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Colors.h
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Colors.h
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/******************************************************************************
Colors.h
******************************************************************************/
#ifndef COLORS_H
#define COLORS_H
struct color_s {
uint8_t red;
uint8_t green;
uint8_t blue;
};
const color_s defaultColors[] = {
{0xFF, 0xFF, 0xFF}, // 00 White
{0xFF, 0x00, 0x00}, // 01 Red
{0x00, 0xFF, 0x00}, // 02 Green
{0x00, 0x00, 0xFF}, // 03 Blue
{0x00, 0xFF, 0xFF}, // 04 Cyan
{0xFF, 0x00, 0xFF}, // 05 Magenta
{0xFF, 0xFF, 0x00}, // 06 Yellow
{0x99, 0x66, 0xCC}, // 07 Amethyst
{0x00, 0xFF, 0xFF}, // 08 Aqua
{0x8A, 0x2B, 0xE2}, // 09 BlueViolet
{0xA5, 0x2A, 0x2A}, // 10 Brown
{0xDE, 0xB8, 0x87}, // 11 BurlyWood
{0x5F, 0x9E, 0xA0}, // 12 CadetBlue
{0xFF, 0x7F, 0x50}, // 13 Coral
{0xDC, 0x14, 0x3C}, // 14 Crimson
{0x22, 0x8B, 0x22}, // 15 ForestGreen
{0xFF, 0xD7, 0x00}, // 16 Gold
{0xDA, 0xA5, 0x20}, // 17 Goldenrod
{0xAD, 0xFF, 0x2F}, // 18 GreenYellow
{0xFF, 0x69, 0xB4}, // 19 HotPink
{0xCD, 0x5C, 0x5C}, // 20 IndianRed
{0x4B, 0x00, 0x82}, // 21 Indigo
{0x7C, 0xFC, 0x00}, // 22 LawnGreen
{0x80, 0x00, 0x00}, // 23 Maroon
{0x19, 0x19, 0x70}, // 24 MidnightBlue
{0xFF, 0xA5, 0x00}, // 25 Orange
{0xFF, 0x45, 0x00}, // 26 OrangeRed
{0xDA, 0x70, 0xD6}, // 27 Orchid
{0xDB, 0x70, 0x93}, // 28 PaleVioletRed
{0x80, 0x00, 0x80}, // 29 Purple
{0x41, 0x69, 0xE1}, // 30 RoyalBlue
{0x2E, 0x8B, 0x57}, // 31 SeaGreen
{0x00, 0xFF, 0x7F}, // 32 SpringGreen
{0x46, 0x82, 0xB4}, // 33 SteelBlue
{0x00, 0x80, 0x80}, // 34 Teal
{0x40, 0xE0, 0xD0}, // 35 Turquoise
{0xEE, 0x82, 0xEE} // 36 Violet
};
#endif