Blueprint - Texture out not recognized as type texture #322
franckaubry
announced in
! Welcome - readme first!
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Patch secret URL: https://dev.cables.gl/p/62fb5b0ea1293e86e06c04d4?s=nwjkJTIMuen6kwou |
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you dont have basicmaterial/rectangle triggered in that patch, this is why it's not showing anything. it seems to be fine apart from showing that error message. the "not of type texture" actually is a bug that i have to fix, thanks for reporting! |
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Creating an texture out port in a SubPatch works fine, but when "converted" to a Blueprint, the texture out port is not longer recognized as an texture port
Object in port Texture In is not of type texture
The VizTexture does draw the texture in it's preview but nothing is shown in the render window.
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