images not being displayed after export to gitHub #490
Replies: 4 comments
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would be helpful to get access to the patch, or a similar one, know your export settings, see any errors on the dev-console or network, and maybe even access your github-pages and repository. this way it seeems like, yes it does not find the images :) |
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links to the patch and Github page... https://github.com/MarcVdH/timeboat https://cables.gl/p/63cc1a6dc77d7fd5823be40a?s=sFb1HmsOwbwQ6tS7 |
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so your deployment is not working because you are loading images from this is because you set this in your assetloader: change this to a relative url and/or use https://cables.gl/op/Ops.Cables.AssetPathURL also: |
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sweet, thanks for the quick reply, Thanks again ! |
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Hi all,
I created a patch with 132 small (34kb) jpg`s
I use a TextureArrayLoader to show them.
The patch runs well in Cables, but when I export to Github I get an error message.
"EXC ERROR: could not find file : nXXX.jpg?rnd=b471....
Nevertheless, when I check the assets folder in Github, the images are there. but unfortunately they are not shown when the patch is running.
I work on windows 10. The images are not used anywhere else and uploaded into the patch fresh.
I hope someone can help me to fix the issue?
Thanks in advance,
MarcV
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