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Use default storage for TemporaryRenderEntity
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crates/bevy_render/src/sync_world.rs

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@@ -166,7 +166,6 @@ pub type MainEntityHashSet = hashbrown::HashSet<MainEntity, EntityHash>;
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/// Marker component that indicates that its entity needs to be despawned at the end of the frame.
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#[derive(Component, Copy, Clone, Debug, Default, Reflect)]
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#[component(storage = "SparseSet")]
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pub struct TemporaryRenderEntity;
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/// A record enum to what entities with [`SyncToRenderWorld`] have been added or removed.

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