From bcb5fb0e490c535c5bb5cd61b1ba43e23a2486cd Mon Sep 17 00:00:00 2001 From: DatGuy1 Date: Sun, 27 Aug 2023 16:51:51 +0300 Subject: [PATCH] Explain TOGGLE_PAUSED_RENDERPHASES Also rename variable --- GRAPHICS/TogglePausedRenderphases.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/GRAPHICS/TogglePausedRenderphases.md b/GRAPHICS/TogglePausedRenderphases.md index f39a1a91f..e841a9a50 100644 --- a/GRAPHICS/TogglePausedRenderphases.md +++ b/GRAPHICS/TogglePausedRenderphases.md @@ -6,10 +6,10 @@ aliases: ["_ENABLE_GAMEPLAY_CAM","_SET_FROZEN_RENDERING_DISABLED"] ```c // 0xDFC252D8A3E15AB7 0x30ADE541 -void TOGGLE_PAUSED_RENDERPHASES(BOOL toggle); +void TOGGLE_PAUSED_RENDERPHASES(BOOL rendering); ``` +Freezes the screen in its current state. ## Parameters -* **toggle**: - +* **rendering**: Whether to actively render the camera