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Images of 16x16, 32x32 and 128x128 are bad previewed #1
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On a MBP Retina all icons look fine... I checked it out in Parallels too, to see how it would look on a non-Retina Mac and I see that there is that issue with that _7z.icns file you sent, but when I created the .icns file from the PNGs you included with What exactly did you do? |
Sorry I forgot to mention that you need to apply the icon to itself so it shows like it would in a app or in a file that uses that icon. So after creating You can obviously apply the icon to any other folder or file and the result will be the same. |
Yes, you are right... I tested it in Parallels now to see how it would appear on non-Retina Macs and icons created with I checked those PNGs with Also... if you try to use And if you create an icon from those PNGs using But if after you create an icon with |
I've been reading more about the .icns format... il32 and l8mk are the 32x32 sizes in a format for Classic Mac OS 8.5 and is32 is 16x16 size in the format for Classic Mac OS 8.5... It seems that when And when I guess that maybe the issue could be solved by using a PackBits encoder for those sizes. |
So if it uses something similar to PackBits, it's using a TIFF image (https://en.wikipedia.org/wiki/PackBits). I'll try using a plain TIFF image instead of the PNG and, if it works, bring to implement the PackBits compression. |
So right now @MaxPower85's workaround is the best way to go:
This only applies to @1x quality, @2x files (like |
As you can see, the "_" prefixed icon was rendered with
createicns
while the non prefixed was created withiconutil
.Only affects 16x16 and 32x32 images (don't have a retina display so can't check @2x versions). I'm attaching the example with the iconset, so maybe you can test it: Test.zip
Thanks in advance!
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