-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathCMakeLists.txt
125 lines (99 loc) · 3.47 KB
/
CMakeLists.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
cmake_minimum_required (VERSION 3.12)
project (ChannelSpanner LANGUAGES C CXX)
if (NOT CMAKE_BUILD_TYPE)
message(STATUS "No build type selected, default to Release")
set(CMAKE_BUILD_TYPE "Release")
endif()
if(UNIX AND NOT APPLE)
set(LINUX TRUE)
endif()
if(APPLE)
message(FATAL "macOS is not supported")
endif()
# configure these if desired
add_definitions(
"-DMAX_CHANNELS=2"
"-DMAX_FFT=16384"
"-DMAX_INSTANCES=32"
"-DVESTIGE"
)
# no absolute paths during logging
string(LENGTH "${CMAKE_SOURCE_DIR}/" SOURCE_PATH_SIZE)
add_definitions("-DSOURCE_PATH_SIZE=${SOURCE_PATH_SIZE}")
# appropriate flags for debug/release
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -g3 -Wall -Og")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -g3 -Wall -Og")
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} -g0 -Wall -O3")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -g0 -Wall -O3")
# set some nicer output locations
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/lib)
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/lib)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/bin)
# build LGLW first
include_directories(dep/lglw)
find_package(OpenGL REQUIRED)
if(LINUX)
find_package(X11 REQUIRED)
add_library(LGLW STATIC dep/lglw/lglw_linux.c)
target_link_libraries(LGLW OpenGL::GL ${X11_LIBRARIES})
endif()
if(WIN32)
message(FATAL "TODO: LGLW Windows")
endif()
target_compile_definitions(LGLW PRIVATE LGLW_RESET_CTX_ON_RESIZE=y)
set_property(TARGET LGLW PROPERTY POSITION_INDEPENDENT_CODE ON)
# build ChannelSpanner's main code
find_package(Freetype REQUIRED)
find_package(GLEW REQUIRED)
if(LINUX)
find_path(JANSSON_INCLUDE_DIRS jansson.h
/usr/include /usr/local/include)
find_library(JANSSON_LIBRARIES NAMES jansson
PATHS /usr/lib /usr/local/lib)
find_path(FFTW_INCLUDE_DIRS fftw3.h
/usr/include /usr/local/include)
find_path(FONTCONFIG_INCLUDE_DIRS fontconfig/fontconfig.h
/usr/include /usr/local/include)
find_library(FONTCONFIG_LIBRARIES NAMES fontconfig
PATHS /usr/lib /usr/local/lib)
endif()
if(WIN32)
message(FATAL "TODO: FreeType/FontConfig/GLEW/JANSSON/FFTW Windows")
endif()
include_directories(dep/vst2)
include_directories(src)
include_directories(${GLEW_INCLUDE_DIRS})
include_directories(${FREETYPE_INCLUDE_DIRS})
include_directories(${FONTCONFIG_INCLUDE_DIRS})
include_directories(${FFTW_INCLUDE_DIRS})
include_directories(${JANSSON_INCLUDE_DIRS})
if(LINUX)
set(SPANNER src/spanner_linux.c)
endif()
if(WIN32)
message(FATAL "TODO: SPANNER Windows")
set(SPANNER src/spanner_windows.c)
endif()
add_library(ChannelSpanner STATIC
src/process.c
src/draw.c
src/biquad.c
${SPANNER}
)
target_link_libraries(ChannelSpanner
rt bsd LGLW OpenGL::GL fftw3f GLEW::GLEW
${FREETYPE_LIBRARIES} ${FONTCONFIG_LIBRARIES} ${CMAKE_DL_LIBS}
)
set_property(TARGET ChannelSpanner PROPERTY POSITION_INDEPENDENT_CODE ON)
set_property(TARGET ChannelSpanner PROPERTY C_STANDARD 11)
set_property(TARGET ChannelSpanner PROPERTY CXX_STANDARD 14)
# build the VST2 plugin
add_library(ChannelSpannerVST2 SHARED
src/vst2.cpp
)
target_link_libraries(ChannelSpannerVST2 ChannelSpanner ${JANSSON_LIBRARIES})
set_target_properties(ChannelSpannerVST2 PROPERTIES
PREFIX ""
OUTPUT_NAME "ChannelSpanner"
LIBRARY_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/bin
)