1.dmi differ
diff --git a/icons/obj/items/clothing/cm_hats.dmi b/icons/obj/items/clothing/cm_hats.dmi
index 123de1483bd..74ed35d8073 100644
Binary files a/icons/obj/items/clothing/cm_hats.dmi and b/icons/obj/items/clothing/cm_hats.dmi differ
diff --git a/icons/obj/items/clothing/cm_suits.dmi b/icons/obj/items/clothing/cm_suits.dmi
index 22d5e299cdc..6a3f51b15f2 100644
Binary files a/icons/obj/items/clothing/cm_suits.dmi and b/icons/obj/items/clothing/cm_suits.dmi differ
diff --git a/icons/obj/items/clothing/uniforms.dmi b/icons/obj/items/clothing/uniforms.dmi
index 1ba7dfa41de..c9d6dd0e86f 100644
Binary files a/icons/obj/items/clothing/uniforms.dmi and b/icons/obj/items/clothing/uniforms.dmi differ
diff --git a/icons/obj/items/helmet_garb.dmi b/icons/obj/items/helmet_garb.dmi
index e691f10a351..3bc18105160 100644
Binary files a/icons/obj/items/helmet_garb.dmi and b/icons/obj/items/helmet_garb.dmi differ
diff --git a/icons/obj/items/weapons/guns/ammo_boxes/text.dmi b/icons/obj/items/weapons/guns/ammo_boxes/text.dmi
index 211b29d27e1..44f9ff79629 100644
Binary files a/icons/obj/items/weapons/guns/ammo_boxes/text.dmi and b/icons/obj/items/weapons/guns/ammo_boxes/text.dmi differ
diff --git a/icons/obj/items/weapons/guns/ammo_by_faction/uscm.dmi b/icons/obj/items/weapons/guns/ammo_by_faction/uscm.dmi
index d21840c42a3..f6669686e56 100644
Binary files a/icons/obj/items/weapons/guns/ammo_by_faction/uscm.dmi and b/icons/obj/items/weapons/guns/ammo_by_faction/uscm.dmi differ
diff --git a/icons/obj/items/weapons/guns/attachments.dmi b/icons/obj/items/weapons/guns/attachments.dmi
index cfa92383384..b0c8b8d89e3 100644
Binary files a/icons/obj/items/weapons/guns/attachments.dmi and b/icons/obj/items/weapons/guns/attachments.dmi differ
diff --git a/icons/obj/items/weapons/guns/attachments/stock.dmi b/icons/obj/items/weapons/guns/attachments/stock.dmi
index ef8d80a5b26..5aa17ebf645 100644
Binary files a/icons/obj/items/weapons/guns/attachments/stock.dmi and b/icons/obj/items/weapons/guns/attachments/stock.dmi differ
diff --git a/icons/obj/items/weapons/guns/guns_by_faction/uscm.dmi b/icons/obj/items/weapons/guns/guns_by_faction/uscm.dmi
index c46ec35e723..92162f3bf69 100644
Binary files a/icons/obj/items/weapons/guns/guns_by_faction/uscm.dmi and b/icons/obj/items/weapons/guns/guns_by_faction/uscm.dmi differ
diff --git a/icons/obj/items/weapons/guns/lineart.dmi b/icons/obj/items/weapons/guns/lineart.dmi
index eda346cede0..21f10316ba8 100644
Binary files a/icons/obj/items/weapons/guns/lineart.dmi and b/icons/obj/items/weapons/guns/lineart.dmi differ
diff --git a/maps/bigredv2.json b/maps/bigredv2.json
index 996d0d44422..5114e84d57d 100644
--- a/maps/bigredv2.json
+++ b/maps/bigredv2.json
@@ -4,20 +4,6 @@
"map_file": "BigRed.dmm",
"webmap_url": "Solaris",
"weather_holder": "/datum/weather_ss_map_holder/big_red",
- "survivor_types": [
- "/datum/equipment_preset/survivor/scientist/solaris",
- "/datum/equipment_preset/survivor/doctor/solaris",
- "/datum/equipment_preset/survivor/chaplain/solaris",
- "/datum/equipment_preset/survivor/engineer/solaris",
- "/datum/equipment_preset/survivor/trucker/solaris",
- "/datum/equipment_preset/survivor/security/solaris",
- "/datum/equipment_preset/survivor/uscm/solaris",
- "/datum/equipment_preset/survivor/colonial_marshal/solaris",
- "/datum/equipment_preset/survivor/corporate/solaris",
- "/datum/equipment_preset/survivor/flight_control_operator",
- "/datum/equipment_preset/survivor/clf",
- "/datum/equipment_preset/survivor/civilian"
- ],
"defcon_triggers": [
4750,
3500,
diff --git a/maps/corsat.json b/maps/corsat.json
index 934a7e21728..badd1615ba1 100644
--- a/maps/corsat.json
+++ b/maps/corsat.json
@@ -7,17 +7,6 @@
"COLD": true,
"InSpace": true
},
- "survivor_types": [
- "/datum/equipment_preset/survivor/scientist/corsat",
- "/datum/equipment_preset/survivor/scientist/corsat",
- "/datum/equipment_preset/survivor/goon",
- "/datum/equipment_preset/survivor/doctor/corsat",
- "/datum/equipment_preset/survivor/security/corsat",
- "/datum/equipment_preset/survivor/interstellar_commerce_commission_liaison/corsat",
- "/datum/equipment_preset/survivor/engineer/corsat",
- "/datum/equipment_preset/survivor/clf",
- "/datum/equipment_preset/survivor/civilian"
- ],
"defcon_triggers": [
3300,
2100,
diff --git a/maps/desert_dam.json b/maps/desert_dam.json
index b40e9887d15..3307c68d783 100644
--- a/maps/desert_dam.json
+++ b/maps/desert_dam.json
@@ -3,21 +3,6 @@
"map_path": "map_files/DesertDam",
"map_file": "Desert_Dam.dmm",
"webmap_url": "Trijent",
- "survivor_types": [
- "/datum/equipment_preset/survivor/doctor/trijent",
- "/datum/equipment_preset/survivor/scientist/trijent",
- "/datum/equipment_preset/survivor/roughneck",
- "/datum/equipment_preset/survivor/chaplain/trijent",
- "/datum/equipment_preset/survivor/interstellar_commerce_commission_liaison",
- "/datum/equipment_preset/survivor/colonial_marshal/trijent",
- "/datum/equipment_preset/survivor/engineer/trijent",
- "/datum/equipment_preset/survivor/engineer/trijent/hydro",
- "/datum/equipment_preset/survivor/trucker/trijent",
- "/datum/equipment_preset/survivor/security/trijent",
- "/datum/equipment_preset/survivor/corporate/trijent",
- "/datum/equipment_preset/survivor/clf",
- "/datum/equipment_preset/survivor/civilian"
- ],
"defcon_triggers": [
3300,
2100,
diff --git a/maps/fiorina_sciannex.json b/maps/fiorina_sciannex.json
index 85375dc5eb8..86e3551d15b 100644
--- a/maps/fiorina_sciannex.json
+++ b/maps/fiorina_sciannex.json
@@ -3,19 +3,6 @@
"map_path": "map_files/FOP_v3_Sciannex",
"map_file": "Fiorina_SciAnnex.dmm",
"webmap_url": "Fiorina",
- "survivor_types": [
- "/datum/equipment_preset/survivor/scientist/fiorina",
- "/datum/equipment_preset/survivor/doctor/fiorina",
- "/datum/equipment_preset/survivor/interstellar_human_rights_observer",
- "/datum/equipment_preset/survivor/security/fiorina",
- "/datum/equipment_preset/survivor/colonial_marshal/fiorina",
- "/datum/equipment_preset/survivor/prisoner",
- "/datum/equipment_preset/survivor/prisoner",
- "/datum/equipment_preset/survivor/gangleader",
- "/datum/equipment_preset/survivor/engineer/fiorina",
- "/datum/equipment_preset/survivor/clf",
- "/datum/equipment_preset/survivor/civilian"
- ],
"defcon_triggers": [
3750,
2600,
diff --git a/maps/ice_colony_v1.json b/maps/ice_colony_v1.json
index b81ec35ee01..8ca7412d8f9 100644
--- a/maps/ice_colony_v1.json
+++ b/maps/ice_colony_v1.json
@@ -6,15 +6,6 @@
"COLD": true
},
"weather_holder": "/datum/weather_ss_map_holder/sorokyne",
- "survivor_types": [
- "/datum/equipment_preset/survivor/corporate/shiva",
- "/datum/equipment_preset/survivor/doctor/shiva",
- "/datum/equipment_preset/survivor/scientist/shiva",
- "/datum/equipment_preset/survivor/engineer/shiva",
- "/datum/equipment_preset/survivor/security/shiva",
- "/datum/equipment_preset/survivor/clf/cold",
- "/datum/equipment_preset/survivor/civilian"
- ],
"defcon_triggers": [
3300,
2100,
diff --git a/maps/ice_colony_v2.json b/maps/ice_colony_v2.json
index bc618bd8256..09adf0ce13e 100644
--- a/maps/ice_colony_v2.json
+++ b/maps/ice_colony_v2.json
@@ -5,15 +5,6 @@
"environment_traits": {
"COLD": true
},
- "survivor_types": [
- "/datum/equipment_preset/survivor/corporate/shiva",
- "/datum/equipment_preset/survivor/doctor/shiva",
- "/datum/equipment_preset/survivor/scientist/shiva",
- "/datum/equipment_preset/survivor/engineer/shiva",
- "/datum/equipment_preset/survivor/security/shiva",
- "/datum/equipment_preset/survivor/clf",
- "/datum/equipment_preset/survivor/civilian"
- ],
"defcon_triggers": [
3300,
2100,
diff --git a/maps/kutjevo.json b/maps/kutjevo.json
index 83a0ff90c57..d39c37c0b58 100644
--- a/maps/kutjevo.json
+++ b/maps/kutjevo.json
@@ -3,17 +3,6 @@
"map_path": "map_files/Kutjevo",
"map_file": "Kutjevo.dmm",
"webmap_url": "Kutjevo",
-
- "survivor_types": [
- "/datum/equipment_preset/survivor/doctor/kutjevo",
- "/datum/equipment_preset/survivor/chaplain/kutjevo",
- "/datum/equipment_preset/survivor/engineer/kutjevo",
- "/datum/equipment_preset/survivor/colonial_marshal/kutjevo",
- "/datum/equipment_preset/survivor/trucker/kutjevo",
- "/datum/equipment_preset/survivor/security/kutjevo",
- "/datum/equipment_preset/survivor/clf",
- "/datum/equipment_preset/survivor/civilian"
- ],
"defcon_triggers": [
4250,
2950,
diff --git a/maps/lv522_chances_claim.json b/maps/lv522_chances_claim.json
index 4e050d2aa92..dcaeaa5af5a 100644
--- a/maps/lv522_chances_claim.json
+++ b/maps/lv522_chances_claim.json
@@ -4,17 +4,7 @@
"map_path": "map_files/LV522_Chances_Claim",
"map_file": "LV522_Chances_Claim.dmm",
"webmap_url": "LV552",
-
"weather_holder": "/datum/weather_ss_map_holder/lv522_chances_claim",
- "survivor_types": [
- "/datum/equipment_preset/survivor/forecon/standard"
- ],
- "synth_survivor_types": [
- "/datum/equipment_preset/synth/survivor/forecon"
- ],
- "CO_survivor_types": [
- "/datum/equipment_preset/survivor/forecon/major"
- ],
"defcon_triggers": [
3300,
2100,
diff --git a/maps/lv624.json b/maps/lv624.json
index 7c782c0a43b..e9b2cb10aa0 100644
--- a/maps/lv624.json
+++ b/maps/lv624.json
@@ -4,19 +4,6 @@
"map_file": "LV624.dmm",
"webmap_url": "LV624",
"weather_holder": "/datum/weather_ss_map_holder/lv624",
- "survivor_types": [
- "/datum/equipment_preset/survivor/scientist/lv",
- "/datum/equipment_preset/survivor/doctor/lv",
- "/datum/equipment_preset/survivor/chaplain/lv",
- "/datum/equipment_preset/survivor/engineer/lv",
- "/datum/equipment_preset/survivor/corporate/lv",
- "/datum/equipment_preset/survivor/trucker/lv",
- "/datum/equipment_preset/survivor/security/lv",
- "/datum/equipment_preset/survivor/colonial_marshal/lv",
- "/datum/equipment_preset/survivor/goon",
- "/datum/equipment_preset/survivor/clf",
- "/datum/equipment_preset/survivor/civilian"
- ],
"map_item_type": "/obj/item/map/lazarus_landing_map",
"announce_text": "An automated distress signal has been received from the archaeological site of Lazarus Landing, on the border world of LV-624. A response team from the ###SHIPNAME### will be dispatched shortly to investigate.",
"monkey_types": [
diff --git a/maps/lv624_repaired.json b/maps/lv624_repaired.json
index 91a15c85a22..87064906c3a 100644
--- a/maps/lv624_repaired.json
+++ b/maps/lv624_repaired.json
@@ -4,18 +4,6 @@
"map_file": "LV624_repaired.dmm",
"webmap_url": "LV624",
"weather_holder": "/datum/weather_ss_map_holder/lv624",
- "survivor_types": [
- "/datum/equipment_preset/survivor/scientist/lv",
- "/datum/equipment_preset/survivor/doctor/lv",
- "/datum/equipment_preset/survivor/chaplain/lv",
- "/datum/equipment_preset/survivor/engineer/lv",
- "/datum/equipment_preset/survivor/corporate",
- "/datum/equipment_preset/survivor/trucker/lv",
- "/datum/equipment_preset/survivor/security/lv",
- "/datum/equipment_preset/survivor/goon",
- "/datum/equipment_preset/survivor/clf",
- "/datum/equipment_preset/survivor/civilian"
- ],
"map_item_type": "/obj/item/map/lazarus_landing_map",
"announce_text": "An automated distress signal has been received from the archaeologial site of Lazarus Landing, on border world of 'LV-624'. A response team from the ###SHIPNAME### will be dispatched shortly to investigate.",
"monkey_types": [
diff --git a/maps/map_files/BigRed/BigRed.dmm b/maps/map_files/BigRed/BigRed.dmm
index 88d99fa46fa..4feca38dfc2 100644
--- a/maps/map_files/BigRed/BigRed.dmm
+++ b/maps/map_files/BigRed/BigRed.dmm
@@ -196,15 +196,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor,
/area/bigredv2/outside/marshal_office)
-"adG" = (
-/obj/item/shard,
-/obj/effect/decal/cleanable/blood{
- icon_state = "gib6"
- },
-/obj/effect/landmark/corpsespawner/security/marshal,
-/obj/structure/window_frame/solaris/reinforced,
-/turf/open/floor/plating,
-/area/bigredv2/outside/marshal_office)
"adL" = (
/obj/structure/machinery/light{
dir = 4
@@ -1993,7 +1984,6 @@
/turf/open/floor,
/area/bigredv2/outside/hydroponics)
"aCq" = (
-/obj/effect/landmark/corpsespawner/scientist,
/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
/turf/open/floor/engine,
/area/bigredv2/caves/lambda/research)
@@ -3529,10 +3519,6 @@
},
/turf/open/floor/plating/platingdmg3/west,
/area/bigredv2/caves/mining)
-"biK" = (
-/obj/effect/landmark/corpsespawner/security/marshal,
-/turf/open/floor,
-/area/bigredv2/outside/cargo)
"biL" = (
/obj/effect/decal/cleanable/dirt,
/obj/item/device/megaphone,
@@ -5497,10 +5483,6 @@
/obj/item/paper/bigred/smuggling,
/turf/open/floor,
/area/bigredv2/outside/cargo)
-"cJd" = (
-/obj/effect/landmark/corpsespawner/miner,
-/turf/open/floor/plating/platingdmg3/west,
-/area/bigredv2/caves/mining)
"cJe" = (
/turf/open/floor/asteroidfloor/north,
/area/bigredv2/outside/eta)
@@ -6292,10 +6274,6 @@
},
/turf/open/floor/delivery,
/area/bigredv2/caves/lambda/research)
-"drH" = (
-/obj/effect/landmark/corpsespawner/engineer,
-/turf/open/shuttle/escapepod/floor1,
-/area/bigredv2/oob)
"drO" = (
/obj/effect/landmark/static_comms/net_two,
/turf/open/floor/bcircuit,
@@ -6368,10 +6346,6 @@
"dua" = (
/turf/open/mars/mars_dirt_14,
/area/bigredv2/outside/eta)
-"duo" = (
-/obj/effect/landmark/corpsespawner/colonist/burst,
-/turf/open/floor/plating,
-/area/bigredv2/caves/mining)
"duF" = (
/obj/structure/bed/chair/office/light{
dir = 8
@@ -6717,7 +6691,6 @@
/area/bigredv2/outside/virology)
"dIF" = (
/obj/structure/bed/chair/office/dark,
-/obj/effect/landmark/corpsespawner/engineer,
/turf/open/floor/dark,
/area/bigredv2/outside/engineering)
"dIN" = (
@@ -8361,7 +8334,6 @@
/obj/structure/bed/chair{
dir = 8
},
-/obj/effect/landmark/corpsespawner/prisoner,
/turf/open/floor/white,
/area/bigredv2/outside/marshal_office)
"fho" = (
@@ -9355,7 +9327,6 @@
/turf/open/floor/asteroidfloor/north,
/area/bigredv2/caves_lambda)
"fUS" = (
-/obj/effect/landmark/corpsespawner/security/marshal,
/obj/effect/decal/cleanable/blood,
/obj/item/weapon/classic_baton,
/turf/open/mars_cave/mars_dirt_4,
@@ -9457,7 +9428,6 @@
/area/bigredv2/outside/office_complex)
"fZX" = (
/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/miner,
/turf/open/mars_cave/mars_dirt_7,
/area/bigredv2/caves/mining)
"fZZ" = (
@@ -9868,13 +9838,11 @@
/obj/structure/machinery/light/built{
dir = 1
},
-/obj/effect/landmark/corpsespawner/doctor,
/obj/effect/decal/cleanable/blood,
/turf/open/floor/whitegreen/northwest,
/area/bigredv2/caves/lambda/virology)
"grq" = (
/obj/item/weapon/gun/shotgun/pump/dual_tube/cmb,
-/obj/effect/landmark/corpsespawner/russian,
/obj/effect/decal/cleanable/blood/splatter,
/turf/open/mars_cave/mars_cave_3,
/area/bigredv2/caves/mining)
@@ -10277,7 +10245,6 @@
/turf/open/floor/whitebluefull/northeast,
/area/bigredv2/outside/general_store)
"gHS" = (
-/obj/effect/landmark/corpsespawner/ua_riot,
/obj/effect/decal/cleanable/blood/drip{
pixel_y = 6
},
@@ -10422,7 +10389,6 @@
"gMJ" = (
/obj/effect/decal/cleanable/blood/splatter,
/obj/item/ore/diamond,
-/obj/effect/landmark/corpsespawner/miner,
/turf/open/floor/plating/platingdmg3/west,
/area/bigredv2/caves/mining)
"gNc" = (
@@ -10775,7 +10741,6 @@
/turf/open/floor/dark,
/area/bigredv2/outside/filtration_plant)
"hca" = (
-/obj/effect/landmark/corpsespawner/miner,
/obj/item/tool/pickaxe,
/obj/effect/decal/cleanable/blood,
/turf/open/mars_cave/mars_cave_2,
@@ -11557,10 +11522,6 @@
/obj/structure/surface/table/woodentable/fancy,
/turf/open/floor/wood,
/area/bigredv2/outside/marshal_office)
-"hLp" = (
-/obj/effect/landmark/corpsespawner/ua_riot,
-/turf/open/mars_cave,
-/area/bigredv2/caves/mining)
"hLS" = (
/obj/structure/sign/poster/safety,
/turf/closed/wall/wood,
@@ -11737,7 +11698,6 @@
pixel_x = 12;
pixel_y = 3
},
-/obj/effect/landmark/corpsespawner/miner,
/obj/effect/decal/cleanable/blood,
/turf/open/mars_cave/mars_cave_13,
/area/bigredv2/caves/mining)
@@ -11981,7 +11941,6 @@
/obj/effect/decal/cleanable/blood{
layer = 3
},
-/obj/effect/landmark/corpsespawner/ua_riot,
/turf/open/mars_cave/mars_cave_2,
/area/bigredv2/caves_research)
"ieR" = (
@@ -12063,17 +12022,6 @@
/obj/structure/blocker/forcefield/multitile_vehicles,
/turf/open/mars_cave/mars_cave_5,
/area/bigredv2/caves_north)
-"iik" = (
-/obj/effect/landmark/corpsespawner/miner,
-/obj/effect/decal/cleanable/blood{
- dir = 8;
- icon_state = "gib6";
- layer = 4;
- pixel_x = 12;
- pixel_y = 3
- },
-/turf/open/mars_cave/mars_cave_3,
-/area/bigredv2/caves/mining)
"iiS" = (
/obj/item/tool/pickaxe,
/turf/open/mars_cave/mars_dirt_7,
@@ -12469,10 +12417,6 @@
"iAr" = (
/turf/open/mars_cave/mars_dirt_7,
/area/bigredv2/outside/s)
-"iAw" = (
-/obj/effect/landmark/corpsespawner/scientist,
-/turf/open/floor/plating,
-/area/bigredv2/caves/lambda/xenobiology)
"iAH" = (
/obj/structure/reagent_dispensers/watertank,
/obj/structure/machinery/light{
@@ -12728,7 +12672,6 @@
/turf/open/floor/dark,
/area/bigredv2/caves/eta/living)
"iMR" = (
-/obj/effect/landmark/corpsespawner/security,
/obj/effect/decal/cleanable/blood{
layer = 3
},
@@ -13095,11 +13038,6 @@
/obj/structure/closet/l3closet/virology,
/turf/open/floor/white,
/area/bigredv2/outside/virology)
-"jco" = (
-/obj/structure/bed,
-/obj/effect/landmark/corpsespawner/pmc,
-/turf/open/floor/wood,
-/area/bigredv2/caves/eta/research)
"jcs" = (
/obj/item/shard{
icon_state = "small"
@@ -14272,11 +14210,6 @@
/obj/effect/decal/cleanable/vomit,
/turf/open/floor/dark,
/area/bigredv2/caves/lambda/breakroom)
-"kdu" = (
-/obj/effect/landmark/corpsespawner/scientist,
-/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
-/turf/open/floor/dark,
-/area/bigredv2/caves/lambda/xenobiology)
"keg" = (
/turf/closed/wall/solaris/reinforced,
/area/bigredv2/outside/lz2_south_cas)
@@ -14658,8 +14591,6 @@
dir = 4;
health = 25000
},
-/obj/effect/landmark/corpsespawner/miner,
-/obj/effect/landmark/corpsespawner/miner,
/obj/effect/decal/cleanable/blood,
/obj/item/weapon/twohanded/spear{
pixel_x = 5
@@ -15042,7 +14973,6 @@
/turf/open/mars_cave/mars_dirt_6,
/area/bigredv2/outside/virology)
"kGL" = (
-/obj/effect/landmark/corpsespawner/miner,
/obj/effect/decal/cleanable/blood{
icon_state = "gib6"
},
@@ -15868,7 +15798,6 @@
/turf/open/floor/whitepurple,
/area/bigredv2/caves/lambda/research)
"lmR" = (
-/obj/effect/landmark/corpsespawner/ua_riot,
/obj/effect/decal/cleanable/blood{
dir = 8;
icon_state = "gib6";
@@ -15990,7 +15919,6 @@
/turf/open/floor/delivery,
/area/bigredv2/outside/marshal_office)
"lrp" = (
-/obj/effect/landmark/corpsespawner/security/marshal,
/obj/effect/decal/cleanable/blood/oil,
/obj/item/weapon/gun/launcher/grenade/m81/m79{
pixel_x = -3;
@@ -16141,7 +16069,6 @@
/area/bigredv2/outside/n)
"lyi" = (
/obj/item/weapon/gun/rifle/m4ra,
-/obj/effect/landmark/corpsespawner/ua_riot,
/obj/effect/decal/cleanable/blood{
dir = 8;
icon_state = "gib6";
@@ -17102,7 +17029,6 @@
/turf/open/mars_cave/mars_cave_5,
/area/bigredv2/caves/eta/research)
"msh" = (
-/obj/effect/landmark/corpsespawner/ua_riot,
/obj/item/weapon/gun/rifle/m41a/training,
/obj/effect/spawner/gibspawner/human,
/turf/open/mars_cave/mars_cave_2,
@@ -17525,7 +17451,6 @@
icon_state = "mirror_broke";
pixel_x = 30
},
-/obj/effect/landmark/corpsespawner/scientist,
/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
/turf/open/floor/white,
/area/bigredv2/caves/lambda/xenobiology)
@@ -18040,7 +17965,6 @@
dir = 1
},
/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
-/obj/effect/landmark/corpsespawner/pmc,
/turf/open/floor/darkpurple2,
/area/bigredv2/caves/lambda/breakroom)
"nme" = (
@@ -18667,7 +18591,6 @@
/turf/open/floor/asteroidwarning/north,
/area/bigredv2/caves_lambda)
"nLc" = (
-/obj/effect/landmark/corpsespawner/miner,
/obj/effect/decal/cleanable/blood{
dir = 8;
icon_state = "gib6";
@@ -19325,7 +19248,6 @@
/turf/open/floor/plating/plating_catwalk,
/area/bigredv2/outside/engineering)
"omP" = (
-/obj/effect/landmark/corpsespawner/scientist,
/turf/open/floor/darkgreen2/southeast,
/area/bigredv2/caves/lambda/virology)
"omS" = (
@@ -19750,7 +19672,6 @@
/turf/open/floor/asteroidfloor/north,
/area/bigredv2/outside/e)
"oFQ" = (
-/obj/effect/landmark/corpsespawner/miner,
/obj/effect/decal/cleanable/blood,
/turf/open/mars_cave/mars_dirt_4,
/area/bigredv2/caves/mining)
@@ -20386,7 +20307,6 @@
/area/bigredv2/caves/lambda/xenobiology)
"phe" = (
/obj/effect/decal/cleanable/blood/drip,
-/obj/effect/landmark/corpsespawner/miner,
/obj/item/weapon/gun/rifle/m16{
pixel_x = 10
},
@@ -22036,7 +21956,6 @@
/turf/open/floor/dark,
/area/bigredv2/caves/eta/storage)
"qGP" = (
-/obj/effect/landmark/corpsespawner/miner,
/obj/effect/decal/cleanable/blood/splatter,
/turf/open/mars_cave/mars_cave_6,
/area/bigredv2/caves/mining)
@@ -22086,7 +22005,6 @@
/area/bigredv2/outside/sw)
"qJm" = (
/obj/item/weapon/twohanded/folded_metal_chair,
-/obj/effect/landmark/corpsespawner/colonist/random/burst,
/turf/open/mars_cave/mars_cave_16,
/area/bigredv2/caves/mining)
"qJz" = (
@@ -23971,7 +23889,6 @@
pixel_y = 3
},
/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/miner,
/turf/open/floor/plating/platingdmg3/west,
/area/bigredv2/caves/mining)
"sts" = (
@@ -24023,17 +23940,6 @@
/obj/effect/landmark/crap_item,
/turf/open/floor/whitepurplefull,
/area/bigredv2/outside/medical)
-"sxI" = (
-/obj/effect/landmark/corpsespawner/ua_riot,
-/obj/effect/decal/cleanable/blood{
- dir = 8;
- icon_state = "gib6";
- layer = 4;
- pixel_x = 12;
- pixel_y = 3
- },
-/turf/open/mars_cave/mars_dirt_4,
-/area/bigredv2/caves_research)
"sxK" = (
/obj/structure/machinery/computer/cameras{
dir = 1
@@ -24773,11 +24679,6 @@
},
/turf/open/floor/asteroidwarning/north,
/area/bigredv2/outside/nw)
-"tcl" = (
-/obj/structure/bed,
-/obj/effect/landmark/corpsespawner/scientist,
-/turf/open/floor/wood,
-/area/bigredv2/caves/eta/living)
"tcs" = (
/turf/open/floor/darkpurplecorners2/east,
/area/bigredv2/caves/lambda/xenobiology)
@@ -25473,7 +25374,6 @@
icon_state = "N"
},
/obj/effect/decal/cleanable/blood/splatter,
-/obj/effect/landmark/corpsespawner/security/marshal,
/obj/item/weapon/gun/shotgun/pump/dual_tube/cmb,
/turf/open/mars_cave/mars_dirt_4,
/area/bigredv2/caves/mining)
@@ -25599,13 +25499,6 @@
},
/turf/open/mars_cave/mars_dirt_6,
/area/bigredv2/caves/mining)
-"tIl" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/obj/effect/landmark/corpsespawner/doctor,
-/turf/open/floor/white,
-/area/bigredv2/outside/medical)
"tIr" = (
/obj/structure/surface/table,
/obj/effect/decal/cleanable/blood/gibs/limb,
@@ -25761,7 +25654,6 @@
/area/bigredv2/outside/telecomm/warehouse)
"tOL" = (
/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/security/marshal,
/obj/item/weapon/gun/revolver/spearhead,
/turf/open/mars_cave/mars_cave_2,
/area/bigredv2/caves/mining)
@@ -26541,7 +26433,6 @@
dir = 4;
health = 25000
},
-/obj/effect/landmark/corpsespawner/miner,
/obj/effect/decal/cleanable/blood{
icon_state = "gib6"
},
@@ -27445,7 +27336,6 @@
pixel_x = 5
},
/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/miner,
/turf/open/mars_cave/mars_dirt_4,
/area/bigredv2/caves/mining)
"vmV" = (
@@ -29709,7 +29599,6 @@
/turf/open/floor/white,
/area/bigredv2/outside/medical)
"xdX" = (
-/obj/effect/landmark/corpsespawner/ua_riot,
/obj/item/weapon/baton/loaded,
/obj/item/weapon/twohanded/spear{
pixel_x = -16;
@@ -29758,7 +29647,6 @@
/turf/open/floor/whitegreenfull,
/area/bigredv2/outside/hydroponics)
"xfw" = (
-/obj/effect/landmark/corpsespawner/miner,
/obj/effect/decal/cleanable/blood{
dir = 4;
icon_state = "gib6"
@@ -35165,7 +35053,7 @@ jUY
jUY
jUY
dHr
-hLp
+jUY
vKr
vHw
aao
@@ -36482,7 +36370,7 @@ wfd
gFh
qPg
ffg
-cJd
+qLD
vrl
jkr
uHQ
@@ -37323,7 +37211,7 @@ aao
uHQ
dtY
wtj
-duo
+wtj
wtj
wtj
iAi
@@ -42695,7 +42583,7 @@ jxt
bbe
bhE
bbR
-biK
+aZu
xRw
qmz
atA
@@ -43409,7 +43297,7 @@ aao
aao
rIl
dww
-drH
+dww
sRl
wjc
rSF
@@ -46235,7 +46123,7 @@ aao
aao
ncf
qHI
-iik
+cjd
lqG
nsZ
xJO
@@ -48212,7 +48100,7 @@ tZG
otn
dUe
wGa
-sxI
+nFt
tZG
aao
aao
@@ -48729,7 +48617,7 @@ maX
amj
vNC
rdk
-tIl
+tXH
cwg
rWq
amj
@@ -52378,7 +52266,7 @@ acP
acP
acP
jGz
-adG
+acs
hhf
brQ
lLZ
@@ -56018,7 +55906,7 @@ aDX
xfy
jaL
jaL
-tcl
+tfy
aDX
eqo
wRZ
@@ -56417,7 +56305,7 @@ aao
aBv
jaP
gEa
-jco
+jaP
aBA
rrm
vFz
@@ -68231,7 +68119,7 @@ koQ
adZ
aev
aev
-iAw
+aev
aev
aev
amH
@@ -71266,7 +71154,7 @@ aao
adZ
adZ
tcs
-kdu
+vJV
sTc
cew
mRP
diff --git a/maps/map_files/BigRed/sprinkles/10.prison_breakout.dmm b/maps/map_files/BigRed/sprinkles/10.prison_breakout.dmm
index 7f8a0f8d924..d9292c827f6 100644
--- a/maps/map_files/BigRed/sprinkles/10.prison_breakout.dmm
+++ b/maps/map_files/BigRed/sprinkles/10.prison_breakout.dmm
@@ -146,7 +146,6 @@
/turf/open/floor/dark,
/area/bigredv2/outside/marshal_office)
"dM" = (
-/obj/effect/landmark/corpsespawner/prisoner,
/obj/effect/decal/cleanable/blood,
/turf/open/floor/redcorner,
/area/bigredv2/outside/marshal_office)
@@ -238,7 +237,6 @@
/area/bigredv2/outside/marshal_office)
"lw" = (
/obj/effect/decal/cleanable/dirt,
-/obj/effect/landmark/corpsespawner/prison_security,
/obj/effect/decal/cleanable/blood,
/obj/item/ammo_casing/shell,
/obj/item/weapon/gun/shotgun/pump/dual_tube/cmb,
@@ -620,7 +618,6 @@
/area/bigredv2/outside/marshal_office)
"KI" = (
/obj/effect/decal/cleanable/dirt,
-/obj/effect/landmark/corpsespawner/prisoner,
/obj/effect/decal/cleanable/blood,
/obj/item/tool/screwdriver,
/turf/open/floor/dark,
@@ -629,7 +626,6 @@
/obj/structure/bed/chair{
dir = 8
},
-/obj/effect/landmark/corpsespawner/prisoner,
/turf/open/floor/white,
/area/bigredv2/outside/marshal_office)
"Ly" = (
@@ -723,7 +719,6 @@
/turf/open/floor/whitegreenfull/northeast,
/area/bigredv2/outside/marshal_office)
"Rh" = (
-/obj/effect/landmark/corpsespawner/prisoner,
/obj/effect/decal/cleanable/blood,
/turf/open/floor/dark,
/area/bigredv2/outside/marshal_office)
@@ -777,7 +772,6 @@
/area/bigredv2/outside/marshal_office)
"To" = (
/obj/effect/decal/cleanable/dirt,
-/obj/effect/landmark/corpsespawner/prisoner,
/obj/effect/decal/cleanable/blood,
/obj/item/tool/kitchen/knife,
/turf/open/floor/redcorner,
@@ -845,11 +839,6 @@
},
/turf/open/floor/dark,
/area/bigredv2/outside/marshal_office)
-"Vp" = (
-/obj/effect/landmark/corpsespawner/prison_security,
-/obj/effect/decal/cleanable/blood,
-/turf/open/floor/dark,
-/area/bigredv2/outside/marshal_office)
"Vv" = (
/obj/structure/machinery/light,
/turf/open/floor/bcircuit,
@@ -1415,7 +1404,7 @@ uK
Mx
ah
Xg
-Vp
+Rh
ih
tk
ah
diff --git a/maps/map_files/BigRed/sprinkles/20.etatunnel_open.dmm b/maps/map_files/BigRed/sprinkles/20.etatunnel_open.dmm
index 9ae1d2f7134..9e0ea0a0ece 100644
--- a/maps/map_files/BigRed/sprinkles/20.etatunnel_open.dmm
+++ b/maps/map_files/BigRed/sprinkles/20.etatunnel_open.dmm
@@ -206,7 +206,6 @@
/turf/open/floor/plating/platingdmg3/west,
/area/bigredv2/caves/mining)
"Ch" = (
-/obj/effect/landmark/corpsespawner/ua_riot,
/obj/effect/decal/cleanable/blood,
/turf/open/floor/plating/platingdmg3/west,
/area/bigredv2/caves/mining)
@@ -299,7 +298,6 @@
/obj/structure/bed/chair{
dir = 8
},
-/obj/effect/landmark/corpsespawner/security,
/obj/effect/decal/cleanable/blood,
/turf/open/floor/plating/platingdmg3/west,
/area/bigredv2/caves/mining)
diff --git a/maps/map_files/BigRed/sprinkles/20.lz1entrance_v2.dmm b/maps/map_files/BigRed/sprinkles/20.lz1entrance_v2.dmm
index 729d541cbc9..ad90ee0bc60 100644
--- a/maps/map_files/BigRed/sprinkles/20.lz1entrance_v2.dmm
+++ b/maps/map_files/BigRed/sprinkles/20.lz1entrance_v2.dmm
@@ -447,11 +447,6 @@
"cb" = (
/turf/open/mars/mars_dirt_14,
/area/bigredv2/outside/nw)
-"cc" = (
-/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/engineer,
-/turf/open/floor/dark,
-/area/bigredv2/outside/space_port)
"Dc" = (
/obj/effect/decal/cleanable/dirt,
/turf/template_noop,
@@ -797,7 +792,7 @@ bl
ai
aq
aA
-cc
+aK
aw
bc
ai
diff --git a/maps/map_files/BigRed/sprinkles/25.vault_v2.dmm b/maps/map_files/BigRed/sprinkles/25.vault_v2.dmm
index 5c1c05d3e25..5668c21f2ec 100644
--- a/maps/map_files/BigRed/sprinkles/25.vault_v2.dmm
+++ b/maps/map_files/BigRed/sprinkles/25.vault_v2.dmm
@@ -72,7 +72,6 @@
name = "Observation Shutters";
pixel_y = 28
},
-/obj/effect/landmark/corpsespawner/pmc,
/obj/effect/decal/cleanable/vomit,
/turf/open/floor/darkpurplecorners2,
/area/bigredv2/caves/lambda/breakroom)
diff --git a/maps/map_files/BigRed/sprinkles/30.cargo_containers.dmm b/maps/map_files/BigRed/sprinkles/30.cargo_containers.dmm
index 8425f2fd690..2a02ee2a8ed 100644
--- a/maps/map_files/BigRed/sprinkles/30.cargo_containers.dmm
+++ b/maps/map_files/BigRed/sprinkles/30.cargo_containers.dmm
@@ -558,10 +558,6 @@
},
/turf/open/floor,
/area/bigredv2/outside/cargo)
-"Mr" = (
-/obj/effect/landmark/corpsespawner/security/marshal,
-/turf/open/floor,
-/area/bigredv2/outside/cargo)
"Oc" = (
/obj/structure/machinery/light{
dir = 8
@@ -765,7 +761,7 @@ wt
ad
Wf
bp
-Mr
+av
Ja
DM
ak
diff --git a/maps/map_files/BigRed/sprinkles/40.admin_pmc.dmm b/maps/map_files/BigRed/sprinkles/40.admin_pmc.dmm
index 28aa216c59d..8943cdcf743 100644
--- a/maps/map_files/BigRed/sprinkles/40.admin_pmc.dmm
+++ b/maps/map_files/BigRed/sprinkles/40.admin_pmc.dmm
@@ -31,10 +31,6 @@
/obj/structure/bed/chair/comfy/black,
/turf/open/floor/carpet,
/area/bigredv2/outside/admin_building)
-"au" = (
-/obj/effect/landmark/corpsespawner/wygoon,
-/turf/open/floor/carpet,
-/area/bigredv2/outside/admin_building)
"aB" = (
/obj/structure/surface/table,
/obj/structure/prop/server_equipment/laptop/on,
@@ -100,7 +96,6 @@
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
},
-/obj/effect/landmark/corpsespawner/wygoon,
/turf/open/floor/carpet,
/area/bigredv2/outside/admin_building)
"bc" = (
@@ -137,10 +132,6 @@
/obj/item/storage/toolbox/syndicate,
/turf/open/floor/darkred2/east,
/area/bigredv2/outside/admin_building)
-"fR" = (
-/obj/effect/landmark/corpsespawner/wygoon,
-/turf/open/floor/wood,
-/area/bigredv2/outside/admin_building)
"gb" = (
/obj/structure/pipes/standard/manifold/hidden/green,
/turf/open/floor/dark,
@@ -473,7 +464,7 @@ ab
Jy
aD
Od
-fR
+WP
as
WP
Li
@@ -520,7 +511,7 @@ WP
(6,1,1) = {"
NX
jH
-au
+aQ
aW
aL
aS
diff --git a/maps/map_files/BigRed/sprinkles/40.dorms_party.dmm b/maps/map_files/BigRed/sprinkles/40.dorms_party.dmm
index 38b92227e1f..4a54b3d5bee 100644
--- a/maps/map_files/BigRed/sprinkles/40.dorms_party.dmm
+++ b/maps/map_files/BigRed/sprinkles/40.dorms_party.dmm
@@ -37,7 +37,6 @@
/area/bigredv2/outside/dorms)
"ai" = (
/obj/item/reagent_container/food/drinks/bottle/absinthe,
-/obj/effect/landmark/corpsespawner/colonist/random,
/obj/effect/decal/cleanable/blood,
/turf/open/floor,
/area/bigredv2/outside/dorms)
@@ -121,7 +120,6 @@
/obj/effect/decal/cleanable/blood{
icon_state = "xgib4"
},
-/obj/effect/landmark/corpsespawner/colonist/random,
/turf/open/floor/grimy,
/area/bigredv2/outside/dorms)
"aB" = (
@@ -138,10 +136,6 @@
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor,
/area/bigredv2/outside/dorms)
-"aD" = (
-/obj/effect/landmark/corpsespawner/colonist/random,
-/turf/open/floor,
-/area/bigredv2/outside/dorms)
"aE" = (
/obj/structure/bed/chair{
dir = 4
@@ -373,17 +367,10 @@
/area/bigredv2/outside/dorms)
"do" = (
/obj/effect/decal/cleanable/dirt,
-/obj/effect/landmark/corpsespawner/colonist/random,
/obj/effect/decal/cleanable/blood,
/turf/open/floor/grimy,
/area/bigredv2/outside/dorms)
-"el" = (
-/obj/effect/landmark/corpsespawner/colonist/random,
-/obj/effect/decal/cleanable/blood,
-/turf/open/floor,
-/area/bigredv2/outside/dorms)
"iE" = (
-/obj/effect/landmark/corpsespawner/colonist/random,
/obj/effect/decal/cleanable/blood,
/obj/structure/machinery/camera/autoname,
/turf/open/floor,
@@ -396,7 +383,6 @@
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
},
-/obj/effect/landmark/corpsespawner/colonist/random,
/obj/effect/decal/cleanable/blood,
/turf/open/floor,
/area/bigredv2/outside/dorms)
@@ -446,7 +432,7 @@ ad
ad
ad
ad
-aD
+ad
ad
bf
"}
@@ -478,7 +464,7 @@ aY
bi
"}
(9,1,1) = {"
-el
+XP
aj
au
aG
@@ -544,7 +530,7 @@ aq
ad
an
az
-aD
+ad
aT
aK
bn
diff --git a/maps/map_files/BigRed/standalone/crashlanding-eva.dmm b/maps/map_files/BigRed/standalone/crashlanding-eva.dmm
index 03c8267e0a2..e8543a5a93b 100644
--- a/maps/map_files/BigRed/standalone/crashlanding-eva.dmm
+++ b/maps/map_files/BigRed/standalone/crashlanding-eva.dmm
@@ -406,11 +406,6 @@
},
/turf/open/floor/plating/platingdmg3,
/area/bigredv2/outside/hydroponics)
-"qW" = (
-/obj/structure/bed/chair/dropship/passenger,
-/obj/effect/landmark/corpsespawner/wygoon,
-/turf/open/shuttle/dropship/can_surgery/medium_grey_single_wide_up_to_down,
-/area/bigredv2/outside/general_offices)
"rh" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/blood/oil,
@@ -625,7 +620,6 @@
/area/bigredv2/outside/general_offices)
"HT" = (
/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/wygoon,
/turf/open/shuttle/dropship/can_surgery/light_grey_single_wide_up_to_down,
/area/bigredv2/outside/general_offices)
"JK" = (
@@ -660,10 +654,6 @@
},
/turf/open/floor/plating/panelscorched,
/area/bigredv2/outside/ne)
-"LQ" = (
-/obj/effect/landmark/corpsespawner/wygoon,
-/turf/open/shuttle/dropship/can_surgery/medium_grey_single_wide_up_to_down,
-/area/bigredv2/outside/general_offices)
"Mp" = (
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/dark,
@@ -1363,7 +1353,7 @@ TX
Xc
Xc
Xc
-qW
+Xc
Xc
pL
ZH
@@ -1422,7 +1412,7 @@ aQ
an
aG
fQ
-LQ
+qc
Et
Et
Et
diff --git a/maps/map_files/BigRed/standalone/crashlanding-offices.dmm b/maps/map_files/BigRed/standalone/crashlanding-offices.dmm
index 7ed7f0e422e..a3070110d4a 100644
--- a/maps/map_files/BigRed/standalone/crashlanding-offices.dmm
+++ b/maps/map_files/BigRed/standalone/crashlanding-offices.dmm
@@ -281,7 +281,6 @@
/obj/item/weapon/gun/pistol/m4a3/training{
name = "dented M4A3 service pistol"
},
-/obj/effect/landmark/corpsespawner/wygoon,
/turf/open/shuttle/dropship/can_surgery/medium_grey_single_wide_up_to_down,
/area/bigredv2/outside/office_complex)
"eG" = (
@@ -417,14 +416,6 @@
/obj/effect/landmark/survivor_spawner/bigred_crashed_pmc,
/turf/open/shuttle/dropship/can_surgery/medium_grey_single_wide_up_to_down,
/area/bigredv2/outside/office_complex)
-"ld" = (
-/obj/structure/bed/chair/dropship/passenger{
- dir = 8
- },
-/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/wygoon,
-/turf/open/shuttle/dropship/can_surgery/medium_grey_single_wide_up_to_down,
-/area/bigredv2/outside/office_complex)
"lo" = (
/obj/structure/bed/chair/dropship/passenger{
dir = 8
@@ -649,7 +640,6 @@
/area/bigredv2/outside/se)
"wF" = (
/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/wygoon,
/turf/open/shuttle/dropship/can_surgery/light_grey_single_wide_left_to_right,
/area/bigredv2/outside/office_complex)
"wL" = (
@@ -1169,7 +1159,6 @@
/area/bigredv2/outside/office_complex)
"XG" = (
/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/pmc,
/obj/item/weapon/gun/rifle/nsg23/no_lock,
/turf/open/shuttle/dropship/light_grey_single_wide_up_to_down,
/area/bigredv2/outside/office_complex)
@@ -1709,7 +1698,7 @@ Ci
Ir
aN
kB
-ld
+Nt
zy
QF
Oz
diff --git a/maps/map_files/BigRed/standalone/lambda-graveyard.dmm b/maps/map_files/BigRed/standalone/lambda-graveyard.dmm
index 47964ff5ea7..f76338a049c 100644
--- a/maps/map_files/BigRed/standalone/lambda-graveyard.dmm
+++ b/maps/map_files/BigRed/standalone/lambda-graveyard.dmm
@@ -36,7 +36,6 @@
},
/obj/item/weapon/gun/revolver/small,
/obj/item/reagent_container/food/drinks/bottle/rum,
-/obj/effect/landmark/corpsespawner/colonist/random,
/turf/open/mars,
/area/bigredv2/outside/se)
"l" = (
diff --git a/maps/map_files/BigRed/standalone/medbay-v3.dmm b/maps/map_files/BigRed/standalone/medbay-v3.dmm
index ba25d610fda..1a8dc52ca2d 100644
--- a/maps/map_files/BigRed/standalone/medbay-v3.dmm
+++ b/maps/map_files/BigRed/standalone/medbay-v3.dmm
@@ -108,7 +108,6 @@
"hv" = (
/obj/effect/decal/cleanable/blood,
/obj/structure/pipes/standard/simple/hidden/green,
-/obj/effect/landmark/corpsespawner/wygoon,
/turf/open/floor/damaged5/west,
/area/bigredv2/outside/medical)
"hA" = (
@@ -126,7 +125,6 @@
"hQ" = (
/obj/structure/machinery/optable,
/obj/effect/decal/cleanable/dirt,
-/obj/effect/landmark/corpsespawner/wygoon,
/obj/item/reagent_container/food/snacks/margheritaslice,
/turf/open/floor/white,
/area/bigredv2/outside/medical)
@@ -230,7 +228,6 @@
/area/bigredv2/outside/medical)
"lk" = (
/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/wygoon,
/turf/open/floor/plating/platingdmg3,
/area/bigredv2/outside/medical)
"lD" = (
@@ -484,13 +481,6 @@
/obj/item/ammo_casing/bullet,
/turf/open/floor/platingdmg1,
/area/bigredv2/outside/medical)
-"ur" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/obj/effect/landmark/corpsespawner/doctor,
-/turf/open/floor/white,
-/area/bigredv2/outside/medical)
"uv" = (
/obj/structure/machinery/light,
/turf/open/floor/asteroidwarning/north,
@@ -508,7 +498,6 @@
"vg" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/wygoon,
/turf/open/floor/plating/platingdmg3,
/area/bigredv2/outside/medical)
"vr" = (
@@ -658,12 +647,6 @@
/obj/item/stack/sheet/metal,
/turf/open/floor/platingdmg1,
/area/bigredv2/outside/medical)
-"yZ" = (
-/obj/effect/decal/cleanable/dirt,
-/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/wygoon,
-/turf/open/floor/platingdmg1,
-/area/bigredv2/outside/medical)
"zQ" = (
/obj/effect/decal/cleanable/dirt,
/obj/item/ammo_casing/shell,
@@ -807,11 +790,6 @@
/obj/effect/landmark/crap_item,
/turf/open/floor/platingdmg1,
/area/bigredv2/outside/medical)
-"Go" = (
-/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/wygoon,
-/turf/open/floor/platingdmg1,
-/area/bigredv2/outside/medical)
"Gr" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -1112,11 +1090,6 @@
/obj/item/device/healthanalyzer,
/turf/open/floor/whitegreenfull,
/area/bigredv2/outside/medical)
-"PH" = (
-/obj/effect/landmark/corpsespawner/doctor,
-/obj/effect/decal/cleanable/dirt,
-/turf/open/floor/white,
-/area/bigredv2/outside/medical)
"Qc" = (
/obj/structure/closet/secure_closet/medical2,
/turf/open/floor/whitebluefull/northeast,
@@ -1127,7 +1100,6 @@
},
/obj/effect/decal/cleanable/blood,
/obj/effect/decal/cleanable/dirt,
-/obj/effect/landmark/corpsespawner/wygoon,
/turf/open/floor/platingdmg1,
/area/bigredv2/outside/medical)
"Qn" = (
@@ -1576,7 +1548,7 @@ GH
aj
hA
Fb
-PH
+Re
JC
Iv
aa
@@ -1784,7 +1756,7 @@ yH
Mf
Of
Ma
-Go
+xT
BO
xT
BO
@@ -2016,7 +1988,7 @@ oE
BY
RR
CP
-yZ
+BY
Dh
Re
Us
@@ -2163,7 +2135,7 @@ nt
sQ
qd
ND
-ur
+Gr
WW
Xy
ap
diff --git a/maps/map_files/CORSAT/Corsat.dmm b/maps/map_files/CORSAT/Corsat.dmm
index d3f429217f1..cd3e538ec1e 100644
--- a/maps/map_files/CORSAT/Corsat.dmm
+++ b/maps/map_files/CORSAT/Corsat.dmm
@@ -1840,10 +1840,6 @@
},
/turf/open/floor/corsat/marked,
/area/corsat/omega/airlocknorth)
-"auU" = (
-/obj/effect/landmark/corpsespawner/engineer,
-/turf/open/floor/corsat,
-/area/corsat/sigma/southeast/generator)
"auW" = (
/obj/structure/machinery/power/smes,
/turf/open/floor/corsat,
@@ -5360,11 +5356,6 @@
},
/turf/open/floor/corsat/tan/north,
/area/corsat/sigma/dorms)
-"cgb" = (
-/obj/effect/decal/cleanable/blood/splatter,
-/obj/effect/landmark/corpsespawner/engineer,
-/turf/open/floor/corsat/squares,
-/area/corsat/sigma/south/robotics)
"cgg" = (
/obj/structure/machinery/camera/autoname{
dir = 8;
@@ -7148,11 +7139,6 @@
},
/turf/open/gm/dirtgrassborder/west,
/area/corsat/theta/biodome)
-"ddm" = (
-/obj/effect/landmark/corpsespawner/scientist,
-/obj/effect/decal/cleanable/blood/splatter,
-/turf/open/floor/corsat/retrosquareslight,
-/area/corsat/gamma/biodome/complex)
"ddr" = (
/obj/effect/decal/cleanable/blood/splatter,
/turf/open/floor/corsat/redcorner/north,
@@ -7758,7 +7744,6 @@
/area/corsat/omega/hallways)
"duD" = (
/obj/structure/pipes/standard/simple/hidden/green,
-/obj/effect/landmark/corpsespawner/scientist,
/obj/effect/decal/cleanable/blood/splatter,
/turf/open/floor/corsat/white/west,
/area/corsat/gamma/residential/east)
@@ -8820,11 +8805,6 @@
/obj/effect/landmark/hunter_primary,
/turf/open/floor/wood,
/area/corsat/sigma/dorms)
-"eaO" = (
-/obj/structure/bed/nest,
-/obj/effect/landmark/corpsespawner/scientist,
-/turf/open/floor/corsat/plate,
-/area/corsat/omega/biodome)
"eaY" = (
/obj/structure/surface/table/reinforced,
/obj/structure/machinery/computer/station_alert,
@@ -8837,7 +8817,6 @@
/area/corsat/sigma/south/offices)
"ebg" = (
/obj/effect/decal/cleanable/blood/xeno,
-/obj/effect/landmark/corpsespawner/wysec,
/turf/open/floor/corsat/red/north,
/area/corsat/sigma/hangar/security)
"ebj" = (
@@ -8931,11 +8910,6 @@
},
/turf/open/gm/dirt,
/area/corsat/theta/biodome)
-"edg" = (
-/obj/effect/decal/cleanable/blood/splatter,
-/obj/effect/landmark/corpsespawner/scientist,
-/turf/open/floor/corsat/retrosquares,
-/area/corsat/gamma/hallwaysouth)
"edh" = (
/obj/structure/surface/rack,
/obj/item/device/assembly/signaller,
@@ -9265,14 +9239,6 @@
},
/turf/open/gm/dirt,
/area/corsat/theta/biodome)
-"elS" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/obj/effect/landmark/corpsespawner/scientist,
-/obj/effect/decal/cleanable/blood/splatter,
-/turf/open/floor/corsat/retrosquares,
-/area/corsat/sigma/hangar/monorail)
"emg" = (
/turf/open/floor/corsat/plate,
/area/corsat/gamma/hangar/checkpoint)
@@ -9530,11 +9496,6 @@
},
/turf/open/floor/corsat/retrosquareslight,
/area/corsat/omega/complex)
-"eru" = (
-/obj/effect/decal/cleanable/blood/splatter,
-/obj/effect/landmark/corpsespawner/scientist,
-/turf/open/floor/corsat/retrosquares,
-/area/corsat/gamma/residential)
"erK" = (
/obj/structure/surface/table/almayer,
/obj/item/tool/surgery/scalpel,
@@ -9556,7 +9517,6 @@
/turf/open/floor/corsat/sterileplate,
/area/corsat/gamma/kitchen)
"esG" = (
-/obj/effect/landmark/corpsespawner/scientist,
/obj/effect/decal/cleanable/blood/splatter,
/turf/open/floor/corsat/plate,
/area/corsat/sigma/south/complex)
@@ -9806,11 +9766,6 @@
/obj/structure/bed/chair/office/light,
/turf/open/floor/corsat/whitetan/east,
/area/corsat/gamma/residential/west)
-"ezu" = (
-/obj/effect/landmark/corpsespawner/doctor,
-/obj/effect/decal/cleanable/blood/splatter,
-/turf/open/floor/corsat/retrosquareslight,
-/area/corsat/gamma/medbay)
"ezv" = (
/obj/structure/machinery/light,
/turf/open/floor/corsat/yellowcorner/west,
@@ -10689,11 +10644,6 @@
/obj/item/storage/pouch/pistol,
/turf/open/floor/corsat/red/north,
/area/corsat/omega/control)
-"eZp" = (
-/obj/structure/bed/nest,
-/obj/effect/landmark/corpsespawner/pmc,
-/turf/open/floor/corsat/plate,
-/area/corsat/omega/biodome)
"eZK" = (
/obj/structure/machinery/door/poddoor/almayer{
id = "SigmaCargo";
@@ -11769,10 +11719,6 @@
},
/turf/open/floor/asteroidwarning,
/area/corsat/sigma/biodome/gunrange)
-"fCq" = (
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/floor/corsat/red/west,
-/area/corsat/gamma/security/cells)
"fCE" = (
/obj/structure/machinery/light{
dir = 8
@@ -11874,7 +11820,6 @@
/turf/open/floor/corsat/yellowcorner/west,
/area/corsat/sigma/south/engineering)
"fFa" = (
-/obj/effect/landmark/corpsespawner/scientist,
/obj/effect/decal/cleanable/blood/splatter,
/turf/open/floor/wood,
/area/corsat/gamma/residential/researcher)
@@ -12320,7 +12265,6 @@
/turf/open/gm/dirtgrassborder/grassdirt_corner2/north_west,
/area/corsat/theta/biodome)
"fSH" = (
-/obj/effect/landmark/corpsespawner/engineer,
/obj/effect/decal/cleanable/blood/splatter,
/obj/structure/pipes/vents/pump,
/turf/open/floor/corsat/squares,
@@ -12625,11 +12569,6 @@
},
/turf/open/floor/corsat/officesquares,
/area/corsat/gamma/airlock/north)
-"gbg" = (
-/obj/structure/bed/nest,
-/obj/effect/landmark/corpsespawner/engineer,
-/turf/open/mars_cave/mars_cave_2,
-/area/corsat/sigma/biodome)
"gbp" = (
/obj/structure/surface/table,
/obj/item/book,
@@ -13443,7 +13382,6 @@
/turf/open/floor/corsat/purple/north,
/area/corsat/omega/hallways)
"gxz" = (
-/obj/effect/landmark/corpsespawner/engineer,
/obj/effect/decal/cleanable/blood/splatter,
/turf/open/floor/corsat/yellow/west,
/area/corsat/sigma/south/engineering)
@@ -16850,11 +16788,6 @@
"imo" = (
/turf/open/floor/corsat/arrow_west,
/area/corsat/sigma/south/robotics)
-"ims" = (
-/obj/structure/bed/nest,
-/obj/effect/landmark/corpsespawner/scientist,
-/turf/open/ice,
-/area/corsat/gamma/biodome)
"imz" = (
/obj/structure/pipes/standard/manifold/hidden/green,
/turf/open/gm/dirtgrassborder/grassdirt_corner2/south_west,
@@ -16878,11 +16811,6 @@
},
/turf/open/floor/corsat/whitetan/east,
/area/corsat/sigma/dorms)
-"inf" = (
-/obj/effect/landmark/corpsespawner/pmc,
-/obj/effect/decal/cleanable/blood/splatter,
-/turf/open/floor/corsat/officesquares,
-/area/corsat/gamma/administration)
"ink" = (
/turf/open/floor/corsat/whitecorner,
/area/corsat/gamma/residential)
@@ -17447,7 +17375,6 @@
/turf/open/floor/corsat/yellowcorner/north,
/area/corsat/sigma/airlock/control)
"iCl" = (
-/obj/effect/landmark/corpsespawner/wysec,
/obj/effect/decal/cleanable/blood/splatter,
/turf/open/floor/corsat/squares,
/area/corsat/gamma/security)
@@ -17546,11 +17473,6 @@
},
/turf/open/floor/corsat/red/north,
/area/corsat/sigma/hangar/security)
-"iEZ" = (
-/obj/effect/decal/cleanable/blood/splatter,
-/obj/effect/landmark/corpsespawner/scientist,
-/turf/open/floor/corsat/retrosquares,
-/area/corsat/gamma/hangar/arrivals)
"iFb" = (
/obj/structure/machinery/light{
dir = 4
@@ -17907,11 +17829,6 @@
"iNf" = (
/turf/open/floor/corsat/brown,
/area/corsat/gamma/cargo)
-"iNj" = (
-/obj/effect/decal/cleanable/blood/splatter,
-/obj/effect/landmark/corpsespawner/scientist,
-/turf/open/shuttle/dropship/light_grey_single_wide_left_to_right,
-/area/corsat/gamma/hangar/monorail/railcart)
"iNk" = (
/obj/structure/flora/bush/ausbushes/var3/sunnybush,
/turf/open/gm/dirtgrassborder/east,
@@ -18044,13 +17961,11 @@
/turf/open/gm/grass/grass1/weedable,
/area/corsat/theta/biodome)
"iQJ" = (
-/obj/effect/landmark/corpsespawner/doctor,
/obj/effect/decal/cleanable/blood/splatter,
/turf/open/floor/corsat/lightplate,
/area/corsat/gamma/medbay/surgery)
"iQZ" = (
/obj/effect/decal/cleanable/blood/splatter,
-/obj/effect/landmark/corpsespawner/engineer,
/turf/open/floor/corsat/yellow/north,
/area/corsat/gamma/hallwaysouth)
"iRe" = (
@@ -18820,7 +18735,6 @@
/turf/open/floor/corsat/officesquares,
/area/corsat/sigma/airlock/south)
"jkt" = (
-/obj/effect/landmark/corpsespawner/scientist,
/obj/effect/decal/cleanable/blood/splatter,
/turf/open/floor/corsat/retrosquareslight,
/area/corsat/sigma/south/complex)
@@ -19222,11 +19136,6 @@
},
/turf/open/floor/corsat/yellow/west,
/area/corsat/gamma/engineering/atmos)
-"jxg" = (
-/obj/effect/landmark/corpsespawner/scientist,
-/obj/effect/decal/cleanable/blood/splatter,
-/turf/open/floor/corsat/tan/north,
-/area/corsat/gamma/residential/west)
"jxC" = (
/obj/structure/machinery/light,
/turf/open/floor/corsat/brown,
@@ -20331,11 +20240,6 @@
/obj/structure/flora/bush/ausbushes/ppflowers,
/turf/open/gm/dirtgrassborder/grassdirt_corner/south_east,
/area/corsat/theta/biodome)
-"keH" = (
-/obj/effect/decal/cleanable/blood/splatter,
-/obj/effect/landmark/corpsespawner/pmc,
-/turf/open/floor/corsat/retrosquares,
-/area/corsat/gamma/hallwaysouth)
"keY" = (
/obj/structure/window/reinforced{
dir = 4;
@@ -20602,11 +20506,6 @@
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/corsat/yellowcorner/north,
/area/corsat/omega/control)
-"klV" = (
-/obj/structure/bed/nest,
-/obj/effect/landmark/corpsespawner/engineer,
-/turf/open/floor/corsat/plate,
-/area/corsat/omega/biodome)
"klY" = (
/obj/structure/closet/crate,
/obj/item/stack/sheet/glass{
@@ -21019,10 +20918,6 @@
},
/turf/open/floor/corsat/bluegrey/east,
/area/corsat/gamma/administration)
-"kwt" = (
-/obj/effect/landmark/corpsespawner/pmc,
-/turf/open/shuttle/dropship/light_grey_single_wide_left_to_right,
-/area/prison/hangar_storage/research/shuttle)
"kwz" = (
/turf/open/floor/corsat/plate,
/area/corsat/gamma/hangar/cargo)
@@ -21377,7 +21272,6 @@
/turf/open/floor/corsat/yellowcorner,
/area/corsat/sigma/north)
"kHe" = (
-/obj/effect/landmark/corpsespawner/scientist,
/obj/effect/decal/cleanable/blood,
/turf/open/floor/wood,
/area/corsat/gamma/residential/lounge)
@@ -21792,14 +21686,6 @@
},
/turf/open/floor/corsat/squareswood/north,
/area/corsat/sigma/cafe)
-"kRI" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/obj/effect/landmark/corpsespawner/scientist,
-/obj/effect/decal/cleanable/blood/splatter,
-/turf/open/floor/corsat/retrosquares,
-/area/corsat/gamma/rnr)
"kRV" = (
/turf/open/floor/corsat/red/east,
/area/corsat/sigma/hangar/id)
@@ -21969,12 +21855,6 @@
"kWq" = (
/turf/open/floor/corsat/bluegrey/northeast,
/area/corsat/omega/offices)
-"kWs" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/effect/decal/cleanable/blood/splatter,
-/obj/effect/landmark/corpsespawner/doctor,
-/turf/open/floor/corsat/retrosquareslight,
-/area/corsat/gamma/medbay/lobby)
"kWw" = (
/turf/open/floor/corsat/redcorner/west,
/area/corsat/sigma/hangar/monorail/control)
@@ -22833,7 +22713,6 @@
dir = 8
},
/obj/effect/decal/cleanable/blood/splatter,
-/obj/effect/landmark/corpsespawner/scientist,
/turf/open/floor/corsat/whitebluefull/southwest,
/area/corsat/gamma/residential/lavatory)
"lvw" = (
@@ -23357,10 +23236,6 @@
/obj/structure/flora/pottedplant,
/turf/open/floor/corsat/spiralplate,
/area/corsat/omega/offices)
-"lKg" = (
-/obj/effect/landmark/corpsespawner/pmc,
-/turf/open/floor/corsat/squares,
-/area/corsat/omega/checkpoint)
"lKl" = (
/obj/structure/filingcabinet/filingcabinet,
/obj/structure/machinery/light{
@@ -23699,11 +23574,6 @@
/obj/structure/closet/firecloset,
/turf/open/floor/corsat/yellow/west,
/area/corsat/sigma/south/engineering)
-"lUd" = (
-/obj/effect/landmark/corpsespawner/wysec,
-/obj/effect/decal/cleanable/blood/splatter,
-/turf/open/floor/corsat/squares,
-/area/corsat/sigma/checkpoint)
"lUp" = (
/obj/structure/pipes/vents/pump{
dir = 8;
@@ -24257,11 +24127,6 @@
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/corsat/squares,
/area/corsat/omega/checkpoint)
-"miu" = (
-/obj/effect/landmark/corpsespawner/scientist,
-/obj/effect/decal/cleanable/blood/splatter,
-/turf/open/floor/corsat/bluegrey/west,
-/area/corsat/sigma/south/offices)
"miH" = (
/obj/item/storage/box/masks,
/obj/structure/surface/rack,
@@ -25467,10 +25332,6 @@
/obj/item/storage/fancy/vials/random,
/turf/open/floor/corsat/purplewhite/southeast,
/area/corsat/theta/biodome/complex)
-"mSS" = (
-/obj/effect/landmark/corpsespawner/pmc,
-/turf/open/floor/corsat/plate,
-/area/corsat/gamma/airlock/south)
"mST" = (
/turf/open/floor/corsat/purplewhite/west,
/area/corsat/theta/biodome/complex)
@@ -26087,11 +25948,6 @@
/obj/structure/machinery/light,
/turf/open/floor/corsat/red,
/area/corsat/omega/hangar/security)
-"njA" = (
-/obj/structure/bed/nest,
-/obj/effect/landmark/corpsespawner/scientist,
-/turf/open/mars_cave/mars_cave_2,
-/area/corsat/sigma/biodome)
"njB" = (
/obj/structure/surface/rack,
/obj/item/evidencebag,
@@ -26322,11 +26178,6 @@
"npa" = (
/turf/open/floor/asteroidwarning,
/area/corsat/sigma/biodome)
-"npb" = (
-/obj/effect/landmark/corpsespawner/engineer,
-/obj/effect/decal/cleanable/blood/splatter,
-/turf/open/floor/corsat/squares,
-/area/corsat/sigma/south/robotics)
"npe" = (
/turf/open/shuttle/dropship/light_grey_top_right,
/area/prison/hangar_storage/research/shuttle)
@@ -27895,11 +27746,6 @@
},
/turf/open/floor/corsat/lightplate,
/area/corsat/omega/complex)
-"oeE" = (
-/obj/effect/landmark/corpsespawner/pmc,
-/obj/effect/decal/cleanable/blood/splatter,
-/turf/open/floor/asteroidfloor/north,
-/area/corsat/sigma/biodome/gunrange)
"oeF" = (
/obj/structure/pipes/vents/pump{
dir = 1
@@ -29314,10 +29160,6 @@
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/corsat/squares,
/area/corsat/omega/checkpoint)
-"oRv" = (
-/obj/effect/landmark/corpsespawner/pmc,
-/turf/open/shuttle/dropship/light_grey_single_wide_up_to_down,
-/area/prison/hangar_storage/research/shuttle)
"oRx" = (
/obj/structure/machinery/light,
/turf/open/floor/corsat/red,
@@ -29674,11 +29516,6 @@
"oZP" = (
/turf/open/floor/corsat/redcorner/east,
/area/corsat/omega/hallways)
-"oZT" = (
-/obj/effect/landmark/corpsespawner/scientist,
-/obj/effect/decal/cleanable/blood/splatter,
-/turf/open/floor/corsat/squares,
-/area/corsat/sigma/southeast/datalab)
"oZW" = (
/obj/structure/flora/bush/ausbushes/var3/stalkybush,
/turf/open/gm/dirtgrassborder/grassdirt_corner/south_east,
@@ -29689,11 +29526,6 @@
},
/turf/open/floor/corsat/officesquares,
/area/corsat/gamma/hangar/office)
-"paa" = (
-/obj/effect/landmark/corpsespawner/scientist,
-/obj/effect/decal/cleanable/blood/splatter,
-/turf/open/floor/corsat/retrosquares,
-/area/corsat/gamma/hangar/arrivals)
"paf" = (
/obj/effect/landmark/teleporter_loc/corsat_sigma_local{
index = "6"
@@ -30741,7 +30573,6 @@
/turf/open/floor/asteroidfloor/north,
/area/corsat/sigma/biodome)
"pCE" = (
-/obj/effect/landmark/corpsespawner/prisoner,
/obj/effect/decal/cleanable/blood/splatter,
/turf/open/floor/corsat/plate,
/area/corsat/sigma/south/security)
@@ -31512,11 +31343,6 @@
},
/turf/open/floor/corsat/marked,
/area/corsat/sigma/hangar/monorail)
-"pXp" = (
-/obj/effect/landmark/corpsespawner/scientist,
-/obj/effect/decal/cleanable/blood/splatter,
-/turf/open/floor/wood,
-/area/corsat/gamma/residential/east)
"pXv" = (
/turf/open/floor/corsat/blue/west,
/area/corsat/sigma/southeast)
@@ -31710,11 +31536,6 @@
/obj/structure/machinery/vending/snack,
/turf/open/floor/corsat/plate,
/area/corsat/sigma/south)
-"qbL" = (
-/obj/effect/landmark/corpsespawner/scientist,
-/obj/effect/decal/cleanable/blood/splatter,
-/turf/open/floor/corsat/tan/north,
-/area/corsat/sigma/dorms)
"qbV" = (
/obj/structure/window/framed/corsat/security,
/obj/structure/machinery/door/poddoor/shutters/almayer/open{
@@ -32554,10 +32375,6 @@
/obj/structure/bed/chair/office/light,
/turf/open/floor/corsat/squares,
/area/corsat/sigma/south/engineering)
-"qzz" = (
-/obj/effect/landmark/corpsespawner/scientist,
-/turf/open/floor/corsat/darkgreen/west,
-/area/corsat/sigma/hangar/monorail)
"qzB" = (
/turf/open/floor/plating/warnplate,
/area/corsat/omega/hangar)
@@ -32739,11 +32556,6 @@
"qFx" = (
/turf/open/floor/corsat/plate,
/area/corsat/gamma/hangar/security)
-"qFB" = (
-/obj/effect/landmark/corpsespawner/scientist,
-/obj/effect/decal/cleanable/blood/splatter,
-/turf/open/floor/corsat/retrosquares,
-/area/corsat/sigma/hangar/monorail)
"qFD" = (
/obj/structure/pipes/standard/manifold/hidden/green{
dir = 8
@@ -32818,14 +32630,6 @@
},
/turf/open/floor/corsat/squares,
/area/corsat/gamma/engineering/lobby)
-"qHA" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/obj/effect/decal/cleanable/blood/splatter,
-/obj/effect/landmark/corpsespawner/engineer,
-/turf/open/floor/corsat/retrosquares,
-/area/corsat/gamma/residential)
"qHD" = (
/obj/structure/surface/table/almayer,
/obj/effect/spawner/random/powercell,
@@ -33824,7 +33628,6 @@
/turf/open/floor/plating/warnplate/west,
/area/corsat/sigma/hangar)
"riM" = (
-/obj/effect/landmark/corpsespawner/pmc,
/turf/open/floor/corsat/squares,
/area/corsat/theta/airlock/west)
"riO" = (
@@ -34435,11 +34238,6 @@
/obj/item/pamphlet/skill/powerloader,
/turf/open/floor/corsat/plate,
/area/corsat/sigma/cargo)
-"rzV" = (
-/obj/effect/landmark/corpsespawner/scientist,
-/obj/effect/decal/cleanable/blood/splatter,
-/turf/open/floor/corsat/retrosquares,
-/area/corsat/gamma/hangar/monorail)
"rAi" = (
/obj/structure/sign/safety/airlock{
pixel_y = -32
@@ -35830,7 +35628,6 @@
"smq" = (
/obj/structure/bed,
/obj/item/bedsheet,
-/obj/effect/landmark/corpsespawner/scientist,
/obj/effect/decal/cleanable/blood/splatter,
/turf/open/floor/corsat/greenwhite/north,
/area/corsat/gamma/medbay)
@@ -36328,12 +36125,6 @@
/obj/item/storage/box/bodybags,
/turf/open/floor/corsat/purple/west,
/area/corsat/omega/complex)
-"sBA" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/effect/landmark/corpsespawner/scientist,
-/obj/effect/decal/cleanable/blood/splatter,
-/turf/open/floor/corsat/white/east,
-/area/corsat/gamma/residential/east)
"sBK" = (
/obj/item/implant/neurostim,
/obj/item/implant/neurostim,
@@ -36646,7 +36437,6 @@
dir = 8;
pixel_x = -11
},
-/obj/effect/landmark/corpsespawner/scientist,
/obj/effect/decal/cleanable/blood/splatter,
/turf/open/floor/corsat/whitebluefull/southwest,
/area/corsat/gamma/residential/researcher)
@@ -37204,11 +36994,6 @@
},
/turf/open/floor/corsat/squares,
/area/corsat/gamma/airlock/north/id)
-"taB" = (
-/obj/structure/bed/nest,
-/obj/effect/landmark/corpsespawner/doctor,
-/turf/open/floor/corsat/plate,
-/area/corsat/omega/biodome)
"tbo" = (
/obj/structure/surface/table/reinforced,
/turf/open/floor/corsat/purplewhitecorner/east,
@@ -37478,11 +37263,6 @@
},
/turf/open/floor/corsat/purplewhite/north,
/area/corsat/sigma/south/complex)
-"thR" = (
-/obj/effect/landmark/corpsespawner/wysec,
-/obj/effect/decal/cleanable/blood/splatter,
-/turf/open/floor/corsat/squares,
-/area/corsat/sigma/south/security)
"thT" = (
/obj/structure/machinery/light,
/obj/structure/surface/rack,
@@ -37818,11 +37598,6 @@
"tql" = (
/turf/open/floor/corsat/squareswood/north,
/area/corsat/gamma/rnr/library)
-"tqq" = (
-/obj/effect/landmark/corpsespawner/engineer,
-/obj/effect/decal/cleanable/blood/splatter,
-/turf/open/floor/asteroidfloor/north,
-/area/corsat/sigma/biodome)
"tqu" = (
/obj/structure/surface/table/reinforced,
/obj/item/clothing/mask/cigarette/cigar/cohiba,
@@ -38007,11 +37782,6 @@
},
/turf/open/floor/corsat/retrosquareslight,
/area/corsat/gamma/sigmaremote)
-"tvv" = (
-/obj/effect/landmark/corpsespawner/pmc,
-/obj/effect/decal/cleanable/blood/xtracks,
-/turf/open/floor/corsat/squares,
-/area/corsat/omega/airlocknorth)
"tvD" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -38361,11 +38131,6 @@
/obj/structure/surface/table/reinforced,
/turf/open/floor/corsat/purplewhite/east,
/area/corsat/gamma/sigmaremote)
-"tEV" = (
-/obj/effect/landmark/corpsespawner/engineer,
-/obj/effect/decal/cleanable/blood/splatter,
-/turf/open/floor/corsat/squares,
-/area/corsat/gamma/engineering/core)
"tEW" = (
/obj/effect/landmark/hunter_secondary,
/turf/open/floor/corsat/squareswood/north,
@@ -39118,11 +38883,6 @@
/obj/item/storage/firstaid/regular,
/turf/open/floor/corsat/greenwhite/southwest,
/area/corsat/gamma/medbay/lobby)
-"uar" = (
-/obj/effect/landmark/corpsespawner/engineer,
-/obj/effect/decal/cleanable/blood/splatter,
-/turf/open/floor/corsat/yellow,
-/area/corsat/sigma/south/robotics)
"uaG" = (
/obj/item/reagent_container/food/snacks/grown/tomato,
/obj/item/reagent_container/food/snacks/grown/tomato,
@@ -39174,7 +38934,6 @@
/area/corsat/theta/biodome/complex)
"ubH" = (
/obj/structure/bed/nest,
-/obj/effect/landmark/corpsespawner/scientist,
/turf/open/mars_cave/mars_cave_12,
/area/corsat/sigma/biodome)
"ubI" = (
@@ -39837,7 +39596,6 @@
/turf/open/floor/corsat/yellow/west,
/area/corsat/sigma/south/robotics)
"uuq" = (
-/obj/effect/landmark/corpsespawner/scientist,
/obj/effect/decal/cleanable/blood/splatter,
/turf/open/floor/corsat/squares,
/area/corsat/gamma/residential/east)
@@ -40309,11 +40067,6 @@
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/corsat/purplewhitecorner/west,
/area/corsat/gamma/biodome/complex)
-"uGE" = (
-/obj/effect/landmark/corpsespawner/scientist,
-/obj/effect/decal/cleanable/blood/splatter,
-/turf/open/floor/corsat/retrosquares,
-/area/corsat/sigma/hangar/checkpoint)
"uGO" = (
/obj/structure/closet/secure_closet/freezer/fridge,
/turf/open/floor/corsat/sterileplate,
@@ -40574,11 +40327,6 @@
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/corsat/plate,
/area/corsat/gamma/sigmaremote)
-"uOt" = (
-/obj/effect/landmark/corpsespawner/scientist,
-/obj/effect/decal/cleanable/blood/splatter,
-/turf/open/floor/corsat/retrosquareslight,
-/area/corsat/gamma/biodome/virology)
"uOu" = (
/turf/open/mars_cave/mars_cave_22,
/area/corsat/sigma/biodome/scrapyard)
@@ -41064,11 +40812,6 @@
/obj/structure/surface/table/almayer,
/turf/open/floor/corsat/red,
/area/corsat/gamma/security)
-"vbI" = (
-/obj/structure/bed/nest,
-/obj/effect/landmark/corpsespawner/pmc,
-/turf/open/mars_cave/mars_cave_2,
-/area/corsat/sigma/biodome)
"vbK" = (
/obj/structure/closet/wardrobe/science_white,
/turf/open/floor/corsat/purplewhite/west,
@@ -42221,11 +41964,6 @@
"vHA" = (
/turf/open/floor/corsat/redcorner/north,
/area/corsat/gamma/airlock/south/id)
-"vHS" = (
-/obj/effect/landmark/corpsespawner/chef,
-/obj/effect/decal/cleanable/blood/splatter,
-/turf/open/floor/corsat/sterileplate,
-/area/corsat/gamma/kitchen)
"vHZ" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -42501,11 +42239,6 @@
},
/turf/open/floor/corsat/purplewhitecorner/north,
/area/corsat/omega/complex)
-"vQH" = (
-/obj/effect/landmark/corpsespawner/wysec,
-/obj/effect/decal/cleanable/blood/splatter,
-/turf/open/floor/corsat/plate,
-/area/corsat/gamma/security)
"vQN" = (
/turf/open/floor/corsat/yellow/east,
/area/corsat/omega/control)
@@ -43825,11 +43558,6 @@
/mob/living/carbon/human/yiren,
/turf/open/auto_turf/snow/layer0,
/area/corsat/gamma/biodome)
-"wxk" = (
-/obj/effect/landmark/corpsespawner/scientist,
-/obj/effect/decal/cleanable/blood/splatter,
-/turf/open/floor/corsat/retrosquares,
-/area/corsat/sigma/hangar/arrivals)
"wxN" = (
/obj/structure/surface/table/almayer,
/obj/item/clipboard,
@@ -45780,7 +45508,6 @@
/turf/open/floor/corsat/plate,
/area/corsat/omega/checkpoint)
"xBK" = (
-/obj/effect/landmark/corpsespawner/scientist,
/obj/effect/decal/cleanable/blood/splatter,
/turf/open/floor/wood,
/area/corsat/sigma/dorms)
@@ -47845,7 +47572,7 @@ bfG
bfg
nfz
xCy
-ims
+xCy
nfz
aiU
aiU
@@ -50131,7 +49858,7 @@ azX
azX
sWP
sWP
-eaO
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vse
vse
vse
@@ -50140,11 +49867,11 @@ vse
vse
vse
vCx
-taB
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kXf
vse
vse
-eZp
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kXf
vCx
vse
@@ -50400,7 +50127,7 @@ vse
vse
vse
vse
-eZp
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sWP
sWP
azX
@@ -51125,7 +50852,7 @@ uhU
uhU
uhU
fLk
-eaO
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vCx
uhU
vse
@@ -51366,10 +51093,10 @@ vse
vse
vCx
kXf
-eaO
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vse
vse
-klV
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kXf
vCx
vse
@@ -51585,7 +51312,7 @@ mGB
nBP
rsA
rsA
-tvv
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rsA
cQf
jwT
@@ -51995,7 +51722,7 @@ bIm
bIm
bIm
bIm
-ddm
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xpn
pWe
bbJ
@@ -52515,7 +52242,7 @@ bfc
bfh
bfq
bfi
-ims
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xCy
aEP
oJn
@@ -52589,14 +52316,14 @@ kEX
vse
sWP
vCx
-eaO
-eaO
-eZp
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+kXf
+kXf
vse
vse
-taB
-eZp
-klV
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+kXf
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vCx
sWP
vse
@@ -52710,7 +52437,7 @@ aUH
dQq
tio
tio
-uOt
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dRm
tio
rWX
@@ -53394,7 +53121,7 @@ whr
jNX
adJ
bXR
-jxg
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hDf
kom
kom
@@ -55863,7 +55590,7 @@ qXn
niX
uhH
hDf
-jxg
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kom
dCT
adJ
@@ -55964,7 +55691,7 @@ beO
hOb
ccY
fDU
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fDU
sOD
aiO
@@ -56806,7 +56533,7 @@ sFX
sFX
sFX
sFX
-eru
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lqN
sFX
deQ
@@ -58017,7 +57744,7 @@ ylo
aaj
aaj
dem
-pXp
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abb
abD
abs
@@ -61705,7 +61432,7 @@ aaf
abD
alb
abs
-pXp
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aFl
tVY
etQ
@@ -61726,7 +61453,7 @@ sdu
abD
mcj
aFX
-pXp
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aFl
jkk
sFX
@@ -62949,7 +62676,7 @@ efs
vHm
nRC
tLN
-sBA
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wHv
hjd
tLN
@@ -64452,7 +64179,7 @@ asm
asm
asm
sKm
-kRI
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xxz
asq
nMB
@@ -64603,7 +64330,7 @@ kbr
kbr
kbr
kbr
-oRv
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kbr
kbr
kbr
@@ -64915,7 +64642,7 @@ xCG
xCG
dQV
sFX
-qHA
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sFX
deQ
cco
@@ -65577,7 +65304,7 @@ aEd
aii
cCZ
cCZ
-kwt
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rOO
rOO
rOO
@@ -66243,7 +65970,7 @@ mVp
xWX
bCS
pTB
-lKg
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gNO
fYw
bCS
@@ -66858,7 +66585,7 @@ eqO
aNK
xEB
oXd
-vQH
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cjY
oXd
eFC
@@ -67589,7 +67316,7 @@ vTa
aNP
eXV
enH
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bkP
tgZ
dgQ
@@ -68126,7 +67853,7 @@ vCB
arx
lHj
mKt
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fCV
pBe
mKt
@@ -68420,7 +68147,7 @@ nTq
gVb
gVb
god
-keH
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god
gVb
gVb
@@ -71247,7 +70974,7 @@ hht
hht
mAH
hdI
-paa
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pEa
pEa
pEa
@@ -71257,7 +70984,7 @@ pEa
hdI
hdI
iIi
-iEZ
+hdI
pEa
pEa
pEa
@@ -71550,7 +71277,7 @@ gVb
gVb
gVb
god
-edg
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gVb
gVb
gVb
@@ -71613,7 +71340,7 @@ ahB
arr
pcx
cKH
-inf
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rZV
rZV
fzv
@@ -72564,7 +72291,7 @@ jwC
hVS
aqO
mzO
-ezu
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rzu
nMJ
rzu
@@ -75018,7 +74745,7 @@ aqY
cmR
paU
rwx
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xkV
xkV
xkV
@@ -76391,7 +76118,7 @@ mOO
asA
bky
rNn
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eOn
kJx
acF
@@ -76631,7 +76358,7 @@ ylo
bky
asA
oOI
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mOO
asA
bky
@@ -76698,7 +76425,7 @@ apI
nCC
mbV
mbV
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mbV
lsj
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rEm
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tIk
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bhn
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bhn
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tIk
rEm
nyO
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bhn
bhn
bhn
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mpM
tIk
yae
@@ -86281,7 +86008,7 @@ ndb
rEm
tYA
mpM
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bhn
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bhn
@@ -87005,7 +86732,7 @@ rEm
rEm
rEm
bhn
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tIk
rEm
pCZ
@@ -88274,7 +88001,7 @@ iDg
iDg
iDg
iDg
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cwc
iDg
iDg
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kQw
vEW
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jYd
xdW
auB
@@ -89721,7 +89448,7 @@ hOI
eIl
fCp
opn
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xvg
hKe
hKe
@@ -90069,7 +89796,7 @@ pet
pRo
ktB
ktB
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tZb
ktB
xbK
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crc
ihl
vpV
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jRS
tzl
anE
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ktB
ktB
ktB
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ktB
chz
auJ
@@ -95699,7 +95426,7 @@ pet
mBO
auJ
sRV
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wvG
oGI
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hdQ
rbf
ekn
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rbf
huD
afJ
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ylo
akj
ilA
-qzz
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fiR
fiR
rNi
@@ -100260,7 +99987,7 @@ gto
gto
gto
tRI
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gto
gto
gto
@@ -102994,7 +102721,7 @@ qCw
aNH
kah
eXU
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nRv
izU
tUA
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mMR
vAs
pKW
-oZT
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vAs
vAs
mMR
@@ -103660,7 +103387,7 @@ aRp
akj
nYz
cDY
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jDM
bmF
sXt
@@ -104722,7 +104449,7 @@ alw
ask
asw
xsZ
-auU
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avf
asX
ati
@@ -106109,7 +105836,7 @@ eXK
bEL
bmG
hEI
-qFB
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whJ
kcS
bmF
@@ -107405,7 +107132,7 @@ gBh
dfg
akl
hpd
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kxh
akl
wvZ
diff --git a/maps/map_files/CORSAT/standalone/lockdown_highsec.dmm b/maps/map_files/CORSAT/standalone/lockdown_highsec.dmm
index dd4ef5005c6..87aac5bb1b0 100644
--- a/maps/map_files/CORSAT/standalone/lockdown_highsec.dmm
+++ b/maps/map_files/CORSAT/standalone/lockdown_highsec.dmm
@@ -132,10 +132,6 @@
"z" = (
/turf/open/floor/corsat/squares,
/area/corsat/omega/checkpoint)
-"A" = (
-/obj/effect/landmark/corpsespawner/pmc,
-/turf/open/floor/corsat/squares,
-/area/corsat/omega/checkpoint)
"B" = (
/obj/structure/bed/chair/comfy/black{
icon_state = "comfychair";
@@ -298,7 +294,7 @@ g
f
n
q
-A
+z
z
J
n
diff --git a/maps/map_files/CORSAT/standalone/sigma_ice.dmm b/maps/map_files/CORSAT/standalone/sigma_ice.dmm
index 33d62da2e60..f01395119fd 100644
--- a/maps/map_files/CORSAT/standalone/sigma_ice.dmm
+++ b/maps/map_files/CORSAT/standalone/sigma_ice.dmm
@@ -240,11 +240,6 @@
},
/turf/open/ice,
/area/corsat/sigma/biodome/ice)
-"eV" = (
-/obj/effect/landmark/corpsespawner/engineer,
-/obj/effect/decal/cleanable/blood/splatter,
-/turf/open/floor/asteroidfloor/north,
-/area/corsat/sigma/biodome/ice)
"fc" = (
/obj/effect/landmark/structure_spawner/xvx_hive/xeno_door,
/turf/open/ice,
@@ -279,11 +274,6 @@
/obj/structure/pipes/standard/simple/visible,
/turf/open/floor/plating,
/area/corsat/inaccessible)
-"fT" = (
-/obj/effect/decal/cleanable/blood/oil,
-/obj/effect/landmark/corpsespawner/engineer,
-/turf/open/ice,
-/area/corsat/sigma/biodome/scrapyard)
"gd" = (
/obj/item/tool/shovel,
/turf/open/auto_turf/snow/layer4,
@@ -304,11 +294,6 @@
/obj/structure/bed/nest,
/turf/open/ice,
/area/corsat/sigma/biodome/ice)
-"gx" = (
-/obj/structure/bed/nest,
-/obj/effect/landmark/corpsespawner/engineer,
-/turf/open/ice,
-/area/corsat/sigma/biodome/ice)
"gB" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -379,10 +364,6 @@
/obj/structure/cargo_container/grant/right,
/turf/open/auto_turf/snow/layer2,
/area/corsat/sigma/biodome/scrapyard)
-"ih" = (
-/obj/effect/landmark/corpsespawner/pmc,
-/turf/open/floor/asteroidfloor/north,
-/area/corsat/sigma/biodome/gunrange)
"io" = (
/obj/effect/alien/weeds/node,
/turf/open/ice,
@@ -606,16 +587,6 @@
},
/turf/template_noop,
/area/template_noop)
-"nB" = (
-/obj/effect/decal/cleanable/blood/oil,
-/obj/effect/landmark/corpsespawner/pmc,
-/turf/open/ice,
-/area/corsat/sigma/biodome/scrapyard)
-"nI" = (
-/obj/structure/bed/nest,
-/obj/effect/landmark/corpsespawner/scientist,
-/turf/open/ice,
-/area/corsat/sigma/biodome/ice)
"nP" = (
/turf/open/auto_turf/snow/layer3,
/area/corsat/sigma/biodome/scrapyard)
@@ -1150,7 +1121,6 @@
"AJ" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/effect/decal/cleanable/blood/oil,
-/obj/effect/landmark/corpsespawner/pmc,
/turf/open/floor/asteroidfloor/north,
/area/corsat/sigma/biodome/scrapyard)
"AS" = (
@@ -1702,7 +1672,6 @@
dir = 4
},
/obj/effect/decal/cleanable/blood/splatter,
-/obj/effect/landmark/corpsespawner/pmc,
/turf/open/floor/corsat/squares,
/area/corsat/sigma/airlock/control)
"ME" = (
@@ -3626,7 +3595,7 @@ TX
cf
TX
TX
-fT
+Bf
RM
TX
nq
@@ -4275,7 +4244,7 @@ aO
TX
YC
TX
-nB
+Bf
TX
nq
Zf
@@ -4710,7 +4679,7 @@ Wk
Wk
Wk
Wk
-gx
+gr
lr
Zr
io
@@ -4718,7 +4687,7 @@ YN
Zr
Zr
lr
-nI
+gr
Wk
Wk
Wk
@@ -4870,7 +4839,7 @@ Zr
Wk
Wk
Wk
-nI
+gr
fc
lr
Zr
@@ -4961,7 +4930,7 @@ pP
Zr
Zr
fc
-gx
+gr
Wk
Wk
Wk
@@ -5193,7 +5162,7 @@ Zr
Zr
Zr
Wk
-nI
+gr
fc
Zr
YN
@@ -5541,7 +5510,7 @@ ZL
bN
cJ
bN
-ih
+bN
At
bN
bN
@@ -5642,7 +5611,7 @@ hH
hH
hH
hH
-eV
+jy
jy
hH
hH
@@ -6186,7 +6155,7 @@ aI
ar
rP
bN
-ih
+bN
cJ
Xm
Xm
diff --git a/maps/map_files/DesertDam/Desert_Dam.dmm b/maps/map_files/DesertDam/Desert_Dam.dmm
index 49c85de4c43..6285a01d492 100644
--- a/maps/map_files/DesertDam/Desert_Dam.dmm
+++ b/maps/map_files/DesertDam/Desert_Dam.dmm
@@ -5134,7 +5134,6 @@
/area/desert_dam/building/security/marshals_office)
"bes" = (
/obj/structure/bed/chair/comfy/black,
-/obj/effect/landmark/corpsespawner/security/marshal,
/turf/open/floor/interior/wood/alt,
/area/desert_dam/building/security/marshals_office)
"bev" = (
@@ -7636,10 +7635,6 @@
/obj/structure/machinery/light,
/turf/open/floor/prison,
/area/desert_dam/building/security/prison)
-"bQG" = (
-/obj/effect/landmark/corpsespawner/security/marshal,
-/turf/open/floor/prison,
-/area/desert_dam/building/security/warden)
"bQH" = (
/obj/structure/disposalpipe/segment{
dir = 4;
@@ -11513,7 +11508,6 @@
/area/desert_dam/exterior/telecomm/lz2_containers)
"cKk" = (
/obj/structure/bed,
-/obj/effect/landmark/corpsespawner/prisoner,
/turf/open/floor/prison,
/area/desert_dam/building/security/execution_chamber)
"cKl" = (
@@ -20333,7 +20327,6 @@
/area/desert_dam/interior/dam_interior/west_tunnel)
"gmz" = (
/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/engineer,
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/prison/bright_clean/southwest,
@@ -22288,10 +22281,6 @@
},
/turf/open/floor/prison/red/east,
/area/desert_dam/building/water_treatment_one/lobby)
-"hyR" = (
-/obj/effect/landmark/corpsespawner/security/marshal,
-/turf/open/gm/river/darkred_pool,
-/area/desert_dam/building/dorms/pool)
"hzl" = (
/obj/effect/decal/sand_overlay/sand1/corner1{
dir = 4
@@ -25813,7 +25802,6 @@
/area/desert_dam/exterior/valley/valley_civilian)
"jAO" = (
/obj/structure/surface/table/woodentable/fancy,
-/obj/effect/landmark/corpsespawner/security/liaison,
/turf/open/floor/carpet15_15/west,
/area/desert_dam/building/administration/overseer_office)
"jAR" = (
@@ -26103,7 +26091,6 @@
/obj/structure/disposalpipe/segment,
/obj/effect/decal/cleanable/dirt,
/obj/structure/bed/roller,
-/obj/effect/landmark/corpsespawner/scientist,
/obj/effect/decal/cleanable/blood,
/turf/open/floor/prison/whitegreen/east,
/area/desert_dam/building/medical/east_wing_hallway)
@@ -28933,10 +28920,6 @@
/obj/effect/spawner/random/toolbox,
/turf/open/floor/prison/darkyellow2/north,
/area/desert_dam/interior/dam_interior/smes_main)
-"lwj" = (
-/obj/effect/landmark/corpsespawner/security/marshal,
-/turf/open/floor/prison/floor_plate,
-/area/desert_dam/building/security/evidence)
"lwl" = (
/turf/open/floor/prison/sterile_white/west,
/area/desert_dam/building/medical/treatment_room)
@@ -37327,11 +37310,6 @@
/obj/structure/filingcabinet,
/turf/open/floor/wood,
/area/desert_dam/building/administration/overseer_office)
-"qCT" = (
-/obj/effect/decal/cleanable/dirt,
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/floor/vault2/northeast,
-/area/desert_dam/building/security/prison)
"qCW" = (
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/prison/sterile_white/west,
@@ -44967,11 +44945,6 @@
},
/turf/open/floor/prison/bright_clean/southwest,
/area/desert_dam/interior/dam_interior/primary_tool_storage)
-"uYI" = (
-/obj/structure/bed,
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/floor/prison/darkred2/east,
-/area/desert_dam/building/security/deathrow)
"uYW" = (
/obj/structure/machinery/door/airlock/almayer/security/glass/colony{
name = "\improper Security Office"
@@ -57410,7 +57383,7 @@ bNE
mVN
jeJ
rZJ
-qCT
+kOc
kOc
kOc
pBN
@@ -58097,7 +58070,7 @@ pDE
vEY
aWK
kBS
-lwj
+iAl
iAl
iAl
aWK
@@ -60922,7 +60895,7 @@ bWt
jbh
bJU
pFV
-uYI
+rAM
sAz
bBL
fSr
@@ -61150,7 +61123,7 @@ eRG
bJV
bNi
bNi
-bQG
+bNi
bNi
bWA
dKr
@@ -97028,7 +97001,7 @@ onZ
vFZ
lcM
hFc
-hyR
+hFc
hFc
tDS
dIk
diff --git a/maps/map_files/FOP_v2_Cellblocks/Prison_Station_FOP.dmm b/maps/map_files/FOP_v2_Cellblocks/Prison_Station_FOP.dmm
index 1007c8348e4..1aac4431eb9 100644
--- a/maps/map_files/FOP_v2_Cellblocks/Prison_Station_FOP.dmm
+++ b/maps/map_files/FOP_v2_Cellblocks/Prison_Station_FOP.dmm
@@ -15,7 +15,6 @@
/turf/open/floor/plating,
/area/prison/research/secret/testing)
"aaf" = (
-/obj/effect/landmark/corpsespawner/prisoner,
/obj/effect/decal/cleanable/blood/splatter,
/obj/effect/decal/cleanable/blood/splatter,
/turf/open/floor/plating,
@@ -180,10 +179,6 @@
/obj/effect/landmark/good_item,
/turf/open/floor/plating,
/area/prison/cellblock/maxsec/north)
-"acp" = (
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/floor/prison,
-/area/prison/cellblock/maxsec/north)
"acq" = (
/obj/structure/toilet{
dir = 8;
@@ -336,7 +331,6 @@
/obj/structure/machinery/light/small{
dir = 1
},
-/obj/effect/landmark/corpsespawner/prisoner,
/obj/effect/decal/cleanable/blood/splatter,
/turf/open/floor/prison,
/area/prison/research/secret/containment)
@@ -371,14 +365,6 @@
},
/turf/open/floor/plating,
/area/prison/research/secret/containment)
-"adJ" = (
-/obj/structure/toilet{
- dir = 8;
- pixel_x = -4
- },
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/floor/prison,
-/area/prison/research/secret/containment)
"adT" = (
/obj/structure/machinery/light/small{
dir = 1
@@ -392,11 +378,6 @@
},
/turf/open/floor/prison,
/area/prison/cellblock/maxsec/north)
-"aea" = (
-/obj/structure/bed,
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/floor/prison,
-/area/prison/cellblock/maxsec/north)
"aeb" = (
/obj/effect/decal/warning_stripes{
icon_state = "N"
@@ -592,11 +573,6 @@
/obj/effect/alien/weeds/node,
/turf/open/floor/prison,
/area/prison/cellblock/highsec/south/north)
-"afW" = (
-/obj/structure/bed,
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/floor/prison,
-/area/prison/research/secret/containment)
"afY" = (
/turf/open/floor/plating,
/area/prison/research/secret/containment)
@@ -721,10 +697,6 @@
},
/turf/open/floor/plating,
/area/prison/cellblock/maxsec/north)
-"agQ" = (
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/floor/prison,
-/area/prison/research/secret/containment)
"agR" = (
/obj/structure/machinery/light{
dir = 1
@@ -906,11 +878,6 @@
},
/turf/open/floor/prison,
/area/prison/research/secret/dissection)
-"aiM" = (
-/obj/structure/machinery/optable,
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/floor/prison,
-/area/prison/research/secret/dissection)
"aiN" = (
/turf/closed/wall/r_wall/prison_unmeltable,
/area/prison/research/secret)
@@ -1176,10 +1143,6 @@
},
/turf/open/floor/plating,
/area/prison/maintenance/research_medbay)
-"akJ" = (
-/obj/effect/landmark/corpsespawner/scientist,
-/turf/open/floor/prison,
-/area/prison/research/secret/containment)
"akK" = (
/turf/closed/wall/r_wall/prison,
/area/prison/cellblock/maxsec/south)
@@ -1264,7 +1227,6 @@
/turf/open/floor/plating,
/area/prison/cellblock/maxsec/south)
"alp" = (
-/obj/effect/landmark/corpsespawner/prison_security,
/obj/item/reagent_container/food/drinks/bottle/whiskey,
/turf/open/floor/plating,
/area/prison/maintenance/research_medbay)
@@ -1426,7 +1388,6 @@
/area/prison/cellblock/maxsec/south)
"amm" = (
/obj/effect/decal/cleanable/blood/splatter,
-/obj/effect/landmark/corpsespawner/prisoner,
/turf/open/floor/prison,
/area/prison/cellblock/maxsec/south)
"ams" = (
@@ -1863,13 +1824,6 @@
},
/turf/open/floor/plating,
/area/prison/hanger/research)
-"aqs" = (
-/obj/structure/pipes/standard/simple/hidden/supply{
- dir = 4
- },
-/obj/effect/landmark/corpsespawner/prison_security,
-/turf/open/floor/plating,
-/area/prison/cellblock/maxsec/south)
"aqx" = (
/obj/structure/machinery/light{
dir = 4
@@ -1960,13 +1914,6 @@
/obj/effect/decal/cleanable/blood,
/turf/open/floor/plating/plating_catwalk/prison,
/area/prison/cellblock/highsec/north/north)
-"asj" = (
-/obj/structure/machinery/light/small{
- dir = 4
- },
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/floor/plating/plating_catwalk/prison,
-/area/prison/cellblock/highsec/north/north)
"asl" = (
/obj/structure/pipes/standard/manifold/visible{
dir = 8
@@ -2393,10 +2340,6 @@
/obj/item/stack/rods,
/turf/open/floor/wood,
/area/prison/chapel)
-"ayZ" = (
-/obj/effect/landmark/corpsespawner/scientist,
-/turf/open/floor/prison,
-/area/prison/research/secret)
"azb" = (
/obj/effect/landmark/yautja_teleport,
/turf/open/floor/prison,
@@ -3047,13 +2990,6 @@
},
/turf/open/floor/wood,
/area/prison/quarters/research)
-"aID" = (
-/obj/structure/machinery/light/small{
- dir = 1
- },
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/floor/plating/plating_catwalk/prison,
-/area/prison/cellblock/highsec/north/south)
"aIE" = (
/turf/closed/wall/prison,
/area/prison/medbay/foyer)
@@ -3194,10 +3130,6 @@
},
/turf/open/floor/wood,
/area/prison/residential/north)
-"aJv" = (
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/floor/plating,
-/area/prison/cellblock/highsec/north/south)
"aJH" = (
/obj/structure/pipes/standard/simple/hidden/supply,
/turf/open/floor/plating/plating_catwalk/prison,
@@ -4019,10 +3951,6 @@
},
/turf/open/floor/plating,
/area/prison/maintenance/residential/ne)
-"aSj" = (
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/floor/plating/plating_catwalk/prison,
-/area/prison/cellblock/highsec/north/south)
"aSu" = (
/obj/structure/pipes/standard/simple/hidden/supply{
dir = 6
@@ -4600,10 +4528,6 @@
"aYY" = (
/turf/open/floor/prison,
/area/prison/security/monitoring/highsec)
-"aYZ" = (
-/obj/effect/landmark/corpsespawner/prison_security,
-/turf/open/floor/prison,
-/area/prison/security/monitoring/highsec)
"aZa" = (
/obj/structure/window/framed/prison/reinforced,
/turf/open/floor/plating,
@@ -4915,13 +4839,6 @@
/obj/structure/window/framed/prison/reinforced,
/turf/open/floor/plating,
/area/prison/cellblock/highsec/north/south)
-"bbY" = (
-/obj/structure/machinery/light/small{
- dir = 4
- },
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/floor/plating/plating_catwalk/prison,
-/area/prison/cellblock/highsec/north/south)
"bcb" = (
/turf/open/floor/prison,
/area/prison/security/checkpoint/highsec/n)
@@ -5818,7 +5735,6 @@
/turf/open/floor/prison/darkred2/southwest,
/area/prison/security/checkpoint/maxsec)
"bpR" = (
-/obj/effect/landmark/corpsespawner/scientist,
/obj/effect/decal/cleanable/blood/splatter,
/turf/open/floor/prison/sterile_white/southwest,
/area/prison/research/secret/bioengineering)
@@ -6600,11 +6516,6 @@
},
/turf/open/floor/plating/plating_catwalk/prison,
/area/prison/hallway/east)
-"bCJ" = (
-/obj/effect/landmark/corpsespawner/prisoner,
-/obj/effect/decal/cleanable/blood,
-/turf/open/floor/plating/plating_catwalk/prison,
-/area/prison/hallway/east)
"bCK" = (
/obj/structure/pipes/standard/simple/hidden/supply,
/obj/structure/disposalpipe/segment,
@@ -6614,12 +6525,6 @@
/obj/structure/girder,
/turf/open/floor/plating,
/area/prison/maintenance/residential/access/south)
-"bCN" = (
-/obj/structure/bed,
-/obj/structure/pipes/standard/simple/hidden/supply,
-/obj/effect/landmark/corpsespawner/prison_security,
-/turf/open/floor/prison,
-/area/prison/quarters/security)
"bCO" = (
/obj/structure/pipes/vents/pump{
dir = 4
@@ -8509,10 +8414,6 @@
/obj/structure/disposalpipe/segment,
/turf/open/floor/prison,
/area/prison/intake)
-"bUK" = (
-/obj/effect/landmark/corpsespawner/prison_security,
-/turf/open/floor/prison,
-/area/prison/security)
"bUS" = (
/obj/structure/shuttle/diagonal{
dir = 8;
@@ -9549,7 +9450,7 @@
"ceG" = (
/obj/structure/bed,
/obj/item/clothing/mask/cigarette/pipe,
-/obj/item/clothing/under/colonist,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
/obj/structure/pipes/vents/pump/on,
/turf/open/floor/prison,
/area/prison/engineering)
@@ -9840,7 +9741,6 @@
/turf/open/floor/plating,
/area/prison/pirate)
"chi" = (
-/obj/effect/landmark/corpsespawner/prison_security,
/obj/effect/decal/cleanable/blood,
/obj/item/weapon/gun/rifle/m16,
/turf/open/floor/plating,
@@ -9856,7 +9756,6 @@
/obj/effect/decal/warning_stripes{
icon_state = "S"
},
-/obj/effect/landmark/corpsespawner/prison_security,
/obj/effect/decal/cleanable/blood,
/obj/item/weapon/gun/shotgun/pump/dual_tube/cmb,
/turf/open/floor/plating,
@@ -9876,7 +9775,6 @@
/obj/effect/decal/warning_stripes{
icon_state = "S"
},
-/obj/effect/landmark/corpsespawner/prison_security,
/obj/effect/decal/cleanable/blood,
/obj/item/weapon/gun/rifle/m16,
/turf/open/floor/plating,
@@ -10151,7 +10049,6 @@
/obj/effect/decal/warning_stripes{
icon_state = "N"
},
-/obj/effect/landmark/corpsespawner/prison_security,
/obj/effect/decal/cleanable/blood,
/obj/item/weapon/gun/shotgun/pump/dual_tube/cmb,
/obj/structure/surface/table/reinforced{
@@ -10603,14 +10500,6 @@
/obj/effect/decal/cleanable/blood,
/turf/open/floor/plating,
/area/prison/disposal)
-"cnA" = (
-/obj/structure/machinery/conveyor{
- dir = 8
- },
-/obj/effect/landmark/corpsespawner/prisoner,
-/obj/effect/decal/cleanable/blood,
-/turf/open/floor/plating,
-/area/prison/disposal)
"cnB" = (
/turf/closed/wall/r_wall/prison_unmeltable,
/area/space)
@@ -11326,13 +11215,6 @@
/obj/structure/window/framed/prison/reinforced,
/turf/open/floor/plating,
/area/prison/security/monitoring/medsec/central)
-"csG" = (
-/obj/structure/machinery/light/small{
- dir = 1
- },
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/floor/plating/plating_catwalk/prison,
-/area/prison/cellblock/mediumsec/east)
"csJ" = (
/obj/structure/machinery/door/airlock/almayer/secure/colony{
density = 0;
@@ -11464,7 +11346,6 @@
/turf/open/floor/plating,
/area/prison/pirate)
"ctQ" = (
-/obj/effect/landmark/corpsespawner/prison_security,
/obj/effect/decal/cleanable/blood,
/obj/item/weapon/gun/shotgun/pump/dual_tube/cmb,
/turf/open/floor/plating,
@@ -12098,7 +11979,6 @@
/obj/structure/pipes/standard/simple/hidden/supply{
dir = 9
},
-/obj/effect/landmark/corpsespawner/prison_security,
/turf/open/floor/prison,
/area/prison/security/monitoring/medsec/south)
"czC" = (
@@ -13417,10 +13297,6 @@
},
/turf/open/floor/prison/darkyellow2,
/area/prison/hallway/engineering)
-"dJY" = (
-/obj/effect/landmark/corpsespawner/prison_security,
-/turf/open/floor/prison/bright_clean2/southwest,
-/area/prison/hallway/central/south)
"dKj" = (
/obj/structure/pipes/standard/simple/hidden/supply{
dir = 9
@@ -13699,7 +13575,6 @@
/obj/structure/bed/chair/office/dark{
dir = 1
},
-/obj/effect/landmark/corpsespawner/prison_security,
/obj/structure/pipes/standard/simple/hidden/supply{
dir = 1;
icon_state = "exposed01-supply"
@@ -14038,10 +13913,6 @@
/obj/structure/pipes/standard/manifold/hidden/supply,
/turf/open/floor/prison/darkpurple2,
/area/prison/research/secret/containment)
-"egF" = (
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/floor/prison/cell_stripe/west,
-/area/prison/cellblock/highsec/north/south)
"egO" = (
/obj/structure/pipes/standard/simple/hidden/supply,
/obj/structure/disposalpipe/segment,
@@ -14912,10 +14783,6 @@
},
/turf/open/floor/chapel/northeast,
/area/prison/chapel)
-"eQE" = (
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/floor/prison/floor_plate,
-/area/prison/cellblock/mediumsec/east)
"eRy" = (
/obj/structure/pipes/standard/simple/hidden/supply{
dir = 4
@@ -15472,10 +15339,6 @@
},
/turf/open/floor/prison/bright_clean2/southwest,
/area/prison/cellblock/highsec/south/south)
-"fnO" = (
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/floor/prison/cell_stripe/east,
-/area/prison/cellblock/mediumsec/south)
"fog" = (
/obj/structure/machinery/shower{
pixel_y = 15
@@ -16346,10 +16209,6 @@
/obj/structure/machinery/power/apc/no_power/north,
/turf/open/floor/prison/darkyellow2/northeast,
/area/prison/hangar_storage/main)
-"gdu" = (
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/floor/prison/cell_stripe/east,
-/area/prison/cellblock/mediumsec/north)
"gdw" = (
/obj/structure/surface/table/reinforced,
/obj/item/trash/plate{
@@ -16458,10 +16317,6 @@
},
/turf/open/floor/prison/floor_plate/southwest,
/area/prison/cellblock/lowsec/ne)
-"ghR" = (
-/obj/effect/landmark/corpsespawner/prison_security,
-/turf/open/floor/plating/plating_catwalk/prison,
-/area/prison/cellblock/mediumsec/north)
"ghY" = (
/obj/structure/closet/toolcloset,
/turf/open/floor/prison/redfull,
@@ -17738,16 +17593,10 @@
/turf/open/floor/prison/sterile_white/southwest,
/area/prison/research)
"hgh" = (
-/obj/effect/landmark/corpsespawner/scientist,
/obj/effect/decal/cleanable/blood/splatter,
/obj/effect/decal/cleanable/blood/splatter,
/turf/open/floor/prison/whitepurple/north,
/area/prison/research/secret/testing)
-"hgE" = (
-/obj/structure/bed,
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/floor/prison/floor_plate,
-/area/prison/cellblock/mediumsec/south)
"hgJ" = (
/obj/structure/bed/chair/comfy{
dir = 4
@@ -17960,10 +17809,6 @@
},
/turf/open/floor/prison/bright_clean_marked,
/area/prison/research)
-"hns" = (
-/obj/effect/landmark/corpsespawner/prison_security,
-/turf/open/floor/prison/red,
-/area/prison/cellblock/highsec/south/south)
"hnD" = (
/obj/structure/machinery/door/airlock/almayer/maint/colony{
name = "Staff-Research Maintenance"
@@ -18276,11 +18121,6 @@
},
/turf/open/floor/plating,
/area/prison/cellblock/mediumsec/east)
-"hzv" = (
-/obj/effect/landmark/corpsespawner/prisoner,
-/obj/effect/decal/cleanable/blood,
-/turf/open/floor/prison/bright_clean/southwest,
-/area/prison/hallway/east)
"hzS" = (
/turf/open/floor/prison/whitepurplefull,
/area/prison/research/secret/bioengineering)
@@ -20187,10 +20027,6 @@
/obj/effect/decal/cleanable/blood,
/turf/open/floor/prison/yellow/west,
/area/prison/cellblock/mediumsec/east)
-"joe" = (
-/obj/effect/landmark/corpsespawner/prison_security,
-/turf/open/floor/prison/darkred2,
-/area/prison/security)
"joT" = (
/obj/structure/surface/table/reinforced,
/turf/open/floor/prison/redfull,
@@ -20521,10 +20357,6 @@
},
/turf/open/floor/prison/red,
/area/prison/cellblock/highsec/north/north)
-"jBH" = (
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/floor/prison/bright_clean2/southwest,
-/area/prison/holding/holding1)
"jBJ" = (
/obj/structure/pipes/standard/simple/hidden/supply{
dir = 4
@@ -20567,11 +20399,6 @@
"jDQ" = (
/turf/open/floor/prison/darkpurple2/northeast,
/area/prison/research/secret/containment)
-"jDR" = (
-/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/floor/prison/floor_plate,
-/area/prison/cellblock/mediumsec/south)
"jEq" = (
/obj/structure/pipes/standard/simple/hidden/supply,
/obj/structure/disposalpipe/segment,
@@ -21585,10 +21412,6 @@
/obj/structure/surface/table/reinforced,
/turf/open/floor/prison/darkredfull2/southwest,
/area/prison/security/monitoring/highsec)
-"kBU" = (
-/obj/effect/landmark/corpsespawner/prison_security,
-/turf/open/floor/prison/kitchen/southwest,
-/area/prison/recreation/highsec/s)
"kCz" = (
/obj/structure/pipes/standard/manifold/hidden/supply{
dir = 4
@@ -21740,7 +21563,6 @@
/obj/structure/machinery/light{
dir = 1
},
-/obj/effect/landmark/corpsespawner/prison_security,
/obj/structure/pipes/standard/simple/hidden/supply{
dir = 10
},
@@ -21922,13 +21744,6 @@
},
/turf/open/floor/chapel,
/area/prison/chapel)
-"kRd" = (
-/obj/structure/bed/chair/office/dark{
- dir = 4
- },
-/obj/effect/landmark/corpsespawner/prison_security,
-/turf/open/floor/prison/darkred2/east,
-/area/prison/security/checkpoint/maxsec)
"kRg" = (
/obj/structure/surface/table/reinforced,
/turf/open/floor/prison/sterile_white/southwest,
@@ -22772,7 +22587,6 @@
/obj/structure/pipes/vents/pump{
dir = 4
},
-/obj/effect/landmark/corpsespawner/prison_security,
/turf/open/floor/prison/yellow/west,
/area/prison/cellblock/mediumsec/west)
"lEC" = (
@@ -24814,7 +24628,6 @@
/area/prison/security/checkpoint/vip)
"nnC" = (
/obj/structure/machinery/optable,
-/obj/effect/landmark/corpsespawner/prisoner,
/obj/structure/machinery/light{
dir = 8
},
@@ -24856,10 +24669,6 @@
},
/turf/open/floor/prison/floor_plate/southwest,
/area/prison/cellblock/lowsec/ne)
-"npU" = (
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/floor/prison/floor_plate/southwest,
-/area/prison/cellblock/highsec/north/south)
"nqj" = (
/turf/open/floor/prison/red/west,
/area/prison/cellblock/highsec/north/north)
@@ -25292,11 +25101,6 @@
},
/turf/open/floor/prison/greencorner/east,
/area/prison/cellblock/lowsec/sw)
-"nHi" = (
-/obj/structure/bed,
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/floor/prison/bright_clean2/southwest,
-/area/prison/holding/holding1)
"nHA" = (
/obj/structure/pipes/standard/simple/hidden/supply{
dir = 4
@@ -26489,15 +26293,6 @@
/obj/effect/decal/cleanable/blood,
/turf/open/floor/prison/floor_plate,
/area/prison/cellblock/protective)
-"oIH" = (
-/obj/structure/bed,
-/obj/structure/window/reinforced{
- dir = 4;
- health = 80
- },
-/obj/effect/landmark/corpsespawner/chef,
-/turf/open/floor/prison/greenfull,
-/area/prison/quarters/staff)
"oIS" = (
/obj/structure/pipes/standard/manifold/hidden/supply{
dir = 1
@@ -26942,16 +26737,6 @@
},
/turf/open/floor/prison/bright_clean/southwest,
/area/prison/visitation)
-"paY" = (
-/obj/structure/sink{
- pixel_y = 15
- },
-/obj/structure/mirror{
- pixel_y = 28
- },
-/obj/effect/landmark/corpsespawner/prison_security,
-/turf/open/floor/prison/bright_clean2/southwest,
-/area/prison/toilet/security)
"paZ" = (
/obj/structure/machinery/door/airlock/almayer/medical/glass/colony{
dir = 2;
@@ -27018,12 +26803,6 @@
},
/turf/open/floor/prison/bright_clean2/southwest,
/area/prison/hallway/central/west)
-"pcF" = (
-/obj/structure/bed,
-/obj/effect/landmark/corpsespawner/prisoner,
-/obj/effect/decal/cleanable/blood,
-/turf/open/floor/prison/bright_clean/southwest,
-/area/prison/holding/holding2)
"pcI" = (
/obj/structure/surface/table/reinforced{
dir = 8;
@@ -27599,7 +27378,6 @@
/area/prison/cellblock/lowsec/nw)
"pAP" = (
/obj/effect/decal/cleanable/blood/splatter,
-/obj/effect/landmark/corpsespawner/doctor,
/turf/open/floor/prison/whitegreen/southwest,
/area/prison/medbay)
"pBa" = (
@@ -27720,11 +27498,6 @@
},
/turf/open/floor/prison/darkred2/east,
/area/prison/security/checkpoint/medsec)
-"pFW" = (
-/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/prison_security,
-/turf/open/floor/prison/bright_clean2/southwest,
-/area/prison/hallway/central/south)
"pGe" = (
/obj/structure/toilet{
dir = 4
@@ -28746,10 +28519,6 @@
/obj/structure/machinery/vending/snack,
/turf/open/floor/prison/darkredfull2/southwest,
/area/prison/monorail/east)
-"qvO" = (
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/floor/prison/floor_plate/southwest,
-/area/prison/recreation/highsec/n)
"qwr" = (
/obj/structure/pipes/standard/simple/hidden/supply,
/turf/open/floor/prison/yellow/west,
@@ -29353,10 +29122,6 @@
},
/turf/open/floor/prison/bright_clean2/southwest,
/area/prison/residential/south)
-"qZi" = (
-/obj/effect/landmark/corpsespawner/prison_security,
-/turf/open/floor/prison/darkredfull2/southwest,
-/area/prison/security)
"qZA" = (
/obj/structure/barricade/handrail/wire,
/turf/open/floor/prison/darkyellow2,
@@ -30140,7 +29905,6 @@
/turf/open/floor/prison/darkredfull2/southwest,
/area/prison/security/checkpoint/highsec/n)
"rFa" = (
-/obj/effect/landmark/corpsespawner/prison_security,
/obj/effect/decal/cleanable/blood,
/turf/open/floor/prison/damaged2/southwest,
/area/prison/hallway/central/south)
@@ -30447,10 +30211,6 @@
/obj/structure/reagent_dispensers/watertank,
/turf/open/floor/prison/sterile_white,
/area/prison/hallway/staff)
-"rRp" = (
-/obj/effect/landmark/corpsespawner/scientist,
-/turf/open/floor/prison/whitepurple,
-/area/prison/research/secret/chemistry)
"rRs" = (
/obj/structure/pipes/standard/simple/hidden/supply{
dir = 4
@@ -30922,10 +30682,6 @@
/obj/effect/decal/cleanable/blood,
/turf/open/floor/prison/floor_plate,
/area/prison/cellblock/mediumsec/east)
-"snW" = (
-/obj/effect/landmark/corpsespawner/prison_security,
-/turf/open/floor/prison/red/north,
-/area/prison/cellblock/highsec/south/south)
"son" = (
/obj/structure/pipes/standard/simple/hidden/supply{
dir = 6
@@ -31045,7 +30801,6 @@
/obj/structure/pipes/vents/pump{
dir = 8
},
-/obj/effect/landmark/corpsespawner/prison_security,
/obj/effect/decal/cleanable/blood,
/turf/open/floor/prison/darkbrown2/east,
/area/prison/hallway/east)
@@ -31446,14 +31201,6 @@
/obj/structure/pipes/standard/simple/hidden/supply,
/turf/open/floor/prison/darkredfull2/southwest,
/area/prison/security/checkpoint/highsec/n)
-"sNX" = (
-/obj/structure/sink{
- dir = 8;
- pixel_x = -12
- },
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/floor/prison/floor_plate,
-/area/prison/cellblock/mediumsec/south)
"sOl" = (
/obj/structure/largecrate/random/barrel/green,
/turf/open/floor/plating,
@@ -31563,11 +31310,6 @@
},
/turf/open/floor/prison/bright_clean/southwest,
/area/prison/yard)
-"sSA" = (
-/obj/structure/bed,
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/floor/prison/floor_plate,
-/area/prison/cellblock/mediumsec/east)
"sSB" = (
/obj/structure/toilet,
/turf/open/floor/prison/cell_stripe/west,
@@ -32501,12 +32243,6 @@
},
/turf/open/floor/prison/bright_clean2/southwest,
/area/prison/canteen)
-"tFH" = (
-/obj/structure/pipes/standard/simple/hidden/supply,
-/obj/structure/disposalpipe/segment,
-/obj/effect/landmark/corpsespawner/prison_security,
-/turf/open/floor/plating,
-/area/prison/hallway/central/south)
"tFP" = (
/obj/structure/surface/table/reinforced{
dir = 1;
@@ -32886,7 +32622,6 @@
/turf/open/floor/prison/southwest,
/area/prison/cellblock/highsec/north/north)
"tUe" = (
-/obj/effect/landmark/corpsespawner/prison_security,
/obj/effect/decal/cleanable/blood,
/obj/item/weapon/gun/rifle/m16,
/obj/structure/machinery/door/poddoor/almayer/open{
@@ -33161,10 +32896,6 @@
/obj/structure/pipes/vents/pump/on,
/turf/open/floor/prison/bright_clean2/southwest,
/area/prison/toilet/security)
-"ujq" = (
-/obj/effect/landmark/corpsespawner/prison_security,
-/turf/open/floor/prison/redcorner/east,
-/area/prison/cellblock/highsec/south/north)
"ujw" = (
/obj/structure/bed/chair{
dir = 1
@@ -34032,13 +33763,6 @@
/obj/structure/filingcabinet,
/turf/open/floor/prison/darkred2/northwest,
/area/prison/security/checkpoint/hangar)
-"vav" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/effect/landmark/corpsespawner/chef,
-/turf/open/floor/prison/kitchen,
-/area/prison/kitchen)
"vax" = (
/turf/open/floor/prison/sterile_white,
/area/prison/residential/north)
@@ -34247,10 +33971,6 @@
/obj/structure/pipes/standard/simple/hidden/supply,
/turf/open/floor/prison/darkyellow2,
/area/prison/engineering)
-"viZ" = (
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/floor/prison/cell_stripe/east,
-/area/prison/cellblock/highsec/north/south)
"vkc" = (
/obj/effect/decal/cleanable/blood,
/obj/structure/pipes/standard/simple/hidden/supply,
@@ -34383,7 +34103,6 @@
/area/prison/cellblock/highsec/south/south)
"vqO" = (
/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/prison_security,
/turf/open/floor/prison/darkred2/southwest,
/area/prison/cellblock/mediumsec/east)
"vqW" = (
@@ -35462,11 +35181,6 @@
"wob" = (
/turf/open/floor/prison/yellow/east,
/area/prison/recreation/medsec)
-"woc" = (
-/obj/effect/landmark/corpsespawner/prisoner,
-/obj/effect/decal/cleanable/blood,
-/turf/open/floor/prison/bright_clean/southwest,
-/area/prison/holding/holding2)
"won" = (
/obj/structure/machinery/light{
dir = 1
@@ -35534,7 +35248,6 @@
/obj/structure/bed/chair/office/dark{
dir = 1
},
-/obj/effect/landmark/corpsespawner/prison_security,
/turf/open/floor/prison/darkred2/north,
/area/prison/security/monitoring/protective)
"wqL" = (
@@ -35967,7 +35680,6 @@
/area/prison/hanger/research)
"wIw" = (
/obj/structure/pipes/standard/simple/hidden/supply,
-/obj/effect/landmark/corpsespawner/prison_security,
/turf/open/floor/prison/damaged1/southwest,
/area/prison/cellblock/protective)
"wIZ" = (
@@ -36230,7 +35942,6 @@
/turf/open/floor/prison/bright_clean2/southwest,
/area/prison/holding/holding1)
"wTF" = (
-/obj/effect/landmark/corpsespawner/prison_security,
/obj/item/weapon/gun/shotgun/pump/dual_tube/cmb,
/turf/open/floor/plating,
/area/prison/cellblock/mediumsec/east)
@@ -37767,13 +37478,6 @@
},
/turf/open/floor/prison/darkredfull2/southwest,
/area/prison/security/monitoring/lowsec/ne)
-"yhz" = (
-/obj/effect/landmark/corpsespawner/prisoner,
-/obj/structure/pipes/standard/simple/hidden/supply{
- dir = 4
- },
-/turf/open/floor/prison/cell_stripe/east,
-/area/prison/cellblock/mediumsec/east)
"yhG" = (
/obj/structure/window/framed/prison/reinforced/hull,
/turf/open/floor/plating,
@@ -52625,7 +52329,7 @@ aAO
aAO
aWz
aXK
-aYZ
+aYY
bab
bba
dXM
@@ -53457,7 +53161,7 @@ ktx
wyi
raB
aCl
-aID
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gDc
aCl
aEP
@@ -54747,7 +54451,7 @@ aCl
aKx
aCl
sSB
-egF
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dIW
mAb
bdI
@@ -55794,7 +55498,7 @@ gOk
pEW
aCl
reb
-viZ
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pEW
aCl
tte
@@ -56275,7 +55979,7 @@ tpP
jhP
fez
jhP
-ujq
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hcK
xas
kaI
@@ -56868,7 +56572,7 @@ qHz
gRZ
dHu
cGT
-bbY
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uVN
baw
bfc
@@ -57489,7 +57193,7 @@ rls
aBg
aKx
aCl
-aJv
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aCl
opD
aDS
@@ -57682,7 +57386,7 @@ ebO
duF
aor
wcQ
-asj
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duB
gJp
yeq
@@ -58332,7 +58036,7 @@ uWQ
lyp
tGO
tkJ
-qvO
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mBR
aBg
oyz
@@ -58776,7 +58480,7 @@ qHz
gRZ
aEV
wNP
-npU
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oGH
baw
uhs
@@ -59405,7 +59109,7 @@ aNg
uXv
aCl
kfB
-aSj
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pNa
dHu
qHz
@@ -59479,7 +59183,7 @@ tlc
cVL
cag
cag
-ghR
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cco
llr
lch
@@ -60091,7 +59795,7 @@ bMh
bOm
bOm
bDe
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bOm
bOm
bOm
@@ -60109,7 +59813,7 @@ bYC
bYC
bYC
bYC
-snW
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jnE
bZW
cca
@@ -60524,7 +60228,7 @@ bYC
bYC
bYC
dYd
-hns
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bYC
bYC
bYC
@@ -60756,7 +60460,7 @@ veB
kUw
cun
ykS
-hgE
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cun
ykS
rWV
@@ -60974,7 +60678,7 @@ cuM
gCf
cun
cuM
-jDR
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cun
dnm
jta
@@ -62524,7 +62228,7 @@ gNM
add
afe
abR
-acp
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add
afe
abR
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akF
cGG
ani
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all
tjn
akF
@@ -64362,7 +64066,7 @@ cun
ykS
rWV
cun
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rWV
cun
ykS
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dgZ
sZv
ccV
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sZv
ccV
fOU
@@ -64801,7 +64505,7 @@ cun
vdN
hYy
cun
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hYy
cun
jbI
@@ -64904,7 +64608,7 @@ qpw
aBL
ieb
iBe
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hoS
aBL
nrD
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add
adn
aeO
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add
adn
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add
add
add
@@ -66700,7 +66404,7 @@ cpU
rNg
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cpU
dMw
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rcR
see
cpU
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jWl
cpU
cok
@@ -68381,7 +68085,7 @@ ccV
dgZ
nJY
cpU
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nJY
cpU
cpY
@@ -69105,7 +68809,7 @@ bcH
jwO
paZ
gyK
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agJ
oek
hyr
@@ -69412,7 +69116,7 @@ vHX
lWT
iEa
hmk
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hPJ
iEa
kFQ
@@ -69533,7 +69237,7 @@ hyr
hyr
gEQ
agL
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eJg
aed
agL
@@ -69622,7 +69326,7 @@ bqs
lwD
vHX
gAV
-tFH
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aab
nPN
ewb
@@ -70047,7 +69751,7 @@ iEa
iEa
fdk
suY
-dJY
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oBG
gAV
dOr
@@ -70794,7 +70498,7 @@ cEy
cEy
fHF
agt
-agQ
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ahb
aed
bcH
@@ -71431,7 +71135,7 @@ acH
acH
agt
agL
-adJ
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aed
jDQ
uUH
@@ -71656,13 +71360,13 @@ ndf
jBL
aiq
alf
-aiM
+ajn
alx
alx
ajn
alx
alx
-aiM
+ajn
alC
apv
rOf
@@ -71868,10 +71572,10 @@ veM
pbi
aip
alf
-aiM
+ajn
alx
alx
-aiM
+ajn
alx
alx
ajn
@@ -72421,7 +72125,7 @@ cpU
rNg
ggW
cpU
-sSA
+rNg
ggW
jWl
cqh
@@ -72507,9 +72211,9 @@ aiD
aiQ
aiV
alx
-aiM
ajn
-aiM
+ajn
+ajn
ajn
alC
alx
@@ -72627,7 +72331,7 @@ fho
pGX
dZS
cpU
-csG
+cok
jWl
cpU
cok
@@ -74110,9 +73814,9 @@ cok
jWl
crc
cok
-eQE
+jWl
cpU
-csG
+cok
jWl
cpU
cok
@@ -74418,7 +74122,7 @@ ajk
oYh
fDi
mpS
-rRp
+mXk
duK
ajk
yij
@@ -75119,10 +74823,10 @@ aVS
aUZ
ucU
nyC
-nHi
+sdS
qlg
vmD
-jBH
+vmD
qlg
sdS
sdS
@@ -75136,7 +74840,7 @@ vJz
elC
sbh
vJz
-pcF
+elC
uaQ
vJz
vJz
@@ -75679,7 +75383,7 @@ aAO
aAO
aiN
ihG
-ayZ
+agw
aiN
aAO
acL
@@ -76826,7 +76530,7 @@ bue
fFX
bEA
bDM
-hzv
+lTm
bHJ
bHJ
bHJ
@@ -77044,7 +76748,7 @@ dcp
sbh
sbh
xPz
-woc
+oZO
sbh
sbh
sbh
@@ -77070,7 +76774,7 @@ xEy
cgL
cmt
chH
-cnA
+cnz
cos
coT
cpA
@@ -78308,7 +78012,7 @@ iqw
fzJ
sFs
jei
-bCJ
+bEG
bDM
lTm
jUC
@@ -79330,7 +79034,7 @@ aCe
urF
ktZ
cOR
-oIH
+tol
hfK
cde
aWY
@@ -80406,7 +80110,7 @@ vSw
rRs
kEF
kjZ
-vav
+moe
wjO
bdl
bmH
@@ -82147,7 +81851,7 @@ gXo
bZF
bMu
cev
-joe
+oZU
cgQ
jwu
cje
@@ -82988,7 +82692,7 @@ nsN
bMu
pAv
nBE
-bUK
+bMu
sJq
bZp
bMq
@@ -84456,7 +84160,7 @@ bzg
bys
bzG
bAR
-bCN
+bAR
bEa
bED
bFL
@@ -84905,7 +84609,7 @@ olO
cce
bMu
faO
-qZi
+kZf
faO
vNY
cgY
@@ -86375,7 +86079,7 @@ bHY
byt
bKN
bKN
-paY
+oQE
mRK
gVa
bKN
diff --git a/maps/map_files/FOP_v3_Sciannex/Fiorina_SciAnnex.dmm b/maps/map_files/FOP_v3_Sciannex/Fiorina_SciAnnex.dmm
index 9bc3435d0dd..db71084bd05 100644
--- a/maps/map_files/FOP_v3_Sciannex/Fiorina_SciAnnex.dmm
+++ b/maps/map_files/FOP_v3_Sciannex/Fiorina_SciAnnex.dmm
@@ -79,10 +79,6 @@
/obj/item/trash/boonie,
/turf/open/floor/prison/sterile_white/southwest,
/area/fiorina/station/medbay)
-"adC" = (
-/obj/effect/landmark/corpsespawner/ua_riot,
-/turf/open/floor/prison/redfull,
-/area/fiorina/station/security)
"adD" = (
/obj/structure/bed/roller,
/obj/structure/machinery/iv_drip{
@@ -1851,10 +1847,6 @@
/obj/item/tool/scythe,
/turf/open/floor/prison/blue_plate/west,
/area/fiorina/station/botany)
-"brC" = (
-/obj/effect/landmark/corpsespawner/ua_riot,
-/turf/open/floor/prison/floor_plate,
-/area/fiorina/station/lowsec)
"brI" = (
/obj/structure/platform/kutjevo/smooth{
dir = 1
@@ -3709,7 +3701,6 @@
icon_state = "4"
},
/obj/item/prop/helmetgarb/flair_initech,
-/obj/effect/landmark/corpsespawner/ua_riot,
/turf/open/floor/prison,
/area/fiorina/station/medbay)
"cPK" = (
@@ -4475,10 +4466,6 @@
/obj/structure/machinery/light/double/blue,
/turf/open/floor/prison/yellow/northwest,
/area/fiorina/station/disco)
-"drj" = (
-/obj/effect/landmark/corpsespawner/ua_riot,
-/turf/open/floor/prison/darkyellow2/west,
-/area/fiorina/lz/near_lzI)
"dro" = (
/obj/structure/closet/l3closet/general,
/turf/open/floor/prison,
@@ -6195,10 +6182,6 @@
"eDn" = (
/turf/closed/wall/r_wall/prison_unmeltable,
/area/fiorina/station/central_ring)
-"eDv" = (
-/obj/effect/landmark/corpsespawner/prison_security,
-/turf/open/floor/prison/whitegreenfull/southwest,
-/area/fiorina/station/medbay)
"eDJ" = (
/obj/item/explosive/grenade/incendiary/molotov,
/turf/open/floor/prison/red/east,
@@ -6207,10 +6190,6 @@
/obj/effect/landmark/structure_spawner/xvx_hive/xeno_nest,
/turf/open/floor/prison/whitegreen/northeast,
/area/fiorina/tumor/ice_lab)
-"eDY" = (
-/obj/effect/landmark/corpsespawner/ua_riot,
-/turf/open/floor/prison/sterile_white/southwest,
-/area/fiorina/station/medbay)
"eEd" = (
/obj/structure/stairs/perspective{
icon_state = "p_stair_sn_full_cap"
@@ -7636,10 +7615,6 @@
/obj/item/stack/sheet/wood,
/turf/open/floor/prison/whitepurple/southeast,
/area/fiorina/station/research_cells)
-"fGd" = (
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/gm/river/darkred_pool,
-/area/fiorina/station/park)
"fGe" = (
/obj/structure/window/reinforced{
dir = 8
@@ -8175,10 +8150,6 @@
},
/turf/open/floor/plating/prison,
/area/fiorina/lz/near_lzII)
-"fZB" = (
-/obj/effect/landmark/corpsespawner/ua_riot,
-/turf/open/floor/prison/floor_plate,
-/area/fiorina/station/security)
"fZD" = (
/obj/item/tool/warning_cone,
/turf/open/floor/wood,
@@ -10085,7 +10056,6 @@
/obj/structure/bed/chair/office/light{
dir = 4
},
-/obj/effect/landmark/corpsespawner/ua_riot,
/turf/open/floor/wood,
/area/fiorina/lz/near_lzI)
"hvF" = (
@@ -10264,7 +10234,6 @@
/turf/open/floor/prison/floor_plate,
/area/fiorina/lz/near_lzII)
"hDq" = (
-/obj/effect/landmark/corpsespawner/engineer,
/obj/effect/decal/cleanable/blood,
/turf/open/auto_turf/sand/layer1,
/area/fiorina/tumor/civres)
@@ -10348,10 +10317,6 @@
/obj/item/stack/sandbags,
/turf/open/floor/prison/kitchen,
/area/fiorina/station/power_ring)
-"hIg" = (
-/obj/effect/landmark/corpsespawner/ua_riot,
-/turf/open/floor/prison/whitegreen/west,
-/area/fiorina/station/medbay)
"hIM" = (
/obj/structure/machinery/light/double/blue,
/turf/open/floor/prison/cell_stripe/east,
@@ -11358,7 +11323,6 @@
layer = 3.5
},
/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/prison_security,
/turf/open/floor/wood,
/area/fiorina/station/park)
"ivB" = (
@@ -11713,7 +11677,6 @@
"iKG" = (
/obj/structure/bed/chair,
/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/prison_security,
/turf/open/floor/prison,
/area/fiorina/station/park)
"iKP" = (
@@ -12057,10 +12020,6 @@
"iXL" = (
/turf/open/floor/prison,
/area/fiorina/station/telecomm/lz1_tram)
-"iYl" = (
-/obj/effect/landmark/corpsespawner/ua_riot/burst,
-/turf/open/floor/prison/whitepurple/north,
-/area/fiorina/station/research_cells)
"iYC" = (
/obj/structure/stairs/perspective{
dir = 1;
@@ -12073,7 +12032,6 @@
/area/fiorina/station/central_ring)
"iYX" = (
/obj/structure/surface/table/reinforced/prison,
-/obj/effect/landmark/corpsespawner/doctor,
/turf/open/floor/prison/bluefull,
/area/fiorina/station/civres_blue)
"jah" = (
@@ -12659,10 +12617,6 @@
/obj/effect/landmark/structure_spawner/xvx_hive/xeno_core,
/turf/open/floor/plating/prison,
/area/fiorina/tumor/fiberbush)
-"jyP" = (
-/obj/effect/landmark/corpsespawner/ua_riot/burst,
-/turf/open/floor/plating/prison,
-/area/fiorina/station/medbay)
"jyR" = (
/obj/structure/largecrate/supply/supplies/tables_racks,
/turf/open/floor/prison,
@@ -13225,7 +13179,6 @@
/obj/structure/bed/chair{
dir = 1
},
-/obj/effect/landmark/corpsespawner/security/liaison,
/turf/open/floor/prison/darkbrown2/east,
/area/fiorina/station/park)
"jUs" = (
@@ -13834,10 +13787,6 @@
/obj/effect/landmark/monkey_spawn,
/turf/open/floor/plating/plating_catwalk/prison,
/area/fiorina/station/medbay)
-"kvH" = (
-/obj/effect/landmark/corpsespawner/ua_riot,
-/turf/open/floor/prison/whitegreenfull/southwest,
-/area/fiorina/station/medbay)
"kvT" = (
/obj/item/tool/shovel/spade,
/turf/open/floor/prison/blue_plate/north,
@@ -15170,7 +15119,6 @@
/area/fiorina/station/park)
"lFc" = (
/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/security/liaison,
/turf/open/floor/wood,
/area/fiorina/station/park)
"lGm" = (
@@ -15917,7 +15865,6 @@
/obj/structure/bed{
icon_state = "abed"
},
-/obj/effect/landmark/corpsespawner/ua_riot,
/turf/open/floor/prison/floor_plate,
/area/fiorina/station/telecomm/lz1_cargo)
"mle" = (
@@ -16024,10 +15971,6 @@
/obj/structure/machinery/light/double/blue,
/turf/open/floor/prison/floor_plate,
/area/fiorina/station/security/wardens)
-"moW" = (
-/obj/effect/landmark/corpsespawner/ua_riot/burst,
-/turf/open/floor/plating/prison,
-/area/fiorina/tumor/servers)
"moY" = (
/obj/item/trash/used_stasis_bag,
/turf/open/floor/prison/floor_plate,
@@ -16820,10 +16763,6 @@
},
/turf/open/floor/prison/yellow/southwest,
/area/fiorina/station/disco)
-"mUe" = (
-/obj/effect/landmark/corpsespawner/engineer,
-/turf/open/floor/prison/bluecorner/north,
-/area/fiorina/station/power_ring)
"mUp" = (
/obj/structure/barricade/handrail{
dir = 8
@@ -17364,10 +17303,6 @@
/obj/item/stack/rods,
/turf/open/floor/plating/prison,
/area/fiorina/station/civres_blue)
-"nrq" = (
-/obj/effect/landmark/corpsespawner/ua_riot,
-/turf/open/floor/prison,
-/area/fiorina/station/disco)
"nrL" = (
/obj/structure/barricade/sandbags{
icon_state = "sandbag_0";
@@ -18179,10 +18114,6 @@
},
/turf/open/floor/prison,
/area/fiorina/tumor/servers)
-"ocX" = (
-/obj/effect/landmark/corpsespawner/engineer,
-/turf/open/floor/prison/bluefull,
-/area/fiorina/station/power_ring)
"odo" = (
/turf/open/floor/prison/yellowcorner,
/area/fiorina/station/lowsec)
@@ -19388,10 +19319,6 @@
},
/turf/open/floor/prison/floor_plate,
/area/fiorina/oob)
-"oWz" = (
-/obj/effect/landmark/corpsespawner/ua_riot,
-/turf/open/floor/prison,
-/area/fiorina/lz/near_lzI)
"oWF" = (
/obj/structure/machinery/door/airlock/prison_hatch/autoname,
/turf/open/floor/plating/prison,
@@ -20002,10 +19929,6 @@
},
/turf/open/floor/plating/prison,
/area/fiorina/tumor/civres)
-"pxj" = (
-/obj/effect/landmark/corpsespawner/ua_riot/burst,
-/turf/open/floor/prison/greenfull/east,
-/area/fiorina/tumor/civres)
"pxk" = (
/obj/structure/closet/cabinet,
/obj/item/reagent_container/pill/cyanide,
@@ -21535,7 +21458,6 @@
dir = 1;
pixel_y = 21
},
-/obj/effect/landmark/corpsespawner/ua_riot,
/turf/open/floor/prison/whitegreen/north,
/area/fiorina/station/medbay)
"qFE" = (
@@ -21802,10 +21724,6 @@
/obj/item/stack/rods/plasteel,
/turf/open/floor/prison/darkyellow2/northeast,
/area/fiorina/lz/near_lzI)
-"qRT" = (
-/obj/effect/landmark/corpsespawner/ua_riot/burst,
-/turf/open/floor/prison/greenfull/northwest,
-/area/fiorina/tumor/civres)
"qSp" = (
/obj/structure/machinery/light/double/blue{
dir = 8;
@@ -23439,10 +23357,6 @@
},
/turf/open/floor/prison/floor_plate,
/area/fiorina/station/disco)
-"sdG" = (
-/obj/effect/landmark/corpsespawner/ua_riot,
-/turf/open/floor/prison/floor_plate/southwest,
-/area/fiorina/station/telecomm/lz1_cargo)
"sdK" = (
/obj/structure/surface/table/woodentable,
/obj/item/device/flashlight/lamp{
@@ -25461,10 +25375,6 @@
"tOc" = (
/turf/open/floor/wood,
/area/fiorina/station/disco)
-"tOh" = (
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/gm/river/red_pool,
-/area/fiorina/station/park)
"tOp" = (
/obj/structure/window/framed/prison/cell,
/turf/open/floor/plating/prison,
@@ -25647,10 +25557,6 @@
/obj/structure/platform_decoration,
/turf/open/floor/prison/blue/southeast,
/area/fiorina/station/power_ring)
-"tVV" = (
-/obj/effect/landmark/corpsespawner/ua_riot,
-/turf/open/floor/plating/prison,
-/area/fiorina/station/lowsec)
"tVW" = (
/obj/structure/machinery/light/double/blue,
/turf/open/floor/prison/yellow/southwest,
@@ -25915,10 +25821,6 @@
/obj/item/clothing/gloves/boxing,
/turf/open/floor/prison/yellow/southwest,
/area/fiorina/station/lowsec)
-"ugT" = (
-/obj/effect/landmark/corpsespawner/ua_riot/burst,
-/turf/open/floor/plating/prison,
-/area/fiorina/tumor/aux_engi)
"uha" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/paper_bin{
@@ -26235,7 +26137,6 @@
/area/fiorina/station/research_cells)
"uuj" = (
/obj/item/trash/uscm_mre,
-/obj/effect/landmark/corpsespawner/ua_riot,
/turf/open/floor/prison/darkyellow2/west,
/area/fiorina/station/flight_deck)
"uuD" = (
@@ -26375,10 +26276,6 @@
},
/turf/open/floor/prison/bluefull,
/area/fiorina/station/power_ring)
-"uAk" = (
-/obj/effect/landmark/corpsespawner/ua_riot/burst,
-/turf/open/floor/prison/floor_plate,
-/area/fiorina/tumor/servers)
"uAN" = (
/obj/effect/decal/hefa_cult_decals/d32{
icon_state = "2"
@@ -26635,10 +26532,6 @@
"uMw" = (
/turf/open/floor/wood,
/area/fiorina/station/security/wardens)
-"uMJ" = (
-/obj/effect/landmark/corpsespawner/ua_riot/burst,
-/turf/open/floor/prison/darkpurple2/north,
-/area/fiorina/tumor/servers)
"uMV" = (
/obj/effect/landmark/yautja_teleport,
/turf/open/floor/prison/floor_plate,
@@ -28001,10 +27894,6 @@
/obj/item/storage/pill_bottle/kelotane/skillless,
/turf/open/floor/prison/whitegreenfull/southwest,
/area/fiorina/tumor/ice_lab)
-"vOj" = (
-/obj/effect/landmark/corpsespawner/ua_riot,
-/turf/open/floor/prison,
-/area/fiorina/station/security)
"vOz" = (
/obj/effect/decal/cleanable/blood/oil,
/turf/open/floor/prison,
@@ -30935,10 +30824,6 @@
},
/turf/open/floor/prison/floor_plate,
/area/fiorina/station/flight_deck)
-"yhQ" = (
-/obj/effect/landmark/corpsespawner/ua_riot/burst,
-/turf/open/floor/prison/floor_plate,
-/area/fiorina/tumor/civres)
"yhR" = (
/obj/structure/sign/prop3{
desc = "Enlist in the Penal Battalions today! The USCM 3rd Fleet features a subset of UA sanctioned penal battalions, drawing from inmate popualtions across the colonies. Mostly New Argentina though."
@@ -40261,7 +40146,7 @@ oeb
xHV
dIo
vRz
-pxj
+dCc
wSn
dIo
xHV
@@ -40889,7 +40774,7 @@ dXG
lLe
dXG
dXG
-qRT
+oVR
oVR
oVR
oVR
@@ -41309,7 +41194,7 @@ oeb
swU
oeb
oeb
-yhQ
+oeb
dCc
dCc
oeb
@@ -42180,7 +42065,7 @@ oVR
kUj
kUj
oVR
-qRT
+oVR
cvC
cvC
xwL
@@ -43038,7 +42923,7 @@ kZv
fpn
kZv
rGq
-ugT
+rGq
rGq
rGq
kZv
@@ -44248,7 +44133,7 @@ agi
agi
hoZ
hoZ
-moW
+hoZ
hoZ
hoZ
agi
@@ -45637,7 +45522,7 @@ hCH
xGf
oLg
vjk
-fGd
+qKl
qKl
xdk
sud
@@ -45849,7 +45734,7 @@ wbI
tTE
iDH
gNG
-tOh
+rcL
gdi
xdk
nUo
@@ -46062,7 +45947,7 @@ tTE
iDH
gNG
rcL
-fGd
+qKl
xdk
tTE
iDH
@@ -48677,7 +48562,7 @@ hoZ
hoZ
hoZ
sqs
-moW
+hoZ
njx
njx
nKj
@@ -52500,11 +52385,11 @@ ekn
xgo
iOM
qQO
-uAk
+sqs
njx
siR
aHO
-uMJ
+siR
iOM
njx
siR
@@ -56568,7 +56453,7 @@ lBf
lBf
hBH
lBf
-hIg
+lBf
oME
uuS
cfV
@@ -58259,7 +58144,7 @@ jWi
hjL
bNf
jnh
-jyP
+mEO
cfV
dWg
hVI
@@ -59319,7 +59204,7 @@ qNY
gMD
aTV
qdC
-eDv
+eoy
cfV
uuS
hVI
@@ -60666,7 +60551,7 @@ fnB
fnB
cUJ
hVG
-vOj
+fnB
yft
dpI
fGe
@@ -61091,7 +60976,7 @@ cUJ
gRE
gFs
nZx
-fZB
+cUJ
hVG
yft
fnB
@@ -61226,7 +61111,7 @@ hVI
uPU
jWi
jWi
-eDY
+jWi
jWi
jWi
vBT
@@ -62482,7 +62367,7 @@ fjh
jWi
hVI
lpV
-kvH
+eoy
jWi
eoy
ygv
@@ -62582,7 +62467,7 @@ gRE
fnB
yiS
del
-vOj
+fnB
cUJ
hVG
cUJ
@@ -63427,7 +63312,7 @@ oXv
oXv
gIB
mja
-adC
+gRE
gRE
cUJ
gRE
@@ -67582,7 +67467,7 @@ cKa
wCp
chv
cKa
-iYl
+gRI
fqe
hdl
cKa
@@ -67627,7 +67512,7 @@ blG
kqC
kqC
kqC
-tVV
+vRA
vRA
oFI
gLJ
@@ -70388,7 +70273,7 @@ jWn
hAI
fbK
cfE
-brC
+tra
urp
tra
mrp
@@ -71854,7 +71739,7 @@ qsy
lDA
ecM
nSx
-nrq
+gqe
uVQ
gqe
gqe
@@ -72470,7 +72355,7 @@ hxq
etr
ivl
ivl
-sdG
+ivl
ivl
ivl
ivl
@@ -74229,7 +74114,7 @@ bnr
kfa
eQS
ifT
-mUe
+eQb
eHR
uiX
lCH
@@ -75017,7 +74902,7 @@ cUg
oUg
iuy
ojJ
-sdG
+ivl
ivl
gqp
etr
@@ -75707,7 +75592,7 @@ mxQ
lAS
uTk
uQf
-ocX
+kfa
uQf
kfa
kfa
@@ -76930,7 +76815,7 @@ bQM
kPz
xDw
tFn
-drj
+tYz
uNY
dOX
xmp
@@ -77364,7 +77249,7 @@ acH
wSu
tYz
acH
-drj
+tYz
cUj
uRA
oeQ
@@ -78811,7 +78696,7 @@ cAW
cAW
xDw
fgo
-oWz
+hKI
hKI
hKI
tFn
diff --git a/maps/map_files/FOP_v3_Sciannex/sprinkles/15.birthdayparty.dmm b/maps/map_files/FOP_v3_Sciannex/sprinkles/15.birthdayparty.dmm
index 4013f260542..631d203023b 100644
--- a/maps/map_files/FOP_v3_Sciannex/sprinkles/15.birthdayparty.dmm
+++ b/maps/map_files/FOP_v3_Sciannex/sprinkles/15.birthdayparty.dmm
@@ -11,7 +11,6 @@
/turf/open/floor/prison/floor_plate,
/area/template_noop)
"e" = (
-/obj/effect/landmark/corpsespawner/prison_security,
/obj/item/clothing/head/cakehat{
pixel_x = -10
},
diff --git a/maps/map_files/FOP_v3_Sciannex/sprinkles/15.nogear.dmm b/maps/map_files/FOP_v3_Sciannex/sprinkles/15.nogear.dmm
index 2a10734ee99..e9df9af1bbd 100644
--- a/maps/map_files/FOP_v3_Sciannex/sprinkles/15.nogear.dmm
+++ b/maps/map_files/FOP_v3_Sciannex/sprinkles/15.nogear.dmm
@@ -148,10 +148,6 @@
/obj/item/frame/rack,
/turf/open/floor/prison/redfull,
/area/template_noop)
-"aQ" = (
-/obj/effect/landmark/corpsespawner/ua_riot,
-/turf/open/floor/prison/floor_plate,
-/area/template_noop)
"aR" = (
/obj/structure/extinguisher_cabinet,
/turf/closed/wall/r_wall/prison,
@@ -179,10 +175,6 @@
},
/turf/open/floor/prison/floor_plate,
/area/template_noop)
-"aZ" = (
-/obj/effect/landmark/corpsespawner/ua_riot,
-/turf/open/floor/prison,
-/area/template_noop)
"UA" = (
/obj/structure/bed/chair{
dir = 1
@@ -232,7 +224,7 @@ aP
aa
"}
(5,1,1) = {"
-aZ
+ac
ab
aJ
aE
@@ -253,7 +245,7 @@ ae
"}
(7,1,1) = {"
UA
-aQ
+ap
ah
av
ax
diff --git a/maps/map_files/FOP_v3_Sciannex/sprinkles/15.wardenofficedecorated.dmm b/maps/map_files/FOP_v3_Sciannex/sprinkles/15.wardenofficedecorated.dmm
index d78534bd97f..25f78fe5ac6 100644
--- a/maps/map_files/FOP_v3_Sciannex/sprinkles/15.wardenofficedecorated.dmm
+++ b/maps/map_files/FOP_v3_Sciannex/sprinkles/15.wardenofficedecorated.dmm
@@ -105,7 +105,6 @@
/turf/open/floor/carpet,
/area/template_noop)
"T" = (
-/obj/effect/landmark/corpsespawner/prison_security,
/obj/item/clothing/head/helmet/warden{
pixel_x = -9;
pixel_y = 5
diff --git a/maps/map_files/FOP_v3_Sciannex/sprinkles/20.gamertime.dmm b/maps/map_files/FOP_v3_Sciannex/sprinkles/20.gamertime.dmm
index 5a519e1529c..ce56c699c38 100644
--- a/maps/map_files/FOP_v3_Sciannex/sprinkles/20.gamertime.dmm
+++ b/maps/map_files/FOP_v3_Sciannex/sprinkles/20.gamertime.dmm
@@ -6,7 +6,6 @@
"aU" = (
/obj/structure/bed/chair/comfy,
/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/engineer,
/turf/open/floor/prison/darkpurple2,
/area/template_noop)
"bh" = (
@@ -14,7 +13,6 @@
dir = 8
},
/obj/effect/decal/cleanable/blood/oil/streak,
-/obj/effect/landmark/corpsespawner/prisoner,
/turf/open/floor/prison/darkpurplefull2,
/area/template_noop)
"da" = (
@@ -172,14 +170,12 @@
dir = 8
},
/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/prisoner,
/turf/open/floor/prison/darkpurple2/west,
/area/template_noop)
"xP" = (
/obj/structure/bed/chair{
dir = 4
},
-/obj/effect/landmark/corpsespawner/ua_riot,
/turf/open/floor/prison/darkpurple2/east,
/area/template_noop)
"yx" = (
@@ -251,7 +247,6 @@
/obj/structure/bed/chair{
dir = 4
},
-/obj/effect/landmark/corpsespawner/ua_riot/burst,
/turf/open/floor/prison/darkpurplefull2,
/area/template_noop)
"Lx" = (
diff --git a/maps/map_files/FOP_v3_Sciannex/sprinkles/20.poolparty.dmm b/maps/map_files/FOP_v3_Sciannex/sprinkles/20.poolparty.dmm
index d0332503f1f..3331637ef72 100644
--- a/maps/map_files/FOP_v3_Sciannex/sprinkles/20.poolparty.dmm
+++ b/maps/map_files/FOP_v3_Sciannex/sprinkles/20.poolparty.dmm
@@ -544,10 +544,6 @@
"ut" = (
/turf/open/floor/prison/darkbrown2/east,
/area/template_noop)
-"uv" = (
-/obj/effect/landmark/corpsespawner/ua_riot/burst,
-/turf/open/floor/prison/darkbrown2/north,
-/area/template_noop)
"uO" = (
/obj/structure/stairs/perspective{
dir = 8;
@@ -1219,10 +1215,6 @@
},
/turf/open/floor/prison/bright_clean2/southwest,
/area/template_noop)
-"XS" = (
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/floor/wood,
-/area/template_noop)
"Yd" = (
/obj/structure/machinery/light/double/blue,
/turf/open/floor/wood,
@@ -1408,7 +1400,7 @@ Wj
CR
ni
ni
-XS
+nf
nf
ls
VE
@@ -1560,7 +1552,7 @@ NT
yv
Qt
sG
-uv
+tX
Wj
nf
tz
@@ -1681,7 +1673,7 @@ EA
Wj
nf
tw
-XS
+nf
KL
Jf
KO
diff --git a/maps/map_files/FOP_v3_Sciannex/sprinkles/20.yardbasketball.dmm b/maps/map_files/FOP_v3_Sciannex/sprinkles/20.yardbasketball.dmm
index ce60474959f..4eed8ea2d7a 100644
--- a/maps/map_files/FOP_v3_Sciannex/sprinkles/20.yardbasketball.dmm
+++ b/maps/map_files/FOP_v3_Sciannex/sprinkles/20.yardbasketball.dmm
@@ -34,7 +34,6 @@
/turf/open/floor/wood,
/area/template_noop)
"f" = (
-/obj/effect/landmark/corpsespawner/ua_riot,
/obj/effect/decal/cleanable/blood,
/obj/item/restraint/handcuffs/zip{
pixel_y = -12
diff --git a/maps/map_files/FOP_v3_Sciannex/sprinkles/25.researchprestine.dmm b/maps/map_files/FOP_v3_Sciannex/sprinkles/25.researchprestine.dmm
index 50ae44dab28..9a7b604d783 100644
--- a/maps/map_files/FOP_v3_Sciannex/sprinkles/25.researchprestine.dmm
+++ b/maps/map_files/FOP_v3_Sciannex/sprinkles/25.researchprestine.dmm
@@ -205,7 +205,6 @@
},
/obj/effect/decal/cleanable/blood,
/obj/effect/decal/cleanable/blood/gibs,
-/obj/effect/landmark/corpsespawner/prisoner,
/turf/open/floor/prison/whitepurple/southeast,
/area/template_noop)
"wQ" = (
@@ -234,10 +233,6 @@
/obj/effect/decal/cleanable/blood/gibs/limb,
/turf/open/floor/prison/whitepurple/northeast,
/area/template_noop)
-"zY" = (
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/floor/prison/floorscorched1,
-/area/template_noop)
"AZ" = (
/obj/effect/decal/cleanable/blood/tracks/footprints,
/turf/open/floor/prison/whitepurple/north,
@@ -324,7 +319,6 @@
/obj/effect/decal/cleanable/blood/writing{
dir = 6
},
-/obj/effect/landmark/corpsespawner/prisoner,
/turf/open/floor/prison/whitepurple/northeast,
/area/template_noop)
"EX" = (
@@ -384,10 +378,6 @@
},
/turf/open/floor/prison/whitepurple/west,
/area/template_noop)
-"IJ" = (
-/obj/effect/landmark/corpsespawner/ua_riot,
-/turf/open/floor/prison/floorscorched2,
-/area/template_noop)
"IL" = (
/obj/structure/bed{
icon_state = "abed"
@@ -435,10 +425,6 @@
/obj/structure/window/framed/prison/cell,
/turf/open/floor/plating/prison,
/area/template_noop)
-"MV" = (
-/obj/effect/landmark/corpsespawner/ua_riot,
-/turf/open/floor/prison/darkpurplefull2,
-/area/template_noop)
"MY" = (
/obj/structure/machinery/vending/coffee,
/turf/open/floor/prison/darkpurplefull2,
@@ -511,10 +497,6 @@
/obj/effect/decal/cleanable/blood/tracks/footprints,
/turf/open/floor/prison/whitepurple,
/area/template_noop)
-"SS" = (
-/obj/effect/landmark/corpsespawner/prisoner,
-/turf/open/floor/prison/whitepurple/north,
-/area/template_noop)
"Tj" = (
/turf/open/floor/prison/whitepurple/southwest,
/area/template_noop)
@@ -597,7 +579,7 @@ mh
FA
Mo
mU
-IJ
+uU
Gk
LM
ZS
@@ -716,7 +698,7 @@ BP
ZS
Bd
el
-zY
+lA
Ed
sq
el
@@ -908,7 +890,7 @@ RH
el
lA
JI
-MV
+Ot
"}
(18,1,1) = {"
bz
@@ -1036,7 +1018,7 @@ LM
oc
Oh
LM
-SS
+mU
Qy
RY
LM
diff --git a/maps/map_files/FOP_v3_Sciannex/sprinkles/30.pizzatime.dmm b/maps/map_files/FOP_v3_Sciannex/sprinkles/30.pizzatime.dmm
index 0ad96220d8e..cab86fb8f57 100644
--- a/maps/map_files/FOP_v3_Sciannex/sprinkles/30.pizzatime.dmm
+++ b/maps/map_files/FOP_v3_Sciannex/sprinkles/30.pizzatime.dmm
@@ -100,10 +100,6 @@
/obj/item/reagent_container/food/snacks/grown/tomato,
/turf/open/floor/prison/kitchen,
/area/template_noop)
-"o" = (
-/obj/effect/landmark/corpsespawner/pizza/burst,
-/turf/open/floor/prison/kitchen,
-/area/template_noop)
"p" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/reagent_container/food/drinks/cans/dr_gibb{
@@ -382,7 +378,7 @@ T
(6,1,1) = {"
z
k
-o
+L
C
T
m
diff --git a/maps/map_files/FOP_v3_Sciannex/standalone/riot_in_progress.dmm b/maps/map_files/FOP_v3_Sciannex/standalone/riot_in_progress.dmm
index 44c403d021f..92bbf7d6a97 100644
--- a/maps/map_files/FOP_v3_Sciannex/standalone/riot_in_progress.dmm
+++ b/maps/map_files/FOP_v3_Sciannex/standalone/riot_in_progress.dmm
@@ -181,10 +181,6 @@
/obj/structure/window/framed/prison,
/turf/open/floor/plating/prison,
/area/fiorina/station/security)
-"hg" = (
-/obj/effect/landmark/corpsespawner/security/marshal,
-/turf/open/floor/prison/floor_plate,
-/area/fiorina/station/security)
"hI" = (
/obj/item/stack/folding_barricade,
/turf/open/floor/prison/floor_plate,
@@ -312,7 +308,6 @@
/area/fiorina/station/security)
"mt" = (
/obj/effect/spawner/random/gun/shotgun/midchance,
-/obj/effect/landmark/corpsespawner/ua_riot,
/turf/open/floor/prison,
/area/fiorina/station/security)
"mD" = (
@@ -413,7 +408,6 @@
/turf/open/floor/prison,
/area/fiorina/lz/near_lzII)
"pV" = (
-/obj/effect/landmark/corpsespawner/prisoner,
/obj/item/tool/kitchen/utensil/knife,
/turf/open/floor/prison/floor_plate,
/area/fiorina/station/security)
@@ -578,10 +572,6 @@
/obj/item/clothing/head/helmet/marine/veteran/ua_riot,
/turf/open/floor/prison,
/area/fiorina/station/security)
-"wW" = (
-/obj/effect/landmark/corpsespawner/ua_riot,
-/turf/open/floor/prison,
-/area/fiorina/station/security)
"xp" = (
/obj/structure/flora/pottedplant{
icon_state = "pottedplant_29";
@@ -806,7 +796,6 @@
/turf/open/floor/prison/redfull,
/area/fiorina/station/security)
"FQ" = (
-/obj/effect/landmark/corpsespawner/ua_riot,
/obj/item/weapon/gun/energy/taser,
/turf/open/floor/prison,
/area/fiorina/station/security)
@@ -970,7 +959,6 @@
/turf/open/floor/prison,
/area/fiorina/lz/near_lzII)
"OV" = (
-/obj/effect/landmark/corpsespawner/prisoner,
/obj/effect/decal/cleanable/blood,
/turf/open/floor/prison,
/area/fiorina/lz/near_lzII)
@@ -1239,7 +1227,6 @@
/turf/open/floor/prison/redfull,
/area/fiorina/station/security)
"YZ" = (
-/obj/effect/landmark/corpsespawner/prisoner,
/obj/structure/bed/chair/comfy{
dir = 8
},
@@ -1404,7 +1391,7 @@ vq
vq
vq
qQ
-wW
+sq
sq
sq
FH
@@ -1476,7 +1463,7 @@ FH
bm
Su
YH
-hg
+FH
PA
sq
sq
@@ -1645,7 +1632,7 @@ Sm
nD
IG
xW
-wW
+sq
sq
sq
sq
diff --git a/maps/map_files/Ice_Colony_v1/Ice_Colony_v1.dmm b/maps/map_files/Ice_Colony_v1/Ice_Colony_v1.dmm
index d6d8579e609..929a0afb728 100644
--- a/maps/map_files/Ice_Colony_v1/Ice_Colony_v1.dmm
+++ b/maps/map_files/Ice_Colony_v1/Ice_Colony_v1.dmm
@@ -1428,7 +1428,6 @@
"cui" = (
/obj/structure/machinery/optable,
/obj/effect/landmark/xeno_spawn,
-/obj/effect/landmark/corpsespawner/colonist/random/burst,
/turf/open/floor/engine,
/area/ice_colony/underground/research/sample)
"cux" = (
diff --git a/maps/map_files/Ice_Colony_v2/Ice_Colony_v2.dmm b/maps/map_files/Ice_Colony_v2/Ice_Colony_v2.dmm
index 948425489ec..d20d4ef6148 100644
--- a/maps/map_files/Ice_Colony_v2/Ice_Colony_v2.dmm
+++ b/maps/map_files/Ice_Colony_v2/Ice_Colony_v2.dmm
@@ -1839,10 +1839,6 @@
},
/turf/open/auto_turf/snow/layer2,
/area/ice_colony/exterior/surface/valley/southeast)
-"anG" = (
-/obj/effect/landmark/corpsespawner/miner,
-/turf/open/floor/plating,
-/area/ice_colony/surface/mining)
"anH" = (
/obj/structure/surface/table,
/obj/effect/landmark/crap_item,
@@ -2354,12 +2350,12 @@
/area/ice_colony/surface/dorms)
"asu" = (
/obj/structure/closet/cabinet,
-/obj/item/clothing/under/colonist,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
/turf/open/floor/wood,
/area/ice_colony/surface/dorms)
"asx" = (
/obj/structure/closet/cabinet,
-/obj/item/clothing/under/colonist,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
/obj/effect/landmark/good_item,
/turf/open/floor/wood,
/area/ice_colony/surface/dorms)
@@ -2427,7 +2423,7 @@
/area/ice_colony/exterior/surface/clearing/pass)
"atm" = (
/obj/structure/closet/cabinet,
-/obj/item/clothing/under/colonist,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
/obj/effect/landmark/crap_item,
/turf/open/floor/wood,
/area/ice_colony/surface/dorms)
@@ -2519,7 +2515,6 @@
/turf/open/floor/grass,
/area/ice_colony/surface/hydroponics/lobby)
"atS" = (
-/obj/effect/landmark/corpsespawner/miner,
/obj/effect/decal/cleanable/blood,
/turf/open/floor/wood,
/area/ice_colony/surface/dorms)
@@ -2643,7 +2638,6 @@
/turf/open/auto_turf/snow/layer3,
/area/ice_colony/exterior/surface/clearing/south)
"avw" = (
-/obj/effect/landmark/corpsespawner/engineer,
/obj/effect/decal/cleanable/blood,
/turf/open/auto_turf/snow/layer3,
/area/ice_colony/exterior/surface/clearing/south)
@@ -2857,7 +2851,7 @@
"awT" = (
/obj/structure/closet/cabinet,
/obj/item/storage/toolbox/emergency,
-/obj/item/clothing/under/colonist,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
/turf/open/floor/wood,
/area/ice_colony/surface/dorms)
"awU" = (
@@ -4048,7 +4042,6 @@
/obj/effect/decal/cleanable/blood{
layer = 3
},
-/obj/effect/landmark/corpsespawner/bridgeofficer,
/turf/open/floor/wood,
/area/ice_colony/surface/command/crisis)
"aIO" = (
@@ -4078,7 +4071,6 @@
/obj/effect/decal/cleanable/blood{
layer = 3
},
-/obj/effect/landmark/corpsespawner/doctor,
/turf/open/floor/wood,
/area/ice_colony/surface/command/crisis)
"aIX" = (
@@ -8346,7 +8338,6 @@
/obj/structure/bed/chair/wood/normal{
dir = 8
},
-/obj/effect/landmark/corpsespawner/engineer,
/obj/effect/decal/cleanable/blood,
/turf/open/floor/carpet,
/area/ice_colony/underground/crew/leisure)
@@ -10876,7 +10867,6 @@
icon_state = "3"
},
/obj/structure/pipes/standard/simple/hidden/green,
-/obj/effect/landmark/corpsespawner/engineer,
/turf/open/floor/dark2,
/area/ice_colony/surface/engineering)
"dYB" = (
@@ -11966,7 +11956,6 @@
/turf/open/floor/darkyellow2/north,
/area/ice_colony/underground/engineering/locker)
"frz" = (
-/obj/effect/landmark/corpsespawner/doctor,
/obj/effect/decal/cleanable/blood{
layer = 3
},
@@ -13390,7 +13379,6 @@
/turf/open/floor/dark2,
/area/ice_colony/surface/hangar/alpha)
"hhs" = (
-/obj/effect/landmark/corpsespawner/miner,
/obj/effect/decal/cleanable/blood,
/turf/open/floor/plating/icefloor/warnplate,
/area/ice_colony/surface/requesitions)
@@ -13743,7 +13731,6 @@
/turf/open/floor/whitered/east,
/area/ice_colony/underground/medical/treatment)
"hCh" = (
-/obj/effect/landmark/corpsespawner/bridgeofficer,
/obj/effect/decal/cleanable/blood{
layer = 3
},
@@ -16685,7 +16672,6 @@
/obj/effect/decal/cleanable/blood{
layer = 3
},
-/obj/effect/landmark/corpsespawner/russian,
/turf/open/floor/darkred2/west,
/area/ice_colony/surface/command/checkpoint)
"lni" = (
@@ -17453,7 +17439,6 @@
/obj/structure/machinery/shower{
dir = 8
},
-/obj/effect/landmark/corpsespawner/bridgeofficer,
/obj/effect/decal/cleanable/blood,
/turf/open/floor/freezerfloor,
/area/ice_colony/surface/dorms/restroom_e)
@@ -17645,7 +17630,6 @@
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
},
-/obj/effect/landmark/corpsespawner/russian,
/obj/effect/decal/cleanable/blood,
/turf/open/floor/dark2,
/area/ice_colony/underground/security/armory)
@@ -17848,7 +17832,6 @@
/turf/open/floor/dark2,
/area/ice_colony/surface/hangar/hallway)
"mGR" = (
-/obj/effect/landmark/corpsespawner/russian,
/obj/effect/decal/cleanable/blood,
/turf/open/floor/dark2,
/area/ice_colony/underground/research)
@@ -19900,7 +19883,6 @@
"psM" = (
/obj/structure/bed,
/obj/item/bedsheet/medical,
-/obj/effect/landmark/corpsespawner/scientist,
/obj/structure/machinery/light/small{
dir = 8
},
@@ -21584,7 +21566,6 @@
/area/ice_colony/surface/dorms/canteen)
"rtt" = (
/obj/structure/bed,
-/obj/effect/landmark/corpsespawner/prisoner,
/obj/effect/decal/cleanable/blood,
/turf/open/floor/darkyellow2/northeast,
/area/ice_colony/underground/security/brig)
@@ -21905,7 +21886,6 @@
/obj/structure/pipes/vents/pump{
dir = 1
},
-/obj/effect/landmark/corpsespawner/miner,
/turf/open/floor/freezerfloor,
/area/ice_colony/surface/bar/bar)
"rSz" = (
@@ -26179,7 +26159,6 @@
/area/ice_colony/underground/crew/morgue)
"wUW" = (
/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/scientist,
/turf/open/floor/dark2,
/area/ice_colony/underground/hallway/south_east)
"wVY" = (
@@ -26352,7 +26331,6 @@
/obj/structure/machinery/light/small{
dir = 1
},
-/obj/effect/landmark/corpsespawner/miner,
/obj/effect/decal/cleanable/blood,
/turf/open/floor/white,
/area/ice_colony/underground/reception/toilet_men)
@@ -26781,7 +26759,6 @@
/area/ice_colony/underground/hallway/north_west)
"xGV" = (
/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/scientist,
/turf/open/floor/white,
/area/ice_colony/surface/clinic/treatment)
"xHf" = (
@@ -84501,7 +84478,7 @@ alE
oJQ
amb
amb
-anG
+amb
aog
aoO
amb
diff --git a/maps/map_files/Ice_Colony_v3/Shivas_Snowball.dmm b/maps/map_files/Ice_Colony_v3/Shivas_Snowball.dmm
index d18741ffd18..5a58305af03 100644
--- a/maps/map_files/Ice_Colony_v3/Shivas_Snowball.dmm
+++ b/maps/map_files/Ice_Colony_v3/Shivas_Snowball.dmm
@@ -1074,10 +1074,6 @@
},
/turf/open/floor/shiva/red/north,
/area/shiva/interior/colony/medseceng)
-"akr" = (
-/obj/effect/landmark/corpsespawner/miner,
-/turf/open/floor/plating,
-/area/shiva/interior/colony/medseceng)
"aks" = (
/obj/structure/surface/table,
/obj/effect/landmark/crap_item,
@@ -1870,7 +1866,6 @@
/turf/open/asphalt/cement,
/area/shiva/interior/warehouse)
"auu" = (
-/obj/effect/landmark/corpsespawner/engineer,
/obj/effect/decal/cleanable/blood,
/turf/open/auto_turf/snow/layer3,
/area/shiva/interior/caves/cp_camp)
@@ -2119,7 +2114,6 @@
/obj/effect/decal/cleanable/blood{
layer = 3
},
-/obj/effect/landmark/corpsespawner/security,
/turf/open/floor/wood,
/area/shiva/interior/colony/s_admin)
"aAK" = (
@@ -2663,7 +2657,6 @@
/turf/open/auto_turf/snow/layer0,
/area/shiva/exterior/junkyard/cp_bar)
"aMl" = (
-/obj/effect/landmark/corpsespawner/engineer,
/obj/effect/decal/cleanable/blood,
/turf/open/auto_turf/snow/layer3,
/area/shiva/exterior/junkyard/cp_bar)
@@ -3947,10 +3940,6 @@
/obj/structure/machinery/light/double,
/turf/open/floor/shiva/wred,
/area/shiva/interior/colony/medseceng)
-"bsw" = (
-/obj/effect/landmark/corpsespawner/bridgeofficer,
-/turf/open/auto_turf/snow/layer0,
-/area/shiva/exterior/cp_lz2)
"bsC" = (
/obj/structure/stairs/perspective{
icon_state = "p_stair_full"
@@ -4572,11 +4561,6 @@
"cdH" = (
/turf/open/floor/darkgreen2/northwest,
/area/shiva/interior/colony/botany)
-"cep" = (
-/obj/structure/surface/table,
-/obj/effect/landmark/corpsespawner/scientist,
-/turf/open/floor/shiva/floor3,
-/area/shiva/interior/colony/research_hab)
"cex" = (
/obj/structure/stairs/perspective{
dir = 4;
@@ -5909,10 +5893,6 @@
},
/turf/open/auto_turf/snow/layer2,
/area/shiva/exterior/cp_s_research)
-"dBt" = (
-/obj/effect/landmark/corpsespawner/security/marshal,
-/turf/open/floor/shiva/green/southeast,
-/area/shiva/interior/colony/botany)
"dBD" = (
/obj/item/clothing/under/rank/janitor,
/turf/open/floor/shiva/bluefull/west,
@@ -6485,7 +6465,6 @@
/turf/open/auto_turf/snow/layer1,
/area/shiva/exterior/junkyard)
"enG" = (
-/obj/effect/landmark/corpsespawner/miner,
/obj/effect/decal/cleanable/blood,
/obj/structure/machinery/light/small{
dir = 4
@@ -8333,7 +8312,7 @@
"gxW" = (
/obj/structure/closet/cabinet,
/obj/item/storage/toolbox/emergency,
-/obj/item/clothing/under/colonist,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
/turf/open/floor/wood,
/area/shiva/interior/colony/botany)
"gyu" = (
@@ -8398,7 +8377,6 @@
"gBq" = (
/obj/structure/bed,
/obj/item/bedsheet/medical,
-/obj/effect/landmark/corpsespawner/scientist,
/obj/structure/machinery/light/small{
dir = 8
},
@@ -9927,7 +9905,6 @@
/area/shiva/interior/bar)
"iji" = (
/obj/effect/decal/cleanable/blood/gibs/core,
-/obj/effect/landmark/corpsespawner/wygoon,
/turf/open/auto_turf/ice/layer1,
/area/shiva/interior/colony/central)
"ijA" = (
@@ -10401,7 +10378,6 @@
/turf/open/floor/shiva/wred/west,
/area/shiva/interior/colony/medseceng)
"iLR" = (
-/obj/effect/landmark/corpsespawner/doctor,
/obj/effect/decal/cleanable/blood{
layer = 3
},
@@ -11199,7 +11175,6 @@
/turf/open/floor/shiva/floor3,
/area/shiva/interior/aerodrome)
"jBl" = (
-/obj/effect/landmark/corpsespawner/security,
/obj/effect/decal/cleanable/blood,
/turf/open/floor/shiva/redfull/west,
/area/shiva/interior/colony/medseceng)
@@ -11391,7 +11366,6 @@
/obj/effect/decal/cleanable/blood{
layer = 3
},
-/obj/effect/landmark/corpsespawner/doctor,
/turf/open/floor/shiva/floor3,
/area/shiva/interior/colony/s_admin)
"jMk" = (
@@ -13960,7 +13934,6 @@
/area/shiva/interior/colony/research_hab)
"muq" = (
/obj/structure/bed,
-/obj/effect/landmark/corpsespawner/prisoner,
/obj/effect/decal/cleanable/blood,
/turf/open/floor/shiva/redfull/west,
/area/shiva/interior/colony/medseceng)
@@ -14417,10 +14390,6 @@
/obj/structure/surface/rack,
/turf/open/asphalt/cement,
/area/shiva/interior/warehouse)
-"mRk" = (
-/obj/effect/landmark/corpsespawner/colonist/random,
-/turf/open/floor/shiva/bluefull,
-/area/shiva/interior/colony/central)
"mRo" = (
/obj/structure/platform/strata{
dir = 1
@@ -16773,7 +16742,6 @@
/obj/effect/decal/cleanable/blood/drip{
icon_state = "3"
},
-/obj/effect/landmark/corpsespawner/engineer,
/turf/open/floor/shiva/yellow/northeast,
/area/shiva/interior/colony/medseceng)
"pMV" = (
@@ -16800,7 +16768,7 @@
/area/shiva/exterior/cp_lz2)
"pNy" = (
/obj/structure/closet/cabinet,
-/obj/item/clothing/under/colonist,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
/turf/open/floor/wood,
/area/shiva/interior/colony/botany)
"pOb" = (
@@ -16964,7 +16932,7 @@
/area/shiva/interior/caves/cp_camp)
"pWw" = (
/obj/structure/closet/cabinet,
-/obj/item/clothing/under/colonist,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
/obj/effect/landmark/good_item,
/turf/open/floor/wood,
/area/shiva/interior/colony/botany)
@@ -17815,10 +17783,6 @@
},
/turf/open/floor/shiva/yellow,
/area/shiva/interior/garage)
-"qUU" = (
-/obj/effect/landmark/corpsespawner/colonist/random,
-/turf/open/floor/shiva/floor3,
-/area/shiva/interior/colony/central)
"qVo" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/storage/pill_bottle/bicaridine,
@@ -19613,10 +19577,6 @@
/obj/item/tool/stamp,
/turf/open/floor/plating,
/area/shiva/interior/colony/n_admin)
-"tdY" = (
-/obj/effect/landmark/corpsespawner/colonist/random,
-/turf/open/floor/shiva/north,
-/area/shiva/interior/colony/central)
"tea" = (
/obj/item/tool/crowbar/red,
/turf/open/floor/shiva/north,
@@ -21821,7 +21781,6 @@
/obj/effect/decal/cleanable/blood{
layer = 3
},
-/obj/effect/landmark/corpsespawner/bridgeofficer,
/turf/open/floor/shiva/bluefull,
/area/shiva/interior/colony/s_admin)
"vIy" = (
@@ -22223,7 +22182,6 @@
/area/shiva/exterior/junkyard)
"wia" = (
/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/scientist,
/turf/open/floor/shiva/wredfull,
/area/shiva/interior/colony/medseceng)
"wje" = (
@@ -22349,7 +22307,7 @@
dir = 8;
pixel_y = -5
},
-/obj/item/clothing/under/colonist,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
/obj/effect/landmark/item_pool_spawner/survivor_ammo/buckshot,
/turf/open/floor/shiva/floor3,
/area/shiva/interior/colony/botany)
@@ -37491,7 +37449,7 @@ vYm
vYm
vYm
vYm
-bsw
+vYm
vYm
eni
eni
@@ -41213,7 +41171,7 @@ rId
sKf
teS
aSl
-dBt
+chG
nUH
oXA
hFq
@@ -41807,7 +41765,7 @@ beQ
ffj
axz
txH
-tdY
+hzf
qMR
jhr
jhr
@@ -42294,7 +42252,7 @@ bfc
hzf
cPP
cPP
-qUU
+qMR
jhr
jhr
qMR
@@ -42779,7 +42737,7 @@ beY
gpT
axz
riL
-mRk
+jhr
xYq
jhr
jhr
@@ -52289,7 +52247,7 @@ oLA
hKA
mIZ
rZt
-cep
+jTw
wZv
oLA
hKA
@@ -56582,7 +56540,7 @@ acT
acT
acT
ajO
-akr
+ajO
lat
lat
ajO
diff --git a/maps/map_files/Ice_Colony_v3/standalone/panic_room_hold.dmm b/maps/map_files/Ice_Colony_v3/standalone/panic_room_hold.dmm
index 8a8de2a0f43..17bade13f5e 100644
--- a/maps/map_files/Ice_Colony_v3/standalone/panic_room_hold.dmm
+++ b/maps/map_files/Ice_Colony_v3/standalone/panic_room_hold.dmm
@@ -121,7 +121,6 @@
/obj/effect/decal/cleanable/blood{
layer = 3
},
-/obj/effect/landmark/corpsespawner/doctor,
/turf/open/floor/shiva/multi_tiles/southeast,
/area/shiva/interior/bar)
"fM" = (
@@ -271,13 +270,6 @@
},
/turf/open/floor/shiva/north,
/area/shiva/interior/colony/s_admin)
-"lP" = (
-/obj/effect/landmark/corpsespawner/wygoon,
-/obj/effect/decal/cleanable/blood{
- layer = 3
- },
-/turf/open/floor/shiva/north,
-/area/shiva/interior/colony/s_admin)
"lQ" = (
/obj/structure/window/reinforced/tinted{
dir = 8
@@ -387,10 +379,6 @@
},
/turf/open/floor/shiva/bluefull,
/area/shiva/interior/colony/s_admin)
-"qU" = (
-/obj/effect/landmark/corpsespawner/scientist,
-/turf/open/floor/shiva/bluefull,
-/area/shiva/interior/colony/s_admin)
"rM" = (
/obj/structure/barricade/wooden{
dir = 1
@@ -456,7 +444,6 @@
pixel_x = 9;
pixel_y = 17
},
-/obj/effect/landmark/corpsespawner/chef,
/obj/structure/bed/bedroll,
/obj/item/bedsheet/ce,
/turf/open/floor/shiva/floor3,
@@ -927,7 +914,6 @@
/obj/effect/decal/cleanable/blood{
layer = 3
},
-/obj/effect/landmark/corpsespawner/wysec,
/turf/open/floor/wood,
/area/shiva/interior/colony/s_admin)
"IB" = (
@@ -1551,7 +1537,7 @@ dF
tk
Kp
XP
-qU
+dF
ce
ul
dF
@@ -1620,7 +1606,7 @@ zA
do
Hx
Hx
-lP
+LF
dF
Lr
Hx
diff --git a/maps/map_files/Kutjevo/Kutjevo.dmm b/maps/map_files/Kutjevo/Kutjevo.dmm
index 23ab6fde60c..9b1cc4f69cf 100644
--- a/maps/map_files/Kutjevo/Kutjevo.dmm
+++ b/maps/map_files/Kutjevo/Kutjevo.dmm
@@ -1303,10 +1303,6 @@
},
/turf/open/floor/kutjevo/colors/orange/tile,
/area/kutjevo/interior/complex/Northwest_Security_Checkpoint)
-"bUI" = (
-/obj/effect/landmark/corpsespawner/colonist/kutjevo,
-/turf/open/auto_turf/sand/layer0,
-/area/kutjevo/exterior/complex_border/med_rec)
"bVK" = (
/obj/structure/stairs/perspective/kutjevo{
dir = 9;
@@ -3011,7 +3007,6 @@
},
/obj/structure/machinery/optable,
/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/colonist/kutjevo/burst,
/turf/open/floor/kutjevo/colors/cyan/edge/west,
/area/kutjevo/interior/complex/med/operating)
"ewL" = (
@@ -3167,10 +3162,6 @@
/obj/item/stack/rods,
/turf/open/floor/plating/kutjevo,
/area/kutjevo/interior/construction)
-"eJo" = (
-/obj/effect/landmark/corpsespawner/security/marshal,
-/turf/open/floor/kutjevo/colors/orange,
-/area/kutjevo/interior/colony_South/power2)
"eKL" = (
/obj/structure/flora/bush/ausbushes/grassybush{
pixel_x = 5;
@@ -3326,10 +3317,6 @@
"eSP" = (
/turf/open/auto_turf/sand/layer2,
/area/kutjevo/interior/complex/botany)
-"eTc" = (
-/obj/effect/landmark/corpsespawner/colonist/kutjevo,
-/turf/open/floor/kutjevo/colors/green/tile,
-/area/kutjevo/interior/complex/botany)
"eTj" = (
/obj/structure/blocker/invisible_wall,
/turf/open/floor/plating/kutjevo,
@@ -3350,10 +3337,6 @@
/obj/effect/landmark/structure_spawner/setup/distress/xeno_wall,
/turf/open/auto_turf/sand/layer1,
/area/kutjevo/interior/colony_S_East)
-"eWP" = (
-/obj/effect/landmark/corpsespawner/colonist/kutjevo,
-/turf/open/floor/kutjevo/multi_tiles,
-/area/kutjevo/interior/power)
"eXm" = (
/turf/closed/wall/kutjevo/colony/reinforced,
/area/kutjevo/interior/complex/botany)
@@ -3857,10 +3840,6 @@
},
/turf/open/auto_turf/sand/layer0,
/area/kutjevo/interior/colony_central)
-"fMd" = (
-/obj/effect/landmark/corpsespawner/security/marshal,
-/turf/open/floor/kutjevo/tan,
-/area/kutjevo/interior/construction)
"fNo" = (
/obj/structure/platform_decoration/kutjevo{
dir = 8
@@ -4206,7 +4185,6 @@
/area/kutjevo/interior/complex/botany)
"gqX" = (
/obj/structure/bed/bedroll,
-/obj/effect/landmark/corpsespawner/colonist/kutjevo,
/obj/effect/decal/cleanable/blood/splatter,
/turf/open/auto_turf/sand/layer0,
/area/kutjevo/exterior/spring)
@@ -4779,10 +4757,6 @@
/obj/structure/largecrate,
/turf/open/floor/kutjevo/colors/orange,
/area/kutjevo/exterior/lz_pad)
-"hkq" = (
-/obj/effect/landmark/corpsespawner/wygoon,
-/turf/open/floor/kutjevo/tan,
-/area/kutjevo/interior/construction)
"hku" = (
/obj/structure/platform/kutjevo/smooth{
dir = 4
@@ -5425,10 +5399,6 @@
"ijO" = (
/turf/open/gm/river/desert/shallow_edge/east,
/area/kutjevo/exterior/runoff_river)
-"ilS" = (
-/obj/effect/landmark/corpsespawner/colonist/kutjevo,
-/turf/open/floor/kutjevo/multi_tiles/east,
-/area/kutjevo/exterior/runoff_bridge)
"inR" = (
/obj/structure/flora/grass/tallgrass/desert/corner{
dir = 6
@@ -6387,10 +6357,6 @@
/obj/structure/platform/kutjevo/rock,
/turf/open/auto_turf/sand/layer0,
/area/kutjevo/exterior/scrubland)
-"jFr" = (
-/obj/effect/landmark/corpsespawner/wygoon,
-/turf/open/floor/kutjevo/colors/purple/edge/north,
-/area/kutjevo/interior/construction)
"jFB" = (
/obj/item/stack/sheet/wood,
/turf/open/floor/kutjevo/tan/multi_tiles,
@@ -7491,10 +7457,6 @@
"lkC" = (
/turf/open/floor/kutjevo/tan/multi_tiles,
/area/kutjevo/interior/complex/med/auto_doc)
-"lkP" = (
-/obj/effect/landmark/corpsespawner/colonist/kutjevo,
-/turf/open/gm/river/desert/deep/covered,
-/area/kutjevo/interior/power/comms)
"llg" = (
/obj/effect/decal/cleanable/blood/drip,
/turf/open/auto_turf/sand/layer0,
@@ -8394,10 +8356,6 @@
/obj/structure/largecrate/random,
/turf/open/floor/kutjevo/tan/multi_tiles,
/area/kutjevo/interior/complex/botany/east_tech)
-"mCf" = (
-/obj/effect/landmark/corpsespawner/wygoon,
-/turf/open/floor/kutjevo/colors/cyan/tile,
-/area/kutjevo/interior/complex/med/operating)
"mCI" = (
/obj/structure/prop/dam/crane{
icon_state = "tractor";
@@ -8835,10 +8793,6 @@
},
/turf/open/auto_turf/sand/layer0,
/area/kutjevo/exterior/runoff_dunes)
-"njQ" = (
-/obj/effect/landmark/corpsespawner/security/marshal,
-/turf/open/floor/kutjevo/tan/multi_tiles,
-/area/kutjevo/interior/complex/botany/east)
"njY" = (
/obj/structure/platform_decoration/kutjevo/rock{
dir = 4
@@ -8920,7 +8874,6 @@
/turf/open/auto_turf/sand/layer1,
/area/kutjevo/exterior/complex_border/med_rec)
"nsk" = (
-/obj/effect/landmark/corpsespawner/wygoon,
/turf/open/floor/kutjevo/colors/cyan/inner_corner/west,
/area/kutjevo/interior/complex/med/operating)
"nsU" = (
@@ -9975,7 +9928,6 @@
pixel_y = 22;
range = 15
},
-/obj/effect/landmark/corpsespawner/wygoon,
/turf/open/floor/kutjevo/tan/grey_edge/north,
/area/kutjevo/interior/complex/med)
"oNG" = (
@@ -10617,10 +10569,6 @@
/obj/item/clothing/suit/armor/vest/security,
/turf/open/auto_turf/sand/layer1,
/area/kutjevo/exterior/complex_border/botany_medical_cave)
-"pLS" = (
-/obj/effect/landmark/corpsespawner/wygoon,
-/turf/open/floor/kutjevo/colors/red,
-/area/kutjevo/interior/complex/botany)
"pMw" = (
/turf/open/floor/kutjevo/tan/multi_tiles,
/area/kutjevo/interior/complex/med/locks)
@@ -11951,10 +11899,6 @@
/obj/effect/landmark/structure_spawner/setup/distress/xeno_wall,
/turf/open/auto_turf/sand/layer2,
/area/kutjevo/interior/colony_S_East)
-"scY" = (
-/obj/effect/landmark/corpsespawner/wygoon,
-/turf/open/floor/kutjevo/tan,
-/area/kutjevo/interior/complex/botany)
"sdn" = (
/obj/structure/stairs/perspective/kutjevo{
dir = 4;
@@ -13141,7 +13085,6 @@
/obj/structure/barricade/wooden{
dir = 4
},
-/obj/effect/landmark/corpsespawner/wygoon,
/turf/open/floor/kutjevo/multi_tiles/east,
/area/kutjevo/interior/complex/botany)
"tOe" = (
@@ -15142,10 +15085,6 @@
},
/turf/open/floor/almayer/research/containment/floor2,
/area/kutjevo/interior/complex/med/auto_doc)
-"wLt" = (
-/obj/effect/landmark/corpsespawner/colonist/kutjevo,
-/turf/open/floor/kutjevo/grey/plate,
-/area/kutjevo/interior/construction)
"wMw" = (
/obj/structure/blocker/invisible_wall,
/turf/open/floor/kutjevo/multi_tiles,
@@ -15919,11 +15858,6 @@
icon_state = "pwall"
},
/area/kutjevo/interior/oob)
-"yce" = (
-/obj/structure/blocker/invisible_wall,
-/obj/effect/landmark/corpsespawner/security/marshal,
-/turf/open/gm/river/desert/deep/toxic,
-/area/kutjevo/interior/power)
"ycq" = (
/obj/item/prop/alien/hugger,
/turf/open/floor/kutjevo/tan,
@@ -22400,7 +22334,7 @@ lUg
ixA
hQj
hQj
-eWP
+hQj
hQj
hQj
hWX
@@ -23354,7 +23288,7 @@ tlN
tlN
tlN
scu
-lkP
+tXm
wqD
adX
tlN
@@ -23687,7 +23621,7 @@ sYd
gzv
ezX
fYp
-lkP
+tXm
esi
tXm
fYp
@@ -24067,7 +24001,7 @@ rwj
wMw
wMw
wMw
-yce
+hBj
xyQ
byl
vFv
@@ -25574,7 +25508,7 @@ hQj
ftY
iLE
loI
-eWP
+hQj
akH
pBV
hbK
@@ -31032,7 +30966,7 @@ vDS
vDS
vDS
vDS
-scY
+kDS
lfm
vDS
lHs
@@ -31204,7 +31138,7 @@ ezJ
uhV
qhw
nOG
-eTc
+nOG
tKY
sbX
tKY
@@ -32138,7 +32072,7 @@ iaR
bIT
kkH
gVV
-mCf
+bKl
cbg
qvK
gRi
@@ -32205,10 +32139,10 @@ kDS
cAt
cAt
cAt
-scY
+kDS
wnw
lry
-ilS
+qQq
jiz
cqX
fyD
@@ -33207,7 +33141,7 @@ xIJ
gAy
tRp
pSs
-pLS
+pSs
tRp
brL
kDS
@@ -34877,7 +34811,7 @@ iSO
nCM
kDS
kDS
-scY
+kDS
kif
fiE
fyD
@@ -35198,7 +35132,7 @@ yir
xkk
xkk
hqA
-njQ
+xkk
hqA
xkk
jnS
@@ -36668,7 +36602,7 @@ gld
msK
msK
uAz
-bUI
+gld
rES
aAg
gof
@@ -37485,10 +37419,10 @@ sbz
oUP
sBh
fyF
-wLt
+fyF
alo
qAF
-hkq
+euj
dKO
euj
euj
@@ -37988,9 +37922,9 @@ fyF
fyF
lxc
kFF
-jFr
+qAF
+euj
euj
-fMd
ssj
euj
euj
@@ -37999,7 +37933,7 @@ dOJ
twn
ylf
anE
-bUI
+gld
gld
gld
msK
@@ -40712,7 +40646,7 @@ qGx
duw
qGx
qGx
-eJo
+qGx
qGx
qGx
qGx
@@ -41025,7 +40959,7 @@ dQv
xWK
qaI
cUm
-wLt
+fyF
cUm
lxc
eTT
diff --git a/maps/map_files/LV522_Chances_Claim/LV522_Chances_Claim.dmm b/maps/map_files/LV522_Chances_Claim/LV522_Chances_Claim.dmm
index e957d358318..d38bbca6dce 100644
--- a/maps/map_files/LV522_Chances_Claim/LV522_Chances_Claim.dmm
+++ b/maps/map_files/LV522_Chances_Claim/LV522_Chances_Claim.dmm
@@ -1,11 +1,4 @@
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
-"aaP" = (
-/obj/item/prop/helmetgarb/lucky_feather{
- pixel_x = 11;
- pixel_y = 10
- },
-/turf/open/floor/corsat/plate,
-/area/lv522/oob)
"aaR" = (
/obj/structure/prop/invuln/overhead/flammable_pipe/fly{
dir = 10;
@@ -149,9 +142,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/prison,
/area/lv522/indoors/a_block/dorms)
-"adz" = (
-/turf/open/floor/corsat/brown/southwest,
-/area/lv522/oob)
"adA" = (
/obj/structure/largecrate/random,
/obj/effect/decal/cleanable/dirt,
@@ -365,20 +355,6 @@
/obj/effect/decal/cleanable/mucus,
/turf/open/floor/strata/white_cyan3/north,
/area/lv522/indoors/a_block/medical)
-"ahZ" = (
-/obj/structure/closet/crate,
-/obj/item/clothing/under/colonist,
-/obj/item/clothing/under/colonist,
-/obj/item/clothing/under/colonist,
-/obj/item/clothing/shoes/jackboots,
-/obj/item/clothing/shoes/jackboots,
-/obj/item/clothing/shoes/jackboots,
-/obj/item/clothing/suit/storage/apron/overalls,
-/obj/item/clothing/suit/storage/apron/overalls,
-/obj/item/clothing/suit/storage/apron/overalls,
-/obj/effect/decal/cleanable/dirt,
-/turf/open/floor/prison,
-/area/lv522/indoors/c_block/mining)
"aij" = (
/obj/structure/stairs/perspective{
dir = 10;
@@ -984,6 +960,12 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/asphalt/cement/cement1,
/area/lv522/outdoors/colony_streets/north_street)
+"axg" = (
+/obj/docking_port/stationary/marine_dropship/lz2{
+ name = "LZ2: Southeast Landing Zone"
+ },
+/turf/open/floor/plating,
+/area/lv522/landing_zone_2)
"axr" = (
/obj/structure/surface/table/almayer,
/obj/structure/machinery/prop/almayer/computer/PC{
@@ -1129,6 +1111,13 @@
/obj/item/prop/colony/canister,
/turf/open/floor/corsat/squares,
/area/lv522/atmos/cargo_intake)
+"aBK" = (
+/obj/item/prop/alien/hugger{
+ pixel_x = -7;
+ pixel_y = -5
+ },
+/turf/open/floor/prison,
+/area/lv522/outdoors/colony_streets/north_street)
"aBM" = (
/obj/structure/platform{
dir = 1
@@ -1351,13 +1340,6 @@
/obj/item/stool,
/turf/open/floor/strata/white_cyan1,
/area/lv522/indoors/lone_buildings/chunk)
-"aIf" = (
-/obj/structure/machinery/light{
- dir = 1
- },
-/obj/structure/closet/crate/weapon,
-/turf/open/floor/prison,
-/area/lv522/indoors/a_block/security)
"aIr" = (
/turf/closed/shuttle/elevator{
dir = 5
@@ -1751,11 +1733,6 @@
/obj/effect/decal/cleanable/blood/oil,
/turf/open/floor/corsat/plate,
/area/lv522/atmos/reactor_garage)
-"aRX" = (
-/obj/effect/decal/cleanable/dirt,
-/obj/effect/decal/cleanable/dirt,
-/turf/open/floor/prison/blue/west,
-/area/lv522/indoors/a_block/admin)
"aSb" = (
/obj/structure/girder,
/obj/structure/pipes/standard/simple/hidden/green,
@@ -1781,6 +1758,10 @@
/obj/item/trash/plate,
/turf/open/floor/plating/plating_catwalk/prison,
/area/lv522/indoors/a_block/dorms)
+"aSF" = (
+/obj/effect/spawner/gibspawner/human,
+/turf/open/auto_turf/sand_white/layer0,
+/area/lv522/outdoors/w_rockies)
"aST" = (
/obj/structure/prop/invuln/overhead/flammable_pipe/fly{
dir = 8;
@@ -1975,6 +1956,11 @@
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/plating/plating_catwalk/prison,
/area/lv522/indoors/a_block/bridges/garden_bridge)
+"aXF" = (
+/obj/effect/spawner/gibspawner/xeno,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/prison/floor_plate,
+/area/lv522/outdoors/colony_streets/north_street)
"aXH" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/machinery/computer/telecomms/server{
@@ -2194,6 +2180,10 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/prison,
/area/lv522/indoors/c_block/garage)
+"bdR" = (
+/obj/effect/decal/cleanable/blood/drip,
+/turf/open/floor/prison,
+/area/lv522/outdoors/colony_streets/north_west_street)
"bdU" = (
/obj/structure/closet/crate,
/obj/structure/machinery/light{
@@ -2282,10 +2272,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/strata/white_cyan4/north,
/area/lv522/indoors/a_block/medical)
-"bfR" = (
-/obj/effect/decal/cleanable/blood,
-/turf/open/auto_turf/shale/layer1,
-/area/lv522/outdoors/w_rockies)
"bgc" = (
/turf/open/floor/plating,
/area/lv522/atmos/cargo_intake)
@@ -3370,12 +3356,6 @@
"bIr" = (
/turf/open/floor/corsat,
/area/lv522/atmos/east_reactor/north)
-"bIt" = (
-/obj/structure/noticeboard{
- pixel_y = 29
- },
-/turf/open/floor/prison/blue_plate/north,
-/area/lv522/indoors/a_block/hallway)
"bIw" = (
/obj/item/stack/rods,
/obj/effect/decal/cleanable/dirt,
@@ -3520,12 +3500,18 @@
},
/turf/open/floor/wood,
/area/lv522/indoors/a_block/fitness/glass)
-"bNy" = (
-/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
-/obj/effect/landmark/corpsespawner/colonist/burst,
-/obj/effect/landmark/xeno_spawn,
-/turf/open/floor/corsat/brown/west,
-/area/lv522/atmos/east_reactor/south)
+"bNo" = (
+/obj/structure/surface/rack,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/machinery/camera/autoname{
+ dir = 8
+ },
+/obj/structure/machinery/light/small{
+ dir = 4
+ },
+/turf/open/floor/prison/darkpurplefull2,
+/area/lv522/indoors/a_block/dorms/glass)
"bNE" = (
/obj/item/tank/oxygen{
pixel_x = 4;
@@ -3638,12 +3624,6 @@
},
/turf/open/auto_turf/shale/layer1,
/area/lv522/outdoors/colony_streets/north_street)
-"bQc" = (
-/obj/structure/machinery/power/apc/power/north{
- start_charge = 20
- },
-/turf/open/floor/prison/floor_plate,
-/area/lv522/indoors/a_block/admin)
"bQv" = (
/obj/structure/surface/rack,
/obj/structure/machinery/light,
@@ -4282,10 +4262,6 @@
"cex" = (
/turf/open/auto_turf/shale/layer2,
/area/lv522/landing_zone_2)
-"ceE" = (
-/obj/item/prop/colony/used_flare,
-/turf/open/floor/prison/blue/northeast,
-/area/lv522/indoors/a_block/admin)
"ceG" = (
/obj/structure/closet/crate/trashcart,
/obj/item/trash/chips,
@@ -4528,15 +4504,6 @@
},
/turf/open/floor/prison/floor_marked/southwest,
/area/lv522/indoors/lone_buildings/storage_blocks)
-"ckz" = (
-/obj/effect/decal/warning_stripes{
- icon_state = "S"
- },
-/obj/effect/decal/warning_stripes{
- icon_state = "W"
- },
-/turf/open/floor/prison/darkredfull2,
-/area/lv522/outdoors/colony_streets/north_street)
"ckE" = (
/obj/structure/surface/table/almayer,
/obj/item/device/flashlight/lamp,
@@ -4825,6 +4792,10 @@
},
/turf/open/floor/whiteyellowfull/east,
/area/lv522/oob/w_y_vault)
+"csK" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/turf/open/floor/prison/blue_plate/north,
+/area/lv522/indoors/a_block/admin)
"csU" = (
/obj/effect/decal/warning_stripes{
icon_state = "SW-out"
@@ -4920,11 +4891,6 @@
"cvi" = (
/turf/open/floor/plating,
/area/lv522/indoors/a_block/security)
-"cvM" = (
-/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
-/obj/effect/landmark/corpsespawner/colonist/burst,
-/turf/open/floor/corsat/brown,
-/area/lv522/atmos/east_reactor/south)
"cvT" = (
/obj/structure/surface/rack,
/obj/item/clothing/head/hardhat/dblue{
@@ -4934,6 +4900,17 @@
/obj/item/clothing/head/hardhat/white,
/turf/open/floor/corsat/plate,
/area/lv522/atmos/east_reactor)
+"cvY" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "SE-out";
+ pixel_x = 1;
+ pixel_y = -1
+ },
+/turf/open/floor/prison/floor_plate,
+/area/lv522/atmos/way_in_command_centre)
"cwt" = (
/obj/structure/window/framed/strata/reinforced,
/obj/structure/pipes/standard/simple/hidden/green,
@@ -5258,21 +5235,10 @@
},
/turf/open/floor/plating,
/area/lv522/indoors/c_block/cargo)
-"cEj" = (
-/obj/structure/closet/crate,
-/obj/item/clothing/under/colonist,
-/obj/item/clothing/under/colonist,
-/obj/item/clothing/under/colonist,
-/obj/item/clothing/shoes/jackboots,
-/obj/item/clothing/shoes/jackboots,
-/obj/item/clothing/shoes/jackboots,
-/obj/item/clothing/suit/storage/apron/overalls,
-/obj/item/clothing/suit/storage/apron/overalls,
-/obj/item/clothing/suit/storage/apron/overalls,
-/obj/effect/decal/cleanable/dirt,
-/obj/effect/decal/cleanable/cobweb,
-/turf/open/floor/prison,
-/area/lv522/indoors/c_block/mining)
+"cDX" = (
+/obj/item/prop/colony/used_flare,
+/turf/open/floor/prison/blue/northeast,
+/area/lv522/indoors/a_block/admin)
"cEr" = (
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/prison/floor_plate,
@@ -5300,16 +5266,6 @@
/obj/structure/machinery/light,
/turf/open/floor/prison/darkpurplefull2,
/area/lv522/indoors/a_block/dorms)
-"cEJ" = (
-/obj/effect/decal/warning_stripes{
- icon_state = "W"
- },
-/obj/effect/decal/warning_stripes{
- icon_state = "N";
- pixel_y = 1
- },
-/turf/open/floor/prison/darkredfull2,
-/area/lv522/outdoors/colony_streets/north_street)
"cEO" = (
/obj/structure/machinery/disposal,
/turf/open/floor/prison/blue_plate/north,
@@ -5515,12 +5471,6 @@
},
/turf/open/floor/corsat/brown/southwest,
/area/lv522/atmos/cargo_intake)
-"cMJ" = (
-/obj/item/shard{
- icon_state = "medium"
- },
-/turf/open/floor/prison/blue/north,
-/area/lv522/indoors/a_block/admin)
"cMO" = (
/obj/structure/closet/crate,
/obj/item/ore/silver,
@@ -5590,6 +5540,16 @@
"cNV" = (
/turf/closed/wall/strata_outpost,
/area/lv522/atmos/north_command_centre)
+"cOh" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "W"
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "E";
+ pixel_x = 1
+ },
+/turf/open/floor/prison/floor_plate,
+/area/lv522/oob)
"cOs" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -5721,12 +5681,6 @@
},
/turf/open/floor/prison/floor_plate,
/area/lv522/atmos/east_reactor/south)
-"cSJ" = (
-/obj/docking_port/stationary/marine_dropship/lz2{
- name = "LZ2: Southeast Landing Zone"
- },
-/turf/open/floor/plating,
-/area/lv522/landing_zone_2)
"cSO" = (
/turf/open/floor/plating,
/area/lv522/indoors/c_block/garage)
@@ -6281,6 +6235,12 @@
},
/turf/open/floor/corsat/brown/north,
/area/lv522/atmos/east_reactor)
+"dhy" = (
+/obj/structure/surface/table/almayer,
+/obj/item/trash/plate,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/prison/blue_plate/north,
+/area/lv522/indoors/a_block/admin)
"dhP" = (
/obj/structure/machinery/landinglight/ds1/delayone{
dir = 8
@@ -6311,9 +6271,6 @@
},
/turf/open/floor/prison/floor_plate,
/area/lv522/atmos/sewer)
-"diN" = (
-/turf/open/asphalt/cement/cement1,
-/area/lv522/oob)
"dja" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/prison/blue/east,
@@ -6528,6 +6485,13 @@
},
/turf/open/floor/corsat/plate,
/area/lv522/atmos/east_reactor/east)
+"dnp" = (
+/obj/effect/spawner/gibspawner/human,
+/obj/structure/machinery/light{
+ dir = 1
+ },
+/turf/open/floor/prison/darkpurple2/north,
+/area/lv522/indoors/a_block/dorms)
"dnH" = (
/obj/structure/surface/rack,
/obj/item/stack/sheet/mineral/diamond{
@@ -7068,11 +7032,6 @@
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/corsat/squares,
/area/lv522/atmos/east_reactor/east)
-"dBn" = (
-/obj/effect/spawner/gibspawner/xeno,
-/obj/effect/decal/cleanable/dirt,
-/turf/open/floor/prison/floor_plate,
-/area/lv522/outdoors/colony_streets/north_street)
"dBu" = (
/obj/structure/machinery/light{
dir = 1
@@ -7622,13 +7581,6 @@
/obj/effect/decal/cleanable/blood/xeno,
/turf/open/auto_turf/shale/layer1,
/area/lv522/outdoors/nw_rockies)
-"dRm" = (
-/obj/effect/decal/hefa_cult_decals/d32{
- desc = "You think you can make out the iconography of a Xenomorph.";
- icon_state = "2"
- },
-/turf/open/floor/corsat/brown/west,
-/area/lv522/oob)
"dRL" = (
/turf/closed/wall/strata_outpost,
/area/lv522/indoors/a_block/dorm_north)
@@ -7640,6 +7592,11 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/corsat/plate,
/area/lv522/atmos/filt)
+"dRV" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating/plating_catwalk/prison,
+/area/lv522/indoors/a_block/admin)
"dRX" = (
/obj/structure/surface/table/almayer,
/obj/structure/machinery/prop/almayer/computer/PC{
@@ -7809,12 +7766,6 @@
/obj/structure/cargo_container/kelland/left,
/turf/open/auto_turf/shale/layer1,
/area/lv522/outdoors/colony_streets/south_east_street)
-"dWI" = (
-/obj/structure/machinery/light{
- dir = 1
- },
-/turf/open/floor/prison/blue/north,
-/area/lv522/indoors/a_block/hallway)
"dWU" = (
/obj/structure/machinery/computer/operating,
/obj/structure/surface/table/reinforced/prison,
@@ -7895,12 +7846,6 @@
/obj/structure/largecrate/random/mini/wooden,
/turf/open/floor/prison/greenfull/east,
/area/lv522/indoors/a_block/fitness)
-"dYY" = (
-/obj/structure/surface/table/almayer,
-/obj/item/trash/plate,
-/obj/effect/decal/cleanable/dirt,
-/turf/open/floor/prison/blue_plate/north,
-/area/lv522/indoors/a_block/admin)
"dZc" = (
/obj/structure/surface/table/almayer,
/turf/open/floor/strata/blue1,
@@ -8464,17 +8409,6 @@
/obj/effect/landmark/structure_spawner/setup/distress/xeno_wall,
/turf/open/floor/corsat/brown/west,
/area/lv522/atmos/cargo_intake)
-"erW" = (
-/obj/structure/surface/table/almayer,
-/obj/item/paper_bin{
- pixel_y = 5
- },
-/obj/item/tool/pen/blue/clicky,
-/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
-/obj/effect/landmark/xeno_spawn,
-/obj/effect/landmark/corpsespawner/colonist/burst,
-/turf/open/floor/corsat/plate,
-/area/lv522/atmos/east_reactor/south)
"esa" = (
/obj/structure/pipes/standard/manifold/fourway/hidden/green,
/turf/open/floor/plating/plating_catwalk/prison,
@@ -8975,13 +8909,6 @@
},
/turf/open/floor/prison/darkpurplefull2,
/area/lv522/indoors/a_block/dorms)
-"eDv" = (
-/obj/effect/spawner/gibspawner/human,
-/obj/structure/machinery/light{
- dir = 1
- },
-/turf/open/floor/prison/darkpurple2/north,
-/area/lv522/indoors/a_block/dorms)
"eDw" = (
/obj/structure/filingcabinet/seeds{
density = 0;
@@ -9035,6 +8962,14 @@
"eEp" = (
/turf/open/asphalt/cement/cement1,
/area/lv522/outdoors/colony_streets/north_east_street)
+"eET" = (
+/obj/structure/machinery/light{
+ dir = 8
+ },
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
+/obj/effect/landmark/xeno_spawn,
+/turf/open/floor/corsat/plate,
+/area/lv522/atmos/east_reactor/south)
"eEY" = (
/turf/open/asphalt/cement/cement14,
/area/lv522/outdoors/colony_streets/south_east_street)
@@ -9163,16 +9098,6 @@
},
/turf/open/floor/prison/darkbrownfull2,
/area/lv522/indoors/c_block/mining)
-"eIZ" = (
-/obj/effect/decal/hefa_cult_decals/d32{
- desc = "You think you can make out the iconography of a Xenomorph.";
- icon_state = "3"
- },
-/obj/structure/machinery/computer/cameras/wooden_tv{
- pixel_y = 29
- },
-/turf/open/floor/corsat/brown/north,
-/area/lv522/oob)
"eJm" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/bed{
@@ -9562,6 +9487,11 @@
},
/turf/open/auto_turf/shale/layer1,
/area/lv522/outdoors/colony_streets/north_west_street)
+"eUD" = (
+/obj/structure/surface/rack,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
+/turf/open/floor/prison/darkpurplefull2,
+/area/lv522/indoors/a_block/dorms/glass)
"eUL" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -10163,10 +10093,6 @@
/obj/structure/machinery/light,
/turf/open/floor/prison/greenfull/east,
/area/lv522/landing_zone_1/ceiling)
-"fkB" = (
-/obj/effect/decal/cleanable/blood,
-/turf/open/auto_turf/sand_white/layer0,
-/area/lv522/outdoors/nw_rockies)
"fkD" = (
/obj/structure/largecrate/random/barrel/blue,
/turf/open/auto_turf/shale/layer2,
@@ -10475,10 +10401,6 @@
},
/turf/open/auto_turf/sand_white/layer0,
/area/lv522/outdoors/colony_streets/central_streets)
-"fto" = (
-/obj/effect/decal/cleanable/dirt,
-/turf/open/floor/prison,
-/area/lv522/outdoors/colony_streets/north_street)
"fts" = (
/obj/structure/surface/table/woodentable/fancy,
/obj/effect/decal/cleanable/dirt,
@@ -10507,6 +10429,10 @@
/obj/structure/bed/chair,
/turf/open/floor/plating,
/area/lv522/indoors/c_block/cargo)
+"ftQ" = (
+/obj/effect/decal/cleanable/blood,
+/turf/open/auto_turf/shale/layer1,
+/area/lv522/outdoors/w_rockies)
"ftT" = (
/obj/structure/safe,
/turf/open/floor/prison/darkbrownfull2,
@@ -10693,6 +10619,15 @@
"fyE" = (
/turf/open/floor/prison/kitchen,
/area/lv522/indoors/b_block/bar)
+"fyV" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "S"
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "W"
+ },
+/turf/open/floor/prison/darkredfull2,
+/area/lv522/outdoors/colony_streets/north_street)
"fza" = (
/obj/item/trash/barcardine,
/obj/effect/decal/cleanable/dirt,
@@ -10815,6 +10750,12 @@
},
/turf/open/floor/prison/floor_plate,
/area/lv522/atmos/way_in_command_centre)
+"fDu" = (
+/obj/structure/machinery/light{
+ dir = 4
+ },
+/turf/open/floor/prison/cell_stripe/north,
+/area/lv522/atmos/way_in_command_centre)
"fDx" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -10884,6 +10825,13 @@
},
/turf/open/floor/corsat/brown,
/area/lv522/atmos/east_reactor/north)
+"fGt" = (
+/obj/effect/decal/hefa_cult_decals/d32{
+ desc = "You think you can make out the iconography of a Xenomorph.";
+ icon_state = "2"
+ },
+/turf/open/floor/corsat/brown/west,
+/area/lv522/oob)
"fGS" = (
/obj/structure/bed/chair,
/obj/structure/machinery/light{
@@ -10993,16 +10941,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/prison/darkpurplefull2,
/area/lv522/indoors/a_block/dorms)
-"fLz" = (
-/obj/effect/decal/warning_stripes{
- icon_state = "W"
- },
-/obj/effect/decal/warning_stripes{
- icon_state = "E";
- pixel_x = 1
- },
-/turf/open/floor/prison/floor_plate,
-/area/lv522/oob)
"fLK" = (
/obj/structure/cryofeed,
/obj/structure/prop/invuln/overhead/flammable_pipe/fly{
@@ -11030,13 +10968,6 @@
"fMk" = (
/turf/open/floor/prison/darkpurple2/east,
/area/lv522/indoors/a_block/dorms)
-"fMy" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/obj/item/stack/sheet/metal,
-/turf/open/floor/prison/blue_plate/north,
-/area/lv522/indoors/a_block/admin)
"fMM" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/machinery/light{
@@ -11594,10 +11525,6 @@
"fZR" = (
/turf/open/floor/corsat/browncorner/west,
/area/lv522/atmos/north_command_centre)
-"fZX" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/turf/open/floor/corsat/brown/southeast,
-/area/lv522/atmos/east_reactor/south)
"gae" = (
/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
/obj/effect/landmark/structure_spawner/setup/distress/xeno_door,
@@ -11708,14 +11635,6 @@
},
/turf/open/floor/corsat/marked,
/area/lv522/atmos/reactor_garage)
-"gcO" = (
-/obj/effect/decal/cleanable/dirt,
-/obj/item/clothing/under/colonist{
- pixel_x = 5;
- pixel_y = -6
- },
-/turf/open/floor/carpet,
-/area/lv522/indoors/a_block/executive)
"gcU" = (
/obj/structure/surface/table/almayer,
/obj/structure/machinery/prop/almayer/computer/PC{
@@ -11785,11 +11704,6 @@
/obj/item/clothing/glasses/kutjevo,
/turf/open/floor/prison/darkyellowfull2/east,
/area/lv522/indoors/lone_buildings/outdoor_bot)
-"geo" = (
-/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
-/obj/effect/landmark/corpsespawner/colonist/burst,
-/turf/open/floor/corsat/plate,
-/area/lv522/atmos/east_reactor/south)
"get" = (
/turf/open/floor/carpet,
/area/lv522/atmos/east_reactor/east)
@@ -11975,16 +11889,6 @@
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/corsat/brown/west,
/area/lv522/atmos/east_reactor)
-"gkf" = (
-/obj/effect/decal/hefa_cult_decals/d96{
- desc = "You think you can make out the iconography of a Xenomorph?"
- },
-/obj/effect/decal/hefa_cult_decals/d32{
- desc = "You think you can make out the iconography of a Xenomorph.";
- icon_state = "bee"
- },
-/turf/open/floor/corsat/plate,
-/area/lv522/oob)
"gkh" = (
/obj/structure/pipes/standard/manifold/hidden/green{
dir = 4
@@ -12296,6 +12200,14 @@
},
/turf/open/floor/plating/plating_catwalk/prison,
/area/lv522/indoors/a_block/dorms)
+"grG" = (
+/obj/structure/largecrate/random/mini{
+ pixel_x = 9;
+ pixel_y = 12
+ },
+/obj/effect/decal/cleanable/blood/gibs,
+/turf/open/auto_turf/shale/layer1,
+/area/lv522/outdoors/colony_streets/north_east_street)
"grP" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/prison,
@@ -12401,9 +12313,6 @@
},
/turf/open/floor/strata/white_cyan1/east,
/area/lv522/indoors/a_block/medical)
-"gvq" = (
-/turf/open/floor/plating/platingdmg3/west,
-/area/lv522/indoors/a_block/admin)
"gvG" = (
/obj/item/toy/beach_ball/holoball,
/turf/open/auto_turf/sand_white/layer0,
@@ -12679,6 +12588,11 @@
},
/turf/open/floor/prison/blue/north,
/area/lv522/indoors/a_block/admin)
+"gDv" = (
+/obj/structure/surface/table/almayer,
+/obj/item/clothing/accessory/storage/black_vest,
+/turf/open/floor/prison/darkredfull2,
+/area/lv522/indoors/a_block/security)
"gDL" = (
/obj/structure/surface/table/reinforced/prison,
/obj/structure/machinery/door_control/brbutton/alt{
@@ -12731,9 +12645,6 @@
},
/turf/open/floor/prison/darkbrownfull2,
/area/lv522/indoors/c_block/casino)
-"gEZ" = (
-/turf/open/floor/corsat/brown/west,
-/area/lv522/oob)
"gFs" = (
/obj/structure/barricade/wooden{
dir = 4
@@ -13035,12 +12946,6 @@
},
/turf/open/asphalt/cement/cement3,
/area/lv522/outdoors/colony_streets/north_west_street)
-"gNU" = (
-/obj/structure/machinery/light{
- dir = 4
- },
-/turf/open/floor/prison/cell_stripe/north,
-/area/lv522/atmos/way_in_command_centre)
"gOj" = (
/obj/structure/cargo_container/horizontal/blue/middle,
/turf/open/auto_turf/sand_white/layer0,
@@ -13322,10 +13227,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/prison/kitchen,
/area/lv522/indoors/a_block/kitchen)
-"gTO" = (
-/obj/effect/landmark/corpsespawner/colonist/burst,
-/turf/open/floor/corsat/plate,
-/area/lv522/atmos/east_reactor/south)
"gUi" = (
/obj/structure/flora/jungle/planttop1,
/turf/open/floor/grass,
@@ -13386,6 +13287,10 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/prison,
/area/lv522/indoors/a_block/dorms)
+"gVh" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/prison,
+/area/lv522/outdoors/colony_streets/north_street)
"gVn" = (
/obj/structure/platform_decoration{
dir = 4
@@ -13693,6 +13598,9 @@
/obj/effect/decal/cleanable/generic,
/turf/open/floor/prison,
/area/lv522/outdoors/colony_streets/windbreaker/observation)
+"hcG" = (
+/turf/open/floor/corsat/brown/southwest,
+/area/lv522/oob)
"hcO" = (
/obj/structure/platform_decoration,
/turf/open/floor/plating,
@@ -13734,12 +13642,6 @@
},
/turf/open/auto_turf/shale/layer1,
/area/lv522/outdoors/colony_streets/south_street)
-"hem" = (
-/obj/structure/pipes/standard/manifold/hidden/green{
- dir = 4
- },
-/turf/open/floor/corsat/plate,
-/area/lv522/atmos/east_reactor/south)
"her" = (
/obj/structure/stairs/perspective{
dir = 6;
@@ -13911,6 +13813,17 @@
"hgP" = (
/turf/open/floor/prison/whitegreenfull/southwest,
/area/lv522/oob)
+"hht" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "N";
+ pixel_y = 1
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "E";
+ pixel_x = 1
+ },
+/turf/open/floor/prison/darkredfull2,
+/area/lv522/outdoors/colony_streets/north_street)
"hhv" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/corsat/brown/north,
@@ -14107,6 +14020,11 @@
/obj/structure/cargo_container/watatsumi/leftmid,
/turf/open/floor/prison/floor_plate,
/area/lv522/outdoors/colony_streets/north_west_street)
+"hlP" = (
+/obj/item/prop/alien/hugger,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/prison/floor_plate,
+/area/lv522/indoors/a_block/kitchen)
"hlW" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/prison/floor_marked/southwest,
@@ -14154,6 +14072,12 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/prison/floor_marked/southwest,
/area/lv522/landing_zone_2/ceiling)
+"hnx" = (
+/obj/structure/machinery/light{
+ dir = 1
+ },
+/turf/open/floor/prison/blue/north,
+/area/lv522/indoors/a_block/hallway)
"hny" = (
/obj/structure/machinery/door/airlock/almayer/generic{
name = "\improper Bedroom"
@@ -14255,13 +14179,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plating/platebotc,
/area/lv522/indoors/b_block/hydro/glass)
-"hpZ" = (
-/obj/effect/decal/warning_stripes{
- icon_state = "SE-out";
- pixel_x = 1
- },
-/turf/open/floor/prison/floor_plate,
-/area/lv522/atmos/way_in_command_centre)
"hqA" = (
/obj/effect/decal/warning_stripes{
icon_state = "E";
@@ -14813,6 +14730,14 @@
"hJg" = (
/turf/open/asphalt/cement/cement3,
/area/lv522/outdoors/colony_streets/north_street)
+"hJs" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/item/clothing/under/colonist/boilersuit/cyan{
+ pixel_x = 5;
+ pixel_y = -6
+ },
+/turf/open/floor/carpet,
+/area/lv522/indoors/a_block/executive)
"hJG" = (
/obj/structure/pipes/standard/manifold/hidden/green{
dir = 1
@@ -15039,13 +14964,6 @@
},
/turf/open/floor/prison,
/area/lv522/atmos/cargo_intake)
-"hPg" = (
-/obj/effect/decal/cleanable/dirt,
-/obj/structure/machinery/camera/autoname{
- dir = 4
- },
-/turf/open/floor/prison/blue_plate/north,
-/area/lv522/indoors/a_block/admin)
"hPp" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/dirt,
@@ -15463,11 +15381,6 @@
},
/turf/open/floor/prison/floor_plate,
/area/lv522/indoors/c_block/cargo)
-"icQ" = (
-/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
-/obj/structure/pipes/standard/simple/hidden/green,
-/turf/open/floor/corsat/brown/east,
-/area/lv522/atmos/east_reactor/south)
"icT" = (
/obj/structure/machinery/light{
dir = 1
@@ -15494,11 +15407,6 @@
},
/turf/open/asphalt/cement/cement9,
/area/lv522/outdoors/colony_streets/south_east_street)
-"idH" = (
-/obj/item/device/flashlight/flare/on,
-/obj/effect/decal/cleanable/blood,
-/turf/open/auto_turf/sand_white/layer0,
-/area/lv522/outdoors/nw_rockies)
"idI" = (
/obj/structure/stairs/perspective{
icon_state = "p_stair_full"
@@ -15608,14 +15516,6 @@
},
/turf/open/floor/prison/floor_plate,
/area/lv522/atmos/way_in_command_centre)
-"igg" = (
-/obj/structure/largecrate/random/mini{
- pixel_x = 9;
- pixel_y = 12
- },
-/obj/effect/decal/cleanable/blood/gibs,
-/turf/open/auto_turf/shale/layer1,
-/area/lv522/outdoors/colony_streets/north_east_street)
"ign" = (
/turf/open/floor/prison/greenfull/east,
/area/lv522/landing_zone_1/ceiling)
@@ -16136,10 +16036,6 @@
/obj/vehicle/train/cargo/trolley,
/turf/open/floor/corsat/plate,
/area/lv522/atmos/filt)
-"iwt" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/turf/open/floor/plating/plating_catwalk/prison,
-/area/lv522/indoors/a_block/admin)
"iwD" = (
/obj/structure/prop/invuln/lattice_prop{
icon_state = "lattice3";
@@ -16160,6 +16056,12 @@
},
/turf/open/floor/plating,
/area/lv522/indoors/c_block/cargo)
+"iwM" = (
+/obj/structure/machinery/power/apc/power/north{
+ start_charge = 20
+ },
+/turf/open/floor/prison/floor_plate,
+/area/lv522/indoors/a_block/admin)
"iwV" = (
/obj/structure/prop/ice_colony/ground_wire,
/obj/structure/prop/ice_colony/ground_wire{
@@ -16187,6 +16089,13 @@
"ixi" = (
/turf/open/asphalt/cement/cement3,
/area/lv522/outdoors/colony_streets/north_west_street)
+"ixk" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "SE-out";
+ pixel_x = 1
+ },
+/turf/open/floor/prison/floor_plate,
+/area/lv522/atmos/way_in_command_centre)
"ixp" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/machinery/camera/autoname{
@@ -16705,6 +16614,10 @@
},
/turf/open/floor/corsat/plate,
/area/lv522/atmos/reactor_garage)
+"iNx" = (
+/obj/effect/decal/cleanable/blood/splatter,
+/turf/open/auto_turf/shale/layer1,
+/area/lv522/outdoors/w_rockies)
"iNA" = (
/obj/item/clothing/shoes/marine/civilian{
name = "steel toe boots"
@@ -16929,11 +16842,6 @@
/obj/item/tool/weldingtool,
/turf/open/floor/shiva/radiator_tile2,
/area/lv522/oob)
-"iTF" = (
-/obj/effect/decal/cleanable/dirt,
-/obj/effect/decal/cleanable/dirt,
-/turf/open/floor/plating/plating_catwalk/prison,
-/area/lv522/indoors/a_block/admin)
"iTS" = (
/obj/structure/prop/invuln/ice_prefab{
dir = 10
@@ -17056,11 +16964,6 @@
},
/turf/open/floor/plating,
/area/lv522/indoors/c_block/cargo)
-"iXA" = (
-/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
-/obj/effect/landmark/corpsespawner/colonist/burst,
-/turf/open/floor/corsat/browncorner,
-/area/lv522/atmos/east_reactor/south)
"iXM" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/effect/decal/cleanable/dirt,
@@ -17276,6 +17179,16 @@
},
/turf/open/asphalt/cement/cement3,
/area/lv522/outdoors/colony_streets/central_streets)
+"jef" = (
+/obj/effect/decal/hefa_cult_decals/d32{
+ desc = "You think you can make out the iconography of a Xenomorph.";
+ icon_state = "3"
+ },
+/obj/structure/machinery/computer/cameras/wooden_tv{
+ pixel_y = 29
+ },
+/turf/open/floor/corsat/brown/north,
+/area/lv522/oob)
"jer" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -18132,6 +18045,10 @@
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/prison,
/area/lv522/atmos/outdoor)
+"jxR" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/turf/open/floor/plating/plating_catwalk/prison,
+/area/lv522/indoors/a_block/admin)
"jxW" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/corsat/browncorner,
@@ -18495,6 +18412,13 @@
/obj/structure/largecrate/random/barrel,
/turf/open/floor/corsat/plate,
/area/lv522/atmos/cargo_intake)
+"jEQ" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/machinery/power/apc/power/north{
+ start_charge = 20
+ },
+/turf/open/floor/prison,
+/area/lv522/indoors/a_block/kitchen)
"jEW" = (
/obj/structure/bed/chair{
dir = 1
@@ -18597,6 +18521,12 @@
/obj/item/prop/colony/used_flare,
/turf/open/floor/prison/blue/north,
/area/lv522/indoors/a_block/admin)
+"jGV" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
+/obj/effect/landmark/xeno_spawn,
+/turf/open/floor/corsat/plate,
+/area/lv522/atmos/east_reactor/south)
"jHb" = (
/turf/open/gm/river,
/area/lv522/oob)
@@ -18721,6 +18651,13 @@
},
/turf/open/asphalt/cement/cement12,
/area/lv522/outdoors/colony_streets/north_east_street)
+"jLA" = (
+/obj/effect/decal/hefa_cult_decals/d32{
+ desc = "You think you can make out the iconography of a Xenomorph.";
+ icon_state = "4"
+ },
+/turf/open/floor/corsat/brown/east,
+/area/lv522/oob)
"jLF" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -19411,6 +19348,10 @@
/obj/structure/blocker/invisible_wall,
/turf/open/floor/plating,
/area/lv522/oob)
+"kcz" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
+/turf/open/floor/corsat/brown,
+/area/lv522/atmos/east_reactor/south)
"kcC" = (
/obj/structure/prop/ice_colony/ground_wire,
/obj/structure/prop/ice_colony/ground_wire{
@@ -19742,13 +19683,6 @@
},
/turf/open/floor/corsat/plate,
/area/lv522/atmos/cargo_intake)
-"kjQ" = (
-/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
-/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
-/obj/effect/landmark/corpsespawner/colonist/burst,
-/obj/effect/landmark/xeno_spawn,
-/turf/open/floor/corsat,
-/area/lv522/atmos/east_reactor/south)
"kjW" = (
/obj/structure/surface/rack,
/obj/item/explosive/plastic,
@@ -20246,18 +20180,6 @@
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/corsat/brown,
/area/lv522/atmos/east_reactor/north)
-"kvn" = (
-/obj/structure/surface/rack,
-/obj/item/clothing/under/colonist,
-/obj/effect/decal/cleanable/dirt,
-/obj/structure/machinery/camera/autoname{
- dir = 8
- },
-/obj/structure/machinery/light/small{
- dir = 4
- },
-/turf/open/floor/prison/darkpurplefull2,
-/area/lv522/indoors/a_block/dorms/glass)
"kvy" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/flour,
@@ -20913,19 +20835,6 @@
/obj/effect/decal/cleanable/blood/oil,
/turf/open/floor/plating,
/area/lv522/indoors/c_block/garage)
-"kJY" = (
-/obj/structure/filingcabinet{
- density = 0;
- pixel_x = -7;
- pixel_y = 19
- },
-/obj/structure/filingcabinet/chestdrawer{
- density = 0;
- pixel_x = 8;
- pixel_y = 19
- },
-/turf/open/floor/prison/blue_plate/north,
-/area/lv522/indoors/a_block/admin)
"kKd" = (
/obj/structure/cargo_container/watatsumi/rightmid,
/turf/open/floor/prison/floor_marked/southwest,
@@ -21494,6 +21403,12 @@
"kXY" = (
/turf/open/floor/prison,
/area/lv522/atmos/way_in_command_centre)
+"kYf" = (
+/obj/docking_port/stationary/marine_dropship/lz1{
+ name = "LZ1: Southwest Landing Zone"
+ },
+/turf/open/floor/plating,
+/area/lv522/landing_zone_1)
"kYm" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 5
@@ -21671,12 +21586,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/prison/greenfull/east,
/area/lv522/indoors/a_block/fitness)
-"ldJ" = (
-/obj/docking_port/stationary/marine_dropship/lz1{
- name = "LZ1: Southwest Landing Zone"
- },
-/turf/open/floor/plating,
-/area/lv522/landing_zone_1)
"ldK" = (
/obj/structure/filingcabinet{
density = 0;
@@ -21804,6 +21713,11 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/strata/blue1,
/area/lv522/outdoors/colony_streets/windbreaker/observation)
+"lik" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
+/obj/effect/landmark/xeno_spawn,
+/turf/open/floor/corsat/brown/west,
+/area/lv522/atmos/east_reactor/south)
"liL" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 10
@@ -21922,22 +21836,6 @@
"lli" = (
/turf/open/floor/corsat/marked,
/area/lv522/indoors/a_block/fitness)
-"lll" = (
-/obj/structure/filingcabinet/chestdrawer{
- density = 0;
- pixel_x = 8;
- pixel_y = 19
- },
-/obj/structure/filingcabinet{
- density = 0;
- pixel_x = -7;
- pixel_y = 19
- },
-/obj/item/shard{
- icon_state = "medium"
- },
-/turf/open/floor/prison/blue_plate/north,
-/area/lv522/indoors/a_block/admin)
"llp" = (
/obj/structure/foamed_metal,
/turf/open/floor/corsat/plate,
@@ -22597,6 +22495,23 @@
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/prison,
/area/lv522/outdoors/colony_streets/windbreaker/observation)
+"lAi" = (
+/obj/structure/largecrate/random/barrel{
+ layer = 2.7
+ },
+/obj/structure/largecrate/random/barrel{
+ layer = 2.9;
+ pixel_x = 6;
+ pixel_y = -16
+ },
+/obj/structure/largecrate/random/barrel{
+ layer = 2.9;
+ pixel_x = -17;
+ pixel_y = -9
+ },
+/obj/structure/blocker/invisible_wall,
+/turf/open/auto_turf/sand_white/layer0,
+/area/lv522/outdoors/colony_streets/north_west_street)
"lAm" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/effect/decal/cleanable/dirt,
@@ -22743,6 +22658,17 @@
},
/turf/open/floor/prison/floor_plate,
/area/lv522/atmos/east_reactor/south)
+"lEA" = (
+/obj/item/ammo_magazine/sniper{
+ current_rounds = 0;
+ pixel_x = 10;
+ pixel_y = 12
+ },
+/obj/item/ammo_magazine/sniper{
+ current_rounds = 1
+ },
+/turf/open/auto_turf/sand_white/layer0,
+/area/lv522/outdoors/colony_streets/north_east_street)
"lEI" = (
/obj/item/stack/rods,
/obj/structure/machinery/light{
@@ -23527,6 +23453,10 @@
/obj/structure/surface/table/reinforced/prison,
/turf/open/floor/prison/darkbrownfull2,
/area/lv522/indoors/c_block/casino)
+"lXS" = (
+/obj/structure/curtain/medical,
+/turf/open/floor/strata/white_cyan2/west,
+/area/lv522/indoors/a_block/medical/glass)
"lXY" = (
/obj/structure/bed/chair/comfy{
dir = 8
@@ -23669,6 +23599,16 @@
/obj/item/tool/pen/blue/clicky,
/turf/open/floor/corsat/squares,
/area/lv522/atmos/east_reactor/east)
+"maA" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "W"
+ },
+/obj/effect/decal/warning_stripes{
+ icon_state = "N";
+ pixel_y = 1
+ },
+/turf/open/floor/prison/darkredfull2,
+/area/lv522/outdoors/colony_streets/north_street)
"maF" = (
/obj/effect/spawner/gibspawner/xeno,
/obj/structure/pipes/standard/simple/hidden/green{
@@ -24060,13 +24000,6 @@
},
/turf/open/floor/corsat,
/area/lv522/atmos/east_reactor/south)
-"mlM" = (
-/obj/item/prop/alien/hugger{
- pixel_x = 13;
- pixel_y = -5
- },
-/turf/open/asphalt/cement/cement3,
-/area/lv522/outdoors/colony_streets/north_street)
"mlV" = (
/obj/structure/pipes/standard/simple/visible{
dir = 6
@@ -24160,6 +24093,12 @@
},
/turf/open/floor/prison/darkbrownfull2,
/area/lv522/indoors/c_block/cargo)
+"mog" = (
+/obj/item/shard{
+ icon_state = "medium"
+ },
+/turf/open/floor/prison/blue/north,
+/area/lv522/indoors/a_block/admin)
"mok" = (
/obj/effect/decal/warning_stripes{
icon_state = "W"
@@ -24167,15 +24106,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/prison/darkredfull2,
/area/lv522/outdoors/colony_streets/north_street)
-"mon" = (
-/obj/effect/decal/warning_stripes{
- icon_state = "SW-out";
- pixel_x = -1;
- pixel_y = -1
- },
-/obj/effect/landmark/corpsespawner/wy/manager,
-/turf/open/floor/whiteyellowfull/east,
-/area/lv522/oob/w_y_vault)
"mox" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 10
@@ -24420,6 +24350,9 @@
/obj/effect/decal/cleanable/generic,
/turf/open/floor/prison/darkbrownfull2,
/area/lv522/indoors/c_block/cargo)
+"mvP" = (
+/turf/open/asphalt/cement/cement1,
+/area/lv522/oob)
"mwm" = (
/obj/structure/bed/chair/comfy{
dir = 8
@@ -24466,6 +24399,13 @@
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/asphalt/cement/cement9,
/area/lv522/outdoors/colony_streets/north_west_street)
+"mxl" = (
+/obj/structure/pipes/vents/pump,
+/obj/structure/machinery/space_heater/radiator/red{
+ dir = 4
+ },
+/turf/open/floor/prison/blue_plate/north,
+/area/lv522/indoors/a_block/admin)
"mxx" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -25143,6 +25083,10 @@
/obj/effect/landmark/structure_spawner/setup/distress/xeno_wall,
/turf/open/floor/corsat/plate,
/area/lv522/atmos/east_reactor/south)
+"mMM" = (
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/prison/blue/northwest,
+/area/lv522/indoors/a_block/admin)
"mNa" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -25439,6 +25383,11 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/prison/darkbrownfull2,
/area/lv522/indoors/c_block/garage)
+"mSw" = (
+/obj/structure/curtain/medical,
+/obj/structure/pipes/standard/simple/hidden/green,
+/turf/open/floor/strata/white_cyan2/west,
+/area/lv522/indoors/a_block/medical/glass)
"mSI" = (
/obj/structure/machinery/door/airlock/almayer/maint{
dir = 1;
@@ -25738,13 +25687,6 @@
},
/turf/open/floor/plating/plating_catwalk/prison,
/area/lv522/indoors/c_block/mining)
-"naM" = (
-/obj/item/prop/alien/hugger{
- pixel_x = -7;
- pixel_y = -5
- },
-/turf/open/floor/prison,
-/area/lv522/outdoors/colony_streets/north_street)
"naU" = (
/obj/structure/machinery/light{
dir = 8
@@ -25819,12 +25761,6 @@
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/prison,
/area/lv522/indoors/a_block/security)
-"ndc" = (
-/obj/effect/decal/hefa_cult_decals/d32{
- icon_state = "2"
- },
-/turf/open/floor/corsat/brown/southwest,
-/area/lv522/oob)
"nde" = (
/obj/effect/decal/cleanable/blood/drip,
/obj/structure/pipes/standard/simple/hidden/green{
@@ -25854,6 +25790,16 @@
},
/turf/open/floor/plating/plating_catwalk/prison,
/area/lv522/indoors/a_block/security)
+"neB" = (
+/obj/effect/decal/hefa_cult_decals/d96{
+ desc = "You think you can make out the iconography of a Xenomorph?"
+ },
+/obj/effect/decal/hefa_cult_decals/d32{
+ desc = "You think you can make out the iconography of a Xenomorph.";
+ icon_state = "bee"
+ },
+/turf/open/floor/corsat/plate,
+/area/lv522/oob)
"nfe" = (
/obj/structure/window_frame/strata,
/obj/item/stack/rods,
@@ -26042,11 +25988,6 @@
/obj/structure/surface/rack,
/turf/open/floor/prison/floor_marked/southwest,
/area/lv522/atmos/cargo_intake)
-"nhY" = (
-/obj/structure/surface/table/almayer,
-/obj/item/clothing/accessory/storage/black_vest,
-/turf/open/floor/prison/darkredfull2,
-/area/lv522/indoors/a_block/security)
"nip" = (
/turf/open/asphalt/cement/cement4,
/area/lv522/landing_zone_1)
@@ -26056,17 +25997,6 @@
},
/turf/open/floor/plating,
/area/lv522/atmos/filt)
-"niC" = (
-/obj/effect/decal{
- icon = 'icons/mob/xenos/effects.dmi';
- icon_state = "acid_weak";
- layer = 2;
- name = "weak acid";
- pixel_x = -10;
- pixel_y = 4
- },
-/turf/open/asphalt/cement/cement3,
-/area/lv522/outdoors/colony_streets/north_street)
"niO" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/mucus,
@@ -26089,6 +26019,12 @@
},
/turf/open/asphalt/cement/cement9,
/area/lv522/outdoors/colony_streets/central_streets)
+"njh" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
+/obj/effect/landmark/xeno_spawn,
+/turf/open/floor/corsat,
+/area/lv522/atmos/east_reactor/south)
"njm" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/item/stack/sheet/wood,
@@ -26365,6 +26301,9 @@
},
/turf/open/auto_turf/sand_white/layer0,
/area/lv522/outdoors/nw_rockies)
+"nrv" = (
+/turf/open/floor/corsat/brown/west,
+/area/lv522/oob)
"nrP" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -27235,9 +27174,6 @@
/obj/item/prop/alien/hugger,
/turf/open/floor/prison/darkpurple2/north,
/area/lv522/indoors/a_block/dorms)
-"nNL" = (
-/turf/open/asphalt/cement,
-/area/lv522/outdoors/nw_rockies)
"nNM" = (
/obj/structure/pipes/standard/manifold/hidden/green{
dir = 4
@@ -27845,6 +27781,13 @@
/obj/structure/pipes/standard/manifold/hidden/green,
/turf/open/floor/plating/plating_catwalk/prison,
/area/lv522/indoors/a_block/bridges)
+"ocz" = (
+/obj/structure/pipes/standard/simple/hidden/green{
+ dir = 4
+ },
+/obj/item/stack/sheet/metal,
+/turf/open/floor/prison/blue_plate/north,
+/area/lv522/indoors/a_block/admin)
"ocD" = (
/obj/structure/closet/crate,
/obj/effect/decal/cleanable/dirt,
@@ -28261,10 +28204,6 @@
/obj/structure/pipes/standard/simple/hidden/green,
/turf/closed/wall/strata_ice/dirty,
/area/lv522/oob)
-"oow" = (
-/obj/effect/spawner/gibspawner/human,
-/turf/open/auto_turf/sand_white/layer0,
-/area/lv522/outdoors/w_rockies)
"ooT" = (
/obj/structure/machinery/light{
dir = 1
@@ -28934,9 +28873,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plating/plating_catwalk/prison,
/area/lv522/indoors/a_block/admin)
-"oGH" = (
-/turf/open/floor/corsat/brown/southeast,
-/area/lv522/oob)
"oGJ" = (
/obj/structure/machinery/optable,
/obj/structure/machinery/light{
@@ -29313,9 +29249,6 @@
},
/turf/open/floor/prison/darkyellowfull2/east,
/area/lv522/indoors/c_block/t_comm)
-"oQG" = (
-/turf/open/floor/corsat/browncorner/east,
-/area/lv522/oob)
"oQM" = (
/obj/effect/landmark/structure_spawner/setup/distress/xeno_wall,
/turf/open/floor/corsat/plate,
@@ -30222,10 +30155,6 @@
},
/turf/open/floor/prison/cell_stripe/west,
/area/lv522/indoors/lone_buildings/storage_blocks)
-"pph" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/turf/open/floor/prison/blue_plate/north,
-/area/lv522/indoors/a_block/admin)
"ppv" = (
/obj/effect/decal/warning_stripes{
icon_state = "S"
@@ -31001,16 +30930,6 @@
"pFl" = (
/turf/open/floor/almayer/w_y1/north,
/area/lv522/oob/w_y_vault)
-"pFm" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
-/obj/structure/machinery/light{
- dir = 4
- },
-/obj/effect/landmark/corpsespawner/colonist/burst,
-/obj/effect/landmark/xeno_spawn,
-/turf/open/floor/corsat/plate,
-/area/lv522/atmos/east_reactor/south)
"pFq" = (
/obj/structure/bed/chair/comfy{
dir = 1
@@ -31447,6 +31366,11 @@
"pPC" = (
/turf/open/floor/plating/plating_catwalk/prison,
/area/lv522/outdoors/nw_rockies)
+"pPY" = (
+/obj/item/device/flashlight/flare/on,
+/obj/effect/decal/cleanable/blood,
+/turf/open/auto_turf/sand_white/layer0,
+/area/lv522/outdoors/nw_rockies)
"pQd" = (
/obj/effect/decal/cleanable/blood/drip,
/obj/structure/bed/chair/comfy/beige,
@@ -31465,10 +31389,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/prison,
/area/lv522/indoors/a_block/dorms)
-"pQB" = (
-/obj/effect/decal/cleanable/dirt,
-/turf/open/floor/prison/blue/northwest,
-/area/lv522/indoors/a_block/admin)
"pQE" = (
/turf/closed/wall/strata_outpost,
/area/lv522/indoors/a_block/bridges)
@@ -31724,17 +31644,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/shiva/radiator_tile2,
/area/lv522/indoors/c_block/cargo)
-"pXK" = (
-/obj/effect/decal/warning_stripes{
- icon_state = "N";
- pixel_y = 1
- },
-/obj/effect/decal/warning_stripes{
- icon_state = "E";
- pixel_x = 1
- },
-/turf/open/floor/prison/darkredfull2,
-/area/lv522/outdoors/colony_streets/north_street)
"pYc" = (
/obj/structure/prop/ice_colony/ground_wire{
dir = 8
@@ -32016,10 +31925,6 @@
/obj/effect/decal/cleanable/cobweb2,
/turf/open/floor/shiva/radiator_tile2,
/area/lv522/indoors/b_block/bridge)
-"qeH" = (
-/obj/effect/decal/cleanable/blood,
-/turf/open/asphalt/cement/cement1,
-/area/lv522/outdoors/n_rockies)
"qfa" = (
/obj/structure/bed/chair{
dir = 4
@@ -32175,6 +32080,13 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/carpet,
/area/lv522/indoors/b_block/bar)
+"qhS" = (
+/obj/item/prop/alien/hugger{
+ pixel_x = 13;
+ pixel_y = -5
+ },
+/turf/open/asphalt/cement/cement3,
+/area/lv522/outdoors/colony_streets/north_street)
"qic" = (
/turf/open/floor/plating/plating_catwalk/prison,
/area/lv522/indoors/c_block/cargo)
@@ -32348,6 +32260,11 @@
},
/turf/open/floor/corsat/plate,
/area/lv522/atmos/reactor_garage)
+"qmV" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/item/stack/sheet/metal,
+/turf/open/floor/corsat,
+/area/lv522/atmos/east_reactor/south)
"qmW" = (
/obj/structure/surface/table/almayer{
dir = 4;
@@ -32547,6 +32464,12 @@
},
/turf/open/floor/almayer/w_y1/north,
/area/lv522/atmos/way_in_command_centre)
+"qtn" = (
+/obj/structure/pipes/standard/manifold/hidden/green{
+ dir = 4
+ },
+/turf/open/floor/corsat/plate,
+/area/lv522/atmos/east_reactor/south)
"qts" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 6
@@ -32717,17 +32640,6 @@
/obj/structure/largecrate/random/case/double,
/turf/open/floor/plating,
/area/lv522/indoors/c_block/cargo)
-"qxB" = (
-/obj/item/ammo_magazine/sniper{
- current_rounds = 0;
- pixel_x = 10;
- pixel_y = 12
- },
-/obj/item/ammo_magazine/sniper{
- current_rounds = 1
- },
-/turf/open/auto_turf/sand_white/layer0,
-/area/lv522/outdoors/colony_streets/north_east_street)
"qxX" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/effect/decal/cleanable/dirt,
@@ -32775,23 +32687,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/strata/white_cyan1,
/area/lv522/indoors/lone_buildings/chunk)
-"qzy" = (
-/obj/structure/largecrate/random/barrel{
- layer = 2.7
- },
-/obj/structure/largecrate/random/barrel{
- layer = 2.9;
- pixel_x = 6;
- pixel_y = -16
- },
-/obj/structure/largecrate/random/barrel{
- layer = 2.9;
- pixel_x = -17;
- pixel_y = -9
- },
-/obj/structure/blocker/invisible_wall,
-/turf/open/auto_turf/sand_white/layer0,
-/area/lv522/outdoors/colony_streets/north_west_street)
"qzB" = (
/obj/structure/largecrate/random/case/double,
/turf/open/floor/corsat/plate,
@@ -32937,11 +32832,6 @@
},
/turf/open/floor/corsat/marked,
/area/lv522/outdoors/colony_streets/windbreaker/observation)
-"qCG" = (
-/obj/structure/surface/rack,
-/obj/item/clothing/under/colonist,
-/turf/open/floor/prison/darkpurplefull2,
-/area/lv522/indoors/a_block/dorms/glass)
"qCS" = (
/obj/structure/machinery/computer/arcade{
density = 0;
@@ -33205,6 +33095,12 @@
},
/turf/open/floor/prison/floor_plate,
/area/lv522/outdoors/colony_streets/south_east_street)
+"qJe" = (
+/obj/effect/decal/hefa_cult_decals/d32{
+ desc = "You think you can make out the iconography of a Xenomorph."
+ },
+/turf/open/floor/corsat/brown/southeast,
+/area/lv522/oob)
"qJy" = (
/obj/structure/largecrate/random,
/turf/open/auto_turf/shale/layer1,
@@ -33573,13 +33469,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/strata/multi_tiles,
/area/lv522/indoors/c_block/mining)
-"qRz" = (
-/obj/effect/decal/cleanable/dirt,
-/obj/structure/machinery/power/apc/power/north{
- start_charge = 20
- },
-/turf/open/floor/prison,
-/area/lv522/indoors/a_block/kitchen)
"qRB" = (
/obj/structure/closet/crate,
/obj/item/stack/sheet/plasteel/medium_stack,
@@ -34296,13 +34185,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/asphalt/cement/cement3,
/area/lv522/landing_zone_1)
-"riP" = (
-/obj/effect/decal/cleanable/dirt,
-/obj/structure/extinguisher_cabinet{
- pixel_y = 30
- },
-/turf/open/floor/prison/blue/north,
-/area/lv522/indoors/a_block/hallway)
"riT" = (
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/prison/blue/east,
@@ -34715,6 +34597,20 @@
/obj/effect/landmark/structure_spawner/setup/distress/xeno_wall,
/turf/open/floor/corsat/brown,
/area/lv522/atmos/east_reactor)
+"rvg" = (
+/obj/structure/closet/crate,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
+/obj/item/clothing/shoes/jackboots,
+/obj/item/clothing/shoes/jackboots,
+/obj/item/clothing/shoes/jackboots,
+/obj/item/clothing/suit/storage/apron/overalls,
+/obj/item/clothing/suit/storage/apron/overalls,
+/obj/item/clothing/suit/storage/apron/overalls,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/prison,
+/area/lv522/indoors/c_block/mining)
"rvh" = (
/obj/effect/decal/cleanable/blood/gibs/xeno/body,
/obj/effect/spawner/gibspawner/xeno,
@@ -34943,6 +34839,22 @@
/obj/structure/largecrate/random,
/turf/open/floor/corsat/plate,
/area/lv522/atmos/cargo_intake)
+"rAG" = (
+/obj/structure/filingcabinet/chestdrawer{
+ density = 0;
+ pixel_x = 8;
+ pixel_y = 19
+ },
+/obj/structure/filingcabinet{
+ density = 0;
+ pixel_x = -7;
+ pixel_y = 19
+ },
+/obj/item/shard{
+ icon_state = "medium"
+ },
+/turf/open/floor/prison/blue_plate/north,
+/area/lv522/indoors/a_block/admin)
"rAS" = (
/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
/obj/structure/machinery/light,
@@ -35051,12 +34963,6 @@
/obj/effect/landmark/monkey_spawn,
/turf/open/floor/corsat/squares,
/area/lv522/atmos/north_command_centre)
-"rDm" = (
-/obj/effect/decal/hefa_cult_decals/d32{
- desc = "You think you can make out the iconography of a Xenomorph."
- },
-/turf/open/floor/corsat/brown/southeast,
-/area/lv522/oob)
"rDq" = (
/obj/structure/stairs/perspective{
dir = 9;
@@ -35224,6 +35130,13 @@
},
/turf/open/floor/plating,
/area/lv522/landing_zone_1/tunnel)
+"rHU" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/machinery/camera/autoname{
+ dir = 4
+ },
+/turf/open/floor/prison/blue_plate/north,
+/area/lv522/indoors/a_block/admin)
"rHX" = (
/obj/structure/closet/crate/trashcart,
/obj/item/trash/wy_chips_pepper,
@@ -36258,6 +36171,9 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/prison/darkpurplefull2,
/area/lv522/indoors/a_block/dorms)
+"sju" = (
+/turf/open/floor/plating/platingdmg3/west,
+/area/lv522/indoors/a_block/admin)
"sjy" = (
/turf/closed/wall/strata_outpost,
/area/lv522/indoors/a_block/security)
@@ -36329,6 +36245,19 @@
},
/turf/open/floor/corsat/marked,
/area/lv522/indoors/b_block/hydro)
+"sld" = (
+/obj/structure/closet/crate,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
+/obj/item/clothing/shoes/jackboots,
+/obj/item/clothing/shoes/jackboots,
+/obj/item/clothing/shoes/jackboots,
+/obj/item/clothing/suit/storage/apron/overalls,
+/obj/item/clothing/suit/storage/apron/overalls,
+/obj/item/clothing/suit/storage/apron/overalls,
+/turf/open/floor/prison,
+/area/lv522/indoors/c_block/mining)
"slq" = (
/obj/structure/platform_decoration{
dir = 8
@@ -36388,6 +36317,13 @@
},
/turf/open/floor/prison,
/area/lv522/indoors/a_block/dorms)
+"smB" = (
+/obj/effect/spawner/gibspawner/human,
+/obj/effect/decal/cleanable/blood,
+/obj/effect/spawner/gibspawner/human,
+/obj/effect/decal/cleanable/blood,
+/turf/open/auto_turf/sand_white/layer0,
+/area/lv522/outdoors/nw_rockies)
"smN" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/effect/decal/cleanable/dirt,
@@ -36543,6 +36479,9 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plating,
/area/lv522/landing_zone_2)
+"srX" = (
+/turf/open/asphalt/cement,
+/area/lv522/outdoors/nw_rockies)
"ssh" = (
/obj/structure/closet/crate/trashcart,
/turf/open/auto_turf/sand_white/layer0,
@@ -36571,11 +36510,6 @@
/obj/effect/landmark/xeno_spawn,
/turf/open/floor/corsat/squares,
/area/lv522/atmos/east_reactor)
-"stT" = (
-/obj/structure/curtain/medical,
-/obj/structure/pipes/standard/simple/hidden/green,
-/turf/open/floor/strata/white_cyan2/west,
-/area/lv522/indoors/a_block/medical/glass)
"suh" = (
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plating/plating_catwalk/prison,
@@ -37198,13 +37132,6 @@
"sId" = (
/turf/open/floor/corsat/brown/northwest,
/area/lv522/atmos/reactor_garage)
-"sIm" = (
-/obj/effect/decal/hefa_cult_decals/d32{
- desc = "You think you can make out the iconography of a Xenomorph.";
- icon_state = "4"
- },
-/turf/open/floor/corsat/brown/east,
-/area/lv522/oob)
"sIp" = (
/obj/structure/prop/ice_colony/dense/planter_box{
dir = 9
@@ -37630,19 +37557,6 @@
},
/turf/open/asphalt/cement,
/area/lv522/outdoors/colony_streets/east_central_street)
-"sSg" = (
-/obj/effect/decal/cleanable/blood/splatter,
-/obj/item/prop{
- desc = "Holy shit";
- icon = 'icons/mob/humans/species/r_human.dmi';
- icon_state = "l_foot";
- name = "left foot";
- pixel_x = 5;
- pixel_y = 25
- },
-/obj/effect/decal/cleanable/dirt,
-/turf/open/floor/prison/darkredfull2,
-/area/lv522/indoors/a_block/bridges/corpo)
"sSx" = (
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/corsat/brown/north,
@@ -37843,13 +37757,6 @@
},
/turf/open/floor/corsat/plate,
/area/lv522/atmos/command_centre)
-"sXI" = (
-/obj/structure/pipes/standard/simple/hidden/green,
-/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
-/obj/effect/landmark/corpsespawner/colonist/burst,
-/obj/effect/landmark/xeno_spawn,
-/turf/open/floor/corsat/plate,
-/area/lv522/atmos/east_reactor/south)
"sXZ" = (
/obj/structure/platform{
dir = 8
@@ -38027,6 +37934,9 @@
/obj/effect/landmark/structure_spawner/setup/distress/xeno_door,
/turf/open/floor/corsat/squares,
/area/lv522/atmos/cargo_intake)
+"tdr" = (
+/turf/open/floor/corsat/browncorner/east,
+/area/lv522/oob)
"tdv" = (
/obj/structure/surface/rack,
/obj/item/storage/toolbox/mechanical/green{
@@ -38051,6 +37961,17 @@
},
/turf/open/floor/plating,
/area/lv522/indoors/c_block/cargo)
+"tdE" = (
+/obj/effect/decal{
+ icon = 'icons/mob/xenos/effects.dmi';
+ icon_state = "acid_weak";
+ layer = 2;
+ name = "weak acid";
+ pixel_x = -10;
+ pixel_y = 4
+ },
+/turf/open/asphalt/cement/cement3,
+/area/lv522/outdoors/colony_streets/north_street)
"tdJ" = (
/obj/structure/prop/invuln/lattice_prop{
icon_state = "lattice12";
@@ -38232,6 +38153,12 @@
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/corsat/marked,
/area/lv522/atmos/way_in_command_centre)
+"tio" = (
+/obj/structure/noticeboard{
+ pixel_y = 29
+ },
+/turf/open/floor/prison/blue_plate/north,
+/area/lv522/indoors/a_block/hallway)
"tiF" = (
/obj/effect/decal/cleanable/dirt,
/mob/living/simple_animal/mouse,
@@ -38379,6 +38306,9 @@
},
/turf/open/auto_turf/sand_white/layer0,
/area/lv522/outdoors/colony_streets/south_east_street)
+"tlY" = (
+/turf/open/floor/corsat/browncorner,
+/area/lv522/oob)
"tml" = (
/obj/structure/platform{
dir = 1
@@ -38775,11 +38705,6 @@
},
/turf/open/floor/prison/darkyellowfull2/east,
/area/lv522/indoors/lone_buildings/engineering)
-"ttf" = (
-/obj/effect/spawner/gibspawner/human,
-/obj/effect/decal/cleanable/blood,
-/turf/open/auto_turf/sand_white/layer0,
-/area/lv522/outdoors/nw_rockies)
"tty" = (
/obj/structure/machinery/power/port_gen/pacman/mrs,
/turf/open/floor/prison/darkbrownfull2,
@@ -39014,12 +38939,6 @@
/obj/structure/platform,
/turf/open/floor/plating,
/area/lv522/landing_zone_1/tunnel/far)
-"tzM" = (
-/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
-/obj/effect/landmark/corpsespawner/colonist/burst,
-/obj/effect/landmark/xeno_spawn,
-/turf/open/floor/corsat,
-/area/lv522/atmos/east_reactor/south)
"tAk" = (
/obj/structure/surface/table/almayer,
/obj/item/reagent_container/food/snacks/tofukabob,
@@ -40555,6 +40474,9 @@
},
/turf/open/floor/corsat/marked,
/area/lv522/indoors/b_block/hydro)
+"ujT" = (
+/turf/open/floor/corsat/brown/southeast,
+/area/lv522/oob)
"ukp" = (
/obj/structure/surface/table/almayer,
/obj/structure/machinery/recharger,
@@ -41060,10 +40982,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/prison/greenfull/northwest,
/area/lv522/indoors/b_block/bridge)
-"uyN" = (
-/obj/effect/decal/cleanable/blood/drip,
-/turf/open/floor/prison,
-/area/lv522/outdoors/colony_streets/north_west_street)
"uyP" = (
/obj/effect/spawner/gibspawner/xeno,
/obj/structure/pipes/standard/simple/hidden/green,
@@ -41480,6 +41398,13 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/prison/darkbrownfull2,
/area/lv522/landing_zone_2/ceiling)
+"uJt" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/structure/extinguisher_cabinet{
+ pixel_y = 30
+ },
+/turf/open/floor/prison/blue/north,
+/area/lv522/indoors/a_block/hallway)
"uJy" = (
/obj/structure/largecrate/random,
/turf/open/floor/prison/blue_plate/north,
@@ -41762,6 +41687,11 @@
/obj/item/prop/alien/hugger,
/turf/open/floor/prison/darkpurplefull2,
/area/lv522/indoors/a_block/dorms)
+"uPG" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
+/obj/structure/pipes/standard/simple/hidden/green,
+/turf/open/floor/corsat/brown/east,
+/area/lv522/atmos/east_reactor/south)
"uPI" = (
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
@@ -41811,9 +41741,6 @@
},
/turf/open/floor/corsat,
/area/lv522/atmos/cargo_intake)
-"uQJ" = (
-/turf/open/floor/corsat/browncorner,
-/area/lv522/oob)
"uQO" = (
/obj/structure/machinery/light/small,
/turf/open/floor/plating,
@@ -42332,6 +42259,10 @@
/obj/item/folder/red,
/turf/open/floor/whiteyellowfull/east,
/area/lv522/indoors/a_block/corpo)
+"vdm" = (
+/obj/effect/decal/cleanable/blood,
+/turf/open/auto_turf/sand_white/layer0,
+/area/lv522/outdoors/nw_rockies)
"vds" = (
/obj/effect/decal/cleanable/dirt,
/obj/effect/decal/cleanable/dirt,
@@ -42814,6 +42745,11 @@
},
/turf/open/floor/prison/greenfull/east,
/area/lv522/indoors/b_block/hydro)
+"vpA" = (
+/obj/structure/surface/table/almayer,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/prison/blue_plate/north,
+/area/lv522/indoors/a_block/admin)
"vpD" = (
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plating,
@@ -42827,11 +42763,6 @@
},
/turf/open/floor/corsat/squares,
/area/lv522/atmos/cargo_intake)
-"vpN" = (
-/obj/structure/surface/table/almayer,
-/obj/effect/decal/cleanable/dirt,
-/turf/open/floor/prison/blue_plate/north,
-/area/lv522/indoors/a_block/admin)
"vpR" = (
/obj/effect/decal/cleanable/generic,
/turf/open/floor/prison/darkyellowfull2/east,
@@ -43068,19 +42999,6 @@
/obj/effect/landmark/queen_spawn,
/turf/open/floor/corsat/squares,
/area/lv522/atmos/east_reactor)
-"vxa" = (
-/obj/structure/closet/crate,
-/obj/item/clothing/under/colonist,
-/obj/item/clothing/under/colonist,
-/obj/item/clothing/under/colonist,
-/obj/item/clothing/shoes/jackboots,
-/obj/item/clothing/shoes/jackboots,
-/obj/item/clothing/shoes/jackboots,
-/obj/item/clothing/suit/storage/apron/overalls,
-/obj/item/clothing/suit/storage/apron/overalls,
-/obj/item/clothing/suit/storage/apron/overalls,
-/turf/open/floor/prison,
-/area/lv522/indoors/c_block/mining)
"vxf" = (
/obj/item/pipe{
dir = 9
@@ -43100,11 +43018,6 @@
},
/turf/open/asphalt/cement/cement4,
/area/lv522/outdoors/colony_streets/south_street)
-"vxA" = (
-/obj/item/prop/alien/hugger,
-/obj/effect/decal/cleanable/dirt,
-/turf/open/floor/prison/floor_plate,
-/area/lv522/indoors/a_block/kitchen)
"vxH" = (
/obj/structure/surface/table/almayer,
/obj/item/tank/emergency_oxygen/engi{
@@ -43196,6 +43109,12 @@
/obj/structure/machinery/bioprinter,
/turf/open/floor/strata/cyan2/east,
/area/lv522/indoors/a_block/medical)
+"vAh" = (
+/obj/effect/decal/hefa_cult_decals/d32{
+ icon_state = "2"
+ },
+/turf/open/floor/corsat/brown/southwest,
+/area/lv522/oob)
"vAm" = (
/turf/open/floor/corsat/brown,
/area/lv522/oob)
@@ -43311,11 +43230,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/prison/floor_plate,
/area/lv522/indoors/a_block/dorms)
-"vDw" = (
-/obj/effect/decal/cleanable/dirt,
-/obj/item/stack/sheet/metal,
-/turf/open/floor/corsat,
-/area/lv522/atmos/east_reactor/south)
"vDG" = (
/obj/structure/barricade/wooden{
dir = 8
@@ -43338,6 +43252,13 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/prison/darkredfull2,
/area/lv522/indoors/a_block/kitchen/damage)
+"vDZ" = (
+/obj/structure/machinery/light{
+ dir = 1
+ },
+/obj/structure/closet/crate/weapon,
+/turf/open/floor/prison,
+/area/lv522/indoors/a_block/security)
"vEc" = (
/obj/structure/machinery/light,
/obj/structure/machinery/disposal,
@@ -43468,6 +43389,10 @@
/obj/structure/pipes/standard/simple/hidden/green,
/turf/open/floor/prison/cell_stripe,
/area/lv522/atmos/way_in_command_centre)
+"vGW" = (
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
+/turf/open/floor/corsat/browncorner,
+/area/lv522/atmos/east_reactor/south)
"vGZ" = (
/obj/effect/landmark/xeno_spawn,
/turf/open/floor/corsat/brown/north,
@@ -43887,6 +43812,15 @@
},
/turf/open/auto_turf/sand_white/layer0,
/area/lv522/outdoors/colony_streets/central_streets)
+"vTK" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
+/obj/structure/machinery/light{
+ dir = 4
+ },
+/obj/effect/landmark/xeno_spawn,
+/turf/open/floor/corsat/plate,
+/area/lv522/atmos/east_reactor/south)
"vTO" = (
/obj/structure/machinery/landinglight/ds1{
dir = 1
@@ -44024,6 +43958,21 @@
},
/turf/open/floor/bcircuit,
/area/lv522/indoors/a_block/admin)
+"vWz" = (
+/obj/structure/closet/crate,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
+/obj/item/clothing/shoes/jackboots,
+/obj/item/clothing/shoes/jackboots,
+/obj/item/clothing/shoes/jackboots,
+/obj/item/clothing/suit/storage/apron/overalls,
+/obj/item/clothing/suit/storage/apron/overalls,
+/obj/item/clothing/suit/storage/apron/overalls,
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/cobweb,
+/turf/open/floor/prison,
+/area/lv522/indoors/c_block/mining)
"vWI" = (
/obj/structure/largecrate/random,
/turf/open/floor/prison,
@@ -44184,6 +44133,14 @@
/obj/structure/closet/athletic_mixed,
/turf/open/floor/strata/blue1,
/area/lv522/indoors/a_block/dorm_north)
+"waa" = (
+/obj/effect/decal/warning_stripes{
+ icon_state = "SW-out";
+ pixel_x = -1;
+ pixel_y = -1
+ },
+/turf/open/floor/whiteyellowfull/east,
+/area/lv522/oob/w_y_vault)
"wao" = (
/obj/structure/window/framed/strata/reinforced,
/turf/open/floor/plating,
@@ -44279,6 +44236,10 @@
},
/turf/open/auto_turf/sand_white/layer0,
/area/lv522/landing_zone_1)
+"wev" = (
+/obj/structure/pipes/standard/simple/hidden/green,
+/turf/open/floor/corsat/brown/southeast,
+/area/lv522/atmos/east_reactor/south)
"wex" = (
/obj/effect/decal/cleanable/blood/gibs/xeno,
/obj/effect/decal/cleanable/dirt,
@@ -44684,12 +44645,6 @@
},
/turf/open/floor/corsat/marked,
/area/lv522/atmos/east_reactor/north)
-"wni" = (
-/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
-/obj/effect/landmark/corpsespawner/colonist/burst,
-/obj/effect/landmark/xeno_spawn,
-/turf/open/floor/corsat/plate,
-/area/lv522/atmos/east_reactor/south)
"wnq" = (
/obj/structure/bed/sofa/south/grey/right{
pixel_y = 16
@@ -45034,6 +44989,11 @@
},
/turf/open/asphalt/cement,
/area/lv522/outdoors/colony_streets/north_east_street)
+"wvb" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/prison/blue/west,
+/area/lv522/indoors/a_block/admin)
"wvd" = (
/obj/structure/prop/dam/crane/damaged,
/turf/open/auto_turf/sand_white/layer0,
@@ -45462,17 +45422,6 @@
},
/turf/open/asphalt/cement/cement1,
/area/lv522/outdoors/colony_streets/north_street)
-"wHB" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/obj/effect/decal/warning_stripes{
- icon_state = "SE-out";
- pixel_x = 1;
- pixel_y = -1
- },
-/turf/open/floor/prison/floor_plate,
-/area/lv522/atmos/way_in_command_centre)
"wHF" = (
/turf/open/floor/prison,
/area/lv522/indoors/lone_buildings/outdoor_bot)
@@ -45922,13 +45871,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/prison/kitchen,
/area/lv522/indoors/a_block/kitchen)
-"wTK" = (
-/obj/structure/pipes/vents/pump,
-/obj/structure/machinery/space_heater/radiator/red{
- dir = 4
- },
-/turf/open/floor/prison/blue_plate/north,
-/area/lv522/indoors/a_block/admin)
"wUo" = (
/obj/structure/machinery/light,
/obj/structure/machinery/disposal,
@@ -45944,6 +45886,16 @@
/obj/structure/closet/toolcloset,
/turf/open/floor/plating,
/area/lv522/oob)
+"wUR" = (
+/obj/structure/surface/table/almayer,
+/obj/item/paper_bin{
+ pixel_y = 5
+ },
+/obj/item/tool/pen/blue/clicky,
+/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
+/obj/effect/landmark/xeno_spawn,
+/turf/open/floor/corsat/plate,
+/area/lv522/atmos/east_reactor/south)
"wUX" = (
/obj/item/stack/tile/plasteel,
/obj/structure/prop/ice_colony/ground_wire{
@@ -46039,6 +45991,19 @@
/obj/structure/cargo_container/horizontal/blue/bottom,
/turf/open/floor/plating/platebot,
/area/lv522/indoors/c_block/cargo)
+"wXH" = (
+/obj/structure/filingcabinet{
+ density = 0;
+ pixel_x = -7;
+ pixel_y = 19
+ },
+/obj/structure/filingcabinet/chestdrawer{
+ density = 0;
+ pixel_x = 8;
+ pixel_y = 19
+ },
+/turf/open/floor/prison/blue_plate/north,
+/area/lv522/indoors/a_block/admin)
"wXI" = (
/obj/structure/prop/structure_lattice,
/obj/structure/stairs/perspective{
@@ -47103,6 +47068,10 @@
},
/turf/open/floor/prison,
/area/lv522/indoors/a_block/admin)
+"xyd" = (
+/obj/effect/decal/cleanable/blood,
+/turf/open/asphalt/cement/cement1,
+/area/lv522/outdoors/n_rockies)
"xyn" = (
/obj/structure/prop/vehicles/crawler{
dir = 8;
@@ -47233,6 +47202,13 @@
},
/turf/open/floor/strata/blue1,
/area/lv522/indoors/a_block/dorm_north)
+"xCa" = (
+/obj/item/prop/helmetgarb/lucky_feather{
+ pixel_x = 11;
+ pixel_y = 10
+ },
+/turf/open/floor/corsat/plate,
+/area/lv522/oob)
"xCd" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/machinery/light{
@@ -47489,10 +47465,6 @@
/obj/item/ore/slag,
/turf/open/floor/prison,
/area/lv522/indoors/c_block/mining)
-"xHl" = (
-/obj/structure/curtain/medical,
-/turf/open/floor/strata/white_cyan2/west,
-/area/lv522/indoors/a_block/medical/glass)
"xHp" = (
/obj/structure/bed/chair/comfy,
/obj/item/stack/sheet/wood,
@@ -47513,15 +47485,6 @@
/obj/effect/landmark/structure_spawner/setup/distress/xeno_wall,
/turf/open/floor/corsat/plate,
/area/lv522/atmos/north_command_centre)
-"xHA" = (
-/obj/structure/machinery/light{
- dir = 8
- },
-/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
-/obj/effect/landmark/corpsespawner/colonist/burst,
-/obj/effect/landmark/xeno_spawn,
-/turf/open/floor/corsat/plate,
-/area/lv522/atmos/east_reactor/south)
"xHD" = (
/obj/item/prop/alien/hugger,
/obj/effect/decal/cleanable/blood,
@@ -47538,6 +47501,19 @@
"xIv" = (
/turf/open/floor/prison,
/area/lv522/outdoors/colony_streets/north_east_street)
+"xIE" = (
+/obj/effect/decal/cleanable/blood/splatter,
+/obj/item/prop{
+ desc = "Holy shit";
+ icon = 'icons/mob/humans/species/r_human.dmi';
+ icon_state = "l_foot";
+ name = "left foot";
+ pixel_x = 5;
+ pixel_y = 25
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/prison/darkredfull2,
+/area/lv522/indoors/a_block/bridges/corpo)
"xIW" = (
/obj/structure/pipes/standard/manifold/hidden/green{
dir = 4
@@ -47545,10 +47521,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/plating/plating_catwalk/prison,
/area/lv522/indoors/a_block/dorms)
-"xIY" = (
-/obj/effect/decal/cleanable/blood/splatter,
-/turf/open/auto_turf/shale/layer1,
-/area/lv522/outdoors/w_rockies)
"xJd" = (
/obj/structure/bed/chair{
dir = 4
@@ -48716,19 +48688,6 @@
},
/turf/open/asphalt/cement,
/area/lv522/outdoors/colony_streets/north_street)
-"yjr" = (
-/obj/effect/decal/cleanable/blood/splatter,
-/obj/effect/decal/cleanable/blood/gibs,
-/obj/item/prop{
- desc = "Holy shit";
- dir = 8;
- icon = 'icons/mob/humans/species/r_human.dmi';
- icon_state = "head_m";
- name = "human head"
- },
-/obj/effect/decal/cleanable/dirt,
-/turf/open/floor/plating/plating_catwalk/prison,
-/area/lv522/indoors/a_block/bridges/corpo)
"yjt" = (
/obj/effect/decal/cleanable/dirt,
/obj/structure/machinery/light{
@@ -48840,6 +48799,19 @@
},
/turf/open/floor/prison/darkredfull2,
/area/lv522/indoors/a_block/bridges/op_centre)
+"ymg" = (
+/obj/effect/decal/cleanable/blood/splatter,
+/obj/effect/decal/cleanable/blood/gibs,
+/obj/item/prop{
+ desc = "Holy shit";
+ dir = 8;
+ icon = 'icons/mob/humans/species/r_human.dmi';
+ icon_state = "head_m";
+ name = "human head"
+ },
+/obj/effect/decal/cleanable/dirt,
+/turf/open/floor/plating/plating_catwalk/prison,
+/area/lv522/indoors/a_block/bridges/corpo)
(1,1,1) = {"
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diff --git a/maps/map_files/LV522_Chances_Claim_FORECON/LV522_Chances_Claim_FORECON.dmm b/maps/map_files/LV522_Chances_Claim_FORECON/LV522_Chances_Claim_FORECON.dmm
index 6b0f28bc5f2..c7d83965055 100644
--- a/maps/map_files/LV522_Chances_Claim_FORECON/LV522_Chances_Claim_FORECON.dmm
+++ b/maps/map_files/LV522_Chances_Claim_FORECON/LV522_Chances_Claim_FORECON.dmm
@@ -3725,7 +3725,6 @@
/area/lv522/indoors/a_block/fitness/glass)
"bNy" = (
/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
-/obj/effect/landmark/corpsespawner/colonist/burst,
/obj/effect/landmark/xeno_spawn,
/turf/open/floor/corsat/brown/west,
/area/lv522/atmos/east_reactor/south)
@@ -5206,7 +5205,6 @@
/area/lv522/indoors/a_block/security)
"cvM" = (
/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
-/obj/effect/landmark/corpsespawner/colonist/burst,
/turf/open/floor/corsat/brown,
/area/lv522/atmos/east_reactor/south)
"cvT" = (
@@ -9036,7 +9034,6 @@
/obj/item/tool/pen/blue/clicky,
/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
/obj/effect/landmark/xeno_spawn,
-/obj/effect/landmark/corpsespawner/colonist/burst,
/turf/open/floor/corsat/plate,
/area/lv522/atmos/east_reactor/south)
"esa" = (
@@ -12618,11 +12615,6 @@
/obj/item/clothing/glasses/kutjevo,
/turf/open/floor/prison/darkyellowfull2/east,
/area/lv522/indoors/lone_buildings/outdoor_bot)
-"geo" = (
-/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
-/obj/effect/landmark/corpsespawner/colonist/burst,
-/turf/open/floor/corsat/plate,
-/area/lv522/atmos/east_reactor/south)
"get" = (
/turf/open/floor/carpet,
/area/lv522/atmos/east_reactor/east)
@@ -14207,10 +14199,6 @@
/obj/effect/decal/cleanable/dirt,
/turf/open/floor/prison/kitchen,
/area/lv522/indoors/a_block/kitchen)
-"gTO" = (
-/obj/effect/landmark/corpsespawner/colonist/burst,
-/turf/open/floor/corsat/plate,
-/area/lv522/atmos/east_reactor/south)
"gUi" = (
/obj/structure/flora/jungle/planttop1,
/turf/open/floor/grass,
@@ -18186,7 +18174,6 @@
/area/lv522/indoors/c_block/cargo)
"iXA" = (
/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
-/obj/effect/landmark/corpsespawner/colonist/burst,
/turf/open/floor/corsat/browncorner,
/area/lv522/atmos/east_reactor/south)
"iXM" = (
@@ -21034,7 +21021,6 @@
"kjQ" = (
/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
-/obj/effect/landmark/corpsespawner/colonist/burst,
/obj/effect/landmark/xeno_spawn,
/turf/open/floor/corsat,
/area/lv522/atmos/east_reactor/south)
@@ -25743,7 +25729,6 @@
pixel_x = -1;
pixel_y = -1
},
-/obj/effect/landmark/corpsespawner/wy/manager,
/turf/open/floor/whiteyellowfull/east,
/area/lv522/oob/w_y_vault)
"mox" = (
@@ -32941,7 +32926,6 @@
/obj/structure/machinery/light{
dir = 4
},
-/obj/effect/landmark/corpsespawner/colonist/burst,
/obj/effect/landmark/xeno_spawn,
/turf/open/floor/corsat/plate,
/area/lv522/atmos/east_reactor/south)
@@ -40132,7 +40116,6 @@
"sXI" = (
/obj/structure/pipes/standard/simple/hidden/green,
/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
-/obj/effect/landmark/corpsespawner/colonist/burst,
/obj/effect/landmark/xeno_spawn,
/turf/open/floor/corsat/plate,
/area/lv522/atmos/east_reactor/south)
@@ -41392,12 +41375,6 @@
/obj/structure/platform,
/turf/open/floor/plating,
/area/lv522/landing_zone_1/tunnel/far)
-"tzM" = (
-/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
-/obj/effect/landmark/corpsespawner/colonist/burst,
-/obj/effect/landmark/xeno_spawn,
-/turf/open/floor/corsat,
-/area/lv522/atmos/east_reactor/south)
"tAk" = (
/obj/structure/surface/table/almayer,
/obj/item/reagent_container/food/snacks/tofukabob,
@@ -47421,12 +47398,6 @@
},
/turf/open/floor/corsat/marked,
/area/lv522/atmos/east_reactor/north)
-"wni" = (
-/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
-/obj/effect/landmark/corpsespawner/colonist/burst,
-/obj/effect/landmark/xeno_spawn,
-/turf/open/floor/corsat/plate,
-/area/lv522/atmos/east_reactor/south)
"wnq" = (
/obj/structure/bed/sofa/south/grey/right{
pixel_y = 16
@@ -50406,7 +50377,6 @@
dir = 8
},
/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
-/obj/effect/landmark/corpsespawner/colonist/burst,
/obj/effect/landmark/xeno_spawn,
/turf/open/floor/corsat/plate,
/area/lv522/atmos/east_reactor/south)
@@ -72455,7 +72425,7 @@ aci
bZx
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tiQ
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@@ -72912,7 +72882,7 @@ rBm
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saC
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@@ -73144,12 +73114,12 @@ evt
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yaj
qjG
qjG
qjG
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oUq
oUq
gYv
@@ -73366,17 +73336,17 @@ pFm
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mYC
gof
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buc
saC
saC
saC
-tzM
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yaj
qjG
qjG
qjG
-tzM
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saC
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@@ -76099,7 +76069,7 @@ kXk
gof
gof
hjt
-geo
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dfb
dfb
nCs
diff --git a/maps/map_files/LV624/LV624.dmm b/maps/map_files/LV624/LV624.dmm
index 6878440d108..1fdfc3e1e47 100644
--- a/maps/map_files/LV624/LV624.dmm
+++ b/maps/map_files/LV624/LV624.dmm
@@ -2138,7 +2138,6 @@
/turf/open/gm/coast/beachcorner/south_west,
/area/lv624/ground/jungle/west_jungle)
"axx" = (
-/obj/effect/landmark/corpsespawner/chef,
/obj/effect/decal/cleanable/blood/splatter,
/obj/item/weapon/harpoon,
/turf/open/gm/river,
@@ -4960,7 +4959,6 @@
/area/lv624/ground/caves/sand_temple)
"bJz" = (
/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/wygoon,
/turf/open/floor/wood,
/area/lv624/ground/caves/north_central_caves)
"bJQ" = (
@@ -5435,7 +5433,7 @@
/turf/open/floor/wood,
/area/lv624/lazarus/hop)
"csx" = (
-/obj/item/clothing/under/colonist,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
/turf/open/floor/white,
/area/lv624/lazarus/medbay)
"csM" = (
@@ -6032,7 +6030,6 @@
"dfJ" = (
/obj/effect/landmark/structure_spawner/xvx_hive/xeno_nest,
/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
-/obj/effect/landmark/corpsespawner/scientist,
/turf/open/auto_turf/strata_grass/layer1,
/area/lv624/ground/caves/east_caves)
"dfY" = (
@@ -6775,7 +6772,7 @@
icon_state = "open";
opened = 1
},
-/obj/item/clothing/under/colonist,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
/turf/open/floor/bluecorner,
/area/lv624/lazarus/sleep_male)
"edM" = (
@@ -6898,11 +6895,6 @@
"emo" = (
/turf/open/floor/whiteyellowfull/east,
/area/lv624/lazarus/main_hall)
-"emx" = (
-/obj/effect/landmark/corpsespawner/security/liaison,
-/obj/effect/decal/cleanable/blood,
-/turf/open/floor/white,
-/area/lv624/lazarus/corporate_dome)
"enn" = (
/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
/obj/effect/decal/grass_overlay/grass1{
@@ -7098,7 +7090,6 @@
/area/lv624/lazarus/landing_zones/lz1)
"eEl" = (
/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/wygoon,
/turf/open/shuttle/bright_red,
/area/lv624/lazarus/crashed_ship_containers)
"eER" = (
@@ -7164,7 +7155,7 @@
name = "General Listening Channel";
pixel_x = -30
},
-/obj/item/clothing/under/colonist,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
/turf/open/floor/purple/northwest,
/area/lv624/lazarus/sleep_female)
"eKs" = (
@@ -7337,13 +7328,6 @@
/obj/item/reagent_container/food/snacks/grown/mushroom/amanita,
/turf/open/auto_turf/strata_grass/layer1,
/area/lv624/ground/caves/south_west_caves)
-"eZC" = (
-/obj/effect/landmark/structure_spawner/xvx_hive/xeno_nest,
-/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
-/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
-/obj/effect/landmark/corpsespawner/colonist/random/burst,
-/turf/open/gm/dirt,
-/area/lv624/ground/caves/east_caves)
"eZG" = (
/obj/effect/landmark/crap_item,
/turf/open/floor/white,
@@ -7673,12 +7657,6 @@
},
/turf/open/floor/whiteyellowfull/east,
/area/lv624/ground/caves/south_east_caves)
-"fAD" = (
-/obj/effect/landmark/structure_spawner/xvx_hive/xeno_nest,
-/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
-/obj/effect/landmark/corpsespawner/engineer,
-/turf/open/gm/dirt,
-/area/lv624/ground/caves/east_caves)
"fAM" = (
/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
/obj/effect/landmark/structure_spawner/xvx_hive/xeno_door,
@@ -8072,7 +8050,6 @@
/obj/structure/bed/chair/office/dark{
dir = 8
},
-/obj/effect/landmark/corpsespawner/scientist,
/obj/effect/decal/cleanable/blood/splatter,
/turf/open/floor/whitepurple/northeast,
/area/lv624/lazarus/research)
@@ -8669,7 +8646,7 @@
opened = 1
},
/obj/structure/window/reinforced/tinted,
-/obj/item/clothing/under/colonist,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
/obj/item/device/radio/intercom{
freerange = 1;
frequency = 1469;
@@ -9146,7 +9123,7 @@
/area/lv624/ground/caves/sand_temple)
"hNR" = (
/obj/structure/surface/rack,
-/obj/item/clothing/under/colonist,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
/turf/open/floor/vault,
/area/lv624/lazarus/quartstorage)
"hNT" = (
@@ -9671,12 +9648,6 @@
},
/turf/open/gm/dirt,
/area/lv624/ground/caves/east_caves)
-"iyr" = (
-/obj/effect/landmark/structure_spawner/xvx_hive/xeno_nest,
-/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
-/obj/effect/landmark/corpsespawner/doctor,
-/turf/open/gm/dirt,
-/area/lv624/ground/caves/east_caves)
"iyB" = (
/obj/structure/prop/tower,
/turf/open/floor/bot/north,
@@ -11706,10 +11677,6 @@
/obj/effect/landmark/hunter_primary,
/turf/open/gm/dirtgrassborder/grassdirt_corner2/south_east,
/area/lv624/ground/jungle/south_east_jungle)
-"lnZ" = (
-/obj/effect/landmark/corpsespawner/wygoon,
-/turf/open/shuttle/bright_red,
-/area/lv624/lazarus/crashed_ship_containers)
"lok" = (
/turf/open/gm/dirt/desert0,
/area/lv624/ground/caves/sand_temple)
@@ -13294,13 +13261,6 @@
},
/turf/open/floor/whiteblue/northwest,
/area/lv624/lazarus/corporate_dome)
-"nHq" = (
-/obj/effect/landmark/structure_spawner/xvx_hive/xeno_nest,
-/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
-/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
-/obj/effect/landmark/corpsespawner/miner,
-/turf/open/gm/dirt,
-/area/lv624/ground/caves/east_caves)
"nHE" = (
/obj/structure/flora/jungle/vines/heavy,
/obj/structure/flora/bush/ausbushes/genericbush,
@@ -14464,7 +14424,6 @@
/area/lv624/lazarus/crashed_ship_containers)
"pfl" = (
/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/chef,
/obj/item/weapon/twohanded/fireaxe,
/turf/open/floor/wood,
/area/lv624/ground/caves/north_central_caves)
@@ -15282,7 +15241,6 @@
"qnZ" = (
/obj/structure/bed,
/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/engineer,
/turf/open/floor/whitebluefull,
/area/lv624/lazarus/medbay)
"qqJ" = (
@@ -16118,7 +16076,6 @@
"rwx" = (
/obj/effect/landmark/structure_spawner/xvx_hive/xeno_nest,
/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
-/obj/effect/landmark/corpsespawner/wygoon,
/obj/effect/decal/grass_overlay/grass1{
dir = 10
},
@@ -16198,7 +16155,7 @@
/obj/structure/window/reinforced/tinted{
dir = 1
},
-/obj/item/clothing/under/colonist,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
/turf/open/floor/bluecorner,
/area/lv624/lazarus/sleep_male)
"rEk" = (
@@ -16371,7 +16328,7 @@
/area/lv624/ground/caves/east_caves)
"rQc" = (
/obj/structure/surface/rack,
-/obj/item/clothing/under/colonist,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
/obj/effect/landmark/item_pool_spawner/survivor_ammo/buckshot,
/turf/open/floor/dark,
/area/lv624/lazarus/quartstorage)
@@ -16563,7 +16520,6 @@
"sbL" = (
/obj/effect/decal/cleanable/blood,
/obj/structure/bed/roller,
-/obj/effect/landmark/corpsespawner/wygoon,
/turf/open/floor/white,
/area/lv624/lazarus/corporate_dome)
"scf" = (
@@ -16922,7 +16878,6 @@
},
/obj/effect/decal/cleanable/blood/splatter,
/obj/item/prop/alien/hugger,
-/obj/effect/landmark/corpsespawner/scientist,
/turf/open/floor/freezerfloor,
/area/lv624/lazarus/research)
"sCX" = (
@@ -16980,10 +16935,6 @@
},
/turf/open/gm/grass/grass1,
/area/lv624/ground/jungle/south_east_jungle)
-"sHf" = (
-/obj/effect/landmark/corpsespawner/miner,
-/turf/open/floor/redyellowfull,
-/area/lv624/ground/barrens/west_barrens/ceiling)
"sHq" = (
/obj/structure/device/broken_piano,
/obj/structure/machinery/light/small{
@@ -17252,7 +17203,7 @@
"sXh" = (
/obj/structure/bed,
/obj/item/clothing/mask/cigarette/pipe,
-/obj/item/clothing/under/colonist,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
/turf/open/floor/dark,
/area/lv624/lazarus/engineering)
"sXi" = (
@@ -18125,7 +18076,6 @@
"ulq" = (
/obj/item/device/flashlight/on,
/obj/effect/decal/cleanable/blood/drip,
-/obj/effect/landmark/corpsespawner/wygoon,
/turf/open/shuttle/bright_red,
/area/lv624/lazarus/crashed_ship_containers)
"ulH" = (
@@ -18202,12 +18152,6 @@
/obj/effect/landmark/crap_item,
/turf/open/gm/grass/grass1,
/area/lv624/ground/jungle/north_east_jungle)
-"upQ" = (
-/obj/effect/landmark/structure_spawner/xvx_hive/xeno_nest,
-/obj/effect/landmark/structure_spawner/setup/distress/xeno_nest,
-/obj/effect/landmark/corpsespawner/colonist/random/burst,
-/turf/open/gm/dirt,
-/area/lv624/ground/caves/east_caves)
"uqg" = (
/obj/structure/flora/grass/tallgrass/jungle/corner{
dir = 9
@@ -18345,11 +18289,6 @@
/obj/item/fuel_cell,
/turf/open/floor/dark,
/area/lv624/lazarus/engineering)
-"uxq" = (
-/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/security/liaison,
-/turf/open/floor/wood,
-/area/lv624/ground/caves/north_central_caves)
"uxy" = (
/obj/structure/surface/table/reinforced/prison,
/obj/item/device/binoculars,
@@ -34447,7 +34386,7 @@ iCc
fSZ
fSZ
jdb
-sHf
+fSZ
fSZ
iCc
xwr
@@ -35657,7 +35596,7 @@ mfI
xgE
akS
qdw
-emx
+vmW
ljo
kUQ
qTu
@@ -37297,7 +37236,7 @@ tNG
avm
rkc
avm
-uxq
+bJz
avm
rsD
sdh
@@ -48544,7 +48483,7 @@ dbi
paN
xwE
uSN
-lnZ
+paN
paN
mMh
vhx
@@ -59005,13 +58944,13 @@ oQm
mHk
egU
nzw
-nHq
+rPK
jAo
umb
acg
umb
-iyr
-eZC
+jAo
+rPK
uBR
pUm
vVC
@@ -59918,11 +59857,11 @@ vVC
pUm
uBR
jhj
-upQ
+jAo
umb
acg
umb
-fAD
+jAo
rPK
uBR
pUm
diff --git a/maps/map_files/LV624/crashedship/10.digsite.dmm b/maps/map_files/LV624/crashedship/10.digsite.dmm
index ef58f02863f..1a4ea801535 100644
--- a/maps/map_files/LV624/crashedship/10.digsite.dmm
+++ b/maps/map_files/LV624/crashedship/10.digsite.dmm
@@ -173,11 +173,6 @@
/obj/effect/decal/remains/human,
/turf/open/gm/dirt,
/area/lv624/lazarus/crashed_ship_containers)
-"LQ" = (
-/obj/effect/landmark/corpsespawner/security,
-/obj/effect/decal/cleanable/blood,
-/turf/open/gm/dirt,
-/area/lv624/lazarus/crashed_ship_containers)
"MI" = (
/obj/structure/bed/chair/dropship/pilot,
/turf/open/shuttle/bright_red,
@@ -323,7 +318,7 @@ Xk
Ri
yV
Uy
-LQ
+SX
nt
Uy
Dw
@@ -417,7 +412,7 @@ so
zH
yw
Wb
-LQ
+SX
hd
UG
Uy
diff --git a/maps/map_files/LV624/crashedship/10.swapped.dmm b/maps/map_files/LV624/crashedship/10.swapped.dmm
index 5c9d7dcb060..c2d40581420 100644
--- a/maps/map_files/LV624/crashedship/10.swapped.dmm
+++ b/maps/map_files/LV624/crashedship/10.swapped.dmm
@@ -27,10 +27,6 @@
},
/turf/open/gm/dirt,
/area/lv624/lazarus/crashed_ship_containers)
-"fd" = (
-/obj/effect/landmark/corpsespawner/security,
-/turf/open/gm/dirt,
-/area/lv624/lazarus/crashed_ship_containers)
"fC" = (
/obj/effect/decal/cleanable/blood/oil,
/turf/open/gm/dirt,
@@ -410,7 +406,7 @@ tB
SS
AI
Lc
-fd
+AI
Lc
Lc
Lc
diff --git a/maps/map_files/LV624/gym/30.alternate.dmm b/maps/map_files/LV624/gym/30.alternate.dmm
index ba1fb557cc6..99ef1161e53 100644
--- a/maps/map_files/LV624/gym/30.alternate.dmm
+++ b/maps/map_files/LV624/gym/30.alternate.dmm
@@ -64,7 +64,6 @@
/obj/structure/machinery/light{
dir = 1
},
-/obj/effect/landmark/corpsespawner/colonist/random/burst,
/turf/open/floor/whitepurplecorner/east,
/area/lv624/lazarus/fitness)
"iN" = (
diff --git a/maps/map_files/LV624/hydro/30.destroyed.dmm b/maps/map_files/LV624/hydro/30.destroyed.dmm
index b9eb5573968..09f0a084d0b 100644
--- a/maps/map_files/LV624/hydro/30.destroyed.dmm
+++ b/maps/map_files/LV624/hydro/30.destroyed.dmm
@@ -146,7 +146,6 @@
health = 245;
icon_state = "folding_1"
},
-/obj/effect/landmark/corpsespawner/wy/manager,
/obj/item/weapon/gun/pistol/vp78{
current_mag = null;
name = "dented VP78 pistol";
diff --git a/maps/map_files/LV624/medbay/10.destroyed.dmm b/maps/map_files/LV624/medbay/10.destroyed.dmm
index 2cbab724602..0d5bb05ca81 100644
--- a/maps/map_files/LV624/medbay/10.destroyed.dmm
+++ b/maps/map_files/LV624/medbay/10.destroyed.dmm
@@ -48,7 +48,6 @@
/turf/open/floor/platingdmg1,
/area/lv624/lazarus/medbay)
"il" = (
-/obj/effect/landmark/corpsespawner/doctor,
/obj/effect/decal/cleanable/blood,
/turf/open/floor/white,
/area/lv624/lazarus/medbay)
@@ -95,7 +94,6 @@
/area/lv624/lazarus/medbay)
"mV" = (
/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/doctor,
/turf/open/floor/plating/platingdmg3,
/area/lv624/lazarus/medbay)
"nG" = (
@@ -334,7 +332,6 @@
/turf/open/floor/plating/platingdmg3,
/area/lv624/lazarus/medbay)
"LP" = (
-/obj/effect/landmark/corpsespawner/doctor,
/obj/effect/decal/cleanable/blood,
/obj/item/weapon/gun/pistol/holdout,
/turf/open/floor/whiteblue/east,
@@ -417,7 +414,6 @@
"Xm" = (
/obj/item/stack/sheet/metal,
/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/engineer,
/turf/open/floor/plating/platingdmg3,
/area/lv624/lazarus/medbay)
"XA" = (
@@ -435,7 +431,7 @@
/turf/open/floor/plating/platingdmg3,
/area/lv624/lazarus/medbay)
"XR" = (
-/obj/item/clothing/under/colonist,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
/obj/effect/decal/cleanable/blood/drip,
/turf/open/floor/platingdmg1,
/area/lv624/lazarus/medbay)
diff --git a/maps/map_files/LV624/medbay/30.larvasurgery.dmm b/maps/map_files/LV624/medbay/30.larvasurgery.dmm
index 41b70644543..237ab9a57a0 100644
--- a/maps/map_files/LV624/medbay/30.larvasurgery.dmm
+++ b/maps/map_files/LV624/medbay/30.larvasurgery.dmm
@@ -24,7 +24,6 @@
/turf/open/floor,
/area/lv624/lazarus/medbay)
"br" = (
-/obj/effect/landmark/corpsespawner/colonist/random/burst,
/obj/effect/decal/cleanable/blood,
/obj/structure/machinery/power/apc/no_power/north,
/turf/open/floor/whiteblue/north,
@@ -93,7 +92,6 @@
/turf/open/floor/whitebluefull,
/area/lv624/lazarus/medbay)
"lI" = (
-/obj/effect/landmark/corpsespawner/doctor,
/obj/effect/decal/cleanable/blood,
/turf/open/floor/white,
/area/lv624/lazarus/medbay)
@@ -259,7 +257,6 @@
/obj/structure/machinery/optable,
/obj/item/tank/anesthetic,
/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/scientist,
/turf/open/floor/whitebluefull,
/area/lv624/lazarus/medbay)
"Hs" = (
@@ -369,13 +366,12 @@
/turf/open/floor/white,
/area/lv624/lazarus/medbay)
"Uh" = (
-/obj/item/clothing/under/colonist,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
/turf/open/floor/white,
/area/lv624/lazarus/medbay)
"Vm" = (
/obj/structure/bed,
/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/engineer,
/turf/open/floor/whitebluefull,
/area/lv624/lazarus/medbay)
"Wc" = (
diff --git a/maps/map_files/LV624/science/10.yautja.dmm b/maps/map_files/LV624/science/10.yautja.dmm
index a948201c2a7..2386ee9afba 100644
--- a/maps/map_files/LV624/science/10.yautja.dmm
+++ b/maps/map_files/LV624/science/10.yautja.dmm
@@ -341,7 +341,6 @@
/area/lv624/lazarus/research)
"RJ" = (
/obj/effect/decal/cleanable/blood/splatter,
-/obj/effect/landmark/corpsespawner/scientist,
/turf/open/floor/whitepurple/northeast,
/area/lv624/lazarus/research)
"Si" = (
@@ -351,7 +350,6 @@
/area/lv624/lazarus/research)
"Ug" = (
/obj/effect/decal/cleanable/blood/splatter,
-/obj/effect/landmark/corpsespawner/scientist,
/turf/open/floor/white,
/area/lv624/lazarus/research)
"Wk" = (
diff --git a/maps/map_files/LV624/science/40.fullylocked.dmm b/maps/map_files/LV624/science/40.fullylocked.dmm
index 9df33795719..545555e8863 100644
--- a/maps/map_files/LV624/science/40.fullylocked.dmm
+++ b/maps/map_files/LV624/science/40.fullylocked.dmm
@@ -126,11 +126,6 @@
/obj/structure/machinery/power/apc/no_power/north,
/turf/open/floor/whitepurple/northeast,
/area/lv624/lazarus/research)
-"pL" = (
-/obj/effect/landmark/corpsespawner/scientist,
-/obj/effect/decal/cleanable/blood/splatter,
-/turf/open/floor/white,
-/area/lv624/lazarus/research)
"qg" = (
/obj/structure/surface/rack{
layer = 2.5
@@ -358,7 +353,7 @@ ao
ao
ab
st
-pL
+FJ
wv
ab
ao
@@ -456,7 +451,7 @@ ac
Av
dm
dm
-pL
+FJ
dm
zn
dm
@@ -464,7 +459,7 @@ dm
FJ
zn
dm
-pL
+FJ
dm
dm
Av
diff --git a/maps/map_files/LV624/sprinkles/30.nexuscenter_barricaded.dmm b/maps/map_files/LV624/sprinkles/30.nexuscenter_barricaded.dmm
index d74422a285c..45172d666eb 100644
--- a/maps/map_files/LV624/sprinkles/30.nexuscenter_barricaded.dmm
+++ b/maps/map_files/LV624/sprinkles/30.nexuscenter_barricaded.dmm
@@ -6,12 +6,10 @@
/turf/open/floor/grass,
/area/lv624/lazarus/main_hall)
"aD" = (
-/obj/effect/landmark/corpsespawner/engineer,
/turf/open/floor,
/area/lv624/lazarus/main_hall)
"aS" = (
/obj/effect/decal/cleanable/blood/splatter,
-/obj/effect/landmark/corpsespawner/doctor,
/obj/item/frame/table,
/obj/item/ammo_casing,
/turf/open/floor,
@@ -311,7 +309,6 @@
/turf/open/floor/white,
/area/lv624/lazarus/main_hall)
"rS" = (
-/obj/effect/landmark/corpsespawner/chef,
/obj/structure/surface/table{
dir = 4;
flipped = 1
diff --git a/maps/map_files/LV624/standalone/clfship.dmm b/maps/map_files/LV624/standalone/clfship.dmm
index 2f5bef91890..9b15bff7b83 100644
--- a/maps/map_files/LV624/standalone/clfship.dmm
+++ b/maps/map_files/LV624/standalone/clfship.dmm
@@ -65,11 +65,6 @@
"dN" = (
/turf/open/floor/plating,
/area/lv624/lazarus/crashed_ship)
-"dP" = (
-/obj/item/stack/rods,
-/obj/effect/landmark/corpsespawner/clf,
-/turf/open/floor/damaged3/west,
-/area/lv624/lazarus/crashed_ship)
"dS" = (
/obj/structure/bed,
/obj/item/bedsheet/purple,
@@ -319,7 +314,6 @@
/area/lv624/lazarus/crashed_ship)
"jR" = (
/obj/item/stack/rods,
-/obj/effect/landmark/corpsespawner/clf,
/turf/open/floor/plating,
/area/lv624/lazarus/crashed_ship)
"jS" = (
@@ -430,10 +424,6 @@
/obj/item/weapon/gun/smg/fp9000,
/turf/open/floor/platingdmg1,
/area/lv624/lazarus/crashed_ship)
-"nA" = (
-/obj/effect/landmark/corpsespawner/wysec,
-/turf/open/floor/damaged3/west,
-/area/lv624/lazarus/crashed_ship)
"nJ" = (
/obj/item/stack/rods,
/obj/effect/decal/cleanable/blood,
@@ -697,11 +687,6 @@
/obj/structure/machinery/floodlight,
/turf/open/floor/plating,
/area/lv624/lazarus/crashed_ship)
-"wp" = (
-/obj/effect/landmark/corpsespawner/colonist/random,
-/obj/effect/decal/cleanable/blood,
-/turf/open/floor/almayer/emeraldcorner/west,
-/area/lv624/lazarus/crashed_ship)
"wx" = (
/obj/effect/decal/cleanable/blood/oil,
/turf/open/floor/almayer,
@@ -747,10 +732,6 @@
/obj/item/stack/rods,
/turf/open/floor/platingdmg1,
/area/lv624/lazarus/crashed_ship)
-"xs" = (
-/obj/effect/landmark/corpsespawner/wysec,
-/turf/open/gm/dirt,
-/area/lv624/lazarus/crashed_ship)
"xu" = (
/turf/open/gm/dirt,
/area/lv624/ground/barrens/south_west_barrens)
@@ -1014,10 +995,6 @@
},
/turf/open/floor/plating/platingdmg3,
/area/lv624/lazarus/crashed_ship)
-"GQ" = (
-/obj/effect/landmark/corpsespawner/engineer,
-/turf/open/floor/plating,
-/area/lv624/lazarus/crashed_ship)
"Hj" = (
/turf/closed/wall/rock/brown,
/area/lv624/ground/caves/south_west_caves)
@@ -1314,7 +1291,6 @@
"Pb" = (
/obj/structure/bed,
/obj/item/bedsheet/rd,
-/obj/effect/landmark/corpsespawner/colonist,
/obj/effect/decal/cleanable/blood,
/turf/open/floor/almayer/green/east,
/area/lv624/lazarus/crashed_ship)
@@ -1665,10 +1641,6 @@
},
/turf/open/floor/damaged3/west,
/area/lv624/lazarus/crashed_ship)
-"Zq" = (
-/obj/effect/landmark/corpsespawner/clf,
-/turf/open/floor/platingdmg1,
-/area/lv624/lazarus/crashed_ship)
"ZS" = (
/turf/closed/shuttle/ert{
icon_state = "rightengine_1"
@@ -1977,7 +1949,7 @@ IR
KW
Xq
qj
-wp
+Go
HF
XX
ha
@@ -2264,9 +2236,9 @@ lr
lr
lr
dN
-Zq
+Ep
JC
-GQ
+dN
hw
gc
KO
@@ -2365,7 +2337,7 @@ mX
dN
Dd
ro
-nA
+Dd
Uz
ig
YL
@@ -2499,7 +2471,7 @@ ev
IK
kC
dN
-dP
+Uz
rX
FM
xO
@@ -2551,7 +2523,7 @@ dN
Dd
Hx
Ep
-xs
+ro
ro
Dd
ro
@@ -2688,7 +2660,7 @@ IK
sB
dN
ok
-Zq
+Ep
Xc
Dd
kZ
@@ -2738,7 +2710,7 @@ Ep
fm
Dd
ed
-Zq
+Ep
lC
Dm
VX
diff --git a/maps/map_files/LV624/standalone/corporatedome.dmm b/maps/map_files/LV624/standalone/corporatedome.dmm
index 430de7e6c48..cf2a480b508 100644
--- a/maps/map_files/LV624/standalone/corporatedome.dmm
+++ b/maps/map_files/LV624/standalone/corporatedome.dmm
@@ -218,7 +218,6 @@
name = "Garage Shutters";
pixel_y = -28
},
-/obj/effect/landmark/corpsespawner/colonist,
/obj/effect/decal/cleanable/blood,
/turf/open/floor/plating/asteroidwarning,
/area/lv624/lazarus/landing_zones/lz2)
@@ -269,7 +268,6 @@
/turf/open/gm/dirt,
/area/lv624/ground/colony/west_tcomms_road)
"ny" = (
-/obj/effect/landmark/corpsespawner/prisoner,
/obj/effect/decal/cleanable/blood,
/obj/item/clothing/glasses/sunglasses/blindfold,
/turf/open/floor/dark,
@@ -317,7 +315,6 @@
dir = 4
},
/obj/structure/closet/bodybag,
-/obj/effect/landmark/corpsespawner/clf,
/turf/open/floor/dark,
/area/lv624/lazarus/corporate_dome)
"qH" = (
@@ -404,7 +401,6 @@
/area/lv624/lazarus/corporate_dome)
"wW" = (
/obj/structure/closet/bodybag,
-/obj/effect/landmark/corpsespawner/security/marshal,
/turf/open/floor/dark,
/area/lv624/lazarus/corporate_dome)
"xk" = (
@@ -535,7 +531,6 @@
"Dp" = (
/obj/effect/decal/cleanable/blood,
/obj/structure/bed/roller,
-/obj/effect/landmark/corpsespawner/wysec,
/obj/item/prop/colony/usedbandage{
dir = 9;
pixel_x = 5;
@@ -872,7 +867,7 @@
icon_state = "Synthetic_Template";
name = "Display synthetic"
},
-/obj/item/clothing/under/colonist{
+/obj/item/clothing/under/colonist/boilersuit/cyan{
pixel_y = -2
},
/turf/open/floor/whiteblue/southwest,
@@ -915,7 +910,6 @@
/area/lv624/lazarus/landing_zones/lz2)
"ZG" = (
/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/scientist,
/obj/item/restraint/handcuffs,
/turf/open/floor/dark,
/area/lv624/lazarus/corporate_dome)
diff --git a/maps/map_files/LV624/standalone/laststand.dmm b/maps/map_files/LV624/standalone/laststand.dmm
index 8023be9a00b..62b6e629730 100644
--- a/maps/map_files/LV624/standalone/laststand.dmm
+++ b/maps/map_files/LV624/standalone/laststand.dmm
@@ -124,11 +124,6 @@
},
/turf/open/floor/wood,
/area/lv624/ground/caves/north_central_caves)
-"aU" = (
-/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/chef,
-/turf/open/floor/wood,
-/area/lv624/ground/caves/north_central_caves)
"aV" = (
/obj/effect/decal/cleanable/blood/drip,
/turf/open/floor/wood,
@@ -141,11 +136,6 @@
/obj/item/weapon/gun/rifle/m41aMK1,
/turf/open/floor/wood,
/area/lv624/ground/caves/north_central_caves)
-"bb" = (
-/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/security/liaison,
-/turf/open/floor/wood,
-/area/lv624/ground/caves/north_central_caves)
"bd" = (
/obj/structure/closet/crate,
/obj/item/ammo_magazine/shotgun/buckshot,
@@ -239,7 +229,6 @@
/area/lv624/ground/caves/north_central_caves)
"pS" = (
/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/wysec,
/turf/open/floor/wood,
/area/lv624/ground/caves/north_central_caves)
"qW" = (
@@ -468,7 +457,7 @@ Cw
bf
UK
bf
-bb
+pS
bf
hf
aA
@@ -563,7 +552,7 @@ ah
bf
bf
aV
-aU
+pS
fH
bf
tE
diff --git a/maps/map_files/LV624/standalone/lv-bridge-nofog.dmm b/maps/map_files/LV624/standalone/lv-bridge-nofog.dmm
index d715a9e30fc..7bf2ee692b9 100644
--- a/maps/map_files/LV624/standalone/lv-bridge-nofog.dmm
+++ b/maps/map_files/LV624/standalone/lv-bridge-nofog.dmm
@@ -125,11 +125,6 @@
"Pz" = (
/turf/closed/wall/strata_ice/jungle,
/area/lv624/ground/jungle/north_east_jungle)
-"Uh" = (
-/obj/effect/landmark/corpsespawner/miner,
-/obj/effect/decal/cleanable/blood,
-/turf/open/floor/plating/asteroidfloor/north,
-/area/lv624/ground/river/central_river)
"VN" = (
/turf/open/gm/grass/grass1,
/area/lv624/ground/jungle/north_east_jungle)
@@ -233,7 +228,7 @@ aj
(7,1,1) = {"
ac
al
-Uh
+BW
DX
DX
DX
diff --git a/maps/map_files/LV624_Fixed/LV624_repaired.dmm b/maps/map_files/LV624_Fixed/LV624_repaired.dmm
index 0902f6e671f..47fd1035ce5 100644
--- a/maps/map_files/LV624_Fixed/LV624_repaired.dmm
+++ b/maps/map_files/LV624_Fixed/LV624_repaired.dmm
@@ -104,7 +104,7 @@
/obj/structure/window/reinforced/tinted{
dir = 1
},
-/obj/item/clothing/under/colonist,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
/turf/open/floor/bluecorner,
/area/lv624/lazarus/sleep_male)
"ajM" = (
@@ -2404,7 +2404,7 @@
"cYs" = (
/obj/structure/closet/cabinet,
/obj/item/weapon/baseballbat/metal,
-/obj/item/clothing/under/colonist,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
/turf/open/floor/dark,
/area/lv624/lazarus/engineering)
"cYB" = (
@@ -4206,7 +4206,7 @@
name = "General Listening Channel";
pixel_x = -30
},
-/obj/item/clothing/under/colonist,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
/turf/open/floor/purple/northwest,
/area/lv624/lazarus/sleep_female)
"flc" = (
@@ -10075,7 +10075,7 @@
/obj/structure/machinery/light{
dir = 8
},
-/obj/item/clothing/under/colonist,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
/turf/open/floor/whiteblue/west,
/area/lv624/lazarus/medbay)
"mwV" = (
@@ -11419,7 +11419,7 @@
/area/lv624/ground/colony/north_tcomms_road)
"onT" = (
/obj/structure/surface/rack,
-/obj/item/clothing/under/colonist,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
/turf/open/floor/dark,
/area/lv624/lazarus/quartstorage)
"onX" = (
@@ -14223,7 +14223,7 @@
opened = 1
},
/obj/structure/window/reinforced/tinted,
-/obj/item/clothing/under/colonist,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
/obj/item/device/radio/intercom{
freerange = 1;
frequency = 1469;
@@ -15579,7 +15579,7 @@
/area/lv624/lazarus/main_hall)
"ufg" = (
/obj/structure/surface/rack,
-/obj/item/clothing/under/colonist,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
/turf/open/floor/vault,
/area/lv624/lazarus/quartstorage)
"ufn" = (
@@ -15857,7 +15857,7 @@
icon_state = "open";
opened = 1
},
-/obj/item/clothing/under/colonist,
+/obj/item/clothing/under/colonist/boilersuit/cyan,
/turf/open/floor/bluecorner,
/area/lv624/lazarus/sleep_male)
"uxL" = (
@@ -17880,7 +17880,6 @@
/area/lv624/lazarus/landing_zones/lz2)
"xlU" = (
/obj/structure/closet/bodybag,
-/obj/effect/landmark/corpsespawner/clf,
/turf/open/gm/dirt,
/area/lv624/ground/barrens/north_east_barrens)
"xnh" = (
diff --git a/maps/map_files/New_Varadero/New_Varadero.dmm b/maps/map_files/New_Varadero/New_Varadero.dmm
index 9f722809782..1f8caf21ab5 100644
--- a/maps/map_files/New_Varadero/New_Varadero.dmm
+++ b/maps/map_files/New_Varadero/New_Varadero.dmm
@@ -1010,11 +1010,6 @@
/obj/structure/bed/chair/hunter,
/turf/open/floor/corsat/squareswood/north,
/area/varadero/interior_protected/vessel)
-"aPe" = (
-/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/scientist,
-/turf/open/floor/carpet,
-/area/varadero/interior/hall_SE)
"aQq" = (
/obj/structure/window/framed/colony/reinforced/hull,
/turf/open/floor/plating/icefloor,
@@ -1640,7 +1635,6 @@
"brc" = (
/obj/effect/decal/cleanable/blood/drip,
/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/colonist,
/turf/open/gm/dirt/desert3,
/area/varadero/exterior/eastbeach)
"brR" = (
@@ -2500,10 +2494,6 @@
/obj/structure/largecrate/random/secure,
/turf/open/floor/asteroidfloor/north,
/area/varadero/exterior/lz1_near)
-"cdL" = (
-/obj/effect/landmark/corpsespawner/colonist/burst,
-/turf/open/floor/carpet,
-/area/varadero/interior/bunks)
"cdS" = (
/obj/effect/decal/cleanable/blood,
/turf/open/floor/carpet,
@@ -3341,7 +3331,6 @@
/area/varadero/interior_protected/vessel)
"cKK" = (
/obj/item/paper/crumpled/bloody,
-/obj/effect/landmark/corpsespawner/security,
/turf/open/floor/carpet,
/area/varadero/interior/maintenance/north)
"cLd" = (
@@ -5108,7 +5097,6 @@
/turf/open/floor/plating/icefloor/asteroidplating,
/area/varadero/interior/maintenance/north)
"ecX" = (
-/obj/effect/landmark/corpsespawner/engineer,
/obj/effect/decal/cleanable/blood,
/turf/open/gm/coast/north,
/area/varadero/exterior/pontoon_beach)
@@ -5225,13 +5213,6 @@
},
/turf/open/gm/coast/east,
/area/varadero/exterior/comms4)
-"ehU" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/obj/effect/landmark/corpsespawner/security,
-/turf/open/floor/shiva/floor3,
-/area/varadero/interior/security)
"ehY" = (
/obj/item/clothing/under/shorts/red{
pixel_y = 9;
@@ -6359,11 +6340,6 @@
"fay" = (
/turf/closed/wall/r_wall,
/area/varadero/interior/research)
-"faB" = (
-/obj/effect/landmark/corpsespawner/miner,
-/obj/effect/decal/cleanable/blood,
-/turf/open/auto_turf/sand_white/layer1,
-/area/varadero/interior_protected/caves/swcaves)
"faS" = (
/obj/structure/bed/chair{
icon_state = "chair_alt";
@@ -6372,10 +6348,6 @@
},
/turf/open/floor/plating/icefloor/asteroidplating,
/area/varadero/interior/comms2)
-"fbr" = (
-/obj/effect/landmark/corpsespawner/miner,
-/turf/open/auto_turf/sand_white/layer1,
-/area/varadero/interior/maintenance/security)
"fbw" = (
/obj/structure/prop/ice_colony/dense/planter_box/hydro{
desc = "A high-power hydroelectric generator.";
@@ -6957,7 +6929,6 @@
/area/varadero/exterior/eastbeach)
"fyi" = (
/obj/effect/decal/cleanable/blood,
-/obj/effect/landmark/corpsespawner/colonist,
/obj/item/weapon/sword/katana,
/turf/open/floor/carpet,
/area/varadero/interior/chapel)
@@ -9532,7 +9503,6 @@
/area/varadero/interior/security)
"hAY" = (
/obj/structure/bed,
-/obj/effect/landmark/corpsespawner/prisoner,
/obj/effect/decal/cleanable/blood,
/turf/open/floor/shiva/floor3,
/area/varadero/interior/security)
@@ -9723,7 +9693,6 @@
pixel_x = 9;
pixel_y = 9
},
-/obj/effect/landmark/corpsespawner/colonist,
/obj/effect/decal/cleanable/blood,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/exterior/pontoon_beach)
@@ -10693,10 +10662,6 @@
/obj/structure/blocker/invisible_wall/water,
/turf/open/gm/coast/beachcorner/south_west,
/area/varadero/exterior/farocean)
-"iAN" = (
-/obj/effect/landmark/corpsespawner/colonist/burst,
-/turf/open/floor/plating/icefloor/asteroidplating,
-/area/varadero/interior_protected/maintenance/south)
"iAP" = (
/obj/structure/platform/kutjevo/smooth{
climb_delay = 1;
@@ -11163,7 +11128,6 @@
/obj/structure/pipes/vents/pump{
dir = 4
},
-/obj/effect/landmark/corpsespawner/engineer,
/turf/open/floor/shiva,
/area/varadero/interior/technical_storage)
"iRO" = (
@@ -12021,10 +11985,6 @@
},
/turf/open/floor/plating/icefloor/asteroidplating,
/area/varadero/interior_protected/maintenance/south)
-"jJf" = (
-/obj/effect/landmark/corpsespawner/colonist/burst,
-/turf/open/gm/coast/beachcorner/north_west,
-/area/varadero/interior/caves/east)
"jJn" = (
/obj/structure/flora/bush/ausbushes/var3/stalkybush,
/turf/open/gm/coast/south,
@@ -13284,10 +13244,6 @@
},
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/exterior/eastbeach)
-"kBg" = (
-/obj/effect/landmark/corpsespawner/colonist/burst,
-/turf/open/floor/plating/icefloor/asteroidplating,
-/area/varadero/interior_protected/caves)
"kBo" = (
/obj/structure/surface/table/woodentable,
/obj/structure/pipes/standard/simple/hidden/green{
@@ -14563,10 +14519,6 @@
},
/turf/open/floor/shiva/multi_tiles,
/area/varadero/interior/electrical)
-"lFk" = (
-/obj/effect/landmark/corpsespawner/colonist/burst,
-/turf/open/auto_turf/sand_white/layer1,
-/area/varadero/interior/caves/east)
"lFA" = (
/obj/structure/machinery/storm_siren{
dir = 8;
@@ -15592,7 +15544,6 @@
/turf/open/floor/plating/icefloor/asteroidplating,
/area/varadero/exterior/lz2_near)
"mwd" = (
-/obj/effect/landmark/corpsespawner/colonist/burst,
/obj/effect/decal/cleanable/blood,
/turf/open/floor/wood,
/area/varadero/interior/court)
@@ -15730,7 +15681,6 @@
/turf/open/floor/carpet,
/area/varadero/interior/hall_SE)
"mCU" = (
-/obj/effect/landmark/corpsespawner/security,
/obj/effect/decal/cleanable/blood,
/turf/open/floor/shiva/multi_tiles,
/area/varadero/interior/research)
@@ -15808,13 +15758,6 @@
/obj/structure/machinery/light/small,
/turf/open/auto_turf/sand_white/layer1,
/area/varadero/exterior/eastbeach)
-"mEt" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/obj/effect/landmark/corpsespawner/colonist/burst,
-/turf/open/floor/shiva/snow_mat/east,
-/area/varadero/interior/medical)
"mED" = (
/obj/effect/landmark/structure_spawner/setup/distress/xeno_weed_node,
/turf/open/auto_turf/sand_white/layer1,
@@ -17143,10 +17086,6 @@
/obj/item/tool/warning_cone,
/turf/open/gm/dirt,
/area/varadero/exterior/pontoon_beach)
-"nHG" = (
-/obj/effect/landmark/corpsespawner/miner,
-/turf/open/floor/white,
-/area/varadero/interior/toilets)
"nHP" = (
/obj/structure/barricade/handrail/wire{
layer = 3.5
@@ -17346,7 +17285,6 @@
/obj/structure/pipes/vents/pump{
dir = 4
},
-/obj/effect/landmark/corpsespawner/doctor,
/obj/effect/decal/cleanable/blood/gibs,
/turf/open/floor/shiva/redfull,
/area/varadero/interior/medical)
@@ -17802,7 +17740,6 @@
/obj/item/ammo_casing/shell{
icon_state = "cartridge_10"
},
-/obj/effect/landmark/corpsespawner/miner,
/turf/open/floor/plating/icefloor/asteroidplating,
/area/varadero/interior_protected/caves)
"olB" = (
@@ -18509,7 +18446,6 @@
/obj/structure/pipes/standard/simple/hidden/green{
dir = 4
},
-/obj/effect/landmark/corpsespawner/security,
/obj/effect/decal/cleanable/blood,
/turf/open/floor/shiva/floor3,
/area/varadero/interior/security)
@@ -19097,10 +19033,6 @@
},
/turf/open/floor/plating/icefloor/asteroidplating,
/area/varadero/interior/maintenance/north)
-"pdh" = (
-/obj/effect/landmark/corpsespawner/colonist/burst,
-/turf/open/floor/prison/chapel_carpet/doubleside/north,
-/area/varadero/interior/chapel)
"pdn" = (
/obj/item/tool/shovel/spade,
/turf/open/gm/dirt,
@@ -21031,10 +20963,6 @@
/obj/effect/landmark/structure_spawner/setup/distress/xeno_door,
/turf/open/floor/plating/icefloor/asteroidplating,
/area/varadero/interior/maintenance/security)
-"qAS" = (
-/obj/effect/landmark/corpsespawner/colonist/burst,
-/turf/open/auto_turf/sand_white/layer1,
-/area/varadero/interior_protected/maintenance/south)
"qBx" = (
/obj/structure/machinery/light/small{
dir = 4
@@ -21910,7 +21838,6 @@
/area/varadero/interior/electrical)
"rjL" = (
/obj/structure/machinery/optable,
-/obj/effect/landmark/corpsespawner/colonist/burst,
/obj/effect/decal/cleanable/blood,
/turf/open/floor/shiva/snow_mat/east,
/area/varadero/interior/medical)
@@ -24256,13 +24183,6 @@
/obj/structure/girder/displaced,
/turf/open/gm/dirt,
/area/varadero/exterior/lz2_near)
-"sZk" = (
-/obj/structure/pipes/standard/manifold/hidden/green{
- dir = 4
- },
-/obj/effect/landmark/corpsespawner/scientist,
-/turf/open/floor/shiva/north,
-/area/varadero/interior/research)
"sZL" = (
/obj/structure/platform/kutjevo/smooth{
dir = 4;
@@ -24467,7 +24387,6 @@
/area/varadero/interior/electrical)
"tin" = (
/obj/structure/pipes/standard/manifold/fourway/hidden/green,
-/obj/effect/landmark/corpsespawner/doctor,
/obj/effect/decal/cleanable/vomit,
/turf/open/floor/shiva/floor3,
/area/varadero/interior/medical)
@@ -24776,10 +24695,6 @@
/obj/effect/landmark/yautja_teleport,
/turf/open/floor/plating/icefloor/asteroidplating,
/area/varadero/interior/caves/north_research)
-"tyR" = (
-/obj/effect/landmark/corpsespawner/colonist,
-/turf/open/floor/shiva/multi_tiles/east,
-/area/varadero/interior/morgue)
"tzm" = (
/obj/structure/disposalpipe/segment{
dir = 4
@@ -24812,10 +24727,6 @@
},
/turf/open/floor/corsat/squareswood/north,
/area/varadero/interior_protected/vessel)
-"tAT" = (
-/obj/effect/landmark/corpsespawner/colonist/burst,
-/turf/open/auto_turf/sand_white/layer1,
-/area/varadero/interior_protected/caves/swcaves)
"tBJ" = (
/obj/structure/disposalpipe/segment,
/obj/structure/pipes/standard/manifold/hidden/green{
@@ -25774,7 +25685,6 @@
/area/varadero/interior/research)
"usl" = (
/obj/effect/decal/cleanable/blood/gibs,
-/obj/effect/landmark/corpsespawner/colonist/burst,
/turf/open/floor/shiva/redfull,
/area/varadero/interior/medical)
"usu" = (
@@ -26570,10 +26480,6 @@
},
/turf/open/floor/shiva/green,
/area/varadero/interior/court)
-"uZN" = (
-/obj/effect/landmark/corpsespawner/engineer,
-/turf/open/floor/shiva/multi_tiles/north,
-/area/varadero/interior/electrical)
"uZV" = (
/turf/open/floor/shiva/blue/north,
/area/varadero/interior/maintenance)
@@ -30041,13 +29947,6 @@
},
/turf/open/floor/strata/grey_multi_tiles,
/area/varadero/interior_protected/vessel)
-"xMp" = (
-/obj/structure/pipes/standard/simple/hidden/green{
- dir = 4
- },
-/obj/effect/landmark/corpsespawner/colonist/burst,
-/turf/open/floor/white,
-/area/varadero/interior/toilets)
"xNw" = (
/obj/effect/decal/cleanable/blood/drip,
/turf/open/floor/carpet,
@@ -30191,7 +30090,6 @@
/turf/open/floor/carpet,
/area/varadero/interior/library)
"xUQ" = (
-/obj/effect/landmark/corpsespawner/chef,
/obj/effect/decal/cleanable/blood,
/obj/effect/decal/cleanable/blood/gibs,
/turf/open/floor/shiva/multi_tiles/north,
@@ -32663,7 +32561,7 @@ pGs
jQa
jQa
jQa
-tAT
+jQa
jQa
jQa
jQa
@@ -32816,7 +32714,7 @@ jQa
geo
jQa
jQa
-faB
+qwE
jQa
jQa
jQa
@@ -33881,7 +33779,7 @@ aXc
dAs
xnu
gcq
-sZk
+cqo
rsq
hhz
lcW
@@ -34292,7 +34190,7 @@ pGs
jQa
jQa
jQa
-tAT
+jQa
jQa
jQa
pGs
@@ -35719,7 +35617,7 @@ vYW
vYW
vYW
rqr
-kBg
+rqr
dGu
hto
vYW
@@ -38123,7 +38021,7 @@ pGs
geo
jQa
jQa
-tAT
+jQa
qwE
jQa
jQa
@@ -39491,7 +39389,7 @@ rVi
brX
oXf
jZE
-pdh
+kix
bio
bLB
vAB
@@ -40056,7 +39954,7 @@ gLu
mHI
tSG
nxW
-mEt
+tRu
giA
qcN
xOu
@@ -41853,7 +41751,7 @@ cDG
rRg
sKC
whv
-tyR
+mVq
aGE
eeF
mnJ
@@ -41925,7 +41823,7 @@ xvr
oAN
oAN
oAN
-iAN
+oAN
oAN
ksX
cty
@@ -47351,7 +47249,7 @@ iLD
xNR
kPL
vNu
-cdL
+vNu
oWs
qFZ
fgk
@@ -47360,7 +47258,7 @@ gzl
ydx
qVH
aFg
-aPe
+woF
qnp
gFx
bIQ
@@ -50971,7 +50869,7 @@ kBZ
cHF
bmS
ryD
-fbr
+ryD
ryD
ryD
ajC
@@ -52798,7 +52696,7 @@ jPM
cHF
cHF
ryD
-lFk
+kbQ
kbQ
kbQ
eyt
@@ -52821,7 +52719,7 @@ wVf
xvF
wVf
vGm
-ehU
+jZg
seJ
bNT
hWZ
@@ -52870,7 +52768,7 @@ xGV
mCF
iDn
xxk
-qAS
+xxk
sQI
dDG
cWW
@@ -53168,7 +53066,7 @@ kbQ
kbQ
kbQ
kbQ
-lFk
+kbQ
ykk
cHF
ajC
@@ -53394,7 +53292,7 @@ gNA
gRZ
uXS
noY
-xMp
+bEU
gRZ
kNa
rdr
@@ -53508,7 +53406,7 @@ wOO
vii
iqS
xst
-uZN
+kIi
xst
aRg
tVS
@@ -54258,7 +54156,7 @@ ryD
ouy
ofC
qIF
-jJf
+uet
cFz
eyt
wqb
@@ -54298,7 +54196,7 @@ kbQ
kbQ
uXS
uqt
-nHG
+gRZ
uXS
gFF
wup
@@ -55037,7 +54935,7 @@ sEP
cHF
nJg
phC
-iAN
+oAN
oAN
xxk
hBA
diff --git a/maps/map_files/Sorokyne_Strata/Sorokyne_Strata.dmm b/maps/map_files/Sorokyne_Strata/Sorokyne_Strata.dmm
index f146ff81859..436e7f0248b 100644
--- a/maps/map_files/Sorokyne_Strata/Sorokyne_Strata.dmm
+++ b/maps/map_files/Sorokyne_Strata/Sorokyne_Strata.dmm
@@ -37,11 +37,6 @@
},
/turf/open/floor/interior/plastic,
/area/strata/ag/interior/paths/cabin_area/central)
-"aal" = (
-/obj/structure/bed/nest,
-/obj/effect/landmark/corpsespawner/upp,
-/turf/open/auto_turf/snow/brown_base/layer0,
-/area/strata/ag/interior/outpost/gen/bball/nest)
"aam" = (
/turf/open/auto_turf/snow/brown_base/layer0,
/area/strata/ag/interior/outpost/gen/bball/nest)
@@ -86,12 +81,6 @@
},
/turf/open/auto_turf/snow/brown_base/layer1,
/area/strata/ag/interior/outpost/gen/bball/nest)
-"aax" = (
-/obj/structure/bed/nest,
-/obj/effect/decal/cleanable/blood/gibs/core,
-/obj/effect/landmark/corpsespawner/upp,
-/turf/open/auto_turf/snow/brown_base/layer0,
-/area/strata/ag/interior/outpost/gen/bball/nest)
"aay" = (
/obj/structure/platform/strata{
dir = 1
@@ -295,16 +284,9 @@
},
/turf/closed/wall/wood,
/area/strata/ag/interior/paths/cabin_area/central)
-"abj" = (
-/obj/structure/bed/nest,
-/obj/effect/decal/cleanable/blood/gibs/core,
-/obj/effect/landmark/corpsespawner/miner,
-/turf/open/auto_turf/snow/brown_base/layer0,
-/area/strata/ag/interior/outpost/gen/bball/nest)
"abk" = (
/obj/structure/bed/nest,
/obj/effect/decal/cleanable/blood/gibs/core,
-/obj/effect/landmark/corpsespawner/russian,
/turf/open/auto_turf/snow/brown_base/layer0,
/area/strata/ag/interior/outpost/gen/bball/nest)
"abl" = (
@@ -473,7 +455,6 @@
"acW" = (
/obj/structure/bed/nest,
/obj/effect/decal/cleanable/blood/gibs/core,
-/obj/effect/landmark/corpsespawner/upp,
/turf/open/auto_turf/snow/brown_base/layer1,
/area/strata/ag/interior/outpost/gen/bball/nest)
"acX" = (
@@ -583,10 +564,6 @@
/obj/effect/landmark/monkey_spawn,
/turf/open/auto_turf/snow/brown_base/layer0,
/area/strata/ag/exterior/paths/cabin_area)
-"aev" = (
-/obj/effect/landmark/corpsespawner/upp,
-/turf/open/auto_turf/snow/brown_base/layer0,
-/area/strata/ag/interior/outpost/gen/bball/nest)
"aez" = (
/obj/structure/flora/bush/ausbushes/grassybush,
/turf/open/auto_turf/strata_grass/layer1,
@@ -3075,7 +3052,6 @@
/obj/effect/decal/strata_decals/catwalk/prison,
/obj/effect/decal/cleanable/blood,
/obj/effect/landmark/costume/butler,
-/obj/effect/landmark/corpsespawner/chef,
/obj/structure/pipes/standard/simple/hidden/cyan{
dir = 4
},
@@ -8198,7 +8174,6 @@
icon_state = "abed"
},
/obj/item/bedsheet/brown,
-/obj/effect/landmark/corpsespawner/doctor,
/turf/open/auto_turf/snow/brown_base/layer1,
/area/strata/ag/exterior/paths/southresearch)
"bty" = (
@@ -8981,11 +8956,6 @@
/obj/structure/cargo_container/wy/right,
/turf/open/auto_turf/snow/brown_base/layer1,
/area/strata/ag/exterior/nearlz2)
-"byq" = (
-/obj/structure/bed/nest,
-/obj/effect/landmark/corpsespawner/upp,
-/turf/open/floor/strata/fake_wood,
-/area/strata/ug/interior/jungle/deep/minehead)
"byr" = (
/obj/item/lightstick/red/planted,
/turf/open/auto_turf/snow/brown_base/layer2,
@@ -10009,7 +9979,6 @@
pixel_y = 20
},
/obj/structure/surface/table/woodentable,
-/obj/effect/landmark/corpsespawner/doctor,
/turf/open/floor/interior/plastic,
/area/strata/ag/interior/outpost/canteen)
"bXG" = (
@@ -12843,7 +12812,6 @@
/area/strata/ag/interior/dorms)
"eiz" = (
/obj/structure/bed/nest,
-/obj/effect/landmark/corpsespawner/doctor,
/turf/open/floor/strata/fake_wood,
/area/strata/ug/interior/jungle/deep/minehead)
"eiE" = (
@@ -12888,13 +12856,6 @@
"ekJ" = (
/turf/closed/wall/strata_ice/jungle,
/area/strata/ug/interior/jungle/deep/south_engi)
-"ekN" = (
-/obj/structure/bed/chair{
- dir = 8
- },
-/obj/effect/landmark/corpsespawner/engineer,
-/turf/open/floor/strata/fake_wood,
-/area/strata/ag/interior/outpost/engi)
"ekR" = (
/turf/open/floor/strata/red1,
/area/strata/ag/interior/nearlz1)
@@ -13955,7 +13916,6 @@
/obj/structure/toilet{
dir = 4
},
-/obj/effect/landmark/corpsespawner/russian,
/turf/open/floor/strata/white_cyan2/west,
/area/strata/ug/interior/jungle/deep/structures/res)
"fnf" = (
@@ -15740,7 +15700,6 @@
/turf/open/floor/strata/blue1,
/area/strata/ag/interior/outpost/admin)
"gUx" = (
-/obj/effect/landmark/corpsespawner/bridgeofficer,
/obj/effect/decal/cleanable/blood,
/turf/open/floor/strata/floor3/east,
/area/strata/ag/interior/administration)
@@ -15915,11 +15874,6 @@
/obj/effect/decal/strata_decals/catwalk/prison,
/turf/open/floor/greengrid,
/area/strata/ug/interior/jungle/deep/structures/engi)
-"hfr" = (
-/obj/structure/bed/chair/office/light,
-/obj/effect/landmark/corpsespawner/russian,
-/turf/open/floor/strata/floor3,
-/area/strata/ag/interior/outpost/security)
"hft" = (
/obj/structure/machinery/power/apc/no_power/south,
/turf/open/floor/strata/floor3,
@@ -16337,10 +16291,6 @@
/obj/structure/machinery/door/airlock/almayer/maint/colony,
/turf/open/floor/prison/darkredfull2,
/area/strata/ag/interior/dorms/maintenance)
-"hyu" = (
-/obj/effect/landmark/corpsespawner/russian,
-/turf/open/auto_turf/strata_grass/layer0_mud,
-/area/strata/ug/interior/jungle/deep/east_engi)
"hyx" = (
/obj/structure/machinery/door/airlock/multi_tile/almayer/comdoor/colony{
dir = 1;
@@ -16932,7 +16882,6 @@
/obj/structure/barricade/wooden{
dir = 8
},
-/obj/effect/landmark/corpsespawner/chef,
/turf/open/floor/strata/multi_tiles/southwest,
/area/strata/ag/interior/outpost/canteen/bar)
"iau" = (
@@ -17296,7 +17245,6 @@
/area/strata/ug/interior/outpost/jung/dorms/sec1)
"iqH" = (
/obj/structure/closet/bodybag,
-/obj/effect/landmark/corpsespawner/scientist,
/obj/effect/decal/cleanable/blood,
/turf/open/auto_turf/snow/brown_base/layer3,
/area/strata/ag/exterior/paths/southresearch)
@@ -19566,7 +19514,6 @@
"kAU" = (
/obj/structure/bed/nest,
/obj/effect/decal/cleanable/blood/gibs/core,
-/obj/effect/landmark/corpsespawner/miner,
/turf/open/floor/strata/fake_wood,
/area/strata/ug/interior/jungle/deep/minehead)
"kBB" = (
@@ -19873,7 +19820,6 @@
"kRe" = (
/obj/structure/bed/nest,
/obj/effect/decal/cleanable/blood/gibs/core,
-/obj/effect/landmark/corpsespawner/russian,
/obj/item/ammo_magazine/revolver/upp,
/turf/open/floor/strata/multi_tiles,
/area/strata/ag/interior/dorms/hive)
@@ -20836,7 +20782,6 @@
/area/strata/ug/interior/jungle/deep/minehead)
"lIk" = (
/obj/structure/machinery/optable,
-/obj/effect/landmark/corpsespawner/russian,
/obj/effect/decal/cleanable/blood,
/obj/effect/decal/cleanable/blood{
icon_state = "xgib2"
@@ -23648,12 +23593,6 @@
},
/turf/open/floor/strata/multi_tiles/southeast,
/area/strata/ag/interior/outpost/med)
-"ope" = (
-/obj/structure/bed/nest,
-/obj/effect/decal/cleanable/blood/gibs/core,
-/obj/effect/landmark/corpsespawner/doctor,
-/turf/open/floor/strata/multi_tiles,
-/area/strata/ag/interior/dorms/hive)
"opg" = (
/obj/structure/machinery/power/terminal{
dir = 4
@@ -24373,12 +24312,6 @@
/obj/structure/flora/grass/tallgrass/jungle/corner,
/turf/open/auto_turf/strata_grass/layer1,
/area/strata/ug/interior/jungle/deep/south_dorms)
-"pbm" = (
-/obj/structure/bed/nest,
-/obj/effect/decal/cleanable/blood/gibs/core,
-/obj/effect/landmark/corpsespawner/chef,
-/turf/open/floor/strata/multi_tiles,
-/area/strata/ag/interior/dorms/hive)
"pbw" = (
/obj/structure/filingcabinet,
/turf/open/floor/strata/floor2,
@@ -25670,11 +25603,6 @@
/obj/structure/pipes/standard/simple/hidden/cyan,
/turf/open/floor/strata/floor3,
/area/strata/ag/interior/outpost/canteen/lower_cafeteria)
-"qhp" = (
-/obj/effect/decal/strata_decals/catwalk/prison,
-/obj/effect/landmark/corpsespawner/engineer,
-/turf/open/floor/greengrid,
-/area/strata/ag/interior/outpost/engi)
"qhQ" = (
/obj/structure/barricade/handrail/strata{
dir = 8
@@ -26706,11 +26634,6 @@
/obj/effect/decal/cleanable/blood,
/turf/open/floor/strata/floor3/east,
/area/strata/ag/interior/tcomms)
-"rbX" = (
-/obj/structure/bed/nest,
-/obj/effect/landmark/corpsespawner/miner,
-/turf/open/floor/strata/fake_wood,
-/area/strata/ug/interior/jungle/deep/minehead)
"rcp" = (
/obj/effect/decal/strata_decals/catwalk/prison,
/obj/structure/disposalpipe/segment{
@@ -27086,7 +27009,6 @@
/turf/open/floor/strata/multi_tiles,
/area/strata/ag/interior/outpost/gen/foyer)
"rvL" = (
-/obj/effect/landmark/corpsespawner/russian,
/obj/structure/bed/roller,
/turf/open/floor/strata/floor3,
/area/strata/ag/interior/outpost/gen/bball)
@@ -29025,10 +28947,6 @@
},
/turf/open/auto_turf/strata_grass/layer0,
/area/strata/ug/interior/jungle/platform/east/scrub)
-"tkN" = (
-/obj/effect/landmark/corpsespawner/doctor,
-/turf/open/floor/strata/white_cyan2/west,
-/area/strata/ag/interior/outpost/canteen/lower_cafeteria)
"tla" = (
/obj/structure/surface/table/almayer,
/obj/item/reagent_container/food/snacks/plump_pie,
@@ -30276,7 +30194,6 @@
dir = 1;
pixel_y = 20
},
-/obj/effect/landmark/corpsespawner/russian,
/obj/structure/bed/roller,
/turf/open/floor/strata/floor3,
/area/strata/ag/interior/outpost/gen/bball)
@@ -30401,12 +30318,6 @@
"uAx" = (
/turf/open/floor/strata/multi_tiles/southeast,
/area/strata/ag/interior/administration)
-"uAG" = (
-/obj/structure/bed/nest,
-/obj/effect/decal/cleanable/blood/gibs/core,
-/obj/effect/landmark/corpsespawner/upp,
-/turf/open/floor/strata/multi_tiles,
-/area/strata/ag/interior/dorms/hive)
"uAP" = (
/obj/structure/inflatable/popped,
/obj/effect/decal/cleanable/blood,
@@ -31727,10 +31638,6 @@
"vPQ" = (
/turf/open/auto_turf/strata_grass/layer1,
/area/strata/ug/interior/jungle/deep/south_dorms)
-"vPY" = (
-/obj/effect/landmark/corpsespawner/upp,
-/turf/open/floor/strata,
-/area/strata/ug/interior/outpost/jung/dorms/admin1)
"vQo" = (
/turf/closed/wall/strata_ice/jungle,
/area/strata/ug/interior/jungle/platform/east/scrub)
@@ -32856,11 +32763,6 @@
"wQQ" = (
/turf/open/floor/strata/floor3,
/area/strata/ag/interior/outpost/gen/foyer)
-"wRk" = (
-/obj/effect/landmark/corpsespawner/doctor,
-/obj/effect/decal/cleanable/blood,
-/turf/open/floor/strata/orange_cover,
-/area/strata/ag/interior/tcomms)
"wSy" = (
/obj/structure/pipes/standard/manifold/hidden/cyan,
/obj/structure/barricade/handrail/strata{
@@ -33010,12 +32912,6 @@
/obj/structure/pipes/standard/simple/hidden/cyan,
/turf/open/floor/strata/white_cyan3,
/area/strata/ag/interior/outpost/med)
-"xcj" = (
-/obj/structure/bed/nest,
-/obj/effect/decal/cleanable/blood/gibs/core,
-/obj/effect/landmark/corpsespawner/russian,
-/turf/open/floor/strata/multi_tiles,
-/area/strata/ag/interior/dorms/hive)
"xcq" = (
/obj/structure/reagent_dispensers/beerkeg,
/turf/open/floor/strata/multi_tiles/southwest,
@@ -34138,10 +34034,6 @@
/obj/structure/barricade/handrail/strata,
/turf/open/floor/strata/fake_wood,
/area/strata/ag/interior/outpost/gen/bball)
-"yba" = (
-/obj/effect/landmark/corpsespawner/security/liaison,
-/turf/open/floor/strata/white_cyan1/east,
-/area/strata/ag/interior/outpost/canteen/bar)
"ybr" = (
/obj/structure/machinery/vending/sovietsoda,
/turf/open/floor/strata/multi_tiles/southwest,
@@ -38865,7 +38757,7 @@ crA
cnO
bjY
eih
-ope
+uPq
yjb
bjY
eih
@@ -39454,7 +39346,7 @@ cnO
cnO
pPX
bjY
-ope
+uPq
cnO
ddp
crY
@@ -39643,7 +39535,7 @@ aac
aac
crA
jif
-pbm
+uPq
qRF
uPq
cnO
@@ -41199,13 +41091,13 @@ aac
aac
crA
cnO
-uAG
+uPq
uPq
cnO
fpp
ddp
kJS
-xcj
+uPq
cnO
wGx
xzq
@@ -49095,7 +48987,7 @@ btq
btp
aac
sgG
-wRk
+hbA
fYs
nBk
vxd
@@ -54624,7 +54516,7 @@ aab
aac
aac
aac
-aal
+aao
aHz
bgn
aan
@@ -54888,7 +54780,7 @@ aLP
wfI
aOd
dzL
-ekN
+ryt
wmZ
wmZ
aUS
@@ -56774,11 +56666,11 @@ paw
evM
cdo
aam
-aax
+abk
aam
cdo
pIa
-aax
+abk
cBe
cdo
cdo
@@ -57011,7 +56903,7 @@ ayw
ayw
ayw
iEY
-qhp
+bVM
oQs
snq
asu
@@ -57567,7 +57459,7 @@ aan
aam
ahn
adC
-aev
+aam
aar
cdo
aar
@@ -58183,7 +58075,7 @@ aHh
djW
djW
ijo
-hfr
+xmM
qMw
xWU
vxT
@@ -60599,7 +60491,7 @@ wZZ
sUE
aYQ
aYQ
-vPY
+hwI
pEm
hwI
piD
@@ -61905,7 +61797,7 @@ oWV
ckK
ycz
wVl
-yba
+mSx
pzC
wOv
wOv
@@ -62237,13 +62129,13 @@ aac
aac
aac
pIa
-abj
+abk
aas
aHz
aag
aHz
aao
-aax
+abk
cdo
aHz
pIa
@@ -62823,7 +62715,7 @@ aac
aac
aac
pIa
-abj
+abk
abk
pIa
pIa
@@ -64042,7 +63934,7 @@ cmM
cmM
oPH
cmM
-tkN
+cmM
jeM
nak
cmM
@@ -70247,7 +70139,7 @@ aad
aad
bnd
bnd
-byq
+eiz
abC
eiz
bnd
@@ -70441,7 +70333,7 @@ aad
aad
aad
bnd
-byq
+eiz
kGF
jci
sjq
@@ -71029,7 +70921,7 @@ bnd
bnd
kAU
abC
-rbX
+eiz
bnd
bDm
sjq
@@ -79318,7 +79210,7 @@ wHW
tgC
wHW
wHW
-hyu
+wHW
wHW
sah
tgC
diff --git a/maps/new_varadero.json b/maps/new_varadero.json
index ec90142c229..b052aa7f5d2 100644
--- a/maps/new_varadero.json
+++ b/maps/new_varadero.json
@@ -4,23 +4,6 @@
"map_file": "New_Varadero.dmm",
"webmap_url": "NewVaradero",
"weather_holder": "/datum/weather_ss_map_holder/new_varadero",
-
- "survivor_types": [
- "/datum/equipment_preset/survivor/scientist/nv",
- "/datum/equipment_preset/survivor/doctor/nv",
- "/datum/equipment_preset/survivor/chaplain/nv",
- "/datum/equipment_preset/survivor/engineer/nv",
- "/datum/equipment_preset/survivor/trucker/nv",
- "/datum/equipment_preset/survivor/interstellar_commerce_commission_liaison/nv",
- "/datum/equipment_preset/survivor/security/nv",
- "/datum/equipment_preset/survivor/beachbum",
- "/datum/equipment_preset/survivor/miner",
- "/datum/equipment_preset/survivor/clf"
- ],
- "CO_survivor_types": [
- "/datum/equipment_preset/survivor/new_varadero/commander"
- ],
-
"defcon_triggers": [
3300,
2100,
diff --git a/maps/new_varadero_repaired.json b/maps/new_varadero_repaired.json
index 66ab3566b63..1435b67f54b 100644
--- a/maps/new_varadero_repaired.json
+++ b/maps/new_varadero_repaired.json
@@ -4,23 +4,6 @@
"map_file": "New_Varadero_Repaired.dmm",
"webmap_url": "NewVaradero",
"weather_holder": "/datum/weather_ss_map_holder/new_varadero",
-
- "survivor_types": [
- "/datum/equipment_preset/survivor/scientist/nv",
- "/datum/equipment_preset/survivor/doctor/nv",
- "/datum/equipment_preset/survivor/chaplain/nv",
- "/datum/equipment_preset/survivor/engineer/nv",
- "/datum/equipment_preset/survivor/trucker/nv",
- "/datum/equipment_preset/survivor/interstellar_commerce_commission_liason/nv",
- "/datum/equipment_preset/survivor/security/nv",
- "/datum/equipment_preset/survivor/beachbum",
- "/datum/equipment_preset/survivor/miner",
- "/datum/equipment_preset/survivor/clf"
- ],
- "CO_survivor_types": [
- "/datum/equipment_preset/survivor/new_varadero/commander"
- ],
-
"defcon_triggers": [
3300,
2100,
diff --git a/maps/prison_station_fop.json b/maps/prison_station_fop.json
index 01117492021..e6f10c58e9a 100644
--- a/maps/prison_station_fop.json
+++ b/maps/prison_station_fop.json
@@ -2,18 +2,6 @@
"map_name": "Fiorina Cellblocks",
"map_path": "map_files/FOP_v2_Cellblocks",
"map_file": "Prison_Station_FOP.dmm",
- "survivor_types": [
- "/datum/equipment_preset/survivor/scientist/fiorina",
- "/datum/equipment_preset/survivor/doctor/fiorina",
- "/datum/equipment_preset/survivor/interstellar_human_rights_observer",
- "/datum/equipment_preset/survivor/security/fiorina",
- "/datum/equipment_preset/survivor/prisoner",
- "/datum/equipment_preset/survivor/prisoner",
- "/datum/equipment_preset/survivor/gangleader",
- "/datum/equipment_preset/survivor/engineer/fiorina",
- "/datum/equipment_preset/survivor/clf",
- "/datum/equipment_preset/survivor/civilian"
- ],
"defcon_triggers": [
3750,
2600,
diff --git a/maps/runtime.json b/maps/runtime.json
index a08f7bc22f0..6fc9302729d 100644
--- a/maps/runtime.json
+++ b/maps/runtime.json
@@ -2,9 +2,6 @@
"map_name": "USS Runtime",
"map_path": "map_files/USS_Runtime",
"map_file": "USS_Runtime.dmm",
- "survivor_types": [
- "/datum/equipment_preset/survivor/scientist/lv"
- ],
"traits": [{"Ground": true}],
"camouflage": "classic",
"disable_ship_map": true
diff --git a/maps/runtime_multiz.json b/maps/runtime_multiz.json
index c83946b0665..ee75f045122 100644
--- a/maps/runtime_multiz.json
+++ b/maps/runtime_multiz.json
@@ -2,9 +2,6 @@
"map_name": "USS Runtime",
"map_path": "map_files/USS_Runtime_multiz",
"map_file": "USS_Runtime_multiz.dmm",
- "survivor_types": [
- "/datum/equipment_preset/survivor/scientist/lv"
- ],
"traits": [{"Ground": true}, {"Ground": true}],
"camouflage": "classic",
"disable_ship_map": true
diff --git a/maps/shivas_snowball.json b/maps/shivas_snowball.json
index 60ee8b27c99..74c80e2468f 100644
--- a/maps/shivas_snowball.json
+++ b/maps/shivas_snowball.json
@@ -7,16 +7,6 @@
"COLD": true
},
"weather_holder": "/datum/weather_ss_map_holder/shivas_snowball",
- "survivor_types": [
- "/datum/equipment_preset/survivor/corporate/shiva",
- "/datum/equipment_preset/survivor/doctor/shiva",
- "/datum/equipment_preset/survivor/scientist/shiva",
- "/datum/equipment_preset/survivor/engineer/shiva",
- "/datum/equipment_preset/survivor/colonial_marshal/shiva",
- "/datum/equipment_preset/survivor/security/shiva",
- "/datum/equipment_preset/survivor/clf/cold",
- "/datum/equipment_preset/survivor/civilian"
- ],
"defcon_triggers": [
3300,
2100,
diff --git a/maps/sorokyne_strata.json b/maps/sorokyne_strata.json
index 5a0f6d67c41..a77597801dd 100644
--- a/maps/sorokyne_strata.json
+++ b/maps/sorokyne_strata.json
@@ -7,14 +7,6 @@
"COLD": true
},
"weather_holder": "/datum/weather_ss_map_holder/sorokyne",
- "survivor_types": [
- "/datum/equipment_preset/survivor/scientist/soro",
- "/datum/equipment_preset/survivor/doctor/soro",
- "/datum/equipment_preset/survivor/engineer/soro",
- "/datum/equipment_preset/survivor/corporate/soro",
- "/datum/equipment_preset/survivor/security/soro",
- "/datum/equipment_preset/survivor/interstellar_human_rights_observer/soro"
- ],
"defcon_triggers": [
3750,
2600,