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Buddybots ctf #3
base: buddybots_Luis
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Commits on Sep 29, 2016
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DOOM 3 vanilla and ROE running through run_release.bat
Creating new branch. Semi-figured out what variables need to be set to what in order to run vanilla DOOM 3 and ROE.
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Commits on Sep 30, 2016
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Merge remote-tracking branch 'refs/remotes/origin/buddybots_Esteban' …
…into buddybots_ctf
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Merge branch 'buddybots_ctf' of https://github.com/cacticouncil/buddy…
…bots into buddybots_ctf
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Commits on Oct 5, 2016
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personal changes made to bat, and changes made to the samplebot python script. add deltatimeMS to list of perameters in think().
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Commits on Oct 10, 2016
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Changes to buddybot pak files are added to buddybots folder. Contents…
… of buddybots must be pasted into d3xp in order to work properly. d3xp folder is not being tracked and/or actively ignored with git, so these steps are necessary.
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Commiting batch files and release with debug command arguments
As stated in previous commit. The contents of buddybots folder must be pasted into d3xp in order to spawn bots , as d3xp is not being tracked and this is the easiest workaround.
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Commits on Oct 13, 2016
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Changed death so if not killed by player the game will not crash, and changed the timer so the game runs twice as fast
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Python importing corrected for statemachine in samplebot.
Bots load into all DeathMatch maps. (They do not do anything but stand there, as their behavior as of now was created for Capture The Flag) Fixed bug associated with environmental deaths.
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Commits on Oct 14, 2016
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Re-fixed environmental death bug (merge error?)
cleaned up unnecessary python importing (my bad)
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Merge remote-tracking branch 'origin/buddybots_Dylan' into buddybots_ctf
# Conflicts: # buddybots/botPaks/Sample.pk4 # d3xp/afiBots-AASMaps.pk4 # d3xp/afiBots-defpak.pk4 # d3xp/botPaks/Sample.pk4 # neo/d3xp/MultiplayerGame.cpp
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Commits on Oct 21, 2016
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Contains a .h file that allows for tickrate increase/decrease. Also c…
…ontains DefenderBot, Robohobo, and DummyBot. Update made to SampleBot.def to make the UI name a single string.
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Team def slightly working. Still needs work. Need to cherrypick more …
…bots for proper testing.
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Changed Defenders behavior so he will pick up visible items in his sp…
…ectrum. Updated Robohobo to AssaultBot.
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Commits on Oct 31, 2016
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Added variables to track scores across multiple games for both flag c…
…aptures and frag points. A win counter has also been placed in. Fixed a problem where the speed of bots stayed at 160 instead of being set down to 127.
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Commits on Nov 2, 2016
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Commits on Nov 3, 2016
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Added test map Luis created. Added functionality for bots to be able …
…to run/walk in the python scripts.
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Commits on Nov 4, 2016
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Team definitions and addTeam command argument added.
Slight bug with armor colors not being consistent with teams. Will fix next.
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Teams loading with correct colors and stay on teams throughout map cycles. Disconnection creates issue with wrong teams during warm-up. Low priority issue for later, as we are already getting rid of warm-up.
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Commits on Nov 7, 2016
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Commits on Nov 11, 2016
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edited the scores so that disconnecting resets the averages, and also…
… a possible fix to the removebot and removeallbots
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Commits on Nov 29, 2016
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Edit made to replay_count to be 10 runs. Added functionality so when …
…replay_count is 0 it will stay on the score screen until you disconnect
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Commits on Nov 30, 2016
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Made a change to some math for turning speed for the bots. Made anoth…
…er tweak to final scoring system with disconnecting from the server.
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Commits on Dec 1, 2016
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Commits on Dec 2, 2016
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Fixed problem with FindNearestItem, made it take a const char* instea…
…d of an idString which solved the python conversion problem.
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Commits on Dec 6, 2016
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Commits on Dec 8, 2016
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Fixed problem with the kills and flag return points. list of function…
…s and item/weapons updated in doc.
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Commits on Dec 9, 2016
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made a change to the scoring states so as not to effect the original …
…doom scoring state and gui.
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Removebot, Removeallbots, Removeteams, Removeallteams, RemovebotIndex…
…, and Printallbots functionality added to the game.
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Commits on Dec 12, 2016
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Merge branch 'buddybots_Dylan' into buddybots_ctf
# Conflicts: # d3xp/afiBots-AASMaps.pk4 # d3xp/botPaks/Sample.pk4 # neo/d3xp/MultiplayerGame.cpp
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Merge remote-tracking branch 'remotes/origin/buddybots_Esteban' into …
…buddybots_ctf # Conflicts: # neo/d3xp/Game_local.cpp # neo/d3xp/bot/BotManager.cpp # neo/d3xp/bot/BotPlayer.cpp # neo/d3xp/gamesys/SysCmds.cpp
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Merge branch 'buddybots_Esteban' into buddybots_ctf
# Conflicts: # neo/d3xp/bot/BotManager.cpp # neo/d3xp/gamesys/SysCmds.cpp
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Merge branch 'buddybots_Dylan' of https://github.com/cacticouncil/bud…
…dybots into buddybots_Dylan # Conflicts: # neo/d3xp/MultiplayerGame.cpp
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Merge branch 'buddybots_Dylan' into buddybots_ctf
# Conflicts: # d3xp/afiBots-AASMaps.pk4 # d3xp/botPaks/Sample.pk4 # neo/d3xp/MultiplayerGame.cpp
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Merge branch 'buddybots_Esteban' into buddybots_ctf
# Conflicts: # d3xp/botPaks/Sample.pk4 # neo/d3xp/Game_local.cpp # neo/d3xp/bot/BotManager.cpp # neo/d3xp/bot/BotPlayer.cpp # neo/d3xp/gamesys/SysCmds.cpp
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Commits on Dec 13, 2016
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Merge remote-tracking branch 'origin/buddybots_ctf' into buddybots_ctf
# Conflicts: # d3xp/afiBots-AASMaps.pk4 # neo/d3xp/MultiplayerGame.cpp # neo/d3xp/bot/BotManager.cpp # neo/d3xp/gamesys/SysCmds.cpp
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Commits on Dec 14, 2016
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Commits on Dec 16, 2016
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Fixed the issue with the scores not being linked to the gui and not d…
…isplaying properly.
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Merge branch 'buddybots_ctf' of https://github.com/cacticouncil/buddy…
…bots into buddybots_ctf # Conflicts: # neo/d3xp/MultiplayerGame.cpp # neo/d3xp/bot/BotManager.cpp
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Commits on Jan 17, 2017
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Commits on Jan 19, 2017
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Commits on Jan 20, 2017
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Commits on Jan 30, 2017
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Added A 4v4 map made by Designer Kyle. Added code functionality for t…
…he gui to access the loaded bot list. Tracking mainmenu gui now.
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Commits on Feb 6, 2017
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added functionality for the gui to have access to the bots available …
…to be loaded in.
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Commits on Feb 9, 2017
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Fixed an issue with the endgame state continuing to increase the last…
… teams win count. Made an edit to the SampleBot.pk4 to have all the naming conventions the same.
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Commits on Feb 10, 2017
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Attempt to delete old Kyle maps, and inputting of kyles new and impro…
…ved maps. Addition made to botplayer to be able to save a previous entity.
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Commits on Feb 23, 2017
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Menu With Add Bot and Add Team pop ups working but no functionality yet.
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Functioning GUI with Add and Remove Bot
Funtionality for adding and removing bot through gui is implemented and working
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