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CHANGELOG.md

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Change Log

Version 1.2.X - XYZth XYZ 2019

Features

  • ...

Updates

  • ...

Bugfixes

  • ...

Version 1.2.5 - 11th May 2019

Updates

  • Rename output folder from build to dist [Author: digitsensitive (2019-01-30)]
  • Refactor tsconfig.json with explanations in the README.md [Author: digitsensitive (2019-01-30)]
  • Update webpack version from 4.28.4 to 4.29.0 [Author: digitsensitive (2019-01-30)]
  • Add touch-manager cheatsheet [Author: digitsensitive (2019-01-31)]
  • Add mouse-manager cheatsheet [Author: digitsensitive (2019-01-31)]
  • Add input-manager cheatsheet [Author: digitsensitive (2019-01-31)]
  • Add input-plugin cheatsheet [Author: digitsensitive (2019-01-31)]
  • Add pointer cheatsheet [Author: digitsensitive (2019-01-31)]
  • Link to first tutorial in README.md file [Author: digitsensitive (2019-02-09)]
  • Update phaser version from 3.15.1 to 3.16.2 [Author: digitsensitive (2019-02-15)]
  • Comment classType in group after phaser update from 3.15.1 to 3.16.2 [Author: digitsensitive (2019-02-15)]
  • Update webpack-cli version from 3.2.1 to 3.2.3 [Author: digitsensitive (2019-02-17)]
  • Update webpack version from 4.28.4 to 4.29.4 [Author: digitsensitive (2019-02-17)]
  • Update typescript version from 3.2.4 to 3.3.3 [Author: digitsensitive (2019-02-17)]
  • Update camera.md [Author: digitsensitive (2019-04-28)]
  • Update group.md [Author: digitsensitive (2019-05-01)]
  • Add pathfollower.md and path-follower.md [Author: digitsensitive (2019-05-02)]
  • Update Flappy Bird [Author: digitsensitive (2019-05-11)]
  • Update typescript version from 3.3.3 to 3.4.5 [Author: digitsensitive (2019-05-11)]
  • Update ts-loader version from 5.3.3 to 6.0.0 [Author: digitsensitive (2019-05-11)]
  • Update webpack version from 4.29.4 to 4.31.0 [Author: digitsensitive (2019-05-11)]
  • Update webpack-cli version from 3.2.3 to 3.3.2 [Author: digitsensitive (2019-05-11)]
  • Update webpack-dev-server version from 3.1.14 to 3.3.1 [Author: digitsensitive (2019-05-11)]

Bugfixes

  • Delete <reference path> [Author: digitsensitive (2019-02-05)]
  • Update config.md: Delete autoResize after phaser update from 3.15.1 to 3.16.2 [Author: digitsensitive (2019-02-15)]
  • Refactor this.currentScene [Author: digitsensitive (2019-02-05)]

Version 1.2.4 - 29th January 2019

Features

  • New Game Super-Mario-Land (digitsensitive)

Updates

  • Update webpack-cli version from 3.1.2 to 3.2.1 (digitsensitive)
  • Update webpack version from 4.28.3 to 4.28.4 (digitsensitive)
  • Update typescript version from 3.2.2 to 3.2.4 (digitsensitive)
  • Update ts-loader version from 5.3.2 to 5.3.3 (digitsensitive)
  • Add static-tilemap-layer cheatsheet (digitsensitive)
  • Update tilemap cheatsheet (digitsensitive)
  • Update body cheatsheet (digitsensitive)
  • Add camera-manager cheatsheet (digitsensitive)
  • Add camera cheatsheet (digitsensitive)
  • Add base-camera cheatsheet (digitsensitive)
  • Add data-manager-plugin cheatsheet (digitsensitive)
  • Add data-manager cheatsheet (digitsensitive)
  • Add timeline cheatsheet (digitsensitive)
  • Add scale-manager cheatsheet (digitsensitive)

Version 1.2.3 - 19th January 2019

Features

  • New Game Tank (digitsensitive)

Updates

  • Update phaser.d.ts to 3.15 TS Defs (digitsensitive)
  • Update phaser version from 3.10.1 to 3.15.1 (digitsensitive)
  • Update webpack-dev-server version from 3.1.10 to 3.1.14 (digitsensitive)
  • Update webpack version from 4.25.1 to 4.28.3 (digitsensitive)
  • Update typescript version from 3.1.6 to 3.2.2 (digitsensitive)
  • Update ts-loader version from 5.3.0 to 5.3.2 (digitsensitive)
  • Add container to cheatsheets (digitsensitive)
  • Update transform cheatsheet (digitsensitive)
  • Update alpha cheatsheet (digitsensitive)
  • Update blend-mode cheatsheet (digitsensitive)
  • Update depth cheatsheet (digitsensitive)
  • Update flip cheatsheet (digitsensitive)
  • Update get-bounds cheatsheet (digitsensitive)
  • Update mask cheatsheet (digitsensitive)
  • Update origin cheatsheet (digitsensitive)
  • Update pipeline cheatsheet (digitsensitive)
  • Update scale-mode cheatsheet (digitsensitive)
  • Update scroll-factor cheatsheet (digitsensitive)
  • Update size cheatsheet (digitsensitive)
  • Update texture cheatsheet (digitsensitive)
  • Update tint cheatsheet (digitsensitive)
  • Update visible cheatsheet (digitsensitive)
  • Add computed-size cheatsheet (digitsensitive)
  • Update game cheatsheet (digitsensitive)
  • Update config cheatsheet (digitsensitive)
  • Update scene cheatsheets (digitsensitive)
  • Add texture-crop cheatsheet (digitsensitive)
  • Update image cheatsheet (digitsensitive)
  • Update sprite cheatsheet (digitsensitive)
  • Add time cheatsheet (digitsensitive)
  • Add time-event cheatsheet (digitsensitive)
  • Add arcade-physics cheatsheet (digitsensitive)
  • Add body cheatsheet (digitsensitive)
  • Add tilemap cheatsheet (digitsensitive)
  • Add game-object-creator-plugin cheatsheet (digitsensitive)
  • Add tween-manager-plugin cheatsheet (digitsensitive)
  • Add ease-map cheatsheet (digitsensitive)
  • Add tween cheatsheet (digitsensitive)
  • Add loader-plugin cheatsheet (digitsensitive)
  • Add pack-file cheatsheet (digitsensitive)
  • Add scene folder with plugin.md, settings.md and systems.md to cheatsheets (digitsensitive)
  • Add data folder with data-manager-plugin.md to cheatsheets (digitsensitive)
  • Rename window.onload to window.addEventListener (digitsensitive)
  • Merge PR #19 (iliyaZelenko)
  • Merge PR #21 (ItsMTC)

Bugfixes

  • Update syntax after the upgrade to phaser 3.15.1 (digitsensitive)

Version 1.2.2 - 17th November 2018

Features

  • New small beginner Game Alpha Adjust (digitsensitive)
  • New Game Space Invader (digitsensitive)

Updates

  • Update typescript version from 2.9.2 to 3.1.6 (digitsensitive)
  • Update ts-loader version from 4.4.2 to 5.3.0 (digitsensitive)
  • Update webpack version from 4.15.0 to 4.25.1 (digitsensitive)
  • Update webpack-cli version from 3.0.8 to 3.2.1 (digitsensitive)
  • Update webpack-dev-server version from 3.1.4 to 3.1.10 (digitsensitive)
  • Small changes in the coin-runner game: new version 1.1.1 (digitsensitive)
  • Redesign the main README.md file

Bugfixes

  • Small changes in space-invaders (digitsensitive)

Version 1.2.1 (Juno) - 7th July 2018

Features

  • Update to newest phaser.d.ts (7th July 2018) (digitsensitive)
  • Add loading bar to flappy bird (digitsensitive)

Updates

  • Update phaser version from 3.9.0 to 3.10.1 (digitsensitive)
  • Update ts-loader version from 4.3.0 to 4.4.2 (digitsensitive)
  • Update typescript version from 2.9.1 to 2.9.2 (digitsensitive)
  • Update webpack version from 4.10.2 to 4.15.0 (digitsensitive)
  • Update webpack-cli version from 2.1.3 to 3.0.8 (digitsensitive)
  • Update asteroid.md, blockade.md,coinRunner.md and flappyBird.md (digitsensitive)

Bugfixes

  • Fixes in mainMenuScene of blockade and in gameScene of snake (digitsensitive)
  • Fix startKey Problem in mainMenuScene of flappy bird (digitsensitive)

Version 1.2.0 (Sliver) - 2th June 2018

Updates

  • New cheatsheet sprite (digitsensitive)
  • New cheatsheet texture (digitsensitive)
  • New cheatsheet tint (digitsensitive)
  • New cheatsheet visible (digitsensitive)
  • New cheatsheet mesh (digitsensitive)
  • Update cheatsheet image (digitsensitive)
  • Update CHANGELOG.md (digitsensitive)
  • Update phaser version from 3.7.1 to 3.9.0 (digitsensitive)
  • Update typescript version from 2.8.3 to 2.9.1 (digitsensitive)
  • Update webpack version from 4.8.3 to 4.10.2 (digitsensitive)
  • Update intro text README.md (digitsensitive)

Bugfixes

  • Correct path for assets loading (digitsensitive)
  • Add mode to webpack in package.json (emedws)
  • Small change in output of the webpack.config.js file (digitsensitive)

Version 1.1.0 - 13th May 2018

Features

  • New game Flappy Bird (digitsensitive)
  • New game Blockade (digitsensitive)
  • New game Asteroid (digitsensitive)

Updates

  • Small changes in the tsconfig.json (digitsensitive)
  • Update README.md with external resources links (digitsensitive)
  • New cheatsheets: group, image, gameobject, alpha, blendMode, depth, flip, transform, getBounds, mask, origin, pipeline, scaleMode, scrollFactor, size (digitsensitive)
  • Update cheatsheets: game-config, scene-config (digitsensitive)
  • Update Coin Runner game (digitsensitive)
  • Update Snake game (digitsensitive)
  • Update phaser version from 3.5.0 to 3.7.1 (digitsensitive)
  • Update typescript version from 2.8.1 to 2.8.3 (digitsensitive)
  • Update webpack-cli version from 2.0.14 to 2.1.3 (digitsensitive)
  • Update ts-loader version from 4.2.0 to 4.3.0 (digitsensitive)
  • Update webpack version from to 4.6.0 to 4.8.3 (digitsensitive)
  • Update webpack-dev-server version from 3.1.3 to 3.1.4 (digitsensitive)

Bugfixes

  • Fix config error in game.ts (constructor(config: GameConfig)) files after updating to official phaser.d.ts (vladfaust)
  • Workaround for intersect in the phaser.d.ts file (digitsensitive)

Version 1.0.9 - 17th April 2018

Updates

  • Update phaser version from 3.3.0 to 3.5.0 (digitsensitive)
  • Update webpack version from 4.5.0 to 4.6.0 (digitsensitive)
  • Update webpack-dev-server version from 3.1.2 to 3.1.3 (digitsensitive)

Version 1.0.8 - 07th April 2018

Updates

  • Create new game: snake (digitsensitive)
  • Create assets folder for snake (digitsensitive)
  • Update README.md (digitsensitive)
  • Small changes in the index.html file (digitsensitive)
  • Update ts-loader version from 4.1.0 to 4.2.0 (digitsensitive)
  • Update typescript version from 2.7.2 to 2.8.1 (digitsensitive)
  • Update webpack version from 4.2.0 to 4.5.0 (digitsensitive)
  • Update webpack-dev-server version from 3.1.1 to 3.1.2 (digitsensitive)
  • Update webpack-cli version from 2.0.13 to 2.0.14 (digitsensitive)

Version 1.0.7 - 01th April 2018

Updates

  • Update cheatsheets/game-config.md (digitsensitive)
  • New cheatsheet: scene-config.md (digitsensitive)
  • Update README.md (digitsensitive)
  • New assets: cheatsheets/sceneConfig.png (digitsensitive)

Bugfixes

  • Boilerplate Game Config: do not load object (digitsensitive)
  • Delete this (not necessary): (digitsensitive)
    • this.scene.add("GameScene", GameScene, false);
    • this.scene.start("GameScene");

Version 1.0.6 - 25th March 2018

Updates

  • First game: coin runner (digitsensitive)
  • Small changes in the README.md (digitsensitive)
  • Create coin runner folder in assets/games (digitsensitive)
  • Upload assets for the coin runner game (digitsensitive)
  • Small changes in the README.md (digitsensitive)
  • Small changes in the package.json (digitsensitive)
  • Rename tutorials folder to cheatsheets (digitsensitive)

Bugfixes

  • phaser.d.ts: fix RectangleToRectangle problem -> missing object

Version 1.0.5 - 24th March 2018

Updates

  • Update phaser version from 3.2.1 to 3.3.0 (digitsensitive)
  • Update expose-loader version from 0.7.4 to 0.7.5 (digitsensitive)
  • Update ts-loader version from 4.0.1 to 4.1.0 (digitsensitive)
  • Update webpack version from 4.0.1 to 4.2.0 (digitsensitive)
  • Update webpack-dev-server version from 3.1.0 to 3.1.1 (digitsensitive)
  • Update webpack-cli version from 2.0.10 to 2.0.13 (digitsensitive)
  • Create games folder in assets (digitsensitive)
  • Create endlessRunner folder in assets/games (digitsensitive)
  • Upload assets for the Endless Runner game (digitsensitive)
  • Add image to game config tutorial (digitsensitive)
  • Small changes in the README.md (digitsensitive)

Version 1.0.4 - 18th March 2018

Updates

  • Update phaser version from 3.2.0 to 3.2.1 (digitsensitive)

Version 1.0.3 - 11th March 2018

Updates

  • Update phaser version from 3.1.2 to 3.2.0 (digitsensitive)
  • Restructure folders (digitsensitive)