Easier CustomShader-Node Boilerplate QOL #735
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Whenever I start writing a shader I always look for these things again and again:
Easy fix proposal for QOL: It has most of the great basic starting stuff: uniform float uResX; uniform float uTime; uniform sampler2D mytexture; IN vec2 texCoord; {{MODULES_HEAD}}
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added some snippets to the editor for those cases, so it can be found easily with the intellisense completion, if you have good ones, let me know dunno, but this is also not so hard to memorize :> |
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added some snippets to the editor for those cases, so it can be found easily with the intellisense completion, if you have good ones, let me know
dunno, but this is also not so hard to memorize :>