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Firefox rendering performance #189
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No, happens to my version of browser quest, that's why I'm rewriting it all from scratch. |
I think replacing the engine by pixi.js or phaser would be perfect and solve the problem. But it's quite a long work. |
According to some Mozilla dev: I believe this is because the body element has: One could also reasonably ask why that background is being repainted all the time, given that it's not changing at all as you play the game.. the game is played in a canvas, so maybe we should cache the background rendering into a layer? |
After some tests, it's not related to the gradient at all. It's fault of the awfully optimized desktop renderer (it just cleans and repaint the screen completely every frame without any buffering, a major waste of resources) |
Hi,
As I add more sprites, am I the only one having ~20fps on Firefox and 60fps on Chrome, IE, Opera ? Is there a solution ?
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