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This repository has been archived by the owner on Sep 4, 2019. It is now read-only.
The VideoWindow sample says in its readme.txt that it's using OpenGL ES 2.0 to display a Window, but the code inside main.c is clearly showing it's not. Am I wrong?
I'm learning to reproduce video on an OpenGL ES 2.0 context in other project (with cocos2d-x), and I've really had a hard time trying to use this example there. It would be really useful to have a NDK sample that does not use fixed-pipeline functions.
The text was updated successfully, but these errors were encountered:
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The VideoWindow sample says in its readme.txt that it's using OpenGL ES 2.0 to display a Window, but the code inside main.c is clearly showing it's not. Am I wrong?
I'm learning to reproduce video on an OpenGL ES 2.0 context in other project (with cocos2d-x), and I've really had a hard time trying to use this example there. It would be really useful to have a NDK sample that does not use fixed-pipeline functions.
The text was updated successfully, but these errors were encountered: