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One of the previous highly requested features was to show players' positions on the minimap for certain situations. This was shot down by the original developer due to a client-sided position tracker having potential nefarious uses.
The current proposed solution is to only track players on the server side and sync this data to clients as needed. This puts the server in complete control of position data. The major downside to this would most likely be latency issues; further testing will be conducted to determine how this can be remedied.
The text was updated successfully, but these errors were encountered:
One of the previous highly requested features was to show players' positions on the minimap for certain situations. This was shot down by the original developer due to a client-sided position tracker having potential nefarious uses.
The current proposed solution is to only track players on the server side and sync this data to clients as needed. This puts the server in complete control of position data. The major downside to this would most likely be latency issues; further testing will be conducted to determine how this can be remedied.
The text was updated successfully, but these errors were encountered: