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Arena War objects don'ty have physics #1494

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AYZNN opened this issue Jun 19, 2022 · 3 comments
Closed

Arena War objects don'ty have physics #1494

AYZNN opened this issue Jun 19, 2022 · 3 comments

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@AYZNN
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AYZNN commented Jun 19, 2022

Hello, SetEnableArenaPropPhysics seem to work I tried it on all arena props like xs_prop_arena_pit_double_01b
I checked with print(GetIsArenaPropPhysicsDisabled(object,1)), it returns false, so physic is enabled but i don't see walls/floors rising in game. only turntable works.

If there isnt' any issues, how can I make the walls rise and fall (xs_prop_arena_wall_rising_01a)? i don't see any documentations or antives for this. thanks

@blattersturm
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Do you have a more complete example of what you're trying to accomplish?

@AYZNN
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AYZNN commented Jun 28, 2022

I'm trying to make the arena war objects like they are in GTA:O, for example the walls that rise and fall on the ground (xs_prop_arena_wall_rising_01a) I can't seem to use this even when calling SetEnableArenaPropPhysics when creating the object.

@citizenfx citizenfx deleted a comment from AYZNN Jul 21, 2022
@gottfriedleibniz gottfriedleibniz added triage Needs a preliminary assessment to determine the urgency and required action and removed triage Needs a preliminary assessment to determine the urgency and required action labels Feb 1, 2024
@gottfriedleibniz
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0x1C57C94A6446492A sets a flag to enable control of those Arena War objects. SetEnableArenaPropPhysics and SetEnableArenaPropPhysicsOnPed can then be used to control its movement/state.

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