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ResolutionSessionControl.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using RevengeCube;
using Ballcuber.Hardware;
using System.Diagnostics;
namespace Ballcuber
{
public partial class ResolutionSessionControl : UserControl, INavigableForm
{
public static ResolutionSessionControl Instance;
private System.Windows.Shell.TaskbarItemInfo _Taskbar = new System.Windows.Shell.TaskbarItemInfo();
public ResolutionSessionControl()
{
InitializeComponent();
Instance = this;
}
public string FormName
{
get
{
return "Session de résolution";
}
}
public Image Image
{
get
{
return Properties.Resources.ResolutionSession;
}
}
public int Index
{
get
{
return 3;
}
}
public void PeriodicUpdate(GlobalState formerState, GlobalState currentState)
{
resolutionSessionSupervisionControl.PeriodicUpdate(currentState);
}
private void btnRun_Click(object sender, EventArgs e)
{
Modele.ResolutionSession.Run();
}
public void NavigueTo() {
using (var state = GlobalState.GetState())
{
resolutionSessionSupervisionControl.PeriodicUpdate(state);
}
}
public void LeaveFrom() { }
}
}