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I seem to be having issues with (I think) ambient occlusion. it almost seems to be inverted. issue it there with and without AO fix, and with no graphics packs enabled at all. Could this be fixed with the graphics pack, or is it a Cemu issue? Found the same issue here
CEMU 2.0-42: (vulkan)
texture lod -1, 5120 x 2880, 300% shadow res
this one is 1080p AO fix lightres x2:
WiiU (from zeldadungeon)
The text was updated successfully, but these errors were encountered:
I've looked at more videos online, I think this may happen on original hardware too. I don't have space to set my WiiU up right now to confirm. Still not sure if it's intended or not. if this isn't seen as something that can be fixed with the graphics pack go ahead and close the issue. If I had to guess, its an issue with the bloom conflicting with the shadows
I seem to be having issues with (I think) ambient occlusion. it almost seems to be inverted. issue it there with and without AO fix, and with no graphics packs enabled at all. Could this be fixed with the graphics pack, or is it a Cemu issue? Found the same issue here
CEMU 2.0-42: (vulkan)
texture lod -1, 5120 x 2880, 300% shadow res
this one is 1080p AO fix lightres x2:
WiiU (from zeldadungeon)
The text was updated successfully, but these errors were encountered: