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项目中unitychan模型导出成bva后导入,皮肤会变得油光发亮 #2

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OneYoungMean opened this issue Jul 19, 2022 · 3 comments

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@OneYoungMean
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@OneYoungMean
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@625673575
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有些keywords 在导入的时候未被启用,这个在处理了

@625673575
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SDK 中附带得 Toon和ToonLit这两个shader需要在加载后启用相关keyword。
第三方开发者在用自己得shader时也需要注意这个问题,如果复杂需要keyword,需要在MaterialDescriptor.cs中添加对于Keyword的处理

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