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Copy pathSceneChanger.tscn
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SceneChanger.tscn
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[gd_scene load_steps=3 format=2]
[ext_resource path="res://SceneChanger.gd" type="Script" id=1]
[sub_resource type="Animation" id=1]
resource_name = "fade"
tracks/0/type = "value"
tracks/0/path = NodePath("Control/ColorRect:modulate")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.8 ),
"transitions": PoolRealArray( 1, 1 ),
"update": 0,
"values": [ Color( 1, 1, 1, 0 ), Color( 1, 1, 1, 1 ) ]
}
[node name="SceneChanger" type="CanvasLayer"]
script = ExtResource( 1 )
[node name="Control" type="Control" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
__meta__ = {
"_edit_use_anchors_": false
}
[node name="ColorRect" type="ColorRect" parent="Control"]
visible = false
anchor_right = 1.0
anchor_bottom = 1.0
color = Color( 0, 0, 0, 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/fade = SubResource( 1 )