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D3's force directed graph becomes slow even on a powerful CPU once it passes over 300 nodes. It may be time to switch to a WebGL render.
Hopefully PathGL http://pathgl.com supports D3's force directed graphs.
The text was updated successfully, but these errors were encountered:
Or this: https://medium.com/neo4j/scale-up-your-d3-graph-visualisation-webgl-canvas-with-pixi-js-63f119d96a28
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changhaitravis
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D3's force directed graph becomes slow even on a powerful CPU once it passes over 300 nodes.
It may be time to switch to a WebGL render.
Hopefully PathGL http://pathgl.com supports D3's force directed graphs.
The text was updated successfully, but these errors were encountered: