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Client crashes when using AttachEntityToEntity native for a remote player to hug people. Cheaters use this to try to hug a remote player and crash their opponent's game.
Expected result
The game crash when this native is used for a far entity.
Reproduction steps
Try to carry a distant player.
Importancy
Security issue
Area(s)
FiveM
Specific version(s)
FiveM
Additional information
No response
The text was updated successfully, but these errors were encountered:
Would you happen to have a reproduction or small script to demonstrate this crash? If you have a forum account, you can message me: https://forum.cfx.re/u/gottfriedleibniz/
What happened?
Client crashes when using AttachEntityToEntity native for a remote player to hug people. Cheaters use this to try to hug a remote player and crash their opponent's game.
Expected result
The game crash when this native is used for a far entity.
Reproduction steps
Importancy
Security issue
Area(s)
FiveM
Specific version(s)
FiveM
Additional information
No response
The text was updated successfully, but these errors were encountered: