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Fine meal recipe. A cook puts meat on the stove, and then something breaks, and instead of adding vegetables it adds more and more meat. Not 100% sure what is the problem, but it ends in Performance FIsh / Fishery.
I have noticed this without performance fish as well. Pawn bring ingredients to benches, stands to work, abandons task and grabs new ingredients. Pretty soon I have a pile of stone chunks or whatever lying around the crafting bench and none of the bills have decreased and no product is made. Pretty sure either Rocketman or Dubs Analyzer is to blame. Already ruled out performance analyzer.
I have noticed this without performance fish as well. Pawn bring ingredients to benches, stands to work, abandons task and grabs new ingredients. Pretty soon I have a pile of stone chunks or whatever lying around the crafting bench and none of the bills have decreased and no product is made. Pretty sure either Rocketman or Dubs Analyzer is to blame. Already ruled out performance analyzer.
Do you have LWM's DeepStorage or AllowTool installed when that happen? They patched job toils. Maybe those patches caused this.
Fine meal recipe. A cook puts meat on the stove, and then something breaks, and instead of adding vegetables it adds more and more meat. Not 100% sure what is the problem, but it ends in Performance FIsh / Fishery.
Was fixed by save/load cycle.
https://gist.github.com/HugsLibRecordKeeper/08cae9e8702d13c8724ec1d2bdeba98b
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