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Describe the bug App crash iOS when exit to background
What attempts have you made to resolve this error ? Default template with release build iOS. Test app via TestFlight
To Reproduce
Steps to reproduce the behavior:
Expected behavior To exit APP.
fijkplayer version Latest v0.10.1
Smartphone (please complete the following information):
Additional context Crash log: Thread 36 name: Thread 36 Crashed: 0 Flutter 0x0000000106e15b8c -[FlutterEngine textureFrameAvailable:] + 32 1 Runner 0x0000000104709c28 vout_display_overlay + 941096 (ijksdl_vout_ios_gles2.m:146) 2 Runner 0x00000001046f48e0 video_display2 + 854240 (ff_ffplay.c:1101) 3 Runner 0x00000001046f29a0 video_refresh_thread + 846240 (ff_ffplay.c:3840) 4 Runner 0x00000001046f6d58 SDL_RunThread + 863576 (ijksdl_thread_ios.m:33) 5 libsystem_pthread.dylib 0x00000001dbd9c3a4 _pthread_start + 116 (pthread.c:891) 6 libsystem_pthread.dylib 0x00000001dbd9a9fc thread_start + 8
The text was updated successfully, but these errors were encountered:
Do you have any solution? 😕
Sorry, something went wrong.
Just wanted y'all to know that you can use my fork: https://github.com/alexmercerind/fijkplayer.
It doesn't crash on iOS 16. The workaround isn't ideal, but my intended approach wasn't working.
Thanks!
Thanks, very useful given the current maintenance status of the project.
fix: iOS app crash when exit to background (befovy#494)
03e6502
Successfully merging a pull request may close this issue.
Describe the bug
App crash iOS when exit to background
What attempts have you made to resolve this error ?
Default template with release build iOS. Test app via TestFlight
To Reproduce
Steps to reproduce the behavior:
Expected behavior
To exit APP.
fijkplayer version
Latest v0.10.1
Smartphone (please complete the following information):
Additional context
Crash log:
Thread 36 name:
Thread 36 Crashed:
0 Flutter 0x0000000106e15b8c -[FlutterEngine textureFrameAvailable:] + 32
1 Runner 0x0000000104709c28 vout_display_overlay + 941096 (ijksdl_vout_ios_gles2.m:146)
2 Runner 0x00000001046f48e0 video_display2 + 854240 (ff_ffplay.c:1101)
3 Runner 0x00000001046f29a0 video_refresh_thread + 846240 (ff_ffplay.c:3840)
4 Runner 0x00000001046f6d58 SDL_RunThread + 863576 (ijksdl_thread_ios.m:33)
5 libsystem_pthread.dylib 0x00000001dbd9c3a4 _pthread_start + 116 (pthread.c:891)
6 libsystem_pthread.dylib 0x00000001dbd9a9fc thread_start + 8
The text was updated successfully, but these errors were encountered: