Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

HL2:MP & TF2: Fire damage isn't blocked while using Noclip #205

Open
GoogleCodeExporter opened this issue Mar 17, 2015 · 0 comments
Open

Comments

@GoogleCodeExporter
Copy link

What steps will reproduce the problem?
1. Join Mani enabled server on HL2:MP or TF2. 
2. Use ma_burn on self followed immediately by Noclip. 

What is the expected output? What do you see instead?
Player should be immune to fire damage like on CSGO, CSS & DOD:S.

Original issue reported on code.google.com by malak.map on 25 Feb 2014 at 10:13

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant