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Switch from D3 to a WebGL Render #15

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changhaitravis opened this issue Sep 12, 2016 · 1 comment
Open

Switch from D3 to a WebGL Render #15

changhaitravis opened this issue Sep 12, 2016 · 1 comment
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@changhaitravis
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D3's force directed graph becomes slow even on a powerful CPU once it passes over 300 nodes.
It may be time to switch to a WebGL render.

Hopefully PathGL http://pathgl.com supports D3's force directed graphs.

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