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For infrastructure software we recommend using IfcTriangulatedIrregularNetwork for surface representations related to terrain and surface of infrastructure objects. If edge information is not of interest, just use the value '0' (no breaklines) for Flags
For body representations, IfcTriangulatedFaceSet is recommended.
The above two points are what the checker reflects.
My pull request for sprint 2_3 was OK now, except for the geometries.
I use ifcTriangulatedFaceSet, but you require ifcTriangulatedIrregularNetwork
Was it so that you should add this well to the accepted geometry representations in the checker?
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