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Launch control breaks flat tire logic #2674

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STACHY225 opened this issue Jul 26, 2024 · 0 comments
Open

Launch control breaks flat tire logic #2674

STACHY225 opened this issue Jul 26, 2024 · 0 comments
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bug triage Needs a preliminary assessment to determine the urgency and required action

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@STACHY225
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STACHY225 commented Jul 26, 2024

What happened?

So basically, when you enable launch control via SetLaunchControlEnabled (https://docs.fivem.net/natives/?_0xAA6A6098851C396F) launch control itself works, but you cannot blow a tire. You can shoot it, but as long as launch control is enabled - it won't become flat, it also behaves as normal tire (without blown tire's traction). This happens to every vehicles on client, that has launch control enabled. I found this bug a long time ago (it happens also on older versions, not just current) but I forgot to upload it here.

Expected result

Launch control shouldn't block tires blow

Reproduction steps

  1. Enable launch control for example via script -> SetLaunchControlEnabled(true)
  2. Shoot some vehicle's tire (there will be blown tire's sound but it won't become flat)
  3. You can also try to drive the vehicle - the tire you shot will behave as normal tire (normal traction)

Importancy

Slight inconvenience

Area(s)

FiveM, Natives

Specific version(s)

Server 8981 Windows (FiveM client - beta)

Additional information

I can provide some video if needed

@STACHY225 STACHY225 added bug triage Needs a preliminary assessment to determine the urgency and required action labels Jul 26, 2024
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Labels
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