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Single-player support? #4

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neuromancer opened this issue Oct 22, 2019 · 8 comments
Open

Single-player support? #4

neuromancer opened this issue Oct 22, 2019 · 8 comments
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@neuromancer
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I wonder if you are considering supporting the single-player experience of Star Trek Voyager: Elite Force.

@rea987
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rea987 commented Oct 22, 2019

The game's AmigaOS 4 porter, HunoPPC claims that his port that runs Single Player and Multiplayer natively on AmigaOS 4 of PowerPC based AmigaOne system is based on Linux version. Given the fact the Single Player natively runs on an unofficial system, how about porting the Single Player portion as well?

https://www.youtube.com/watch?v=oVz0vhtxeLI
http://www.generationamiga.com/2017/04/09/__trashed/
http://www.generationamiga.com/2015/12/31/startrek-voyager-elite-force/

@zturtleman
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As far as I know there is no Free Software engine that supports the Elite Force single player campaign. I'm not planning to work on reimplementing the Elite Force single player executable.

The HunoPPC Amiga port page only shows video of Holomatch (multiplayer) and the download is stvoyhm_0.lha which contain an executable iostvoyHM.ppc. There doesn't appear to be single player support.

@neuromancer
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Can you clarify this, @hunoppc ?

@zturtleman zturtleman pinned this issue Jan 13, 2020
@ShadowWarfare
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ShadowWarfare commented May 2, 2022

What about this? https://github.com/UberGames/SP-Mod-Source-Code

Is that source code which is official possible to get single-player working with lilium-voyager? I'm not a coder nor programmer but could it be looked into if doable? I too would love it if single-player were to be added to this.

@zturtleman
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The license of Star Trek Voyager Elite Force single player mod source code released by Raven Software is not compatible with the GPLv2+ license used by the Quake 3 engine / Lilium Voyager. (They cannot legally be used together.)

@darkstar252
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Reverse engienering??

@zturtleman
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Star Trek Voyager: Elite Force (Single Player) probably works fine using Wine.

Single Player and Multiplayer use completely separate source code. Single Player is never being added to this repository. A reimplementation would likely benefit from being based on the Star Wars: Jedi Outcast (Single Player) source code.

@darkstar252
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Well that's well enough but there are sources here and there and use another game to work on this will be better. Jedi Outcast has binaries for linux if you can reverse engineer how to load the game files and/or how the single player works based on multiplayer(even i don't know is the same api).

Even if the game already works on wine, as you may think why?

Because is better to have linux binaries.

As always license are the same stopping to work on everything(is sad basically).

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