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pattern.h
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//=============================================================================
// MusE Reader
// Music Score Reader
// $Id$
//
// Copyright (C) 2010 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//=============================================================================
#ifndef __PATTERN_H__
#define __PATTERN_H__
namespace Ms {
class Sym;
//---------------------------------------------------------
// Pattern
// _n % sizeof(int) is zero, patterns are 32bit padded
//---------------------------------------------------------
class Pattern {
protected:
QImage _image;
Sym* _sym = 0;
int _id;
QPoint _base;
public:
Pattern();
~Pattern();
Pattern(int id, Sym* symbol, double spatium);
Pattern(QImage*, int, int, int, int);
double match(const Pattern*) const;
double match(const QImage* img, int col, int row) const;
void dump() const;
const QImage* image() const { return &_image; }
int w() const { return _image.width(); }
int h() const { return _image.height(); }
bool dot(int x, int y) const;
int id() const { return _id; }
void setId(int val) { _id = val; }
const QPoint& base() const { return _base; }
void setBase(const QPoint& v) { _base = v; }
};
}
#endif