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Fix panics in scene_viewer and audio_control (#16983)
Fixes#16978
While testing, discovered that the morph weight interface in
`scene_viewer` has been broken for a while (panics when loaded model has
morph weights), probably since #15591. Fixed that too.
While testing, saw example text in morph interface with [wrong
padding](https://bevyengine.org/learn/contribute/helping-out/creating-examples/#visual-guidelines).
Fixed that too. Left the small font size because there may be a lot of
morphs to display, so that seems intentional.
Use normal queries and bail early
Morph interface can be tested with
```
cargo run --example scene_viewer assets/models/animated/MorphStressTest.gltf
```
I noticed that this fix is different than what is happening in #16976.
Feel free to discard this for an alternative fix. I opened this anyway
to document the issue with morph weight display.
This is on top of #16966 which is required to test.
---------
Co-authored-by: François Mockers <[email protected]>
Co-authored-by: François Mockers <[email protected]>
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