Introducing iTriangle #18985
NailxSharipov
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Hi everyone! 👋
I just released iTriangle after a complete redesign.
iTriangle is a fast 2d triangulation library which can work with any kind of 2d polygons. And the main feature that I'm really proud of is a stability. I've run more then billions of random tests and haven't found a single one that failed or gave a bad result.
The main secret of it stability is a fixed float math under the hood and self-intersection resolver which relies on my other library iOverlay.
Main Features:
Try it live:
Performance Comparison
I think it could be very interesting for the Bevy community and would be glad if you try it and share your thoughts.
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