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Colors.h
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Colors.h
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/******************************************************************************
Colors.h
******************************************************************************/
#ifndef COLORS_H
#define COLORS_H
enum eColorChange : uint8_t
{
COLORCHANGE_NO, // 0
COLORCHANGE_FIVE, // 1
COLORCHANGE_HOUR, // 2
COLORCHANGE_DAY, // 3
COLORCHANGE_MOOD, // 4
COLORCHANGE_COUNT = COLORCHANGE_MOOD
};
enum eColor : uint8_t
{
WHITE,
RED,
RED_25,
RED_50,
ORANGE,
YELLOW,
YELLOW_25,
YELLOW_50,
GREENYELLOW,
GREEN,
GREEN_25,
GREEN_50,
MINTGREEN,
CYAN,
CYAN_25,
CYAN_50,
LIGHTBLUE,
BLUE,
BLUE_25,
BLUE_50,
VIOLET,
MAGENTA,
MAGENTA_25,
MAGENTA_50,
PINK,
COLOR_COUNT = PINK,
MOOD
};
struct color_s
{
uint8_t red;
uint8_t green;
uint8_t blue;
};
const color_s defaultColors[] =
{
{ 0xFF, 0xFF, 0xA0 }, // 00 WHITE
{ 0xFF, 0x00, 0x00 }, // 01 RED
{ 0xFF, 0x40, 0x40 }, // 02 RED_25
{ 0xFF, 0x80, 0x80 }, // 03 RED_50
{ 0xFF, 0x7F, 0x00 }, // 04 ORANGE
{ 0xFF, 0xFF, 0x00 }, // 05 YELLOW
{ 0xFF, 0xFF, 0x40 }, // 06 YELLOW_25
{ 0xFF, 0xFF, 0x80 }, // 07 YELLOW_50
{ 0x7F, 0xFF, 0x00 }, // 08 GREENYELLOW
{ 0x00, 0xFF, 0x00 }, // 09 GREEN
{ 0x40, 0xFF, 0x40 }, // 10 GREEN_25
{ 0x80, 0xFF, 0x80 }, // 11 GREEN_50
{ 0x00, 0xFF, 0x7F }, // 12 MINTGREEN
{ 0x00, 0xFF, 0xFF }, // 13 CYAN
{ 0x40, 0xFF, 0xFF }, // 14 CYAN_25
{ 0x80, 0xFF, 0xFF }, // 15 CYAN_50
{ 0x00, 0x7F, 0xFF }, // 16 LIGHTBLUE
{ 0x00, 0x00, 0xFF }, // 17 BLUE
{ 0x40, 0x40, 0xFF }, // 18 BLUE_25
{ 0x80, 0x80, 0xFF }, // 19 BLUE_50
{ 0x7F, 0x00, 0xFF }, // 20 VIOLET
{ 0xFF, 0x00, 0xFF }, // 21 MAGENTA
{ 0xFF, 0x40, 0xFF }, // 22 MAGENTA_25
{ 0xFF, 0x80, 0xFF }, // 23 MAGENTA_50
{ 0xFF, 0x00, 0x7F } // 24 PINK
};
static uint8_t getRed(uint32_t color){
return (color >> 16);
};
static uint8_t getGreen(uint32_t color){
return (color >> 8);
};
static uint8_t getBlue(uint32_t color){
return (color);
};
#endif