You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I'm using the JDFlipImageView flipToView Method to animate 2
Views concurrently. One on an iOS 8 Device and one on a connected
Beamer (simply an UIWindow with UIView where an UIImageView is
displayed and flipped, same constellation on the iOS Device).
The animation is invoked first for the Beamer's View and then for the
iOS Device View.
The Problem is that shortly before the flip animation an Image appears
on the iOS Device View, but not on the Beamer. It is half the Size
(may be due to the Beamers windows frame being 1/2 of that of the
Devices View) and rotated by 180 degree.
After few hours of reading my code (can't exactly debug the APP while
using a connected display) which is quite short for the animations, I
started reading through the code path invoked by flipToView and it
seems that imageSnapshotAfterScreenUpdates either makes a wrong Image
or somehow mixes things between the 2 screens.
For now I worked around it by exposing the
addFlipViewWithAnimationFromImage and using my own Images directly
from the UIImageViews. This works without Problems.
I couldn't find any Information as to why this Problem occurs.
The text was updated successfully, but these errors were encountered:
I'm using the JDFlipImageView flipToView Method to animate 2
Views concurrently. One on an iOS 8 Device and one on a connected
Beamer (simply an UIWindow with UIView where an UIImageView is
displayed and flipped, same constellation on the iOS Device).
The animation is invoked first for the Beamer's View and then for the
iOS Device View.
It's quite simple something like:
The Problem is that shortly before the flip animation an Image appears
on the iOS Device View, but not on the Beamer. It is half the Size
(may be due to the Beamers windows frame being 1/2 of that of the
Devices View) and rotated by 180 degree.
After few hours of reading my code (can't exactly debug the APP while
using a connected display) which is quite short for the animations, I
started reading through the code path invoked by flipToView and it
seems that imageSnapshotAfterScreenUpdates either makes a wrong Image
or somehow mixes things between the 2 screens.
For now I worked around it by exposing the
addFlipViewWithAnimationFromImage and using my own Images directly
from the UIImageViews. This works without Problems.
I couldn't find any Information as to why this Problem occurs.
The text was updated successfully, but these errors were encountered: