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Incorrect behaviour when sliding windows #90
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It does indeed look a bit strange. I created a sliding window example myself, and the only thing I notice is that there is a bit of a gap between the window that slides out and the one that slides in: slidingwindow.movhttps://github.com/britzl/monarch/tree/master/example/slidingwindow |
It's not a gap. |
This is actually incorrect. I found that the default transitions positioned the node that was transitioning in on the screen too far out (twice the window width): With the correct offset it works a expected: Screen.Recording.2023-03-29.at.09.21.54.mov |
Thank you, the solution turned out to be completely workable! |
I want to make sliding windows like they are done in Royal Match, Toon Blast, Squad Alpha and other top-tier projects.
I tried this a few years ago on some custom version of the Monarch (2.15.0?), and it worked:
gui_slide.mp4
...
I have now switched that draft project to a fresh version of Monarch (3.7.0). And it's all broken!
gui_slide_bad.mp4
Between the two versions of the project only the Monarch's version has changed.
Here is an archive of that version of Monarch that works correctly (this is a custom version based on 2.15.0):
monarch__.zip
Hopefully this will help make "sliding windows support" available in the new Monarch.
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