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Second, I am very new to character animation in Blender so I might be doing something wrong. Any feedback is very welcome!
I am using BlendArMocap with a model from Make Human's MPFB plugin for Blender. It is compatible with Rigify and everything seems to work well but facial expressions seem to be inaccurate or maybe too subtle. I have included a screen recording below that shows the reference video with a smiling face and the MPFB model in Blender which is sporting more of a grimace.
Is there some way to increase the influence of the reference on the model's face?
THANK YOU!
Desktop (please complete the following information):
OS: MacOS Ventura 13.5.2
Blender Version: 3.6.4
BlendArMocap Version: 1.6.1
Additional context
Using a model created by MPFB version: 2.0-a3
smiletest.mp4
The text was updated successfully, but these errors were encountered:
Hello,
First thank you for an incredible plugin!
Second, I am very new to character animation in Blender so I might be doing something wrong. Any feedback is very welcome!
I am using BlendArMocap with a model from Make Human's MPFB plugin for Blender. It is compatible with Rigify and everything seems to work well but facial expressions seem to be inaccurate or maybe too subtle. I have included a screen recording below that shows the reference video with a smiling face and the MPFB model in Blender which is sporting more of a grimace.
Is there some way to increase the influence of the reference on the model's face?
THANK YOU!
Desktop (please complete the following information):
Additional context
Using a model created by MPFB version: 2.0-a3
smiletest.mp4
The text was updated successfully, but these errors were encountered: