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CHANGELOG.md

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1.1.7

  • Added getHandObjects() to Player
  • Added onObjectDropped() event
  • Added onObjectPickedUp() event

1.1.6

  • Changed onload() to onLoad(). onload() will still work, just not in autocomplete
  • Added Timer static global class
  • Added onSave() event
  • Added parameter to onLoad() for save state
  • Added script_code to Global
  • Added script_state to Object and Global
  • Deprecated callLuaFunctionInOtherScript() and callLuaFunctionInOtherScriptWithParams()
  • Added call() to Object and Global
  • Added onAttack() to RPGFigurine
  • Added onHit() to RPGFigurine
  • Added promoted to Player
  • Added team to Player
  • Added kick() to Player
  • Added mute() to Player
  • Added promote() to Player
  • Added changeColor() to Player
  • Added changeTeam() to Player

1.1.5

  • Added previous player to onPlayerTurnStart()
  • Added next player to onPlayerTurnEnd()
  • Added use_grid to Object
  • Added use_snap_points to Object
  • Added auto_raise to Object
  • Added sticky to Object
  • Added interactable to Object
  • Removed getPlayer()
  • Added Player static global class
  • Added JSON static global class
  • Added TextTool class

1.1.4

  • Added tonumber() to autocomplete
  • Added tostring() to autocomplete
  • Added addNotebookTab() to autocomplete
  • Added removeNotebookTab() to autocomplete
  • Added getNotebookTabs() to autocomplete
  • Added editNotebookTab() to autocomplete
  • Added clearPixelPaint() to autocomplete
  • Added clearVectorPaint() to autocomplete
  • Added copy() to autocomplete
  • Added paste() to autocomplete
  • Added clone() to autocomplete
  • Added RPGFigurine class to autocomplete
  • Changed autocomplete references to color to player_color as appropriate
  • Fixed Uncaught TypeError: this.stopConnection is not a function
  • Globally accessible functions have been recolored to teal instead of blue
  • Moved TTS contextual menu commands into a submenu

1.1.3

  • Fixed setState autocomplete to include integer parameter

1.1.2

  • Bumping to get Atom repo to recognize it

1.1.1

  • Added getLuaScript()
  • Changed scaleAllAxes() to scale() overload
  • Cleaned up debug prints
  • Fixed Save & Play with a new tab open
  • Fixed reading in script/Object nicknames with special characters

1.1.0

  • Added pushing from Unity. Push new scripts, debug print messages, and error messages.

1.0.7

  • Reloading was reloading the old version, not the new one. Removed reloading code.

1.0.6

  • Test autoupdater

1.0.5

  • Autoupdater reloads plugin after update

1.0.4

  • Test autoupdater

1.0.3

  • Added autoupdater

1.0.2

  • Test

1.0.1

  • Added script_code to Object autocomplete

1.0.0 - First Release

  • Every feature added
  • Every bug fixed