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media.go
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media.go
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package telebot
import (
"encoding/json"
)
// Media is a generic type for all kinds of media that includes File.
type Media interface {
// MediaType returns string-represented media type.
MediaType() string
// MediaFile returns a pointer to the media file.
MediaFile() *File
}
// InputMedia represents a composite InputMedia struct that is
// used by Telebot in sending and editing media methods.
type InputMedia struct {
Type string `json:"type"`
Media string `json:"media"`
Caption string `json:"caption"`
Thumbnail string `json:"thumbnail,omitempty"`
ParseMode string `json:"parse_mode,omitempty"`
Entities Entities `json:"caption_entities,omitempty"`
Width int `json:"width,omitempty"`
Height int `json:"height,omitempty"`
Duration int `json:"duration,omitempty"`
Title string `json:"title,omitempty"`
Performer string `json:"performer,omitempty"`
Streaming bool `json:"supports_streaming,omitempty"`
DisableTypeDetection bool `json:"disable_content_type_detection,omitempty"`
HasSpoiler bool `json:"is_spoiler,omitempty"`
}
// Inputtable is a generic type for all kinds of media you
// can put into an album.
type Inputtable interface {
Media
// InputMedia returns already marshalled InputMedia type
// ready to be used in sending and editing media methods.
InputMedia() InputMedia
}
// Album lets you group multiple media into a single message.
type Album []Inputtable
func (a Album) SetCaption(caption string) {
if len(a) < 1 {
return
}
switch a[0].MediaType() {
case "audio":
a[0].(*Audio).Caption = caption
case "video":
a[0].(*Video).Caption = caption
case "document":
a[0].(*Document).Caption = caption
case "photo":
a[0].(*Photo).Caption = caption
case "animation":
a[0].(*Animation).Caption = caption
}
}
// Photo object represents a single photo file.
type Photo struct {
File
Width int `json:"width"`
Height int `json:"height"`
Caption string `json:"caption,omitempty"`
}
type photoSize struct {
File
Width int `json:"width"`
Height int `json:"height"`
Caption string `json:"caption,omitempty"`
}
func (p *Photo) MediaType() string {
return "photo"
}
func (p *Photo) MediaFile() *File {
return &p.File
}
func (p *Photo) InputMedia() InputMedia {
return InputMedia{
Type: p.MediaType(),
Caption: p.Caption,
}
}
// UnmarshalJSON is custom unmarshaller required to abstract
// away the hassle of treating different thumbnail sizes.
// Instead, Telebot chooses the hi-res one and just sticks to it.
//
// I really do find it a beautiful solution.
func (p *Photo) UnmarshalJSON(data []byte) error {
var hq photoSize
if data[0] == '{' {
if err := json.Unmarshal(data, &hq); err != nil {
return err
}
} else {
var sizes []photoSize
if err := json.Unmarshal(data, &sizes); err != nil {
return err
}
hq = sizes[len(sizes)-1]
}
p.File = hq.File
p.Width = hq.Width
p.Height = hq.Height
return nil
}
// Audio object represents an audio file.
type Audio struct {
File
Duration int `json:"duration,omitempty"`
// (Optional)
Caption string `json:"caption,omitempty"`
Thumbnail *Photo `json:"thumbnail,omitempty"`
Title string `json:"title,omitempty"`
Performer string `json:"performer,omitempty"`
MIME string `json:"mime_type,omitempty"`
FileName string `json:"file_name,omitempty"`
}
func (a *Audio) MediaType() string {
return "audio"
}
func (a *Audio) MediaFile() *File {
a.fileName = a.FileName
return &a.File
}
func (a *Audio) InputMedia() InputMedia {
return InputMedia{
Type: a.MediaType(),
Caption: a.Caption,
Duration: a.Duration,
Title: a.Title,
Performer: a.Performer,
}
}
// Document object represents a general file (as opposed to Photo or Audio).
// Telegram users can send files of any type of up to 1.5 GB in size.
type Document struct {
File
// (Optional)
Thumbnail *Photo `json:"thumbnail,omitempty"`
Caption string `json:"caption,omitempty"`
MIME string `json:"mime_type"`
FileName string `json:"file_name,omitempty"`
DisableTypeDetection bool `json:"disable_content_type_detection,omitempty"`
}
func (d *Document) MediaType() string {
return "document"
}
func (d *Document) MediaFile() *File {
d.fileName = d.FileName
return &d.File
}
func (d *Document) InputMedia() InputMedia {
return InputMedia{
Type: d.MediaType(),
Caption: d.Caption,
DisableTypeDetection: d.DisableTypeDetection,
}
}
// Video object represents a video file.
type Video struct {
File
Width int `json:"width"`
Height int `json:"height"`
Duration int `json:"duration,omitempty"`
// (Optional)
Caption string `json:"caption,omitempty"`
Thumbnail *Photo `json:"thumbnail,omitempty"`
Streaming bool `json:"supports_streaming,omitempty"`
MIME string `json:"mime_type,omitempty"`
FileName string `json:"file_name,omitempty"`
}
func (v *Video) MediaType() string {
return "video"
}
func (v *Video) MediaFile() *File {
v.fileName = v.FileName
return &v.File
}
func (v *Video) InputMedia() InputMedia {
return InputMedia{
Type: v.MediaType(),
Caption: v.Caption,
Width: v.Width,
Height: v.Height,
Duration: v.Duration,
Streaming: v.Streaming,
}
}
// Animation object represents a animation file.
type Animation struct {
File
Width int `json:"width"`
Height int `json:"height"`
Duration int `json:"duration,omitempty"`
// (Optional)
Caption string `json:"caption,omitempty"`
Thumbnail *Photo `json:"thumbnail,omitempty"`
MIME string `json:"mime_type,omitempty"`
FileName string `json:"file_name,omitempty"`
}
func (a *Animation) MediaType() string {
return "animation"
}
func (a *Animation) MediaFile() *File {
a.fileName = a.FileName
return &a.File
}
func (a *Animation) InputMedia() InputMedia {
return InputMedia{
Type: a.MediaType(),
Caption: a.Caption,
Width: a.Width,
Height: a.Height,
Duration: a.Duration,
}
}
// Voice object represents a voice note.
type Voice struct {
File
Duration int `json:"duration"`
// (Optional)
Caption string `json:"caption,omitempty"`
MIME string `json:"mime_type,omitempty"`
}
func (v *Voice) MediaType() string {
return "voice"
}
func (v *Voice) MediaFile() *File {
return &v.File
}
// VideoNote represents a video message.
type VideoNote struct {
File
Duration int `json:"duration"`
// (Optional)
Thumbnail *Photo `json:"thumbnail,omitempty"`
Length int `json:"length,omitempty"`
}
func (v *VideoNote) MediaType() string {
return "videoNote"
}
func (v *VideoNote) MediaFile() *File {
return &v.File
}
// Sticker object represents a WebP image, so-called sticker.
type Sticker struct {
File
Type StickerSetType `json:"type"`
Width int `json:"width"`
Height int `json:"height"`
Animated bool `json:"is_animated"`
Video bool `json:"is_video"`
Thumbnail *Photo `json:"thumbnail"`
Emoji string `json:"emoji"`
SetName string `json:"set_name"`
PremiumAnimation *File `json:"premium_animation"`
MaskPosition *MaskPosition `json:"mask_position"`
CustomEmoji string `json:"custom_emoji_id"`
Repaint bool `json:"needs_repainting"`
}
func (s *Sticker) MediaType() string {
return "sticker"
}
func (s *Sticker) MediaFile() *File {
return &s.File
}
// Contact object represents a contact to Telegram user.
type Contact struct {
PhoneNumber string `json:"phone_number"`
FirstName string `json:"first_name"`
// (Optional)
LastName string `json:"last_name"`
UserID int64 `json:"user_id,omitempty"`
}
// Location object represents geographic position.
type Location struct {
Lat float32 `json:"latitude"`
Lng float32 `json:"longitude"`
HorizontalAccuracy *float32 `json:"horizontal_accuracy,omitempty"`
Heading int `json:"heading,omitempty"`
AlertRadius int `json:"proximity_alert_radius,omitempty"`
// Period in seconds for which the location will be updated
// (see Live Locations, should be between 60 and 86400.)
LivePeriod int `json:"live_period,omitempty"`
}
// Venue object represents a venue location with name, address and
// optional foursquare ID.
type Venue struct {
Location Location `json:"location"`
Title string `json:"title"`
Address string `json:"address"`
// (Optional)
FoursquareID string `json:"foursquare_id,omitempty"`
FoursquareType string `json:"foursquare_type,omitempty"`
GooglePlaceID string `json:"google_place_id,omitempty"`
GooglePlaceType string `json:"google_place_type,omitempty"`
}
// Dice object represents a dice with a random value
// from 1 to 6 for currently supported base emoji.
type Dice struct {
Type DiceType `json:"emoji"`
Value int `json:"value"`
}
// DiceType defines dice types.
type DiceType string
var (
Cube = &Dice{Type: "🎲"}
Dart = &Dice{Type: "🎯"}
Ball = &Dice{Type: "🏀"}
Goal = &Dice{Type: "⚽"}
Slot = &Dice{Type: "🎰"}
Bowl = &Dice{Type: "🎳"}
)