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main.js
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const electron = require('electron')
const { app, BrowserWindow, Menu, shell } = require('electron')
// const shell = require('electron').shell
const ipc = electron.ipcMain
// For refreshing the app automatically upon certain file changes
require('electron-reload')(__dirname)
function createWindow () {
// Create the browser window.
const win = new BrowserWindow({
width: 800,
height: 600,
webPreferences: {
nodeIntegration: true
},
icon: __dirname + '/assets/img/icon-main.png'
// webPreferences: {
// preload: path.join(app.getAppPath(), 'preload.js')
// }
})
// and load the index.html of the app.
win.loadFile('src/index.html')
// Open the DevTools.
// win.webContents.openDevTools()
// Create Menu on window
var menu = Menu.buildFromTemplate([
{
label: 'Menu',
submenu: [
{
label: 'Adjust Notification Value'
},
{
role: 'reload'
},
{
label: 'BDT Market Rate',
click() {
shell.openExternal('https://min-api.cryptocompare.com/')
}
},
{ type: 'separator' },
{
label: 'Exit',
click() {
app.quit();
}
}
]
},
{
label: 'Help',
submenu: [
{
label: 'Documentation'
},
{
label: 'Support'
}
]
}
])
Menu.setApplicationMenu(menu);
// IPC value catch from ipc.renderer on add.js
ipc.on('update-notify-value', function(event, arguments) {
win.webContents.send('targetPriceValue', arguments);
})
}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.whenReady().then(createWindow)
// Quit when all windows are closed.
app.on('window-all-closed', () => {
// On macOS it is common for applications and their menu bar
// to stay active until the user quits explicitly with Cmd + Q
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', () => {
// On macOS it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (BrowserWindow.getAllWindows().length === 0) {
createWindow()
}
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and require them here.