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ffMenu.sp
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ffMenu.sp
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#pragma semicolon 1
#include <sourcemod>
#include <sdktools>
#include <cstrike>
public Plugin:myinfo =
{
name = "FF Menüsü",
author = "ImPossibLe`",
description = "DrK # GaminG",
version = "2.0",
};
bool ffAtilacak;
bool ffOynaniyor;
new kacSaniyeSonra;
new komutZamani;
bool yasakla_negev;
bool yasakla_scar20;
bool yasakla_p90;
bool yasakla_ak47;
bool yasakla_awp;
bool yasakla_m4a4;
bool yasakla_m4a1s;
new Handle:g_PluginTagi = INVALID_HANDLE;
public OnPluginStart()
{
int ips[4];
char serverip[32];
int ip = GetConVarInt(FindConVar("hostip"));
ips[0] = (ip >> 24) & 0x000000FF;
ips[1] = (ip >> 16) & 0x000000FF;
ips[2] = (ip >> 8) & 0x000000FF;
ips[3] = ip & 0x000000FF;
Format(serverip, sizeof(serverip), "%d.%d.%d", ips[0], ips[1], ips[2]);
if(StrEqual(serverip, "185.188.144") == false || ips[3] < 2 || ips[3] > 129)
{
LogError("Bu plugin ImPossibLe` tarafindan lisanslandigi icin bu serverda calistirilmadi.");
PrintToChatAll(" \x04Bu plugin \x02ImPossibLe` \x04tarafından lisanslandığı için bu serverda çalıştırılmadı.");
SetFailState("Plugin Copyright by ImPossibLe`");
}
RegAdminCmd("sm_ffmenu", FFMenuKomutu, ADMFLAG_GENERIC, "Dost Ateşi Menüsünü Açar");
RegAdminCmd("sm_ffiptal", FFIptal, ADMFLAG_GENERIC, "Dost Ateşi Açma işlemini iptal eder");
HookEvent("round_start", EventRoundStart);
HookEvent("round_end", EventRoundStart);
HookEvent("player_spawn", OnPlayerSpawn);
CreateTimer(1.0, SurekliTimer, _, TIMER_REPEAT);
g_PluginTagi = CreateConVar("drk_plugin_taglari", "DrK # GaminG", "Pluginlerin basinda olmasini istediginiz tagi giriniz( [] olmadan )");
}
public EventRoundStart(Handle:event, const String:name[], bool:dontBroadcast)
{
ffAtilacak = false;
ffOynaniyor = false;
}
public Action:FFIptal(client, args)
{
if(args != 0)
{
PrintToConsole(client, "Kullanım: !ffiptal");
PrintToChat(client, "\x02Kullanım:\x04 !ffiptal");
return Plugin_Handled;
}
ServerCommand("sm_beacon @ct");
PrintCenterTextAll("<b><font color='#00FF00'>Dost Ateşi</font> <font color='#FFFFFF'>iptal edilmiştir.</font></b>");
ffAtilacak = false;
return Plugin_Continue;
}
public Action:FFMenuKomutu(client, args)
{
new String:sPluginTagi[64];
GetConVarString(g_PluginTagi, sPluginTagi, sizeof(sPluginTagi));
if(args > 0)
{
PrintToConsole(client, "Kullanım: !ffmenu");
PrintToChat(client, "\x02Kullanım:\x04 !ffmenu");
return Plugin_Handled;
}
if(ffOynaniyor)
{
PrintToChat(client, " \x02[%s] \x06Şuan zaten bir \x0EDost Ateşi \x06oynanıyor!", sPluginTagi);
return Plugin_Handled;
}
ZamanSor(client);
return Plugin_Continue;
}
public Action Event_RoundEnd(Handle event, char[] name, bool dontBroadcast)
{
ffAtilacak = false;
}
public Action:OnPlayerSpawn(Handle:event, const String:name[], bool:dontBroadcast)
{
new client = GetClientOfUserId(GetEventInt(event, "userid"));
if(IsClientConnected(client) && IsClientInGame(client) && GetClientTeam(client) == 2 && ffAtilacak)
silahMenusu1(client);
}
ZamanSor(int client)
{
new Handle:menu = CreateMenu(ffZamanSor, MenuAction_Select | MenuAction_End | MenuAction_DisplayItem);
SetMenuTitle(menu, "Kaç Saniye Sonra Dost Ateşi Açılsın");
AddMenuItem(menu, "20sn", "20 Saniye");
AddMenuItem(menu, "40sn", "40 Saniye");
AddMenuItem(menu, "60sn", "60 Saniye");
AddMenuItem(menu, "80sn", "80 Saniye");
AddMenuItem(menu, "100sn", "100 Saniye");
DisplayMenu(menu, client, MENU_TIME_FOREVER);
}
public ffZamanSor(Handle:menu, MenuAction:action, param1, param2)
{
switch (action)
{
case MenuAction_Select:
{
//param1 is client, param2 is item
new String:item[64];
GetMenuItem(menu, param2, item, sizeof(item));
if (StrEqual(item, "20sn"))
{
kacSaniyeSonra = 20;
}
else if (StrEqual(item, "40sn"))
{
kacSaniyeSonra = 40;
}
else if (StrEqual(item, "60sn"))
{
kacSaniyeSonra = 60;
}
else if (StrEqual(item, "80sn"))
{
kacSaniyeSonra = 80;
}
else if (StrEqual(item, "100sn"))
{
kacSaniyeSonra = 100;
}
yasakla_negev = false;
yasakla_scar20 = false;
yasakla_p90 = false;
yasakla_ak47 = false;
yasakla_awp = false;
yasakla_m4a4 = false;
yasakla_m4a1s = false;
yasakSilahSor(param1);
}
case MenuAction_End:
{
//param1 is MenuEnd reason, if canceled param2 is MenuCancel reason
CloseHandle(menu);
}
}
return 0;
}
yasakSilahSor(client)
{
new Handle:menu2 = CreateMenu(yasakSilahlarSor, MenuAction_Select | MenuAction_Cancel | MenuAction_End);
SetMenuTitle(menu2, "Hangi Silahlar Yasak Olsun");
AddMenuItem(menu2, "yasakliSilahlariOnayla", "Yasaklı Silahları Onayla");
if(yasakla_negev)
AddMenuItem(menu2, "negev", "[X] Negev");
else
AddMenuItem(menu2, "negev", "[ ] Negev");
if(yasakla_scar20)
AddMenuItem(menu2, "scar20", "[X] Scar20");
else
AddMenuItem(menu2, "scar20", "[ ] Scar20");
if(yasakla_p90)
AddMenuItem(menu2, "P90", "[X] P90");
else
AddMenuItem(menu2, "P90", "[ ] P90");
if(yasakla_ak47)
AddMenuItem(menu2, "ak47", "[X] AK47");
else
AddMenuItem(menu2, "ak47", "[ ] AK47");
if(yasakla_awp)
AddMenuItem(menu2, "awp", "[X] AWP");
else
AddMenuItem(menu2, "awp", "[ ] AWP");
if(yasakla_m4a4)
AddMenuItem(menu2, "m4a4", "[X] M4A4");
else
AddMenuItem(menu2, "m4a4", "[ ] M4A4");
if(yasakla_m4a1s)
AddMenuItem(menu2, "m4a1s", "[X] M4A1-S");
else
AddMenuItem(menu2, "m4a1s", "[ ] M4A1-S");
DisplayMenu(menu2, client, MENU_TIME_FOREVER);
}
public yasakSilahlarSor(Handle:menu2, MenuAction:action, param1, param2)
{
new String:sPluginTagi[64];
GetConVarString(g_PluginTagi, sPluginTagi, sizeof(sPluginTagi));
switch (action)
{
case MenuAction_Select:
{
//param1 is client, param2 is item
new String:item[64];
GetMenuItem(menu2, param2, item, sizeof(item));
if (StrEqual(item, "yasakliSilahlariOnayla"))
{
ffAtilacak = true;
komutZamani = GetTime();
ServerCommand("sm_otorevac");
ServerCommand("sm_god @ct 1");
ServerCommand("sm_beacon @ct");
PrintToChatAll(" \x02[%s] \x10%N \x01tarafından \x0EDost Ateşi \x06başlatılıyor.", sPluginTagi, param1);
ServerCommand("sm_strip @t 12");
for(new i=1;i<=MaxClients;i++)
{
if(!IsClientConnected(i)) continue;
if(!IsClientInGame(i)) continue;
if(!IsPlayerAlive(i)) continue;
if(GetClientTeam(i) == 2)
silahMenusu1(i);
}
}
else
{
if (StrEqual(item, "negev"))
{
if(yasakla_negev)
yasakla_negev = false;
else
yasakla_negev = true;
}
else if (StrEqual(item, "scar20"))
{
if(yasakla_scar20)
yasakla_scar20 = false;
else
yasakla_scar20 = true;
}
else if (StrEqual(item, "P90"))
{
if(yasakla_p90)
yasakla_p90 = false;
else
yasakla_p90 = true;
}
else if (StrEqual(item, "ak47"))
{
if(yasakla_ak47)
yasakla_ak47 = false;
else
yasakla_ak47 = true;
}
else if (StrEqual(item, "awp"))
{
if(yasakla_awp)
yasakla_awp = false;
else
yasakla_awp = true;
}
else if (StrEqual(item, "m4a4"))
{
if(yasakla_m4a4)
yasakla_m4a4 = false;
else
yasakla_m4a4 = true;
}
else if (StrEqual(item, "m4a1s"))
{
if(yasakla_m4a1s)
yasakla_m4a1s = false;
else
yasakla_m4a1s = true;
}
yasakSilahSor(param1);
}
}
case MenuAction_Cancel:
{
//param1 is client, param2 is cancel reason (see MenuCancel types)
if (param2 == MenuCancel_ExitBack)
{
//Code to return to parent menu
}
}
case MenuAction_End:
{
//param1 is MenuEnd reason, if canceled param2 is MenuCancel reason
}
}
}
silahMenusu1(client)
{
new Handle:menu3 = CreateMenu(istenenSilahSor1, MenuAction_Select | MenuAction_End);
SetMenuTitle(menu3, "Hangi Silahı İstiyorsunuz");
if(!yasakla_negev)
AddMenuItem(menu3, "negev", "Negev");
if(!yasakla_scar20)
AddMenuItem(menu3, "scar20", "SCAR-20");
if(!yasakla_p90)
AddMenuItem(menu3, "p90", "P90");
if(!yasakla_ak47)
AddMenuItem(menu3, "ak47", "AK47");
if(!yasakla_awp)
AddMenuItem(menu3, "awp", "AWP");
if(!yasakla_m4a4)
AddMenuItem(menu3, "m4a4", "M4A4");
if(!yasakla_m4a1s)
AddMenuItem(menu3, "m4a1s", "M4A1-S");
DisplayMenu(menu3, client, MENU_TIME_FOREVER);
}
public istenenSilahSor1(Handle:menu3, MenuAction:action, param1, param2)
{
new String:sPluginTagi[64];
GetConVarString(g_PluginTagi, sPluginTagi, sizeof(sPluginTagi));
switch (action)
{
case MenuAction_Select:
{
//param1 is client, param2 is item
new String:item[64];
GetMenuItem(menu3, param2, item, sizeof(item));
if(ffAtilacak)
{
if (StrEqual(item, "negev"))
{
GivePlayerItem(param1, "weapon_negev");
}
else if (StrEqual(item, "scar20"))
{
GivePlayerItem(param1, "weapon_scar20");
}
else if (StrEqual(item, "p90"))
{
GivePlayerItem(param1, "weapon_p90");
}
else if (StrEqual(item, "ak47"))
{
GivePlayerItem(param1, "weapon_ak47");
}
else if (StrEqual(item, "awp"))
{
GivePlayerItem(param1, "weapon_awp");
}
else if (StrEqual(item, "m4a4"))
{
GivePlayerItem(param1, "weapon_m4a1");
}
else if (StrEqual(item, "m4a1s"))
{
GivePlayerItem(param1, "weapon_m4a1_silencer");
}
silahMenusu2(param1);
}
else
{
PrintToChat(param1, " \x02[%s] \x10Bu menüyü kullanmak için çok geç kaldınız :(", sPluginTagi);
}
}
case MenuAction_End:
{
//param1 is MenuEnd reason, if canceled param2 is MenuCancel reason
}
}
}
silahMenusu2(client)
{
new Handle:menu4 = CreateMenu(istenenSilahSor2, MenuAction_Select | MenuAction_End);
SetMenuTitle(menu4, "Hangi Tabancayı İstiyorsunuz");
AddMenuItem(menu4, "deagle", "Deagle");
AddMenuItem(menu4, "tec9", "TEC-9");
AddMenuItem(menu4, "fiveseven", "Five Seven");
AddMenuItem(menu4, "p250", "P250");
AddMenuItem(menu4, "usp", "USP-S");
DisplayMenu(menu4, client, MENU_TIME_FOREVER);
}
public istenenSilahSor2(Handle:menu4, MenuAction:action, param1, param2)
{
new String:sPluginTagi[64];
GetConVarString(g_PluginTagi, sPluginTagi, sizeof(sPluginTagi));
switch (action)
{
case MenuAction_Select:
{
//param1 is client, param2 is item
new String:item[64];
GetMenuItem(menu4, param2, item, sizeof(item));
if(ffAtilacak)
{
if (StrEqual(item, "deagle"))
{
GivePlayerItem(param1, "weapon_deagle");
}
else if (StrEqual(item, "tec9"))
{
GivePlayerItem(param1, "weapon_tec9");
}
else if (StrEqual(item, "fiveseven"))
{
GivePlayerItem(param1, "weapon_fiveseven");
}
else if (StrEqual(item, "p250"))
{
GivePlayerItem(param1, "weapon_p250");
}
else if (StrEqual(item, "usp"))
{
GivePlayerItem(param1, "weapon_usp_silencer");
}
}
else
{
PrintToChat(param1, " \x02[%s] \x10Bu menüyü kullanmak için çok geç kaldınız :(", sPluginTagi);
}
}
case MenuAction_End:
{
//param1 is MenuEnd reason, if canceled param2 is MenuCancel reason
}
}
}
public Action:SurekliTimer(Handle timer)
{
new String:sPluginTagi[64];
GetConVarString(g_PluginTagi, sPluginTagi, sizeof(sPluginTagi));
if(ffAtilacak)
{
if(kacSaniyeSonra - (GetTime() - komutZamani) > 0)
{
//PrintCenterTextAll("%d Saniye sonra FF açılacaktır!", kacSaniyeSonra - (GetTime() - komutZamani));
PrintCenterTextAll("<b><font color='#FFFFFF'>Dost Ateşi</font> <font color='#00FF00'>%d</font> <font color='#FFFFFF'>saniye sonra açılacak!</font></b>", kacSaniyeSonra - (GetTime() - komutZamani));
if((kacSaniyeSonra - (GetTime() - komutZamani)) <= 10)
PrintToChatAll(" \x0BDost Ateşi \x04%i \x0Bsaniye sonra açılacak!", kacSaniyeSonra - (GetTime() - komutZamani));
if((kacSaniyeSonra - (GetTime() - komutZamani)) == 10)
{
//ServerCommand("sm_hp @all 100");
for (new i = 1; i <= MaxClients; i++)
{
if(!IsClientConnected(i) || !IsClientInGame(i) || IsFakeClient(i)) continue;
if(!IsPlayerAlive(i)) continue;
SetEntityHealth(i, 100);
}
ServerCommand("sm_otorevkapat");
}
else if(((kacSaniyeSonra - (GetTime() - komutZamani)) % 10) == 0)
PrintToChatAll(" \x0BDost Ateşi \x04%i \x0Bsaniye sonra açılacak!", kacSaniyeSonra - (GetTime() - komutZamani));
}
else if(kacSaniyeSonra - (GetTime() - komutZamani) == 0)
{
ServerCommand("mp_teammates_are_enemies 1");
//PrintCenterTextAll("<b><font color='#00FF00'>Dost Ateşi açılmıştır,</font> <font color='#FFFFFF'>Bol Şans!</font></b>");
PrintCenterTextAll("<b><font color='#FF0000'>! ! !</font> <font color='#00FF00'>Dost Ateşi açılmıştır</font> <font color='#FF0000'>! ! !</font></b>");
//PrintToChatAll(" \x02[DrK # GaminG] \x10Dost Ateşi açılmıştır, \x04Bol şans!");
PrintToChatAll(" \x02[%s] \x0EDost Ateşi \x04açılmıştır.", sPluginTagi);
ffAtilacak = false;
}
}
}